What did everybody else think? Well, it's safe to say Riptide hasn't had quite the critical reception its predecessor enjoyed. There have been a few positive scores, but many of our fellow reviewers found the experience mediocre, and the ratings generally range between four and seven.
As always, we've collected some of the stand-out reviews for your reading pleasure. Any of you guys going ahead and getting Riptide anyway?
Gamespot: "Riptide is dumb, and mind-numbingly slow, and somehow manages to make the art of zombie-slaying feel like utter tedium. And if slaying zombies isn't fun in a game that's all about slaying zombies, why bother?" [4/10]
IGN: "Rather than fix the graphics and the performance problems that plagued the original two years ago, Techland slightly modified the setting and delivered a new character and more content. It’s a fun time, but there are no surprises or killer new features to make it an impressive package." [7.2/10]
Eurogamer: "It's half-fun, but fittingly enough it's the boring stuff that ultimately kills it." [6/10]
Game Informer: "Riptide’s flaws are many, but they couldn’t hold me back from having a blast. Few games nail the visceral feel of melee combat and co-op fun like Dead Island. At its worst, an annoying hiccup breaks the immersion of the grizzly trek through a zombie-infested paradise. At its best, Riptide hits the same high notes as the original." [8/10]
Polygon: "There was a contingent of players that didn't have the problems I had with the original Dead Island. (Trust me, I heard from them.) They were perfectly content to have some brainless (zing!) fun with a few buddies. And I understand that. But I imagine even the most stalwart defenders of the series are going to be disappointed when they see just how little reason there is to travel from Banoi to Palanai." [5.5/10]
CVG: "Despite its beautiful skies and deep blue lagoons and bewitching skill trees, you can't overlook the fact that Palanai stinks." [5.9/10]
Videogamer: "On the whole however Riptide is yet another missed opportunity, and just too painfully average, wonky and padded out with filler to truly recommend." [5/10]
EGM: "Veterans of the first Dead Island, on the other hand, will feel cheated, as they’ll recognize the cheap carbon copy that Riptide actually is. Combine this with glitches galore and a plot with more holes in it than the sinking ship the game starts off on, and it’s hard to recommend Riptide to all but the most naïve of zombie enthusiasts." [6/10]
Metro: "We can fully understand how the idea of Dead Island must sound appealing, especially as a zombie apocalypse fits a Fallout style action role-player to a tee. But everything about how the idea has been implemented is found wanting, from the hollow combat to the simplistic role-playing elements (you can build new weapons out of parts but only according to a Dead Rising 2 style blueprint). The amateur hour presentation just makes it all seem even worse." [4/10]
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