hot  /  reviews  /  videos  /  cblogs  /  qposts

Review: Toki Tori

2:00 PM on 06.08.2009 // Brad Nicholson

It’s been, uh ... never since I last played a puzzle platformer starring a chicken. Don’t get me wrong; I’ve always wanted to, but the opportunity has never presented itself.

Well, until recently.

As you can tell by the header, Toki Tori is a game that stars a chicken. It also so happens to be a puzzle platformer. (I can finally scratch this one off the bucket list.) It’s an iPhone game, so it’s a simple title -- one that I found myself playing entirely too much.

Hit the break for the review.

Toki Tori (iPhone)
Seller: Chillingo Games
Released: May 8, 2009
MSRP: $4.99

When I do mobile gaming, I always look for titles that can do two things: (1) be played with one hand, and (2) not have tilt functionality. Usually, with iPhone titles, these two personal preferences are thrown out of the window. However, Toki Tori foots my bill. It’s a simple platformer without any goofy platform-specific frills other than basic touch functionality. Hip and sweet, like the Kool-Aid Man.

But let’s talk about the game, shall we?

The objective in every level (under a themed “World” hood) is to collect several gargantuan eggs scattered throughout. Simple. There’s a catch, though. To get an egg, you must move Toki Tori (the chicken) directly to it by tapping the screen. Doing this correctly (good job!) ignites a glowing breadcrumb trail that Toki Tori follows somewhat blindly. Toki Tori has limited maneuverability -- it can only perform a pitiful hop over small barriers and it lacks the ability to fly. So help is often needed to grab an egg.

Enter the elaborate item system, and really, the crux of the puzzle mechanic.

At the beginning of most levels, you’re outfitted with an assortment of limited-use items in order to traverse the various pits, barriers and enemies that Toki Tori puts in your way. Often, one misuse of one of these items spells disaster; you’re expected to utilize them as the developers intended.

And this is the biggest problem with Toki Tori -- you’re supposed to play it a certain way. Levels are presented as if there are options (e.g., scale this ladder first, grab this egg, then use a bridge item to cross this lava pit), but there really isn’t any other way than the one the developer set out for you. There are no contextual clues, and hell, the game doesn’t even give you an indication that you blew your teleport load before you were supposed to. This can be a drag, no doubt.

Occasionally, it can take minutes before you realized you used an item incorrectly. Or worse, you can actually be stuck in levels for a depressingly long time while trying out a myriad of different ways to do what you were intended to do. It’s unforgiving, but also rewarding as a result -- you feel like you’ve accomplished something when you bust the level’s riddle. And really, that’s all I want out of a puzzle title.

Toki Tori is a lengthy game with a brilliant visual style. The backgrounds and enemies have flair and character that matches the game’s upbeat soundtrack. As a whole, the game has great artistic direction, a plus for those tired of dreary titles.

I enjoyed Toki Tori. I love its style and simplicity. At the same time, I’ve had my fair share of frustration and moments of questioning the design of certain levels. If the game had contextual clues or even a more forgiving item amount structure, I would have enjoyed it even more.

Score: 6 -- Alright (6s may be slightly above average or simply inoffensive. Fans of the genre should enjoy them a bit, but a fair few will be left unfulfilled.)



Brad Nicholson,
 Follow Blog + disclosure

This blog submitted to our editor via our Community Blogs, and then it made it to the home page! You can follow community members and vote up their blogs - support each other so we can promote a more diverse and deep content mix on our home page.



 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.

 Quickposts
Status updates from C-bloggers

Dr Mel avatarDr Mel
Remember Black? That PS2 era shooter from Criterion? It has a REALLY good orchestral soundtrack. I'm gonna throw that in my MGSV iDroid. Why not.
CaseyCor avatarCaseyCor
Can't sleep cast: Donkey Kong Land Any% [url]http://www.twitch.tv/caseycor[/url]
ooktar avatarooktar
Defeated a sniper in MGS V by dropping supplies on his head. 10/10.
Nat Monney avatarNat Monney
I'm with 3 other guys and we're about to release a mobile game we started almost 3 years ago. What should we do ? [youtube]https://youtu.be/5EGPUBZCGwo[/youtube]
FlanxLycanth avatarFlanxLycanth
Guys I'm on a train what should I do?
Pixie The Fairy avatarPixie The Fairy
Traded in a bunch of old Star Trek novels and other books at a used bookstore. Made $10 and got Tori Amos' "Strange Little Girls" album along with it. They made me take the William Shatner novels back. Smart clerks.
OverlordZetta avatarOverlordZetta
Can this be Toy Story 4? [youtube]https://youtu.be/XJkZX0rKElY[/youtube]
Gamemaniac3434 avatarGamemaniac3434
Also I will be reviewing freedom wars. I didnt make it to the end. I will not be kind to it. There will be blood.
Gamemaniac3434 avatarGamemaniac3434
Yeah....been there before.
techsupport avatartechsupport
MGS V review: When using a character other than Big Boss for missions, the intro credits still say, "starring Punished 'Venom' Snake." Sloppy work, Kojima - no wonder Konami dumped you. 0/10.
Gamemaniac3434 avatarGamemaniac3434
Grim Fandango......some real good sruff here. As soon as I complete it (vita version, of course) will probably see about a write up. Not perfect, but theres some good stuff here. Glad it got brought back from obsolescence hell.
Rad Party God avatarRad Party God
*sigh* If only Disqus had a "block/ignore user" option :/
VIRGO avatarVIRGO
Must. Use. This. Blog. More. But. School.
GoofierBrute avatarGoofierBrute
Just started playing Hyrule Warriors again. Man is that game fun. A bit mindless at times granted, but fun nonetheless.
RadicalYoseph avatarRadicalYoseph
I ate vanilla ice cream and didn't put on any chocolate syrup. Now wondering if that was racist whitewashing #thanksjed.
Jiraya avatarJiraya
The cat dragged in some action figures !
[img]http://i.imgur.com/6Cu2Asg.jpg[/img] [img]http://i.imgur.com/qMFDAw3.jpg[/img] [img]http://i.imgur.com/RPUraY8.jpg[/img] [img]http://i.imgur.com/51DLqjh.jpg[/img]
Dr Mel avatarDr Mel
There's a Custom Soundtrack folder in MGSV. I can't think of a better thing to put there than the old episodes of podtoid I've been running through lately. I'll be fultoning guys and Holmes will be puttin' on mesh tank tops. Perfect.
Shinta avatarShinta
MGSV Pro Tip: Turn your brightness down to 0. It actually makes the view distance for the guards correct, and doesn't make nighttime the best option for you every single time. When guards shoot flares in the sky, the lighting looks like Dragon's Dogma.
Pixie The Fairy avatarPixie The Fairy
Proof I listened to too much Weird Al growing up: I really do hear "Living in America" as "Living with a Hernia."
Nic Rowen avatarNic Rowen
I've been playing a shit ton of Heroes of the Storm recently. It's my first MOBA and I'm SHOCKED at how much fun I'm having. Anyone else into it? Would love to get some games in with Dtoiders.
more quickposts


Contest!


Seriously

Invert site colors

  Dark Theme
  Light Theme


Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo



Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -