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BioShock Infinite
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Reviews Elsewhere: BioShock Infinite

5:00 PM on 03.25.2013 // Jim Sterling
  @JimSterling

Ken out of Ten

BioShock Infinite reviews finally went live across the board today, and while I'm sure we all expected a positive showing, we maybe were not quite prepared for the veritable outpouring of critical acclaim. 

Of course, Destructoid's own review was a 10/10, yours truly admitting the game had some faults, but ultimately presented a near perfect example of a tangible world with an impeccable narrative. As far as story-driven single-player experiences go, I feel this has become the game to beat. Seems I'm far from the only one. 

A lot of tens were seen this day, and so far no review has dipped below an eight. At the time of writing, the game enjoys a 95 Metacritic score -- quite the accomplishment, with games actually not hitting that high note so often as they did a few years back. 

We've gathered the most notable reviews from around the Web. Check 'em out!

Eurogamer: Most of all, though, you'll be amazed that Elizabeth works. To begin with, you imagine she will be someone who tags along behind you as you plunder Columbia for loot and scraps of bonus narrative, but her AI is such that you often find her running in front of you, anticipating where you want to go. It's a great trick, but it's also symbolic, because by the end of the game you realise that you are not the main character in any real sense. She is. She always has been. She always will be. It's her journey. You're just along for the ride. Still: what a ride. [10/10]

Polygon: I'm still thinking about BioShock Infinite now, days after finishing. Irrational built a believable, fantastic world rooted in dark pieces of American history. But for everything it has to say, for all the questions it asks -- many of which have no easy answers -- BioShock Infinite's big thoughts and complicated narrative don't obscure the brilliant action game that carries those messages through. It's hard to know if Infinite will prove to be another major point of artistic discussion and development of the medium the way that BioShock was. But in every way, BioShock Infinite lives up to the promise of its legacy, and it looks poised to establish a new one. [10/10]

Rock, Paper, Shotgun: Infinite’s a triumph in terms of fantasy-architecture spectacle and bringing superb flexibility to the modern rollercoaster shooter, but in other respects it’s a small step down from the player agency and even the singular aesthetic of BioShock. Not that it necessarily needs to, as it is most certainly a high-aiming game in its own right rather than mere offspring, but I’m not convinced it will live quite as long in our collective memory as did/does its parent. It sure does make me want to use superlatives like ‘majestic’, ‘lavish’ and ‘spectacular’ over and over again, though. [N/A]

EdgeBioShock Infinite is a sequel, in short – more so than BioShock 2. Irrational has made a game in thematic dialogue with its predecessor, with the same interests but different tastes, and one that expands mechanically and technically on what came before. And it’s given us a city in the sky that reflects upon the one beneath the waves. [9/10]

The EscapistBioshock Infinite is both a breathtaking achievement in videogame storytelling and a marquee example of a game that will stick with you long after you see everything it has to offer. Calling it simply a first-person shooter is practically an insult. If you can make it through the game without being emotionally affected - or even experiencing a bit of an existential crisis - you need to check your pulse immediately. [5/5]

CVGColumbia is one of the most intriguing, best-realised game settings of this generation, and the characters it houses are as captivating as the blimps and parades and artificial beaches that line the streets. [9.1/10]

GamesTM: So, when will gaming have its Citizen Kane moment? Forget that. When will anything else have its BioShock Infinite moment? [10/10]

Penny Arcade Report: This is a game about relationships, and how everything we do affects everyone around us. It's about how trying to do the right thing can be as monstrous as starting with ill intentions. It's about how we can hate those we love, and love those we hate. It's about a man, a girl, and a lost finger. It's about circles, and how you can go around them and end up in a completely new place. It's a beautiful game. [N/A]

PC Gamer: In a sense, that beauty makes it even more of a shame that the writing doesn’t manage to put all this spectacular work to better use. But it also means that these moments end up being emotional anyway. It’s like a surreal arthouse movie where nothing really makes sense, but where each scene is strangely compelling nonetheless. [91]

GameSpotBioShock Infinite isn't afraid to magnify the way religious and racial extremism inform our culture and change lives. It isn't afraid to depict a less-than-holy trinity diseased by power, deception, and manipulation. As the story circles back on itself, you're left wondering whether redemption cleanses us of our atrocities, or simply invites us to commit greater ones. Once the finale comes, you will want to play again, watching each event and image through the lens of information you can never un-know. BioShock Infinite is more than just a quality game: it's an important one. [9/10]

VideogamerThe finale is sure to be debated for years to come – in both positive and negative senses, but the end of the game is merely the beginning of a cycle: I wanted to play it all over again, despite its flaws. If that's not a recommendation I don't know what is. [8/10]

Game InformerReplicating the achievements of the original BioShock is a challenging goal (as 2K Marin’s sequel demonstrated), but series creator Irrational Games returns with a fresh vision and redefines what the BioShock name means. Infinite is more than a new setting, story, and characters; those elements are seamlessly integrated with complex themes, a mysterious plot, and entertaining combat to create an amazing experience from beginning to end. [10/10]



Jim Sterling, Former Reviews Editor
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Destructoid reviews editor, responsible for running and maintaining the cutting edge videogame critique that people ignore because all they want to see are the scores at the end. Also a regular f... more   |   staff directory



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GoofierBrute avatarGoofierBrute
Everyone right now is playing Metal Gear Solid V: The Phantom Pain. And here I am, waiting for Super Mario Maker to come out. And also Star Fox Zero.
Mike Martin avatarMike Martin
Patrick Hancock hates babies. Rick and Morty.... I wish I could view thee second season. I need to play MGSV. I spray farted earlier.
IDrawOnTape avatarIDrawOnTape
my wife and i got into Rick and Morty the same time we got into Gravity Falls. Man, some good cartoons out right now.
El Dango avatarEl Dango
Rick and Morty is like reverse Archer. Instead of everyone being insanely quick-witted, everyone stutters, pauses and repeats themselves a lot.
MeanderBot avatarMeanderBot
Drew a preeeeeeety sweet thing for the August edition of Cblog Recaps. Keep an eye out for it!
Cosmonstropolis avatarCosmonstropolis
No spoilers or anything, but the MGS V troll is amazing. I went from concerned to laughter in a matter of minutes.
VeryImportantQuestion avatarVeryImportantQuestion
Not saying that the "augment your pre-order" announcement caused me to fall ill, but the timing seems like too much of a coincidence.
IDrawOnTape avatarIDrawOnTape
Costco. 3 pack 18" dolls First order trooper, tie pilot, vader or Kylo for final one, I forget 44.99 September 4th, son.
epmpt avatarepmpt
Contact address: El Paso Manual Physical Therapy, 12135 Esther Lama Dr., Suite 1100, El Paso, TX 79936, Phone: (915) 252-5012, Email: [email protected]
TheAngriestCarp avatarTheAngriestCarp
Stealth in Payday 2 gets infinitely easier once you get the Control Freak perk.
Dinosir avatarDinosir
Why is there a 500mb day 1 update for mgs V?! Yay modern day video games.
CJ Andriessen avatarCJ Andriessen
What would you say are the worst/dumbest/stupidest/most useless job or class in an RPG?
Mike Wallace avatarMike Wallace
Could you stop calling Metal Gear Solid V Kojima's "swan song?" He's not retired, for crying out loud.
extatix avatarextatix
Seems rather excessive for a 3ds game. (3ds xl for scale) [img]http://i.imgur.com/DwOtP0s.jpg?1[/img]
Cosmonstropolis avatarCosmonstropolis
Tried the stealth approach for awhile, time to switch things up. *plants C4 everywhere* I'll probably toss one on the poor schmuck that delivers my copy of MGS V. For taking so long.
WryGuy avatarWryGuy
Just a quick update for folks. Phil/Mike Martin is off the streets and safe for the next month. Thanks to everyone who helped out. You can keep up to on the forums: http://www.outerheavenforums.com/showthread.php?41974-The-Save-a-Phil-Foundation
Script avatarScript
Watching Twin Peaks for the first time. Just yooou... aaaand IIII...
Perro avatarPerro
So the 3DS Dragon Quest VII remake is coming to mobile in Japan, so there's a chance that version will get ported over here. Not ideal but if we get it at all I'll be happy!
The Travisionist avatarThe Travisionist
I'm just waiting for "Mad Max: U Mad, Bro?"
gajknight avatargajknight
Put down the deposit for my new car, will probably be able to pick it up on the weekend. Insurance is pretty good too, sub £1000 which is excellent. Kinda. My mum tried to reverse in 5th gear. She drives an automatic. What a noob. :P
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