hot  /  reviews  /  videos  /  cblogs  /  qposts

Review: Toki Tori 2

2:00 PM on 04.04.2013 // Chris Carter
  @DtoidChris

Fly free, little bird

The original Toki Tori was a very unassuming little Game Boy Color game that took the indie world by storm. Featuring an adorable little bird named Toki Tori on his quest to save his siblings, the puzzle-platforming gameplay was the perfect example of a solid portable adventure.

Fast forward to today, and Two Tribes is poised to replicate the formula on the Wii U and PC with Toki Tori 2. A few things have changed, some has stayed the same, yet one major indisputable fact remains: it's still too damn cute.

Toki Tori 2 (PC, Wii U [reviewed])
Developer: Two Tribes
Publisher: Two Tribes
Released: April 4, 2013 (Wii U), PC (TBA)
MSRP: $14.99

Toki Tori 2 takes an open-world stance, for the most part giving you free roam of its universe and its intricacies within. Gameplay is facilitated through an incredibly simple two-button approach -- whistling (tweeting?) and stomping are your only options. There's no jump, duck, peck -- anything like that.

You'll use these two moves to combat hazards, traverse gaps, and solve puzzles -- the latter of which have more variety than it seems at first glance. Like a well-oiled Rube Goldberg machine, puzzles will have numerous moving parts to them, all of which have to sequentially align before you reach your next task. Often times, these tasks involve an incredibly cute creature or two, which really pop with Toki Tori 2's gorgeous 720p visuals.

Almost immediately you'll start earning songs (magic, essentially), which can be used for various functions like restarting from a checkpoint if you're stuck, and so on. These tunes are all picked up seamlessly in-game from a songbird NPC, which is a really neat touch. All of your songs appear on your GamePad for quick reference without having to pause the game.

Eventually you'll unlock a camera that can be used to document and keep track of the game's creatures and objects via your GamePad, which is great for drawing you into the world a bit more. But truly, the songs and the camera are superfluous compared to your two main moves.

I'm in love with the theme of the world, as the whimsical music -- which often times reminds me of Rayman Legends -- compliments the Toki Tori universe perfectly, and gives a sense of relaxation in between some of the more formidable puzzles.

I'm thankful in many ways that everything is so minimal, in terms of teaching the player how to actually play the game. In other words, you'll get almost zero explicit instructions like "PRESS A TO  JUMP" popping up on screen constantly annoying the hell out of you. In fact, I was actually taken aback when the game started and some goofy sidekick wasn't squawking for five minutes on how to play the game. It's very much like Fez in that regard, but without some of the more cryptic puzzles that you'll have to seek a guide for.

Of course, that minimalism can get in the way at times, as the game doesn't really do a good job of conveying where you are in the world without exiting a waypoint to double check, and sometimes, it's hard to really care about pressing on.

This is mostly due to the fact that having to repeat lengthy puzzles just to backtrack to an area that may have a new gate is incredibly frustrating. It's why games like Symphony of the Night give you such extreme powers as flight or double-jumps -- so you can skip over the areas you've already done a million times over.

For that matter, games of the Metroid and Castlevania pedigree often will give you cues to at least clue you in on the next area or concept -- which Toki Tori 2 doesn't really do a good job of doing, leading to more aimless wandering.

If you're looking for extras, there isn't a whole lot here, but Toki Tori 2 does have the ability to play out entirely on the GamePad. Remote play is incredibly intuitive and simple -- just press the "-" button on the GamePad or the on-screen prompt, and you're good to go. The GamePad's graphical output feel a little washed out compared to the vibrant visuals on-screen, but it's not unplayable or anything.

Sadly, there's no option to select from a batch of save files outside of the one tied to your profile. So if you get stuck, you can't quit to a prior save and keep your old adventure -- you're literally just stuck there until you figure it out.

No level editor at launch is also a massive bummer for anyone who heard rumblings of its inclusion and was excited to try it out on the touchscreen. According to the developer, it is coming in a future update -- but right now, it's missing in action. When I said the game was minimalistic, I also mean that in the broadest sense, in that some of it feels unfinished at times.

Although charming and admirable, Toki Tori 2 at times is almost too minimal. Puzzles never really reach maddeningly difficult levels until more than halfway in, but often times it's hard to feel inspired to move to the next area -- or bother discovering it -- if there's no real incentive for doing so outside of general completion.

With a bit more pizazz Toki Tori 2 would have been one of the best games on the Wii U eShop, but as it stands, just know you should go in with an open mind.



THE VERDICT

7

Toki Tori 2 - Reviewed by Chris Carter
Likable - That's a seven, which is actually a different number than five. It's more than ok. We like this game. I don't want to play it every day forever and ever, but it's definitely worth the time I invested in it, and I'll be picking it up again to relive the fun sometime down the line.

See more reviews or the Destructoid score guide.

Chris Carter, Reviews Director
 Follow Blog + disclosure DtoidChris Tips
Chris (Magnalon) has been enjoying Destructoid avidly since 2008. He finally decided to take the next step, make an account, and start blogging in January of 2009. Now, he's staff! -----------... more   |   staff directory



 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.

 Add your impressions

 Quickposts
Status updates from C-bloggers

OrochiLeona avatarOrochiLeona
I took some shots of my DIzznee Infineetee Quorra figure. Been waiting for this since the brand first stumblefucked its way onto the scene. (pics in comments of post to save feed space)
Sophie Pierre avatarSophie Pierre
Ninja Trail New Game App of 2015
Jiraya avatarJiraya
Now Listening to Old Music 7 - Metal Gear Solid 3: Snake Eater
[youtube]https://youtu.be/9aHQnDTd1y4[/youtube]
Shinta avatarShinta
[youtube]https://youtu.be/ix6BJTSjAB4[/youtube] There is a ton of awesome music in this game.
Dr Mel avatarDr Mel
Laracraft: World of Tomb Raiders
Joe Parlock avatarJoe Parlock
So there's a game called School of Ragnorok coming out, and in it there's my new boyfriend. He's an 8 foot tall demon thing with awesome hair: https://www.youtube.com/watch?v=7ibgnjCHv24
Nerdcotic Network avatarNerdcotic Network
check out this awesome video made by the Nerdcotic Network. https://www.youtube.com/watch?v=J3KgJfBt0uE
Nerdcotic Network avatarNerdcotic Network
Hay check out this awesome video made by the Nerdcotic Network on youtube. https://www.youtube.com/watch?v=QemwbuspOJg
The Travisionist avatarThe Travisionist
[img]http://cdn.destructoid.com//ul/308609-RR1.jpg[/img] Dayum. Billy Mays is back and lookin' good.
StriderHoang avatarStriderHoang
Pivot smash my way to victory
Osc44 avatarOsc44
You ever dream of flying through the clouds, but couldn't so you just watch TV? Me neither.
Zack Furniss avatarZack Furniss
Oh GOOD, The Flock is awful. I was hoping to break my high review score streak. (this is a joke)
Zack Furniss avatarZack Furniss
So many PAX things to write. So many.
Shinta avatarShinta
Bwahahahaha .... my helicopter now arrives in the middle of a fight blaring "Take on Me" on the loudspeakers. Metal Gear 5, 10/10. [youtube]https://youtu.be/djV11Xbc914[/youtube]
OverlordZetta avatarOverlordZetta
Oh neat, Hollow Knight got through the Colosseum of Fools stretch goal while no one was looking. Shame they couldn't get to three characters but the game still looks awesome.
techsupport avatartechsupport
S Rank is so satisfying. Too bad I rarely earn it!
Bardley avatarBardley
My MGSV: The Phantom Pain playthrough has quickly devolved into a journey to fill out Big Boss' 80's synth pop collection. And I couldn't be happier.
Dinosir avatarDinosir
You know what I love? Game tgat force you to connect to their servers even though you only want to play single player. Then the servers are down an the game tries for like 5 minutes, not even giving you a way to cancel the process, you just have to wait
Pixie The Fairy avatarPixie The Fairy
In today's Spelunky daily challenge, I was nibbled by a bat that pushed me into a Tiki trap that landed me dead on Kali's alter. Kali was pleased with the bat's sacrifice.
Shinta avatarShinta
It's pretty good guys ... [youtube]https://youtu.be/_98VZT9s7M0[/youtube]
more quickposts


Contest!


destructoid's previous coverage:
Toki Tori 2


  Jan 08

Two Tribes proper shuts down, opens smaller studio

The 'new' studio is working on a new side-scrolling shooter


  Jun 21

Toki Tori 2+ to Steam next month, not just a Wii U port

'Improved the gameplay and presentation,' puzzle editor, & launch discounts


  Mar 23

PAX: Singin' and stompin' with Toki Tori 2

The little yellow chicken that could!


View all:powered by:  MM.Elephant

Ads on destructoid may be purchased from:



Please contact Crave Online, thanks!



Seriously

Invert site colors

  Dark Theme
  Light Theme


Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo



Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -