I can drive about 320 Miles on my tank of gas for around $40 so as long as this game it about 600miles long I can justify buying it.
I hate the name though. Come on. Two Worlds II? At least it is better than them trying to call it "II worlds" or something equally dumb.
Compared to something like Dead Space 2, it's poo, yet it's totally lovable in its own way! Particularly awesome is the NPC who talks like the character did in the original Two Worlds, using all kinds of flowery made-up Olde English. The hero kind of says, "who the hell talks like THAT?" Great little jab at itself.
... and what's that plant combo for the jumping 500% higher?? I've been trying out the Mage build and it seems that getting onto high spots that the enemy can't get up to is pretty much the best way to play Mage. This often means being pretty strategic about how you position yourself before taking on enemies... which is different and rather fun in itself! I like using the eye-thing (can't remember it's name) to check out the enemies and figure out my strategy and where I should be!
On the PS3 version I have to say thought that there is often a noticable "chug" or screen freeze for a moment when going fast over long distances. Also it's fairly glitchy in terms of enemies getting stuck on objects, which actually works to a mage build's favor... I managed to take out 3 scorpions by making sure I stayed at the top of the steps as they all seemed to get stuck on the bottom step. This seems to happen a lot... but it's still hilarious to see a skeleton stuck on a box trying to kill you but unable to move! Once again, it sounds like the PS3 port was inferior... as so often seems to happen with 3rd party games! :(
The map! So true! It's rare that a game manages to get the map right. I spent an hour trying to battle through overpowered one hit kill enemies before figuring out I just had to talk to a guy who would magically warp me to where I needed to go. The map marker should have pointed to him!
... on the PS3 version, pushing R3 brings up a wheel that lets you remap all your potions, etc... not sure how it works on the 360 though... but I kinda found that out by accident LOL!
Oh and big note for the ladies.. you can only play as a male in the single player, but you can play as a female in the multiplayer.
I'm finding myself very addicted to the game... it's mesmerizing and fun! Eighty hours you say?... well, with the way I play, it'll likely be closer to a hundred hours for me! I also have a few friends to try the online multiplayer with!
Nice review... I was wondering how you would address this game, but you did manage to sum up my own feelings of it being flawed, but somehow worth the flaws!
But anyway im glad to hear you enjoy it Jim. Wish you had it on PS3 cause i wouldnt mind running with you in Adventure Mode.
lolwut.
I'm level 13 doing 600-900 dmg per shot. I summon 4 level 20 summons per cast (with 8 dudes total). I can also use some forcecrush bullshit.
Mages are the tits.
That basically summarizes the score. I'm sure Two Worlds 2 is decent, but you give it an 8 because it's an underdog, not because it's better than all the games you rated 7 and lower.
And what rule says that the rest of the bigger games get a free pass? Ohhhh right ... they're from the west. Forgot.
I'll be picking this up when it's cheaper. The customization stuff sounds fun.
@Shinta: TW2 deserves 8/10 not because it's an underdog, but because it's actually a very enjoyable game with tons of stuff to do and gameplay that will appeal to both casual and hardcore RPG lovers.
"Its animations are awful, its combat loose, its voice acting ludicrous and its story inane"
"The first hour or so of Two Worlds II is downright terrible."
"There's a limited character creation option, although all roads lead to ugly"
"While we're talking about graphics, I have no idea why the game is too big for a television screen, requiring the player to dive into the menu and locate an ambiguously named "Use Safe Area In Interface" option that'll re-fit the image. For the first thirty minutes I played the game with bits of the HUD and menu chopped off, until someone told me which hoops to jump through in order to get what should have been the default view."
"Two Worlds II requires patience and forgiveness"
"The game is slow, the Hero is weak, and the enemies feel imbalanced. Not to mention, the combat is a dire case of random button-mashing with a targeting system that only works when it wants to."
"The competitive modes suffer from the same issues as the co-op -- chiefly poor matchmaking and imbalanced opposition. My first match was against a ranger who could one-hit-kill me from a distance the moment I spawned. The combat is also exactly the same as the rest of the game, which means that most melee battles become rough, messy button-mashing that degenerate into a war of attrition."
"Most of the ways in which the game falters seem to come with the territory -- fetch quests, weak mage characters, and button smashing combat are issues that can be found"
"One major issue, however, is the rather awful inventory menu."
"There are some larger flaws, of course. Navigating the world of Antaloor would have been more fun with a decently detailed map and markers that tell you how to get to places, rather than just point in a vague direction. There are random difficulty spikes that can make the game a cakewalk one second, and an overwhelming "three hits and you're dead" battle the next, which is absolutely aggravating when you become so confident that you forget to save. The character animations are almost distractingly terrible at times, and the console version has some rather miserable screen tearing."
Does this game really deserve an 8 on Destructoid, with how ruthless and overly critical Sterling is of almost anything else? He rated NieR a 6, and called it a diamond encased in shit. This review seems pretty accurate, but the score is a extremely exaggerated when you compare it to his other reviews.
Been playing the Ys games again, intent on getting the first 3 done, and hey, any RPG lover out there, go play those. RIGHT NOW! Like, seriously, they're pretty short and look cool. And they're on VC. Can't really go wrong. There's even a nice anime to go along. Probably the one that better follows the game story.
And yeah, Two Worlds. Just be realeased on Steam at once. No way I'm missing on the graphics getting it for console and no way I'm keeping even more physical media for the PC around.
Jim, if you haven't been criticizing western games for some endemic problem, then start doing so! It doesn't matter if you haven't done it right in the past, just start doing it. If someone calls you on it, just accept the criticism and keep pointing out that same problem from then on.
God the first game I could not go 20 min without wanting to sell it back.
Don't understand why you thought magic was weak though, as summons mean you'll always have more fighters on your side and you can take the enemies out with whatever you feel appropriate, or just let your summons hack them to death, which is what I liked doing.
For the endgame I added a spray effect and a ricochet effect to my fireballs, essentially creating a fireball shotgun which caused close to 10000 damage per fireball, of which there were 7, and each ricochets off 5 enemies.
Oh, and the fireballs are all homing. Took out entire rooms of endgame baddies in one shot.
So yeah, fun game.
also why do you get more options during multi player instead of single player? that just sounds completely ridiculous.
i knew i should have waited and got this instead of ME2. i like the more "fun" games. the seriousness of ME2 is kinda turning me off. that and i tend to like medieval settings more. that and the idea of customizing just about everything is stuff i like.

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Rising (10+)
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