Anyway, I'll probably get this as soon as I can find some free time to play. Great review :)
Now, I have a Shogun to displace.
Be suprised if this isn't my personal GOTY by the end. Only Portal 2 can top it.
Be suprised if this isn't my personal GOTY by the end. Only Portal 2 can top it.
Anyways, it seems to take way too much effort on my part to get a decent game running on a PC nowadays (then again, all I used to want to play are flash games ...)
Realm Divide is an AI setting that forces every other clan in the game to unite against you once you have grown to a certain point. I suppose the idea is to keep the late-game interesting, but I found the mechanic forced and of-putting. As the Mori, you start the game allied with the nearby Ouchi. in my game I embraced that alliance, feeding the Ouchi funds and support throughout the game. Yet the turn I took Kyoto, the Ouchi joined every other clan on the map in an alliance to destroy me. Completely destroyed my immersion, and many players seem to share my experience.
Second, the AI will spawn full stacks of armies at basically any point out of thin air, for free. Talk of this is all over CA fansites like twcenter.net. It seems that any place on the map where there is fog of war, the AI can spawn an army to attack you. So basically the AI cheats, blatantly. This spawning completely negates the advantages of waging economic war on the AI (destroying farms, raiding trade routes), though the AI will do the same to you early and often, to potentially devastating effect. Some people seem to embrace this spawning as an "extra challenge," but to me it's lazy programming that completely negates the point of "strategy."
Anyway, the game is good, and I did enjoy your review. I wish you would have mentioned those two points though, as I think it's important for potential purchasers to be aware of them. For me personally, the realm divide "feature" and army spawning has killed most of my enjoyment of Shogun 2. It sure is pretty, though!
I despise Divide the Realm, as it basically renders all prior diplomatic skill irrelevant once you take Kyoto or take X amount of provinces. Had it been a single hit of one value, instead of constant detioration wihich makes alliances impossible with anything but post realm divide created vassals, I would not minded it nearly as much.
Thanks for your feedback! I had heard reports of army spawning in the early period, I never saw it personally.
That being said, the game is so damn hard. It might just be because I'm a Total War/RTS noob, but I have troubling finishing campaigns on easy. I've only beaten one campaign, the Chosokabe, and it was on easy. I've started new games with the Shimazu, Hattori, Date and Oda. Some of them I got to about 5 years away from teh deadline and realized there was no way I could win. In the case of the Oda, I was quickly swamped in the first few turns and lost almost instantly. I also feel that Realm Divide is too intense, even on easy, for people who are new to the series.
That being said, I don't really care about winning. The game is just so deep, entertaining and just plain fun that I don't mind starting a new campaign to try a new clan or a new approach.
Now, if only someone would make a Legend of the Five Rings mod...
I'm curious about how everyone is getting so messed up by the Realm Divide. I'm near the end of my first playthrough, and it is cool as hell but doesn't seem as bad as people are saying. Maybe it's because I didn't take Kyoto before it happened, or maybe it's my particular allies, but when the Shogunate started rounding up allies to kill me (Shimazu), I had the third most powerful clan (Chosokabe) already firmly in my camp, and Date, who were #2 (and helpfully on the far side of the archipelago), joined my team as soon as I kicked a grandkid their way.
And when it came time to draw the battle lines? Chosokabe stayed loyal, and Date broke their long-standing alliance with Uesugi to stick with me. And the Shogunate was stuck with a bunch of little 1-3 province clans against the big 3. My victory is pretty much a matter of "how soon" at this point. What am I missing that made Realm Divide so rough for everyone else?
Oh, I got side-tracked. FANTASTIC GAME.
The scale VS Detail is unmatched.
It's not that much of a hit. I've had an ally stay on my side for a few years after almost everyone else declared war on me, also my vassals didn't turn at all. However I don't like the fact that you need some of the provinces around you, so eventually you'll have to betray an ally if he gets any one of these.
I believe CA might have aimed at feeling of end game in progess, but not just in the game. These clans might've felt the same way. You're either the shogun, in his favor, or in deep sheeet. So other matters aside, just like in a board game, when final times come you should mostly side against the winner. Plus, it might make a big difference what is the strategical position of your provinces. If your small ally was surrounded by your land he could expect being made a vassal in the future. Had he been further, or at least not surrounded and relatively powerful, he'd get a position to negotiate and expect good commission in new shogunate - staying on your side.
@Attacking the economy
I've burnt some farms of one clan and eventually they got rebellion that took their best province. Than I could clear out the rebels and take it without declaring war against them (and their powerful allies). So sabotaging the economy is not without sense.
I personally never experienced full army that spawns in fogs. What difficulty are you playing on?
Or the screenshot are from the official site? xD The Screenshoot look GOOOOOOOD ! Better then what my game can do ( dx11 is not out, and no AA is available ) but i hear that some reviewer had the ( beauty built ) xD or something
Second, the lipo AI will spawn full stacks of armies at basically any point out of thin air, for free. Talk of this is all over CA fansites like twcenter.net. It seems that any place on the map where there is fog of war, the AI can spawn an army to attack you. So basically the AI cheats, blatantly. This spawning completely negates the advantages of waging economic war on the AI (destroying farms, raiding trade routes), though the AI will do the same to you early and often, to potentially devastating effect. Some people seem to embrace this spawning as an "extra challenge," but to me it's lazy programming that completely negates the point of "strategy."
Anyway, the cirurgia plastica game is good, and I did enjoy your review. I wish lipoaspiração you would have mentioned those two points though, as I think it's important for potential purchasers to be aware of them. For me personally, the realm divide "feature" and army spawning has killed most of my enjoyment of Shogun 2. It sure is pretty, though!

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