hot  /  reviews  /  videos  /  cblogs  /  qposts

Tower of Guns

Review: Tower of Guns

11:00 PM on 03.03.2014 // Patrick Hancock

Which way to the gun show?

As a combination of the first-person shooter genre and the modern-day roguelikes, Tower of Guns is being pushed as a “lunchbreak FPS.” After playing, I can say this is a pretty accurate description, except I only have 40 minutes for lunch. Runs can be completed in under an hour, but tend to lean more towards that hour mark. Tower of Guns will also require quick mouse dexterity and your probably-now-rusty circle-strafing and bunny-hopping skills.

It’s addicting, satisfying, and nails its themes better than most games of its ilk. As if we needed another great roguelike, in steps Tower of Guns

Tower of Guns (PC)
Developer: Terrible Posture Games
Publisher: Terrible Posture Games
Release Date: March 4, 2014
MSRP: $14.99 

At the beginning of each game of Tower of Guns, the player is assigned a random storyline. These can range from a delivery guy trying to deliver some groceries, to a federal agent who happens to also be a dog, or even the developer and his brother chit-chatting away about the game. The latter is one of the most interesting, since it serves as a developer’s commentary while playing. The story will progress at the beginning and end of each new floor, and has no impact on the actual gameplay. In fact, you can even turn off the “silly dialogue” if you wish, though it’s not hard to ignore in the first place.

These stories are indeed very silly, but it’s the perfect amount of silly. They’re written pretty well and in fact I wish that I could choose which story I got, so that I could try to hear the ending. Since the game’s not the easiest to fully complete, it is possible to get invested in one of these storylines without seeing the ending, which will delay that closure until the next time the game gives it to the player.

The main objective is to get to the top floor and defeat the final boss without dying. Tower of Guns uses permadeath, meaning that a single death will send players back to the beginning. Nothing carries over between runs, except when guns and perks are unlocked, but each run starts fresh with the player choosing a gun and a perk. Guns are decently varied, the basic pistol, machine gun, and rocket launcher are available, but there’s also a “Mini-LHC” (Large Hadron Collider) and the spikeball launcher which are much more unique.

Gameplay in Tower of Guns is fast -- really fast. Circle-strafing and bunny hopping are two key aspects to getting around and surviving. Bullets and rockets and spikeballs and bombs and plenty else are constantly bombarding the player, making evasion the only real way to stay alive. It’s reminiscent of older shooters like Unreal Tournament, except this time it’s a FPS-roguelike instead of an arena shooter. It’s also really satisfying, once all of the intricacies are understood (and the mouse sensitivity is adjusted to the player’s liking).

Killing enemies will force them to drop collectables, such as health orbs, experience orbs, powerups, or currency. Experience will increase the player’s weapon level, up to a default level of five, but taking damage will lower weapon experience in addition to taking health away, so be careful! Currency can be used to buy powerups scattered throughout the levels either in plain sight or hidden away in a secret area.

Speaking of secrets, gosh there are a lot of them. After completing a level, the loading screen will display what percentage of secrets the player has found so far. I’ve never found more than half of the secrets in a single floor and trust me, I’ve tried. Some will be hidden behind fake “walls,” some are out of sight around a corner, and others I’m pretty sure don’t exist and this game is intentionally lying to me. Seriously, they are deviously hidden.

As to the powerups, they can alter the player by increasing stats like speed and damage, add more jumps, or even adjusting the difficulty. There are also gun mods, which can turn a rocket launcher into a shotgun-rocket-launcher or a sawblade launcher into a sawblade launcher that launches sawblades which turn into mines when they hit a wall. Finally, there are useable items. These can be literally anything, as one run I had one that created a healing cube I could stand in to regain health, while the next run I was summoning a bunch of cat heads that sprout up out of the ground and did…..nothing.

This variety ensures that each run is unique, as you go from a speedy quadruple-jumper with a sawblade launcher that shoots fire mines to an unkillable double-jumper who shoots rockets that take up the entire screen when fired because they’re so big. I will say that without gun mods, runs can bleed into each other when using the same weapons and perks. I know it’s all luck, but it does seem as if gun mods are the least common of the drops. That being said, I have had a single run that saw at least three gun mods, which then made me sad that it is only possible to have one at a time.

Levels and rooms are randomly ordered, but the room layouts will never change. However, the enemy types and placement within the rooms does change. This way, encountering the same rooms in multiple runs actually feels like progress instead of monotony. Knowing the layout, I still felt prepared for the threats ahead, while simultaneously being excited to see which enemies were going to try and murder me, even after dozens of attempts. Now, dozens might not sound like a lot of attempts for a roguelike, but considering that many runs will take upwards of 30 or 40 minutes, it’s nothing to shake a stick at.

Tower of Guns isn’t exactly easy, either. Sure, certain rooms and bosses are easier than others, but to completely get through the main mode will take some luck and a lot of skill. The last boss is a bit of a spike in difficulty, but that’s hardly surprising given that it’s the last boss. There’s also an option to turn on Endless Mode, allowing players to keep moving up floors until they die.

The visual style is perfect for the tone of the game. Everything is kind of dirty, yet the textures seem clean at the same time. Everything makes the player feel like a stranger in a strange land and unwelcomed, as if the onslaught of bullets and rockets wasn’t a clear enough message. The design of the enemies is on the simpler side, but it’s really the size of the enemies that stands out. Sure, a cannon isn’t too threatening but what about a cannon that is ten times the size of the player and shoots equally big rockets!

The music and sound effects also deserve special mention, as the music fits each level’s theme perfectly. Super special mention goes to the music for the “Warehouse” level. And by “super special mention” I mean OH GOD that music is creepy. It eventually occurred to me that I was skipping through every Warehouse level in order to avoid being scared out of my pants by the music. It’s seriously creepy and fits perfectly with the dim-lit level design. I hate that music in the best way possible.

Tower of Guns is surprisingly addictive. I know that’s sort of the point, considering it has its roots in roguelikes, but I thought that the longer run times and FPS nature might detract from that. Boy, was I wrong. I do wish that there were more variety in the items being picked up and perhaps a higher frequency of gun mods, since as it stands many runs tend to bleed into one another, which can be a killer to roguelikes. Despite this, I find myself always thinking about my next run and postulating as to where in the flipping world some of those secrets are hidden.

Each new combination of guns and perks can create a brand new playstyle in order to keep things fresh. Tower of Guns is a beautiful marriage of two of my favorite genres, the first-person shooter and the roguelike. Now if you’ll excuse me, I have to get back to my run I paused to finish this review.



Tower of Guns - Reviewed by Patrick Hancock
Charming - Not perfect, but it's easy to ignore the rough spots when faced with so many engaging design decisions and entertaining moments. A memorable game that's hard not to like and recommend to others.

See more reviews or the Destructoid score guide.

Patrick Hancock, Contributor
 Follow Blog + disclosure therealhancock Tips
Watching and playing competitive games like Dota and StarCraft take up most of his time. His three favorite non-video game things in the world are space, dinosaurs, and puppets. So if there we... more   |   staff directory

 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our community fisters, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding * to your whitelists.

 Add your impressions

Status updates from C-bloggers

Virtua Kazama avatarVirtua Kazama
One thing I've learned about the Japanese fighting game players: They are willing to play any fighter no matter how good or bad it is, and they don't shit on the game or the community behind it.
RadicalYoseph avatarRadicalYoseph
I killed Darth Vader by crashing a spaceship into him 10/10
Parismio avatarParismio
Watched the first ep of One Punch Man and I was not disappointed. It seems like they'll be adding their own stories into it because I don't remember that fight in the last 5 minutes in the manga. I'll have to reread it to make sure.
Paul S avatarPaul S
What the hell is Sega using in the printing of their PS3 game manuals? I wouldn't be surprised if some dumb kid stuck one in a plastic bag and started huffing the fumes to get high.
CeeDotGreen avatarCeeDotGreen
Been playing MGO obsessively, still can't find anyone in their right mind that uses the Hush Puppy. So of course I'm gonna be the dumb bastard that tries.
TheAngriestCarp avatarTheAngriestCarp
Why don't we have more games that use filtered 3D models to creat faux-pixel art? It's such a cool, smooth style, but you never see any games using it.
OverlordZetta avatarOverlordZetta
Oh lawd. Next Saturday, Gamestop will have three hour access to Tri-Force Heroes. Nintendo, really wish we could just get normal demos from you more often, please!
MeanderBot avatarMeanderBot
I made this. Want one? [IMG]HTTPS://[/IMG]
JawshButturBawls avatarJawshButturBawls
Star Wars Battlefront is pretty good. Except the beta is basically a demo with nothing in it so that upsets me. but it's still pretty good.
gajknight avatargajknight
Just cleaning up the last of Gotham's Most Wanted before I finish Arkham Knight. Those Riddler trophies...much more fun than Arkham City but my word, stop it Rocksteady. Love the game though, outstanding. In my top 5 this year, fo sho.
Jed Whitaker avatarJed Whitaker
SCIENCE. IS. AWESOME. [youtube][/youtube]
Jed Whitaker avatarJed Whitaker
Looks like my copy of Chibi-Robo: Zip Lash won't be here till Tuesday. What do I pay for Amazon Prime for again? I think I might have to stream me playing it.
Pixie The Fairy avatarPixie The Fairy
I have just heard someone say Uncharted was a "role playing game."
RadicalYoseph avatarRadicalYoseph
The glitched walking animation people carrying crates in Novigrad do is hilarious.
TheLimoMaker avatarTheLimoMaker
Undecided what to do with my weekend now my fiancée is away. One part of me says I should work my ass off, another says I should go watch The Martian while the last part tells me to be a slob, play games and masturbate to Highschool DXD.. Such a hard lif
Steel Squirrel avatarSteel Squirrel
The 1.10 patch for The Witcher 3 is out. Downloading for PS4. Pretty excited to see the changes, especially since it said the damn swamps in Velen would finally see performance enhancements, along with like a million other areas. So good! Yes?
wutangclam avatarwutangclam
Just got confirmation that a feature I spent way too long writing is going up on Sunday. Not a bad way to start the weekend off, though I wish I had a slot on a weekday.
gajknight avatargajknight
PB&J sandwiches. Saturday morning cartoons. A blanket. Ominous sounds coming from the next room. Blood seeping from the walls. A dark figure standing in the corner, staring, watching. Darkness, everywhere. Such darkness. This is childhood.
Torchman avatarTorchman
Dear Namco, give me a proper localizer Super Robot Wars title. I need it in my viens, especially this
Mark Plechaty avatarMark Plechaty
more quickposts


destructoid's previous coverage:
Tower of Guns

  Apr 10

Tower of Guns available on Xbox One, PS4, and PS3

Free for PS Plus members for the month of April

  Mar 31

Tips and GIFs: Tower of Guns

Choosy moms choose Tips and GIFs

View all:powered by:  MM.Elephant

Ads on destructoid may be purchased from:

Please contact Crave Online, thanks!


Invert site colors

  Dark Theme
  Light Theme

Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo

Back to Top

We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -