Not too long ago, the fine folks at Deep Silver (the development house that is comprised of ex-Rockstar Vienna folks who are also working on the Wii title Cursed Mountain) decided to take myself and Hamza “I’m a F**king Shark” Aziz out to the dry, dusty, and majestic wastelands of Joshua Tree National Park to show us what life would be like as the protagonist of their upcoming biker-centric open world title: Ride to Hell.
If you weren’t aware, Ride to Hell is sandbox style game that is based in the biker culture of the late 1960s. After returning to the West Coast from a stint in ‘Nam, the main character finds himself lost and adrift in the world that he comes back to. Not knowing what to do and greeted by an America that he’s unfamiliar with, he does his best to find his place in the turbulent environment of the times.
Also, it was fun as shit. Not to mention that Hamza almost killed himself while ATV'ing. He rolled the ATV over a dune, busted the orange flag on it off, and almost broke his hip. Now that's a real man!
To finish the day off, we were taken to a local bar that catered to the biker crowd for drinks and entertainment. We only halfheartedly tried to start a biker gang fight, to be honest. But the twenty shots of Jim Beam were a definite reality, not to mention the custom for the event “Devil’s Hand” shots. (If anyone named Laurence ever asks you if you want one, you say no.)
While this all may sound like a big ol’ party, and it was, Deep Silver really did do a tip-top job in giving a bunch game journalists and idea of what being a biker in the Ride to Hell world would be like.
Knowing that the activities they provided for us only gave us just a glimpse of what Ride to Hell will be like (supposedly), it certainly peaked our interests a little more than before. Also, when Hamza can give you his impressions of the game footage we were shown, you’ll get to see more of the actual game and what he thought of the gameplay that was shown.
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