I personally find the title "Zombie Driver" to be rather ambiguous. I thought it was going to be the newest installation in the Driver series, in which the protagonist just happened to be undead.
Zombie Driver -> 6
Assassin's Creed II -> 4.5
Now seriously, what the fuck?
I'll never understand why people MUST compare scores of games from two completely different genres, companies, and marketing budgets to try and show the inconsistency of an opinion. If you want a positive Assassin's Creed 2 review, make your own. It'll be just as valid as Destructoid's review.
you just don't get it; you can NOT compare a cheap arcade title to a triple a 'next-gen experience.'
but if zombies are so over saturated as you all say and any gamers with half a brain could perceive, why then did left 4 dead make the top 50 list?
it must because at the time they weren't... yea right...
That Jim and his derivative shooters...
I like that.
The game on the other hand, I probably won't be buying it ever, even at 10 dollars. Doesn't really sound like my thing. Maybe that because porn, too, isn't really my jam either.
We are not comparing the two games.. we are comparing the numbers on the reviews. the fact that this got a higher number score than AC2 is complete bullshit. And that is the problem right there.. it doesn't matter what the two games are about.. in the end they all have a number slapped on them. It's not like we have a zombie driving game number scale and an Italian assassins game number scale. We have a straight up number rating and that is perfectly fine to compare the two on.
game is insanity, just like the flying squirrels in my diglet.
Apart from the fact that two seperate people reviewed two completely differnt games, and that each game is judged by different merits, then yes your right. You can compare two scores. If your a f**khead. A f**khead who really needs everybody on the whole fucking world to realize just how brilliant a COMPLETELY DIFFERENT GAME IS.
ORANGES ARE BETAR THAN APPLZ COZ UR A MORON COXUXER.
(and if it just so happens that makes Mr Sterling write less reviews, oh well, not that I disagree with his review scores or anything, just that he is all over this site and I'm quite full up on Sterling)
The reason you can't compare the scores is this - the two games are judged on entirely different merits by two entirely different people. This scored a six for being fun as a mindless zombie killer game, in the opinion of Antony Burch. AC2 scored a 4.5 for being a not so fun swordy stealthy game, in the opinion of Jim Sterling.
The words you should be latching onto is "in the opinion on". I have have said time and time and time and TIME again, these reviews are just opinions and if YOU personally like the game then you should be able to shrug it off. You're allowed to disagree, certainly, but calling it bullshit is not what you do when opinions differ from yours.
That said, I REALLY need to play AC2.
You've been mowing down undead with glee
Oh what's becoming of me
Burn with fire
You can see the flames purge them clean
Oh don't you see what I mean
Gotta get away
Zombie Driver
Also, "washing the orange dust off one's hands" after eating Cheetos?! Lick that shit off, son! Cheeto dust is like currency in some developing nations!
Hopefully the developers will expand the game a bit. There is definitely room for improvement and maybe some extra game modes. Normally I don't expect much in terms of post-release updating, but indie developers feel a bit more inclined to continue improving their games after releasing them. Also, the devs also do the DIPRIP HL2 mod, so...
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I enjoyed it. I think a problem for me was that eventually cars became so powerful with their standard stats, that they made older cars obsolete, undermining some of the strategy that more distinctly different cars would entail. I mean, what's the point of being able to use an über-fast sportscar when an unlockable tank almost has it beat, and still features more armor and spikey bits than the best of them? I think the game economy is a bit unbalanced too. It would be nice if an element of choice was involved, instead of just earning cash and buying upgrades as soon as they become available. It was still fun though.
Hopefully the developers will expand the game a bit. There is definitely room for improvement and maybe some extra game modes. Normally I don't expect much in terms of post-release updating, but indie developers feel a bit more inclined to continue improving their games after releasing them. Also, the devs also do the DIPRIP HL2 mod, so...

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