Ironic war games involving plastic army men is nothing new. After all, who can forget Army Men? Likewise, tower defense games are a dime a dozen these days. You know what we haven't see yet? A tower defense game involving plastic army men! Synergy is equal to innovation, folks!
In all fairness, Toy Soldiers, part of the Xbox Live Arcade "Block Party" season, is more original than that. Yes, it's a tower defense game, yes it's a war game involving toy soldiers, but its interactivity and strategic focus helps make it stand out, and may even lend an appeal to those who don't normally care for the whole "build, watch and wait" formula of an increasingly saturated genre.
So, Toy Soldiers is slightly more original than you may have thought, but is it any good? Well, let's read this review and find out. Sally forth, lads!

Toy Soldiers (Xbox Live Arcade)
Developer: Signal Studios
Publisher: Microsoft Game Studios
Released: March 3, 2010
MSRP: 1200 MS Points
At its core, Toy Soldiers is yet another tower defense game, and it contains all the trappings you'd expect. Various enemy units spill forth from area of the map, with an eye on your home base. If enough enemies reach the home base, it's game over. Players have to build various weapons to decimate the enemy forces before they reach their goal, with different weaponry suited to take down different enemy types. You with me so far? Good.
Toy Soldiers is set in fully 3D environments, with some considerably expansive maps. Unlike other tower defense games, players are tightly restricted in terms of where and how many weapons they can place. There are small circular areas on the map for placing small weapons, and large square areas for placing big ones, and players will have to work out the best positions for their increasing range of death dealers. Placing weapons does, of course, require money which is earned with the destruction of enemy units and certain pieces of the environment.
All of the weapons are suited to particular tasks, and players will have to place them where their effects can be maximized. Machine guns and chemicals will take down infantry in a pinch, while mortars and howitzers are needed to deal with tanks. As the game progresses, players will need anti-air units to deal with attack planes and bombers as well. Each weapon has a use, and as the campaign continues, each one can be upgraded two times to become a terrifyingly powerful asset.

As far as tower defense games goes, Toy Soldiers is one of the best I've seen. I can't say I'm the biggest fan of the genre, so Toy Soldiers felt like a breath of fresh air. For the most part, the game is well balanced and extremely satisfying. Provided a player is sensible and learns where the enemies are coming from, most threats can be dealt with efficiently and if upgrades are applied sensibly, the enemy can be decimated with incredibly rewarding results. The 3D space and focus on action as opposed as slow, methodical strategy keeps things hopping along very nicely, too. If plays are feeling antsy, they can also take direct control of a unit and open fire themselves. This is the only way players can earn bonus multipliers with increased cash rewards, so it's always worth getting personal.
Toy Soldiers' biggest asset, however, is the use of special vehicles in order to keep players occupied while their weapons are holding the fort. Two different types of tank and two different planes are playable during the course of the campaign, allowing players to take the fight into their own hands and hold particularly important areas that the weapon units can't quite deal with. Sometimes, these vehicles will be essential, especially when enemy weapons show up to stop you building your units. Taking control of a gas-spewing Whippet tank is loads of fun, and the aerial combat between planes is surprisingly decent, if a little hard to control. The only major criticism is that the vehicles are very slow indeed, and trudging from one point of the map to another in a tank can be a major drag, especially as exiting the vehicle will destroy it if you don't return with ten seconds.

The majority of the game is terrific, but Toy Soldiers lets itself down with the incredibly annoying boss battles. These fights are visually impressive, as gigantic war machines take to the field and make their way toward your toy box with terrifying inevitability. Unfortunately, their HP counts are incredibly high and if a player doesn't know a boss fight is coming and how, exactly, to tackle it, they will get destroyed and would have to restart an entire level. Even doing exactly what the game tells you to do can have little impact on the bosses on a difficulty any higher than casual. They simply take too long to beat. The last boss, which requires intensely particular preparation that a first-time player couldn't predict, is an especial drag.
As well as the single player, Toy Soldiers boasts a multiplayer mode in which two opposing forces protect their own toyboxes from incoming attack. As well as spending cash on weapons, players can also buy and send out their own attacking units such as cavalry or armored vehicles. The player-controlled vehicles also appear, giving each side a worthy defense. It's pretty fun and could possibly hook quite a few players, although the lack of match variety may fail to keep players hooked for very long.

Toy Soldiers is a great tower defense game for fans of the genre, and a pretty solid experience even for those who normally don't like such titles. Well worth checking out and could easily provide a day's distraction at the very least, with potential to become addictive for those who just love watching plastic army men burn.
Score: 8.0 -- Great (8s are impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.)

/sarcasm
I like turret shooting.
Instant buy!
Nick Chester is reviewing God of War 3. :/
Looks like the HR discussion has supplanted AC 2 review as the focus of hate. Would that make Jim a walking HR violation (bad pun I know). Sortta like this guy.
Yeah your so not interrestet, we see.
It got very obius as you EXTRA took the time, came in this thread and wrote a coment about somthing your totally not interrested in.
two words
birth control
@Corduroy Turtle
Dont behave stupider than you are!
This is a arcade game, means the score is based on the experiences Jim made with it as a Arcade-Game. Not with games as a whole. Do you want me to spell it again? A-R-C-A-D-E G-A-M-E. Or do you expect nds, psn, psp games to not get a rating above 7 anymore? You have to put it in CONTEXT.
I realy thought you Heavy Rain guys are already comfortable with context sensitive moments...reading the reviews score is such a moment. Its as easy as juice trinking! Maybe they should just simply put a sign sidewise...for stupid ppl.
awww that sucks for him. but i can bet anything that he's already gotten started on an idiotic article like
"How Dante's Inferno is blatantly better than God of War 3"
... purely to piss ppl off and get more hits. like i said before... predictable
One simple question Cookie-men:
Everything here is a Joke. This whole site is based on pure PS3 hate-tism. Jim is a predictable fat Xbot. The world is unfair and thingy. So why the fuck, for the sake of fucking fuck you just still fucking come back for more?
LOVE IT OR LEAVE IT!!!
Are you saying he's predictable because you're predicting he'll do these things? Or are you telling him he should?
I'm just wondering because if he doesn't write an article to piss idiots off that relates to God of War 3, you would then be wrong in your prediction. Which would make Jim Sterling not predictable. Right?
Except that he writes those articles as pure satire and are meant to entertain dtoid's user base, it's not Jim's fault rabid fanboys have one track minds and can't detect sarcasm when it's staring them right in the face hell dtoid even started including a disclaimer in Jim's satire articles and still people completely miss the boat.
It's about you Jim. They've all come to watch you. You're the star. Now shine!
"This story isn't even about God of War what is this I don't even ..."
That's the problem! There's a PS3 exclusive coming out soon, and if you don't gush about it all the goddamn time and bring it up in every post you obviously hate it! Bias! Fucking Xbot!
KwikPwn
Damn you *angry fist in the air* ! Who told you that?
i used to come here to read articles that were actually informative. i used to take the reviews quite seriously but obviously they've recently turned into satire as well and have lost all credibility. if you really want me off this site then just tell jim to start trolling the c-blogs because thats the only thing left on this site untainted by him.
Don't let the fanboys get you down, brother. Most PS3 owners are just like you and me: people who like videogames of all sorts. The haters are just the most vocal, unfortunately...
Please show me the review you think is satire? If your talking about Deadly Premonition your wrong. That review was 100% genuine, is it so hard to believe a $20 budget game can get a 10/10? Like playedallot said earlier in this post
"This is a arcade game, means the score is based on the experiences Jim made with it as a Arcade-Game. Not with games as a whole. Do you want me to spell it again? A-R-C-A-D-E G-A-M-E. Or do you expect nds, psn, psp games to not get a rating above 7 anymore? You have to put it in CONTEXT." Just replace arcade game with budget title, which in essence is what live arcade games are.
a decent game should be reviewed as a decent game. scores should not be bumped up just because they cost less. the deadly premonition>heavy rain article just proved my suspicions that he was just trolling from the start
You're assuming the score was bumped because it's cheap? What basis do you have for such an assumption?
thats basically what chronoswing was getting at
And what basis does ChronosWing have? I'm waiting for something compelling to come out of your argument to refute Jim's review. Other than that you don't get and/or like satire.
PS, I love how even completely non-inflammatory reviews still manage to turn into Jim-bashing conventions. Gold, I tell ya. GOLD.
No that is not at all what I was getting it, the score was not bumped because it cost less, for the money and experience had the game was a 10/10. The problem is people are so fucking obsessed with scores they want to compare them with each other when that is something you can not ever do because no 2 games are the same. You can't compare a $20 budget title to a $60 multi million dollar budget game. There was no reason for anyone to get pissed about DP getting a 10/10 over Heavy Rain's 7/10 because they are on completely different ends of their respective genre's. Jim took the opportunity to prove this with his satire article and of course people still called him a troll and just refused to get it. If you really like think it was a troll review, then I guess 1up is trolling as well since they just gave DP a B(75/100). If it makes your PS3 fanboy nut jobs happy DP now has an official Metacritic score of 48.
yes youre completely right. i hate satire. i think its idiotic. if i wanted to waste my time with satire i would read the onion. like i said before i come here to read informative articles and reviews. i guess i just have to stop clicking on anything written by jim ... starting now!
Congratulations. You've stumbled upon the magical truth. You can not read things you don't want to.
You sir, fail, on the highest level.
Jim Sterling is just a part of Destructoid. Alot of people like his humour, alot don't. If you don't like it, don't be a troll and go "OMG I HATE SATIRE BUT STILL KEEP READING JIMZ ARTUCULZ CUZ I CAN POST MA RAGE!"
Don't like it? Don't read it...