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Review: Wipeout 2048

8:20 AM on 02.13.2012   |   Dale North

Review: Wipeout 2048 photo

The Wipeout games have always served as a solid system showcase with their flashy graphics and impressive sense of speed, so Studio Liverpool's latest, Wipeout 2048, makes for a nice launch title for the PlayStation Vita. Nice, but not easy.

As with the other games in the series, this one's lovely looks reel you in. But then you're quickly hit with a lack of road resistance, too-fast movement, and the slight sense of motion sickness from all the swerving. That's not to mention the tight turns, gut-dropping dips, and the heat-seeking missiles on your tail. Suddenly you're sweating, heart pounding, gritting your teeth into turns, and wondering what you signed up for.

Wipeout 2048 (PlayStation Vita)
Developer: SCEE Studio Liverpool
Publisher: Sony Computer Entertainment
Released: February 15, 2012
MSRP: $39.99

Studio Liverpool brings its super-fast hovercraft racer to the PlayStation Vita, and they didn't leave out a bit of speed in the move from console to portable. This game is as fast and flashy as its predecessors, and it really impresses on the Vita's high-res screen. The shiny crafts and the futuristic backdrops seem to pop right off the screen, and outside the occasional dip in frame rate from heavy action, it moves so smoothly that you'll wonder how the Vita isn't overheating. For emphasis: Wipeout 2048 is a beautiful game.

Also to be emphasized: Wipeout 2048 is a bitch. The game is set in a time slightly before the other series installments in a sort of prequel, so you'd notice some not-so-futuristic backdrop set pieces if you weren't smashing into walls or other racers at a bazillion miles an hour. This is a brutal and unforgiving racer, even with all the optional assists switched on. You'll have to get used to wall collisions early, as they are the norm for this game -- easily the floatiest one yet. Just like in the other Wipeout titles, you'll pilot an anti-gravity craft through some of the most bendy, twisty courses ever devised. While the Vita's tiny buttons and analog stick hold up well, you'll still be hard-pressed to stay on the track and keep up the speed needed to properly finish the race in a ranking position. When you do pull off a win, it feels amazing, and somehow also almost like a fluke. 

The problem with 2048's racing formula is that it feels like you got lucky when you finally do win. Sure, skill is needed to master the careful braking and cornering needed on these crazy tracks, but the standard battles -- which require both racing and combat -- feel like a free-for-all. In the Wipeout games, victory can only be captured by those that are able to pass over each track's boost points without running into walls or other players. This is already difficult in time attack races, but it becomes maddening when other racers are ramming into you, pushing you away from the boost points. Adding to the sense that luck is needed are the weapon pick-up points, seemingly loaded with power-ups at random. While the best items won't guarantee a victory, matches feel impossible to win when dud pick-ups come up in the random mix.

That all said, the racing action is exciting enough that you probably won't get too hung up on these faults. There's always the possibility of earning more experience points to gain better craft, and you'll earn that through standard play. The game's main mode is a campaign that takes you through multiple seasons of varied race challenges where you're free to pick from branching paths where even losses will net you some experience points. Get through enough of these races and you'll nab a newer vehicle; many of these seem like the key to a barrier, finally pushing you through a race you couldn't master before. There's also an online option for this campaign mode, bringing leaderboards and additional race objectives into the mix. 

Multiplayer matches can also take place through this game's Crossplay feature, which allows up to eight players to race via an Ad Hoc connection simultaneously alongside PS3 players on Wipeout HD

The new control types that use the Vita's touch and tilt inputs are forgettable. You can switch on a tilt-to-steer control scheme, but it feels so off and floaty that it's barely worth trying. In this mode, you'll use the rear pad to boost, and the front panel to take in items, but it's so much easier to use the standard button control that this input scheme feels like a pointless addition. 

Load times in Wipeout 2048 are inexplicably bad. They're not to the point of being full-on painful, but definitely rank firmly at annoying, with half-minute waits coming up between every race. Even race restarts come in at a mind-boggling 15-20 seconds. These are load times that feel like they're just under that of a PSP title streaming off a UMD, and feel unnecessary coming off cartridge-based media.

There's plenty of thrilling racing action to be had in Wipeout 2048, with all the flashy looks and blinding speed you'd expect from a console title. Series fans will find a lot to love here, with plenty of new challenges, though those new to the series may find themselves frustrated with touchy controls and unforgiving levels. If you really need to go super-fast at Vita's launch, this one could fit the bill.  Otherwise, there are more accessible launch racers out there. 



Final Verdict:
7.0

Good: 7s are well-above average games that definitely have an enthusiastic audience within their *genre*. Some might lack replay value, could be too short, or has are some hard-to-ignore faults. Nevertheless, the experience is still very fun.













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Dale North is Destructoid's Editor-In-Chief, a founding editor, and specialist in Japanese gaming. An accomplished musician, Dale was reporting from Japan during the earthquakes of 2011. Luckily, he got the fuck out alive and is home in America now with his wife and beloved corgi, Einstein. Dale is also a co-founder of Destructoid's sister anime site Japanator. Likes Corgis, Sega Saturn, PSP, iPhone, Photographic tools. Meet the rest of the team



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42 comments | showing # 1 to 42
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Ryoonz Wu's Avatar - Comment posted on 02/13/2012 08:25
Ryoonz Wu
Pass, I don't like racing games
Xerozen's Avatar - Comment posted on 02/13/2012 08:29
Xerozen
Pass your assumption we care whether you do or do not like racing games Wu.
Clance's Avatar - Comment posted on 02/13/2012 08:32
Clance
Looks interesting enough but Wipeout has always been a poor man's F-Zero.

Where is F-Zero? I really miss F-Zero.

F-Zero.
Nic128's Avatar - Comment posted on 02/13/2012 08:35
Nic128
@Clance
Yeah I agree. But then again, how do you outdo F-Zero GX?
SoundsLike's Avatar - Comment posted on 02/13/2012 08:36
SoundsLike
poor man's F-Zero? LOL. F-Zero is a poor mans F-Zero. Flat and boring tracks, ugly cars, cheezy music. Come at me bro.
UltorOscariot's Avatar - Comment posted on 02/13/2012 08:42
UltorOscariot
Man, I could really go for a new F-Zero.

Considering how well GX holds up today visually, I can only imagine how incredible a new HD F-Zero would look on the WiiU. I'm a WiiU skeptic, but if HD F-Zero becomes a thing, I'm in.
Clance's Avatar - Comment posted on 02/13/2012 08:43
Clance
@Nic128 You re-release it!

@SoundsLike Sometimes race on a pipe! And the cars are all designed more interesting. Wipeout is a bit of a flashing, bumpy migraine with migraine music. F-Zero FTW!!!
SoundsLike's Avatar - Comment posted on 02/13/2012 08:45
SoundsLike
Its only "bumpy" if you suck. You have to learn the tracks, its not just daytona USA in the year 3000 with wide open spaces
Clance's Avatar - Comment posted on 02/13/2012 08:46
Clance
Loving this F-Zero love.

Fuck Double Fine, I wanna raise some funds for F to the Z!
Bobthecatlol's Avatar - Comment posted on 02/13/2012 08:48
Bobthecatlol
Screw this series, bring back Extreme G the king of racing games.
jusonator's Avatar - Comment posted on 02/13/2012 08:52
jusonator
I played Wipeout HD to death and loved it, so can't wait for this one.
Rammstein's Avatar - Comment posted on 02/13/2012 08:52
Rammstein
I want to echo the love for F-Zero. Wipeout and Extreme G were just clones. Good clones but still clones. A new one needs to happen sooner rather than later.
jusonator's Avatar - Comment posted on 02/13/2012 08:53
jusonator
@Clance as if Nintendo couldn't afford a reboot...
Scuffles's Avatar - Comment posted on 02/13/2012 08:56
Scuffles
Well coming as one of the enthusiastic audience within the genre, I love the lack of road resistance. Personally Wipeout is about the only racing game I can stand (next to possibly Mario Cart). The tracks never really were that hard to master ... strangely compared to more classic road resistance racing games where I usually can't make it to the checkpoints in time to avoid a "you lose" screen.

That aside I am likewise somewhat disturbed by some of the hardware failings you mentioned. top on the list being that those loading times sound flat out unacceptable. Something like you said would have been expected when using a UMD.

Tangent: The whole shift to digital/cart seems to be greatly lackluster. They seem to be failing where they should shine. Power consumption and load time being the key selling points for the consumer and they manage to sport terrible battery life and load times that seem to be "on par" with UMD ~.~ its just disappointing as all hell.

The one thing I was mostly concerned about that I didn't seem to read anything about or perhaps I just missed, hinges on this game having an online pass. Which I have heard was a serious possibility.
JQM78's Avatar - Comment posted on 02/13/2012 08:59
JQM78
Thanks for the review, Dale.

Ive played alot of this game on the Vita, and I totally agree with your score.

It's pretty much the same as it's ps3 counterpart, although I wished that they had fixed the controls and made them tighter, obviously, the controls are 'floaty' since you're racing hover-cars, but with some tweaking, this game could be as good or better than mario kart, with some tighter controls... Yeah, I know it's almost a different genre, but Sony needs to give me a reason to get this, and being so similar to the game I got for free with the welcome back program, that's not going to happen.
Dale North's Avatar - Comment posted on 02/13/2012 09:02
Dale North
Scuffles - sorry I missed that. Reviewing a dozen or more games! I will add this in, but it does have an online PSN voucher included in the box.
Clance's Avatar - Comment posted on 02/13/2012 09:06
Clance
@jusonator,

Double Fine would have too had they not f's up with Brutal Legend! (I am very pleased for Double Fine btw, I love that whole raising money thing, brilliant).
fetusmilk's Avatar - Comment posted on 02/13/2012 09:09
fetusmilk
i was so pissed to hear this was a vita game. i loved me some wipeoutHd. but i want a new wipeout on PS3, with all tracks and teams. plus new ones etc.
Zezzler's Avatar - Comment posted on 02/13/2012 09:10
Zezzler
@Clance
You people make me so mad. The two games are NOTHING alike. Just because they are futuristic racers doesn't mean they are the same whatsoever. WipEout is all about air breaks, and power ups along with great presentation. Fzero is actually nothing like it.
Hasney's Avatar - Comment posted on 02/13/2012 09:26
Hasney
"in the box"

Wait, so the cartridge based games have horrible load times as well and it's on a game by game basis?

Fuck
nekobun's Avatar - Comment posted on 02/13/2012 09:36
nekobun
While I'm kind off sad they're still building off the "add more things sticking out of other things" school of design for the ships lately, I'll still be picking this up once I get a chance to get a Vita.
Sexualchocolate's Avatar - Comment posted on 02/13/2012 09:40
Sexualchocolate
Never loved Wipeout, but I'll probably give this one a try at least.
Clance's Avatar - Comment posted on 02/13/2012 09:40
Clance
@Zozzler,

I disagree. I think they are very similar with some differences. Like any game in any genre that is the same.
Leigh Davidson's Avatar - Comment posted on 02/13/2012 10:16
Leigh Davidson
This is the sole reason I want a Vita.

F-Zero and WipeOut are really different mechanically. despite the visuals you feel like you're playing different games. One a fast, physical, twitch racer; the other weird manipulation of the air and gravity.

Both awesome.
handhelds4ever's Avatar - Comment posted on 02/13/2012 11:57
handhelds4ever
I have to wonder if the long load times are because this game has a lot textures and stuff to load because (judging from YT vids the game looks gorgeous, just like console games. Still going to buy for the atmospheric sounds of the game!
Cam Newtons Swag's Avatar - Comment posted on 02/13/2012 11:57
Cam Newtons Swag
F-Zero and Wipeout couldn't be more different. There's no comparison beyond the fact they they're both in the future and feature antigravity racing.

I'm definitely picking up this game. I've been a fan since the first, so it's a no brainer for me. I will also pick up a new F-Zero if Nintendo ever decides to revive the series.
Nitex's Avatar - Comment posted on 02/13/2012 12:26
Nitex
F-zero has always sucked. This game was the main reason I was even considering the Vita. No Vita for me. Think I've outgrown portable gaming.
kyle777's Avatar - Comment posted on 02/13/2012 13:13
kyle777
F-Zero isn't that great, Captain Falcon is badass but the game he's in isn't.
funran's Avatar - Comment posted on 02/13/2012 15:16
funran
Already pre-downloaded this on the ps3 PSN store, ready for tomorrow night!!!
donaldduck85's Avatar - Comment posted on 02/13/2012 15:40
donaldduck85
http://www.youtube.com/watch?v=crn8HzoCbcU&context=C39bc680ADOEgsToPDskJ5ejWqsekiKZN1l8T61G7r
shit-polka's Avatar - Comment posted on 02/13/2012 16:13
shit-polka
fuck f-zero AND wipeout, revamp Rollcage. Please. http://en.wikipedia.org/wiki/Rollcage_(video_game)
danhese007's Avatar - Comment posted on 02/13/2012 17:10
danhese007
@Rammstein and everyone who thinks Wipeout is FZero Clone

This is FZero Before Wipeout 1990 to 1997
http://en.wikipedia.org/wiki/F-Zero_(video_game)
And the BS FZero series 1 and 2 in 1996 and 1997

Wipout Comes out 1995
http://en.wikipedia.org/wiki/Wipeout_(video_game)

And this is FZero 1998, 3 years after Wipeout on PS1
http://en.wikipedia.org/wiki/F-Zero_X

Nintendo totally changed their game from what FZero use to look like to what Wipeout looks like.
tigervomit's Avatar - Comment posted on 02/13/2012 18:33
tigervomit
Can't wait to get this game in my hands although I did experience those nasty load times in the demo unit. I guess this is my only launch title if Gravity Rush is really being delayed; hmm maybe I'll pick up UMvC 3. Also: Why is everyone talking about F-Zero??? WipEout is awesome period. Always has the best soundtrack too. You guys are trippin.
PrinceHeir's Avatar - Comment posted on 02/13/2012 22:34
PrinceHeir
such a shame with the loading times.

i kinda wish developers should have delayed the game to work on it.

maybe a patch or update???

amazing game though :P
TrevHead's Avatar - Comment posted on 02/13/2012 23:14
TrevHead
For a second I thought this was a f-zero review. Wipeout is fantastic and one of the first games that enters my head when I think of playstation games.

Maybe wipeout isnt that popular in America like it is in Europe especially with older PS1 gamers

I remember when the devs were prototyping the original in UK House & Trance venues.
TrevHead's Avatar - Comment posted on 02/13/2012 23:34
TrevHead
"fuck f-zero AND wipeout, revamp Rollcage. Please. http://en.wikipedia.org/wiki/Rollcage_(video_game)"

I would love to play a new rollcage or even better the racing from the wipeout 2048 intro

http://www.youtube.com/watch?feature=player_embedded&v=bNq8lqUhoV0#!
Netnavi's Avatar - Comment posted on 02/14/2012 00:03
Netnavi
sheesh it looks better than HD & Fury!
ciccio13's Avatar - Comment posted on 02/14/2012 04:04
ciccio13
Wipe Out always being amazing guys.......is there PSN online play against 8 opponents or only shitty ad hoc????????????
Epic-Kx's Avatar - Comment posted on 02/14/2012 07:58
Epic-Kx
F-Zero>Wipeout

Always.
handhelds4ever's Avatar - Comment posted on 02/15/2012 02:06
handhelds4ever
@Epic-Kx:

You = gtfo

Right nao.
Bracey's Avatar - Comment posted on 02/17/2012 22:28
Bracey
haha great shout for Rollcage, it was seriously underrated.
EggmaniMN's Avatar - Comment posted on 02/20/2012 02:02
EggmaniMN
Load times off of UMD's aren't even that bad. Most newer PSP games that I've tried are usually pretty seamless.
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