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Review: Trine 2

5:00 PM on 12.15.2011   |   Victoria Medina

Review: Trine 2 photo

Trine, which came out in 2009, was a mixture of platforming, physics puzzles, and action with RPG elements. While some of these elements were stronger than others, the ability to switch between three different character types at will to solve puzzles and advance in the game made for quite the interesting concept. 

Now Frozenbyte is back with Trine 2, a new adventure for the three heroes introduced in the first game. There is more platforming, physics puzzling, and action, along with a new story and villains. Most importantly, the ability to switch between characters is back and fans get to see just what Frozenbyte is up to this time.

Trine 2 (XBLA, PSN, PC [Reviewed], Mac, Linux)
Developer: Frozenbyte
Publisher: Frozenbyte, Atlus (XBLA, PSN), Focus (EU PC)
Released: December 7th, 2011 (PC), December 20th, 2011 (PSN, XBLA), 2012 (Mac, Linux)
MSRP: $14.99

Trine 2 follows three very different individuals who were forced, in the first title, to become heroes. Each character has a specific set of skills: Zoya the thief has a grappling hook and wields a bow; Pontius, a knight, has a sword and shield as well as a two-handed hammer; and Amadeus is a wizard who can conjure boxes and planks, and is also able to levitate objects. The three classes may not be anything original, but the ability to switch between them at will is, and will be necessary as players battle and puzzle their way through the game's thirteen levels.

Each level contains puzzles, pitfalls, and enemies to kill. They also contain death. Lots of death. 

As is the case with any game in the puzzle genre, most of the solutions are found by trial and error, and quite a few of the errors will end in one or more of the three characters dying. When one character dies, you can simply switch to another (there are three of them there, after all) and continue on.

If you have a particular attachment to one of the three, however, reviving them is as easy as finding a checkpoint orb, which is almost always going to be very close to a particularly hard puzzle or one of the more challenging fights. This allows you to quickly save your progress, revive fallen heroes, and completely replenish the health of all three of them. Although the orbs might not always be there when you need them, the liberal placement helps quite a bit and in all likelihood you will be revisiting a given orb more than once.

Although you may die a bit, there is an extremely large amount of freedom to proceed through the game however you want. Each of the heroes has customizing options that give ample wiggle room to allow for even more experimentation while solving puzzles or fighting enemies. So while there is an easy way to do things, by using the class that best fits a given task, it is usually only a suggestion and players are free to pick their own puzzle-solving path. In fact, there will be many times that the level itself gives you multiple options on how to continue. One example of this can be found later in the game when the player must hide from some goblins. If Zoya has her stealth ability, she can simply become invisible, or Amadeus can stack boxes and stand on top of them, also hiding from the goblins. Either way, the required task is completed.

Each character has access to five upgrades, which can be unlocked by collecting glowing blue orbs and bottles to level up. It is completely possible to go through the entirety of Trine 2 without picking a single perk, but in a game that encourages creative problem solving, the ability to enhance your characters is just one more way to do that and the added choices given to you by customizing your characters opens up the entire title even more.

Freedom to proceed how you like will become a boon during later levels when the puzzles become more difficult and the answer might not be readily apparent, or you can't quite get the timing needed to move on. The solution you come up with might not always be the 'right' one, but there is no penalty for being creative. This will be important to remember as you play, because some of the puzzles and platforming sections can become incredibly frustrating (until you figure out the solution, then you might just feel a little silly for not having grasped it sooner).

Nowhere is this freedom more apparent than in co-op gameplay, which assigns a single role to each person. Rather than limiting players by keeping them confined to one character, the ability to play with other people opens up the entire game to even more creativity. Instead of having to perform an action as one character and then switch to another, players are given the chance to work together and, if you know what you're doing, experience a unique and fun multiplayer experience. During a puzzle, the wizard in your group might conjure a box, which he can levitate with another player standing on it to reach a goal. Or the thief and knight can work together by first freezing and then smashing enemies.  

With the way multiplayer is shoehorned into many games these days, it was incredibly refreshing to play a game that seems to understand what a co-op gaming experience should be. The only downside to this is that the levels are unchanged, so if you've already beaten the game in single-player, there won't be much challenge for you in co-op. If you are looking for a fun game to play with friends, on the other hand, this is a good option, especially considering the unlimited gameplay mode, which allows all three players to play whichever character they want. So if all of you want to be the paranoid wizard or the food enthusiast knight, you can. 

Considering how interesting and open the gameplay is, the story and combat tend to take a backseat. The tale unfolds through short storybook blurbs between levels as well as through poems and notes scattered throughout the game. The entire plot is fairly generic -- the kingdom is in trouble, there is a bad guy and a damsel in distress -- and not very engaging, but the poems do help to flesh out the backstory a bit. Like the blue orbs and bottles, the poems (found in chests throughout the game) are usually out of the way and hard to find. Opening them up, however, gives more depth to the the characters in the tale. Again, finding the poems is not necessary, and you can bypass them completely, but like with most of the game elements, finding them will only add to the overall experience.

Combat, on the other hand, is very straightforward and not terribly difficult, even when the enemy is a boss. It is just about guaranteed you will die because of the environment or puzzles, but it is far less likely that you will be slain by a foe, even a boss. While there is still a good amount of variety in how you can tackle opponents, this may be the least interesting aspect of the game. It is possible to kill monsters using the environment itself (goblins are just as weak to lava and acid as you are), but that can get old fast, and while fights are never bad, they aren't usually great either.

By and large, though, Frozenbyte knew exactly what they wanted to do in Trine 2; they wanted to make a beautiful, fairytale puzzle-platformer that allowed players freedom to find their own solutions to the challenges presented, and in that regard, they succeeded. The ability to switch between characters whenever you want makes for a unique take on the puzzling genre. The world of Trine is breathtaking and a joy to explore, and the developers have a solid, enjoyable game in the second story of the Trine heroes. For $14.99, you are more than getting your money's worth.



Final Verdict:
8.5

Great: 8.5s are very impressive efforts in their *genre* with a few noticeable problems holding them back. Won't astound the most discerning players, but is worth everyone's time and cash.













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36 comments | showing # 1 to 36
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D Sane's Avatar - Comment posted on 12/15/2011 17:09
D Sane
I want this so bad, but I'm forcing myself to wait for the PSN release. I loved the first one.
Paroxysm's Avatar - Comment posted on 12/15/2011 17:11
Paroxysm
Looks great. I'll surely pick it up sometime soon.
mix's Avatar - Comment posted on 12/15/2011 17:27
mix
I loved the first one and after reading this I will be buying Trine 2 in a heartbeat!
Forsakeneyes's Avatar - Comment posted on 12/15/2011 17:28
Forsakeneyes
Great game! I've been playing it co-op with a good friend of mine since it came out in Europe and it has been a really fun experience. Also, the environments look absolutely gorgeous, really nice eye-candy.
xddga's Avatar - Comment posted on 12/15/2011 17:32
xddga
Waiting on the PSN release as well. I can not wait... Sounds like it's at least as good as the first one.
Wrath and Pride's Avatar - Comment posted on 12/15/2011 17:33
Wrath and Pride
I've been looking forward to this game, the first one was pretty dam awesome and this one looks a hell of a lot prettier and better, but instead of getting it on steam again, I decided I'm going to wait for the xbla release.
Sqmppq's Avatar - Comment posted on 12/15/2011 17:39
Sqmppq
I bought this and Trine I for 20€ about a week ago, and I have to say, it is an amazing game! I haven't found anything bad about the game, except few puzzles which I couldn't really figure out...
The game looks really beautiful with thousands of different colors and it has a really neat soundtrack. I just love this game.
My friend also bought it, so we'll probably be trying the co-op soon. (:
Sqmppq's Avatar - Comment posted on 12/15/2011 17:39
Sqmppq
I bought this and Trine I for 20€ about a week ago, and I have to say, it is an amazing game! I haven't found anything bad about the game, except few puzzles which I couldn't really figure out...
The game looks really beautiful with thousands of different colors and it has a really neat soundtrack. I just love this game.
My friend also bought it, so we'll probably be trying the co-op soon. (:
Forsakeneyes's Avatar - Comment posted on 12/15/2011 17:45
Forsakeneyes
Sqmppq: Yeah, voicechat your friend up and play Trine in co-op. It really makes the game about a million times better.
omicron1's Avatar - Comment posted on 12/15/2011 17:54
omicron1
Not a single mention of the visuals? Really?

Seriously, the game puts almost every painting ever made to shame, even in still images.
fcINFINITY's Avatar - Comment posted on 12/15/2011 18:13
fcINFINITY
Yessssssssss!
pedrovay2003's Avatar - Comment posted on 12/15/2011 18:17
pedrovay2003
Waiting for the DRM-free, non-Steam infested version coming out next month, but I'm definitely interested in the PC version.
DecentSauce's Avatar - Comment posted on 12/15/2011 18:18
DecentSauce
I'll just wait for humble indie pack 5. ^^
Pringao's Avatar - Comment posted on 12/15/2011 18:31
Pringao
I need more games like this and DKCR.
Football Religion's Avatar - Comment posted on 12/15/2011 18:51
Football Religion
I just beat the first one a few weeks ago... can't wait to get and beat this.
Thane Vickers's Avatar - Comment posted on 12/15/2011 19:25
Thane Vickers
Wait.... What is this? GIRLS CAN'T REVIEW GAMES!
Paul Stone's Avatar - Comment posted on 12/15/2011 19:38
Paul Stone
I've been taking my time through this one, and it's just as stunning and enjoyable as it's predecessor.
Jinx 01's Avatar - Comment posted on 12/15/2011 20:42
Jinx 01
The gameplay is nicely improved, and the visuals are astounding. I also got to play 2-player co-op a bit with my sister (2 360 controllers) and that was great as well. Keyboard/mouse is still superior for single-player, though.
Jinx 01's Avatar - Comment posted on 12/15/2011 20:58
Jinx 01
Oh, and just for lols... Ghouls 'n Ghosts (1988) compared to Trine 2:

Atlas's Avatar - Comment posted on 12/15/2011 21:21
Atlas
70% better than Mario Kart 7.
EKGProd's Avatar - Comment posted on 12/15/2011 21:41
EKGProd
I can't wait to play this. I love platforming, I love puzzles, I love puzzles that don't have one solution, and I love pretty things. Mix all those up and you have Trine 2. This is like crack to me...But real crack is good too...not that I've tried it...I'm just going by what I heard...from my dealer...
orz's Avatar - Comment posted on 12/16/2011 06:55
orz
the game looks great, but am i the only one who can't get over the thief's costume looking nearly identical to Assassin's Creed? i feel like i'm taking crazy pills over here! D:
ubetter's Avatar - Comment posted on 12/16/2011 19:02
ubetter
Buying in a week.
SP420's Avatar - Comment posted on 12/20/2011 10:14
SP420
PC users take note: This game has the potential to BURN UP your GPU. This game is rendered almost completely on it and as such will send it to borderline unsafe temperatures. My 5870 at stock settings/cooler was reaching 105 C minutes into the game; it's widespread enough that Frozenbyte has posted about it on their Steam forums. Unfortunately they just say that's how the game was supposed to work...
JoelFB's Avatar - Comment posted on 12/22/2011 17:42
JoelFB
Joel from Frozenbyte here, thanks a lot for all the comments. :)

I wanted to touch on the PC GPU issue in case somebody wonders to this review later on - Trine 2 (and the original Trine) are very GPU-extensive games, so they can indeed cause overheating issues with graphics cards. However, there are some ways to minimize this in case of problems, and the simplest is to enable "FPS cap" in the Visual Settings menu of the game. 30 frames should be guaranteed to give the GPU enough time to rest in-between each frame. You can check more info on our Steam Forums among other places.
Jonny Taylor's Avatar - Comment posted on 12/31/2011 07:09
Jonny Taylor
What's yours is trine, what's trine is trine 2
Piellar's Avatar - Comment posted on 01/23/2012 09:27
Piellar
Nice review! I bought it for some good old sofa multiplayer, and I just wanted to add : in multiplayer, the camera is TERRIBLE! It always seemed to focus on the wrong person at the worst possible time, and there were moments where we couldn't see any of the three players while we were reaching for XP potions. =(
KathrynSchulz63's Avatar - Comment posted on 03/13/2012 14:08
KathrynSchulz63
Interesting to read all the new responses, thanks for all the current view. Hope to read more very soon.
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KathrynSchulz63's Avatar - Comment posted on 03/13/2012 15:23
KathrynSchulz63
It was very interesting that Trine 2 follows three very different individuals who were forced to become heroes. It is a fun video.
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JoannMagid45's Avatar - Comment posted on 04/11/2012 13:09
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Thank you for the review. I love this game.
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