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Ride a horse with your balance board: G1 Jockey makes it so

7:46 AM on 06.16.2008, Jim Sterling 13 comments

Ride a horse with your balance board: G1 Jockey makes it so photo
     Koei

Nothing like a Wii game to make you look and feel like an utter prat. Koei (makers of the best games ever crafted) has today announced plans for the next installment in its G1 Jockey series. G1 Jockey Wii 2008 will employ the balance board for steering and jumping.

Koei hopes that this will lead to a more realistic experience -- well, as realistic as you can get by jumping up and down on white plastic while your arse wobbles with exertion and your family laughs at you until cry.

Hit the jump for the press release.

Hertfordshire, UK- June 16, 2008 - KOEI today announced the latest instalment in the hugely popular G1 Jockey series with G1 Jockey Wii 2008. With the last instalment utilising the Wii’s unique controllers to recreate the horse racing experience more realistically than ever before, the Wii Balance Board has now been employed to take the series a step further. Players now get the chance to leap fences and steer their horse to victory all through the feedback from the Wii Balance Board. Assuming a jockey crouch and powering to victory should brighten up even the longest of faces this September when G1 Jockey Wii 2008 is released in the UK and across Europe.

“With G1 jockey we have always strived to recreate the full horse racing experience in the most realistic and enjoyable way possible. The Nintendo Wii and now the Wii Balance Board have enabled us to continue our desire to bring every facet of this fascinating sport into the homes of passionate horse racing fans and gamers who want to enjoy a sporting experience like no other.” Naoki Katashima, Executive Vice President KOEI Europe and US.

Next page: More Koei stories




JACK of No Trades's Avatar
JACK of No Trades at 06/16/2008 08:31
killas2

I would love to play the new Mario and SSBB, but the Wii's controls annoy me to no end. I use to own the Wii, but I got rid of it after I finished Twilight Princess.

I have no idea why people like to defend the system so much. I guess some people just like to jump on the bandwagon and follow everybody else. The controls are inaccurate and the games are shallow & forgetable.
coffeesash's Avatar
coffeesash at 06/16/2008 08:37
Why do people hate FFXII so much? I've seen a lot of that on the comments recently. I thought it was gorgeous and a step forward with the enemies on the field and the new fighting system.

Anyway, G1 Jockey, nothing says family fun like beating a horse mercilessly with a wii remote riding crop.
killias2's Avatar
killias2 at 06/16/2008 08:38
haha, I'm not jumping on any bandwagon. I like those games. SSBB controls normally with the controller sideways. Mario controls incredibly with the nunchuck. I admit that the motion controls are not always as accurate as they should be, but their standard games are quite fun. The motion control games are fun with groups.. way more fun than I've had with friends on a console for a long time.

I'm sorry, but there's only so much FPS multi I can take before it all seems the same to me.
loquax's Avatar
loquax at 06/16/2008 08:43
JACK, sounds like you sold the Wii to make an easy profit way too soon. To judge a console on its release titles is a historically stupid thing to do.

Jockey games... meh. It'll probably sell reasonably well to all those wii fit crowds. I personally have no desire to own a wii fit board. (Unless they make a back to the future game for it...)
JACK of No Trades's Avatar
JACK of No Trades at 06/16/2008 09:02
killias

Mario Galaxy & SSBB were great games, but it wasn't the controls that made them great, it was the design and gameplay. They would have played just as good or better on PS3/360. Also, there are other games besides FPS on the other consoles. I know you were just trying to throw in a cheap shot :)


loquax

It wasn't just that. When I was playing twilight and I wanted to do a spin attack I had to shake the nunchuck multipule times just to get link to perform the move, I would have rather pressed a button. Also, history show with Nintendo is that what you see on release is all your going to get. Ratchet and Clank was the first game to use the sixaxis correctly when cutting through walls to find hidden places. <off topic
szhlibrary's Avatar
szhlibrary at 06/16/2008 09:25
@JACK of No Trades:

WarioWare: Smooth Moves?
Metroid Prime 3: Corruption?
Medal of Honor: Heroes 2?

Hell, put Wii Sports in there too.

I don't think you can seriously say those games control bad/ would control better on PS3/360.
killias2's Avatar
killias2 at 06/16/2008 09:31
I never really implied that Mario Galaxy and SSBB were dependent on the Wii's unique controls. I do think the different controls are good for some games (multiplayer games, No More Heroes, Metroid), but not always. Regardless, I bought a Wii because I knew games like these would come out for the Wii. I love Nintendo. I didn't get a Gamecube (got a PS2 instead), and I decided to go back to Nintendo this generation. I'm not disappointed. It's true that they don't have just FPS's, but, honestly, I'm not seeing anything on the 360 or PS3 that I didn't see on the PS2 or on the PC.

As much as people deride Mario Galaxy as just another sequel, it's innovative, fun, and just great. SSBB may be just an update of Melee, but the single player mode was awesome and I didn't have a Gamecube anyway. Super Paper Mario is also insane and fun. You can't get games like these on the PS3 or the 360.

I don't like the GTA series. I haven't played one for a long period of time since GTA 2. Ninja Gaiden looks cool, but it's basically the same as the first one for the Xbox and as the Devil May Cry games. I was never a huge fan of Metal Gear Solid. Only Resident Evil 5 even remotely tempts me at this point.. since RE 4 was absolutely awesome.

As for FF12, I don't know, I hated it. The story was mediocre; none of the characters were well developed, interesting, or original; I hated the new combat system, it seemed like it took the worst aspects from a multitude of different combat systems; the summons were an absolute let-down; the character customization system was broke, and there was no reason for any more than shallow specialization; the sidequests were boring; the dungeons were very boring and looked like randomly generated dungeons.. only they weren't; the boss battles never seemed as epic as they should've; the towns, with some exceptions, lacked character; and I wasn't into any of the mini-games. I've been a fan of FF since FF1 came out years and years ago, and FF12 is easily one of the worst. Besides FF2j (which had an entirely broken leveling system), only FF8 comes close to being as bad as FF12.
njsykora's Avatar
njsykora at 06/16/2008 10:15
FANBOY WAR!!

Wow, I love my Wii but I'm not getting into a comment war over it. I know its awesome that's all I need.

As for G1 Jockey, its a good game but if that version of Final Furlong comes out I'm gonna have to put my weight behind that. I think it could work though, still astonished at how many developers are using the board. Seriously, how far away can a new 1080 game be?
killias2's Avatar
killias2 at 06/16/2008 10:26
Yeah, I'm just killing time at work, haha. I'd hardly consider myself a fanboy. I've only had it for a few months, and I only play videogames a few hours a week. If anything, I'm a bigger fan of PC gaming than all of the consoles combined. I just don't like when people hate on the Wii, as though it doesn't have anything to offer.
vuffi_raa's Avatar
vuffi_raa at 06/16/2008 11:40
people keep bagging on the wii- I have both a wii and a ps3- and I like both, but for different reasons, whay don't people get that?
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