Before the review begins, I feel it's my duty to warn anybody who considers purchasing this -- there's barely any mention of the Moon at all. In fact, the Moon appears in the campaign's end credits more than it appears in the game itself.
Transformers: Dark of the Moon is a big lie.
Transformers: Dark of the Moon (Wii, PlayStation 3, Xbox 360 [reviewed]) Developer: High Moon Studios Publisher: Activision Released: June 14, 2011 MSRP: $59.99
After the success of Transformers: War for Cybertron last year, it would appear that High Moon Studios has become the go-to developer for Transformers games, and with good reason. War for Cybertron was a great game with a fun campaign and excellent multiplayer. It's hardly surprising that with this interactive accompaniment to Michael Bay's latest travesty, High Moon sought to change very little about its last effort.
Unfortunately, simply copying War for Cybertron's gameplay doesn't automatically make for a great game, especially when it's clear to even a dullard that it was quickly squirted out in order to release alongside the film. That's very much the feeling Dark of the Moon gives me -- a very rushed, less spectacular War for Cybertron.
What this means is that Dark of the Moon is easily the best game based on the "Bayformers" license to be made, despite not being great in the least.
The campaign is playable and pleasantly painless, yet you'll be lucky if you feel anything more than boredom while trudging through it. One major problem is that the game presents itself a cover shooter, but there's no actual cover system and the levels often consist of wide, open areas or constricted corridors with very little to stand behind. Most combat situations are fairly straightforward, based upon the "throwing a bunch of enemies at you and pretending that's a challenge" school of design, and level design overall feels bland, grey and flat.
Each level is dedicated to a different Transformer. You'll start the game as Bumblebee, progress as Ironhide, and get stealthy with Mirage. You'll then switch to the Decepticon side to play Soundwave, Starscream and Megatron, before ending with Optimus Prime. All told, the campaign takes a handful of hours to beat and feature a range of fairly straightforward, mundane levels with a fair few frustrating sections. The Starscream and Mirage stages are particularly tiresome, respectively based as they are around dodgy flight mechanics and sluggish stealth gameplay.
Every Transformer has access to dual weapons and a pair of special abilities in their robot forms, with two further weapons and a unique ability in vehicle form. These are all fairly standard armaments and powers -- assault rifles and plasma cannons are augmented by shockwave blasts, cloaking devices and special guns. One ability recharges on its own while another requires Energon from fallen enemies, and I've just bored myself talking about it. High Moon did a decent job of making each Transformer feel unique, though again, the range of powers and the overall gameplay feels rather dreary compared to Cybertron.
The theme of sub-par War for Cybertron gameplay extends to the multiplayer as well. At its core, the multiplayer offering is almost identical to the one found in High Moon's previous game. There are four character classes designated by vehicle design, though the "Scientist" class has been changed to the "Hunter" class and made worse in the process, oddly. As with War for Cybertron, players get a limited customization ability for characters and can unlock a variety of new abilities and weapons.
The same issues found in the campaign pop up on the multiplayer as well -- namely a mundane level design and the feeling that High Moon quickly pieced it together from bits of its previous title. It's certainly not bad, but it's yet again nowhere near as compelling as what the studio offered in its last Transformers game. The fact that nothing new was added -- and in fact features a more boring range of weapons and maps -- serves to create a multiplayer experience that really has no reason to exist.
Although the game isn't visually ugly, the grey color palette and awful designs of the robots themselves (the movie versions look like computers that were exploded and put back together by horses) make for unpleasant viewing. At the very least, the voices aren't too bad, with several of the voice actors taken from Cybertron rather than the films themselves.
At the end of the day, Transformers: Dark of the Moon is just another licensed game, made a fraction more enjoyable due to its aping of a superior title. Essentially a rushed, less exciting version of War for Cybetron, this quick cash-in is better than most Hollywood money grabs, but that's really not saying too much. Only the most hardcore fans of Michael Bay's Transformers movies need to really bother playing it, and even then, they can probably be doing something more productive with their time.
Final Verdict: 5.5
Mediocre: 5s are an exercise in apathy, neither Solid nor Liquid. Not exactly bad, but not very good either. Just a bit "meh," really. Basically, this is like a "7" on your grandfather's blog.
Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
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Wait, didn't Revenge of the Fallen have a decent multiplayer mode? In that context, I thought it was better than even WFC in certain respects, and certainly superior to this game.
Well, technically, you wouldn't be able to see the dark side of the Moon anyway. You know, on the account of it being the unseen part of the non-spinning Moon. Then again, I never really finished that Astronomy class back in the day.
I guess they weren't lying really, unless they were talking about seeing the bright side of the Moon or the Moon as a whole; which, judging from restricted perspective of common eyesight, would be impossible to envision. Therefore, that simply won't do and I will deny them a Day One purchase.
Wait .. it's not DarkSIDE of the Moon? Wow, I read it that way without thinking. This changes everything.
'Dark of the Moon' simply refers to the New Moon (opposite of the Full Moon). So, technically, it could have been there the whole time, and you just didn't see it. Because it's Dark. They might not be lying after all.
I bought the game on release day and I like it. The simple fact that it has WFC gameplay is what sold me on it. I enjoy it and am in no way regretting my purchase.
@adamBADam
Fear not. I'm writing one up as we speak, since people don't seem to care about the fucking sequel to Rez as much as they do Transformers: Dark Of The Moon.
That sucks. Although I don't think War for Cybertron was great, I enjoyed the multiplayer for the few weeks that I did play it. Single player mode wasn't that fun. I'll pass on this and just watch the movie (that's right I like bayformers).
"Only the most hardcore fans of Michael Bay's Transformers movies need to really bother playing it, and even then, they can probably be doing something more productive with their time."
Like licking paint, eating glue, that sort of thing :D
As if I even expected this to be decent. I didn't like War for Cybertron, but it did nail the Transformers theme pretty well. It's sad to see High Moon just rehashing their past success and then forgetting what made it enjoyable.
Reading this just reminds me of how sad it made me when War for Cybertron's online community dried up. I really dug the multiplayer but with every big release the community took a giant hit. If anything this cash-in is just going to encourage people to to pass on future games from High Moon which is a shame.
WFC did everything right, both for a campaign and ESPECIALLY for multiplayer.. who in their right mind would pay for a copy-cat product wrapped in the god-awful michael bay movies' visual style? Exploded computers and horses, indeed.
Well I can tell you why I think this game is called Dark of the Moon, and its not because of the movies title: Studio is named High Moon, and this game is a dark spot on its resume, ergo: Dark of the Moon.
But really, I've been saying this a lot about other things but it applies here too: When you set the bar low (as in the other Bayformers games, from whoever made those) its not that much of a feat to hop over it and -in my opinion at least- rarely should be seen as one. We know they can make better, and its obvious that this is mostly marred by the fact its a movie license game.
And really, I'm starting to see movie license games as the defense contracts of the gaming world. Most companies that seek them use the money to turn into better things for the public (which is the only part I think can be disputed in the game industry -sometimes the studios making these games always just make shite games). So, sadly, I'm actually slowing coming to the realization that we almost need these crap games to come out in order to keep -at least some of- the industry going.
I am very excited to watch transformers dark of the moon movie.Still I dont watch it even it's released. But Now I will definitely watch ti wonderful movie through http://www.moviesfunzone.com/download-transformers-dark-of-the-moon-movie. I usually watch movies at here.
I am very excited to watch transformers dark of the moon movie.Still I dont watch it even it's released. But Now I will definitely watch ti wonderful movie through http://www.moviesfunzone.com/download-transformers-dark-of-the-moon-movie. I usually watch movies at here.
Well, technically, you wouldn't be able to see the dark side of the Moon anyway. You know, on the account of it being the unseen part of the non-spinning Moon. Then again, I never really finished that Astronomy lipoaspiração class back in the day.
I guess they otoplastia weren't lying really, unless they were talking about seeing the bright side of the ginecomastia Moon or the Moon as a whole; which, judging from restricted perspective of common eyesight, would be impossible bumbum to envision. Therefore, that simply won't do and I will deny them a Day One purchase.
War for Cybertron was nothing at all even remotely similar to this garbage. The graphics are something from xbox/ps2 worst titles.. Purchasing Dark of the Moon was upsetting for any fan of WFC Multiplayer. It saddens me that most gamers have never even tried it, I would strongly recommend picking it up if you can there is usually a good 30-40people. Dark of the moon was utter garbage I don't understand how you thought it felt just like WFC?
Excellent new site information and references, looking forward to new responses and sharing ideas, news and research on the topic. I really like this game.
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I guess they weren't lying really, unless they were talking about seeing the bright side of the Moon or the Moon as a whole; which, judging from restricted perspective of common eyesight, would be impossible to envision. Therefore, that simply won't do and I will deny them a Day One purchase.
Sorry, what were we talking about again?
YES. this is the description i've been looking for.
'Dark of the Moon' simply refers to the New Moon (opposite of the Full Moon). So, technically, it could have been there the whole time, and you just didn't see it. Because it's Dark. They might not be lying after all.
@jimmyx
You know, I'm not surprised at all.
I swear that every game out this month has been reviewed by you.
No complaints as I like you style but man are you a workaholic (yeah right work! )
http://www.destructoid.com/transformers-dark-side-of-the-moon-204456.phtml
I knew it! I KNEW it!
Thank you for making me feel less crazy.
p.s. - redbox for $2 finish it in a night.
NOT WORTH IT.
Fear not. I'm writing one up as we speak, since people don't seem to care about the fucking sequel to Rez as much as they do Transformers: Dark Of The Moon.
Like licking paint, eating glue, that sort of thing :D
right there with you man
I played it in my dreams last night and I gave it a 8.9 becuase it had flaming dinorsaurs and naked women in it.
But really, I've been saying this a lot about other things but it applies here too: When you set the bar low (as in the other Bayformers games, from whoever made those) its not that much of a feat to hop over it and -in my opinion at least- rarely should be seen as one. We know they can make better, and its obvious that this is mostly marred by the fact its a movie license game.
And really, I'm starting to see movie license games as the defense contracts of the gaming world. Most companies that seek them use the money to turn into better things for the public (which is the only part I think can be disputed in the game industry -sometimes the studios making these games always just make shite games). So, sadly, I'm actually slowing coming to the realization that we almost need these crap games to come out in order to keep -at least some of- the industry going.
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I guess they otoplastia weren't lying really, unless they were talking about seeing the bright side of the ginecomastia Moon or the Moon as a whole; which, judging from restricted perspective of common eyesight, would be impossible bumbum to envision. Therefore, that simply won't do and I will deny them a Day One purchase.
Sorry, what were we talking about again?
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