Quantcast
Destructoid Japanator Tomopop Flixist
Dtoid Forums now support TapATalk and ForumRunner on your iOS/Android devices. Whoot.

Review: TrackMania 2 Canyon

5:00 PM on 09.19.2011   |   Jordan Devore

Review: TrackMania 2 Canyon photo

Even if you haven't touched a TrackMania before, you likely are familiar with the series through its often remarkable presence on YouTube. If it's a clip of an inspired, logic-defying track in which the person playing seems infallible, chances are it's TrackMania footage you're watching.

The question then usually comes down to "Is it as fun to watch as it is to play?" Well, is it?

TrackMania 2 Canyon (PC)
Developer: Nadeo
Publisher: Ubisoft
Released: September 14, 2011

MSRP: $24.99

Despite there being solid racing experiences in Forza Motorsport, Gran Turismo, and likely whatever Criterion Games is working on next, you can count on Nadeo to give gamers something you won't find elsewhere. I get the clear sense that they aren't taking a different approach just to be the outlier, rather, they're making what they enjoy.

Having found a successful niche for itself, the French studio is now branching out with ManiaPlanet, a platform for its "Mania" line which will eventually include other titles with a similar focus on user-generated content. In order to play TrackMania 2 Canyon, you'll need to use ManiaPlanet, so I figure it's worth a mention.

At present, there isn't much to say about it; you sign up for a (presumably) cross-game account, have the option of sending messages to other users, and that's about as glamorous as it gets. Those worried about ManiaPlanet getting in the way needn't. If your Internet happens to go down, you can play the game as usual offline, excluding any online-oriented features, naturally. Solo races, track editing, replays, etc. are all fair game.

I'll go ahead and assume the name "TrackMania 2 Canyon" comes off as equally weird to most of you. Basically, this installment brings significantly improved visuals, a single canyon environment (hence the title), and other miscellaneous refinements you'd expect to see in a new iteration of a racing game series.

Single-player consists of increasingly difficult (and imaginative) tracks which you race across in time trials. The majority can be completed in under forty seconds, and at any time during a race, you can instantly start over. By default, you're up against a single AI opponent, though there isn't any collision -- it's a ghost. Even better, you can download ghosts of the world's greatest players, which ends up being incredibly useful for improving times.

You're scored using medals (gold, silver, bronze), with the unlock of additional levels often requiring only a decent performance. Of the 65 levels included, I was able to play all but the final 15. Like I said, the game gets tough. Given the price, there's a reasonable amount of pre-made content to play.

What's interesting about TrackMania 2 is how refined everything is; it's simplified in all the right ways. The entire game is played using only a few buttons, one of which is dedicated merely to restarting. As someone who has never felt particularly proud of his in-game drifting skills, I must say, drifting here is an absolute joy. It's intuitive, and doesn't feel overly sensitive.

While Nadeo has cut out much of the fat -- there is no "career" to speak of -- make no mistake, there's plenty of complexity and subtle movement that goes into achieving the very best times. Progression and gear unlocks might be the norm, but it's refreshing to see Nadeo didn't feel obligated to include any of that functionality. The focus is on the racing itself, first and foremost.

I'm much more into arcade-style racing than straight-up simulation, and I felt right at home with this game. To preemptively answer the obligatory question, yes, there is car damage, but it's cosmetic in nature.

As hinted at earlier, TrackMania is best known for its ridiculous courses. Think Matchbox cars on a grander scale. There are loops and absurd jumps in the Nadeo-created tracks, sure, but none of them get too crazy. And that's where the in-game track editor and community at large come in.

Tracks are built using a block-based system that couldn't be much easier to use. If you're not skilled when it comes to these things, you can even go with a simplified editor. Alternatively, you can count on someone else to dream up an insane track, and they probably will. There's also a rather involved video replay editor to tinker with. Sadly, it's a bit too far beyond my grasp, but I can appreciate the amount of depth being offered.

Multiplayer works similar to the single-player races described above. Servers rotate levels every so often, but in that given time, you're free to race again and again, hopefully improving your placement during each attempt. While doing this, other players can be seen as well; once again, there is no collision.

I haven't come across any truly spectacular fan-made tracks yet, but TrackMania 2 hasn't been out for too long. As players transition to this latest installment, I'm sure we'll start to see creativity impact the online scene.

TrackMania 2 Canyon offers just enough tweaks to the formula to make it worth the download. Visually, it's not the prettiest racer out there, but the lighting can be particularly gorgeous at times and the system requirements are very reasonable. As the community settles in again, the amount of content will only grow from here given the excellent creation tools included.

This is a series that is able to do its own thing successfully, and that's great -- the end result is refined, hard to put down, and worth getting into for first-time players. At such a budget price, there's not much to complain about.



Final Verdict:
9.0

Superb: 9s are a hallmark of excellence. There may be flaws, but they are negligible and won't cause massive damage to what is a supreme title in its *genre*.













More gaming stories around the web. Got news? Submit yours to tips@destructoid.com

Jordan Devore is Destructoid's PC gaming manager and founding ginger editor. He is said to be easy to love but difficult to know. When Samit inquired about his curious bio photo Jordan simply replied: "bitches love sandcastles" ... yet, there is no sandcastle in that photo. We may never truly understand his ways. Likes Platformers, Pixel-based graphics, Stickerbrush Symphony, Pokemon, Leaderboards Meet the rest of the team



Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

26 comments | showing # 1 to 26
prev next

CapTN Riggz's Avatar - Comment posted on 09/19/2011 17:03
CapTN Riggz
Wow had no idea this game was like this. I just assumed it was some kind of Forza/Gran Turismo rip off. Totally different ! Might pick this up thanks for the review.
josmeister's Avatar - Comment posted on 09/19/2011 17:07
josmeister
This game looks fucking awesome. I might even get it...
Chris Carter's Avatar - Comment posted on 09/19/2011 17:07
Chris Carter
'toidlet score predicting is fun - an 8.5? I can't wait to see on my desktop!
skyler88's Avatar - Comment posted on 09/19/2011 17:08
skyler88
It's dead sexy for any racing fans out there.
Chris Carter's Avatar - Comment posted on 09/19/2011 17:08
Chris Carter
Aw so close! 9 for 'Toidlets.
CapTN Riggz's Avatar - Comment posted on 09/19/2011 17:13
CapTN Riggz
Where can I buy this by the way other than retail? Not finding on steam !
CapTN Riggz's Avatar - Comment posted on 09/19/2011 17:18
CapTN Riggz
Nevermind apparently this game must be purchased on Maniaplanet ... ugh
Jordan Devore's Avatar - Comment posted on 09/19/2011 17:41
Jordan Devore
Yup, ManiaPlanet only, which is why I made part of the review about it. Not sure if the game will ever come to Steam or not.
N-effect-human's Avatar - Comment posted on 09/19/2011 17:55
N-effect-human
At first I was disappointed it's not Stadium Part Deux, but I've warmed up to the drifting element. Not quite as fast, but still fun and pretty.
Godwhacker's Avatar - Comment posted on 09/19/2011 18:44
Godwhacker
So, you're not going to mention how much the content has been scaled back from United Forever? How there's no Platform, Stunt, or Puzzle mode? How sharing your creations online or even downloading other people's is an utterly baffling process? How there's no user manual and the game just assumes that you know how everything works?

I mean, you didn't even mention that you can paint your car. If you had done that, you might also have pointed out that the skin editor is a bit shaky and rotating decals means pressing buttons that the game doesn't tell you about.

The racing is great, but the game just isn't complete yet. If you're a newcomer to the series, you're going to have to do a lot of reading on various forums. The community will eventually come through with the goods, and Trackmania *is* still one of my favourite games, but a few words of warning would have been nice.
fattyfat's Avatar - Comment posted on 09/19/2011 18:44
fattyfat
i'll buy it when its on steam
fattyfat's Avatar - Comment posted on 09/19/2011 18:45
fattyfat
i'll buy it when its on steam
Paroxysm's Avatar - Comment posted on 09/19/2011 18:49
Paroxysm
Sorry to be old hat but is there actual vehicle collisions in this one? As much as I love the pure racing nature of the game in mp sometimes I'd just rather ruin my friends perfect line :P
Courtney Roberts's Avatar - Comment posted on 09/19/2011 19:04
Courtney Roberts
Trackmania is like monkeyball with cars for anyone who has never played. Hell theres just the racing challenges, but a lot of the time its like a monkeyball esque skill challenge, and is great fun.

For someone new to the series who wants to have a go, trackmania nations forever, an older iteration of the series is one of steams few free games, so get on that as an almost demo. That and the online multiplayer is fantastic. I see it as spider solitaire for the gamer.
iconstyle's Avatar - Comment posted on 09/19/2011 19:37
iconstyle
@courtney roberts
I get the feeling that Trackmania is also a bit like super meat boy. Insanely designed challenges, the compulsion to improve and instant restarts will all be familiar.
Courtney Roberts's Avatar - Comment posted on 09/19/2011 19:40
Courtney Roberts
@iconstyle
Thats a much better comparison. Seriously, go and find nations forever on steam, its brilliant fun
PhilK3nS3bb3n's Avatar - Comment posted on 09/19/2011 20:53
PhilK3nS3bb3n
Gorgeous. I want.
Johnny Justice's Avatar - Comment posted on 09/19/2011 21:56
Johnny Justice
Sure it looks good, but I'm not seeing much for those who already have United Forever. Is there going to be a complete package with all proposed environments together? (note: the environments in Trackmania aren't merely cosmetic. Different track tiles are available and the cars have different physical properties.)
Evergreen's Avatar - Comment posted on 09/19/2011 23:35
Evergreen
I love the Trackmania series. Glad to see this latest version is great. I'll be picking it up in the future once the fan base picks up... the online time trials on user made tracks never gets old...
Baines's Avatar - Comment posted on 09/19/2011 23:54
Baines
@Paroxysm
The review says single-player is against ghost AI and multiplayer is against ghost players, so I'd guess that no, there are no player collisions.

It bugs me, as it is the one thing I think Trackmania is missing. Driving insane player-built courses is fun, but it would be more fun to have a mid-air collision or being shoved off a loop because of another player.

On the other hand, the previews for Canyon love to advertise the insane number of cars on the track simultaneously. I assume they are getting those insane numbers because they are cheating a bit with the ghosts. My guess is that you aren't really racing against other players in real time, but rather that the game is keeping a large number of recorded ghosts from completed runs of various people. If so, I wonder if you end up racing against your own ghosts as well?
CelicaCrazed's Avatar - Comment posted on 09/20/2011 00:49
CelicaCrazed
Oh man, I need this game!! I may just redownload Nations instead haha!!
Godwhacker's Avatar - Comment posted on 09/20/2011 04:34
Godwhacker
@Baines: many of the courses would be impossible if there were collisions with other cars. The loss of speed would make some of the jumps / medals / general play ridiculous, and the possibility for griefing if someone parked their car right in front of the start gate would ruin things. Remember, you can restart your run at any time

You're still competing with other players, it's just that you're competing for the best time. It's a strange game in that regard, but you'll get used to it, and eventually learn to love it.
MrBoBo1's Avatar - Comment posted on 09/20/2011 04:42
MrBoBo1
Great series that promotes open gaming and creativity.
A proper pc.
Mrio Azevedo's Avatar - Comment posted on 09/20/2011 08:04
Mrio Azevedo
Too bad I don't have a strong word of mouth, or maybe my friends have bad taste in gaming. I don't remember having convinced anyone of trying trackmania, and God did I try. They just don't know what they're missing.
brod's Avatar - Comment posted on 09/25/2011 08:35
brod
Why isn't this on Steam?

NO STEAM = NO THANKS
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!