games  anime  |  toys
Destructoid is gaming news, community, videos, and sometimes love. Take the tour or jump in with Facebook:

 


Review: Wallace and Gromit: The Last Resort photo

The second episode in the Wallace and Gromit series of adventure games from Telltale released this week. When Anthony and I looked at the first episode, Fright of the Bumblebees, he was willing to forgive some technical issues for the charm and humor residing in the game. I was less forgiving.

A conversation with Telltale at GDC, with assurances that issues would be fixed and a little experience using the game's intended control scheme softened my stance some. I was still a bit hesitant going into this title nevertheless.

Does The Last Resort improve upon the series or detract from Aardman's legacy? Unsurprisingly, Anthony and I are in a bit of a disagreement. Read on to see what we liked and disliked from this new entry.

Wallace and Gromit's Grand Adventures: The Last Resort (PC [reviewed]/Xbox Live)
Developed by Aardman and Telltale Games
Published by
Telltale Games
Released on May 5th, 2009 (US)
MSRP: $34.95 (includes all four episodes)

Conrad Zimmerman Conrad Zimmerman

I was a little hard on the first episode of Wallace and Gromit's Grand Adventures and I make no apologies for that. When a company that I love creates a game that combines two of my favorite things ever, adventure gaming and Aardman's creations, expectations were going to be high and I walked away feeling disappointed by technical issues.

Now we have The Last Resort, second of the four Grand Adventures games. Following directly on the heels of Fright of the Bumblebees, the intrepid heroes have their planned summer vacation rained out. Always one to make the best of a bad situation (and thereby make it worse) Wallace turns their flooded basement into a beach resort where all of the town's residents may come and have a holiday.

The Last Resort

Being that nearly all of the characters in this episode are returning from the first, there is very little in the way of pussyfooting around. There's not much need for exposition or in-depth introductions so the game launches right into things with a short, premise-setting puzzle before diving directly into the meat of this title.

Gone are the puzzles which require you to fix one of Wallace's bizarre contraptions. His inventions do still play a major role in the story but you are no longer attempting to get some Rube Goldberg-inspired gadget to perform its intended function. It's a bit of a shame, as those puzzles were among my favorites in the first episode, but the challenges in this game are equally satisfying.

A big part of the reason for this is that most of the puzzles are more social in nature and take more advantage of the assorted characters which make up Wallace and Gromit's world. Puzzles cater to the personalities visiting the resort on Wallaby Street by making you keep them in mind when deducting their solution.

The Last Resort

I love these characters and find them to be highly entertaining, so this is a big plus for me. It almost makes me lament the fact that there are no dialogue trees to be found in Grand Adventures if for no other reason than I'd like to get even more of them. Almost.

Once again, none of the puzzles in the game are all that difficult with most solutions being obvious. There is still a strong sense of needing to pick up everything in the game for item solutions which could be frustrating except that everything you can interact with is pretty clearly apparent. While there are no puzzles which are obviously repeated - as opposed to episode one - much of this will probably feel familiar as there are some recurring puzzle elements.

There's nothing wrong with this in and of itself. The familiarity is comforting and it's not at all meant to be a complex game. That said, it does make me worry a bit about the future of the series. Will I still be manipulating the fine citizensof the town with magazine headlines two games from this point? I hope not, as the mechanic will almost certainly have worn its welcome out by that point.

The Last Resort

Eschewing the keyboard this time, I played the game in its entirety with a controller. It's the manner in which the game is intended to be played - which will no doubt annoy some PC owners - and it really does work quite well. The game feels much more polished this time around also, with everything running smoothly and a number of solid chuckles are to be had in the story.

Telltale seems to be much more on track with this installment, thankfully. Most of the issues I had with the first episode have been resolved. I'm still probably more inclined to recommend that players wait until the XBLA version is released if for no other reason than the controller input is standard on that platform. Nevertheless, this is a solid adventure game with a clever premise and a good sense of humor.

Score: 7.5

 

Anthony Burch Anthony Burch

The Last Resort is alright. Not great, not awful. Alright. Conrad touched on the main difference between this episode and the last -- mainly, its focus on interpersonal puzzles and dialogue over wacky inventions and monster-fightin' -- but I ended up taking it harder than he did.

For me, the allure of Wallace and Gromit comes in their interactions with one another and the way they deal with the often fantastic, alien situations they find themselves in. The fewer secondary human characters there are in an average Wallace and Gromit short, the better (this is why one can mathematically prove that "The Wrong Trousers" is superior to "A Close Shave").

The Last Resort

In Fright of the Bumblebees, where Wallace and Gromit's interactions with other people was left to a minimum, we got to witness more of their unusually loving relationship, while basking in the wonderful insanity of Wallace's cracking contraptions. In The Last Resort, however, so much of the player's time is spent interacting with the human supporting characters that they become the driving force of both the story and the humor. Sad to say, most of these characters are not up to the task. 

With the exception of one or two good lines from a belligerent war veteran and an adorable puzzle where Wallace tries to cheer the newspaper vendor up, the not-Wallace human characters in The Last Resort are just plain boring. The puzzles are just as decent this time around and it's still fun just to control Wallace and Gromit as they go about their day, but characters like Mr. Paneer and the Constable are too dull to keep the pace and entertainment level as high as it was during Fright of the Bumblebees.

If you haven't already bought the Wallace and Gromit episodes, don't start with this one -- if you have, then I'm sure you'll join me in looking forward to the next, hopefully more exciting chapter in the saga.

Score: 5.5

Overall Score: 6.5  -- Alright (6s may be slightly above average or simply inoffensive. Fans of the genre should enjoy them a bit, but a fair few will be left unfulfilled.)


Continue: More Xbox Live Arcade stories





prev next

7 comments | showing # 1 to 7

Holyetheline's Avatar - Comment posted on 05/07/2009 14:13
Holyetheline
I can see where you came up with that score.
Half left's Avatar - Comment posted on 05/07/2009 14:45
Half left
I shouldn't be disappointed really.

Nothing can compare to the shows.
Dexter345's Avatar - Comment posted on 05/07/2009 15:05
Dexter345
I had forgotten about the first episode already! I am still waiting for the XBLA release.
Nukkus's Avatar - Comment posted on 05/07/2009 15:18
Nukkus
Cut my life into peices...
Chronic Logic's Avatar - Comment posted on 05/07/2009 15:43
Chronic Logic
Notice how these Wallace and Gromit games are all mediocre? I think someone isn't taking notes.
smackifilia's Avatar - Comment posted on 05/07/2009 21:31
smackifilia
Litteral LOL at Nukkus
NihonTiger90's Avatar - Comment posted on 05/07/2009 21:56
NihonTiger90
I forgot these were even coming out. Does that make me a bad person?
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

 
New on Destructoid.TV play all videos

Loading
Loading Destructoid Videos


    Win this!
    Dive in! meetup+play for a chance to win a PC

    Dtoid Twitter    Got news?   tips@destructoid.com

    Reviews & Previews
    Resident Evil: The Darkside Chronicles review
    Left 4 Dead 2 review
    Call of Duty: Modern Warfare Reflex review
    Arkedo Series - 02 SWAP! review
    EyePet review
    more reviews
    Legend of Zelda Spirit Tracks
    Monster Hunter Tri
    Hooking onto, under and above Just Cause 2
    PS3's 256-player MAG
    Rooms The Main Building
    more previews


    - The Dtoid Army is 50745 strong -

    Showing Cblogs with 3+ faps   show all

    Call for entries: do the wrong thing

    New to Dtoid? Read the survival guide




     Originals
    Jim Sterling: The ultimate PC gamer to-do list





















    More Destructoid Originals




     Popular now more






















    Team Destructoid   tips@destructoid.com
    Nick Chester
    Editor-in-Chief
    Niero
    Founder, publisher
    Jim Sterling
    Reviews Editor
    Hamza Aziz
    Community Manager
    Dale North
    News Editor
    Rey Gutierrez
    Video editor & director
    Anthony Burch
    Features Editor
    Colette Bennett
    Tom Fronczak Brad Nicholson
    Ashley Davis Ben Perlee
    Conrad
    Zimmerman
    Chad Concelmo
    Jonathan Holmes Jonathan Ross
    Brad Rice Jordan Devore
    Will Maddock Matthew Razak
    Dyson Joseph Leray
    Topher Cantler Samit Sarkar
         
      Dexter
    Adam Dork
    Daniel Lingen
    Hollie Bennett
    Joe Burling
    Mikey
    Stella Wong

    Josh Tolentino




     

     
      get involved

    register or login
    post a blog
    post a forum
    enter a contest
    contribute a news tip
    suggest a feature
    be a guest editor
    support

    new member's guide
    login assistance
    tech support
    report abuse
    email our editors
    read our dev blog
    nuclear crisis?
    keep in touch

    RSS feed
    Twitter
    Facebook
    Myspace
    Flickr
    Game nights
    Meetup+play online
    seriously

    about Destructoid
    advertising
    terms of use
    privacy policy
    jobs at MM
    buy our crap
    our network

    Tomopop
    Japanator
    Despingation?




    Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
    living the dream since March 16, 2006