At first glance, Trials HD didn't look like my type of game. It's sort of a hybrid racing game/physics puzzler with a heavy emphasis on demanding perfection. Skill-based games like this aren't exactly doing my high blood pressure any good, so even though I understood the appeal of Trials HD, I initially wrote it off altogether.
It was only after a bunch of my friends strongly urged me to at least try the demo that I even considered seeing what all the fuss was about. Yes, I almost missed out on Trials HD. I care about you guys, and I wouldn't want any of you to make the same mistake.
Read on past the break to see why you should give Trials HD a fair chance too.

Trials HD (Xbox LIVE Arcade)
Developer: RedLynx
Price: 1200 Microsoft Points
Released: August 12, 2009
As with any physics-based game, Trials HD is all about precision. The difference with Trials, however, is the inclusion of breakneck speeds. While there are only three seemingly easy things to learn -- gas, break, and tilting your rider -- the "courses" you make a mad dash across are what push the equation into complexity. More often than not, you will be riding on top of piles of tires, boulders, and a number of other oddly-shaped materials, which is why I say "courses."
Calling Trials HD a racing game makes sense about half of the time. In some levels, sure, you will be going as fast as possible while trying to maintain a perfect run, but that isn’t the case for the entire game. Plenty of tracks happen to be the complete opposite, requiring you to take it nice and easy because the route to the finish line isn’t immediately apparent -- this is where Trials HD becomes more of a puzzle game than a racer, weird as that sounds.
"Easy to learn, but hard to master" is a phrase that, as a gamer, you should be able to associate with, so I’m going to use it to describe Trials HD. The ultimate goal is to earn medals on each of the thirty-five levels. For bronze, you simply have to finish the course. Silver, on the other hand, limits you to a few faults. And gold, being the sinister and downright cruel bitch of a medal that it is, can only be obtained by completing a course in under a certain amount of time while not crashing even once (the later, more difficult levels tend to allow a couple of faults).

Besides wrecking your bike, faults also happen when you manually restart to the last checkpoint. To give you an idea of what you’ll be dealing with in Trials HD, it can take hundreds of faults to complete some of the later levels. And getting gold medals on these vile tracks? Hah! No ... just no. It’s not happening. At least not without an awful lot of practice under your belt. Online-enabled leaderboards combined with the medal system propel Trials HD from being "I can’t put the controller down" addictive to "oh my God, it’s 3:00 AM and I’m all sweaty -- what’s going on!?" addictive.
Trials HD isn’t one-hundred percent about dishing out the punishment, thankfully. The checkpoints are plentiful and more often than not placed smartly. Stuck on a considerably tough segment? Chances are fairly high that if you manage to get through it, there will be a checkpoint immediately afterward. This helps to lessen the blow for particularly tough tracks.
One unexpected yet appreciated aspect is the inclusion of mini-games. Usually I could care less about this sort of thing, but the mini-games found here are fun to play and successfully diversify a conceptually basic game like Trials HD. From flying on a rocket-powered bike to doing loops in a moving sphere cage to trying to break all of the bones in your rider’s body, there’s something for everyone.

While RedLynx might not have invented the concept of shoving leaderboards in your face whenever possible, the studio has damn near perfected this design philosophy in Trials HD. Not only do you get to see how you rank among friends after completing a track, you also get to see how good you are in real time while playing a level. There’s a little meter at the top of the screen that shows how close your position is at any given time compared to your friends' best run-throughs. This helps to show exactly where on a course you struggled most and allowed your rival to shave off a few extra seconds on his time.
Similarly, this focus on making Trials HD competitive without having an actual multiplayer component carries over to the mini-games. For the ones that are distance-based rather than score- or time-based, there are markers pinned down on the track for each of your friends’ furthest distances; an already addictive game suddenly becomes on par with the cocaine that is Geometry Wars 2. It'll ruin friendships.
A second surprise for me was the extensive level editor present in Trials HD. In our interview with RedLynx, we were told it’s the same editor the developers used to create the game’s actual tracks, and I absolutely believe it. The basic options are pretty intuitive, and even the more advanced stuff doesn’t take all that long to become familiarized with.
A level editor of this caliber would be pointless unless you could share custom levels with your Xbox LIVE friends, which is exactly what you are allowed to do. Similarly, you can download friend-created levels directly to your hard drive, but access to public levels is sadly restricted. My guess is that there simply wasn't the development budget to have someone policing the user-created levels since Trials HD isn't a retail game.

While there seems to be some positive buzz now, I feel as if Trials HD will likely be overlooked in the long run, especially considering its $15 price point. But the package -- a full single-player game, twelve mini-games, and a level editor -- left me feeling like there was plenty of content for the price. You can tell a lot of love went into Trials HD; the level of polish is surprising to see in a download-only title.
If you like your videogames to be tough as nails, Trials HD is definitely worth checking out. Admittedly, I found the last segment of the game to be difficult to the point where I couldn't fathom ever completing the final courses, but I'd rather have them be too hard than so unbelievably easy they become boring.
While you don’t necessarily need to enjoy racing games to fully "get it," I'm sure it'd certainly help. There aren’t many games like Trials HD in existence, especially not on Xbox LIVE Arcade, which should be reason enough to get you looking in the first place.
If you enjoy what you see in the demo, by all means, download the full game. You won’t be disappointed.
Score: 9 -- Superb (9s are a hallmark of excellence. There may be flaws, but they are negligible and won't cause massive damage to what is a supreme title.)
Great fun.
This is only true on the easier difficulties. Hard and Extreme tracks will allow for a few faults even for a gold. Platinum on the other hand... different story.
I am completely and utterly addicted to this game right now. I am obsessing about getting Gold medals on every single track and I am a bastard to all my friends that are playing it by immediately beating their high scores in ever mini-game, track, and torunament there is. Damn you Trials HD.
I'll definitely download when I get the cash.
I'm hoping I don't put it down due to frustration, and instead persevere (like how I did with The Dishwasher). We'll see.
Great game, though. Fun and funny. Great with friends, too.
GAmertag: AwesomAL
I am working on some maps at the moment, maybe some people want to share ;)
I'd urge anyone who saw a bike in the screenshots and immediately dismissed the game to reconsider, and at least give the demo a shot.
Balls.
Game is fuckin great though.
If you played teh Demo and didn't like the camera then you won't like it in the full game either. It changes dynamically through the levels to give the user a more dramatic view of big jumps and other obstacles. It also randomly goes out of focus in some spots. I don't have a problem with it, but sometimes the angles can be a bit tricky. The camera is always smooth as butter though.
I made a track! Anybody who wants to try it out go ahead and add me
^_______________________^
Gamertag: DammitRab
@Sentry - Yes, the whole game is more or less like that. I never found it to be good or bad; it was kind of just "there," which is why I didn't mention it in the review.
YES. The game has cameras that you can place around a level when you create it.
As soon as I read this segment, I stopped reading.
I can never trust your journalism ever again, considering you are one of the select group of people using this phrase who manage to fuck it up to the point where it means NOTHING.
It's "I COULDN'T care less", "I COULD care less" doesn't mean ANYTHING!!! I could care less about the holocaust, sure, cause I care loads about it. I could care less about hot dogs cause I care a teeny bit about them but I COULD care less. The only thing you COULDN'T care less about is something you don't care about at all, HENCE THE PHRASE!
Sorry if this seems like grammar nazi, but this is a really stupid mistake.
We all know what he meant...
The Oxford dictionary already recognizes “could care less” as an American colloquialism. So, while your point's kind of valid, you're a raging douchebag for bugging some blogger about it. As if you're superior or something. You're not a grammar nazi, you're a retard.
now, on to the game:
it's a great game. Much fun had by all.
why are you people all 'waiting' on other games? how is like, 10-15 bucks too much? that's like two packs of smokes! Not even!
cheap bastards.
Really?
I mean, I get that it's one thing to just be all "ARGH U SPELT IT WRONG FIX IT", which is cool and all, but you can never trust his journalism again? REALLY?
I'd call you a drama queen, but to be a queen would mean that you're at all good at being dramatic.
Has the phrase "this game is so addicting" made it into the dictionary yet? Cos that is the most fucking retarded sentence of all, given that games can be addictIVE but never addictING.
Do they simply teach this wrong in America, or what?
Oh boy, now that was a game...
And this game is making think: Yaaaayyyy!! Kickstart!!
Think I'll DL this beehatch.
I agree that phrase doesn't make sense. I hear it all the time at work and even drew up a handy graph to show everyone the different levels of caring: "I couldn't care less" is at the bottom.
That said I've just sort of learned to live with it and joke about it.
Back on topic - the game is awesome. Unfortunately none of my friends have it so I can't use some of the cooler leaderboard features. Anyone interested in becoming Live friends for this functionality?
@Electro Lemon - Never again. Okay, maybe if he writes another review.
@nobull6 - I should definitely learn your ways. Well, after I get the grammar nazi badge on the forums.
I definitely overeacted. Needed to get some rage out, lol.
Well, I guess it's just cause I can't comprehen why people use that phrase...
Also, like everything on the internet, my levels of anger were not conveyed properly.