Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around
hot  /  reviews  /  videos  /  cblogs  /  qposts

Tiny Troopers

Review: Tiny Troopers

5:00 PM on 10.11.2012 // Fraser Brown

A thankfully short war

I whiled away many hours in my youth playing Cannon Fodder on the Amiga, mostly replaying failed missions. It could be a brutal game, and its anti-war message was completely lost on my young mind, but I delighted in my victories and mourned the losses of my fallen soldiers all the same. Tiny Troopers, an iOS title recently ported to PC, is undoubtedly inspired by that classic -- it's an unapologetic homage. 

So it was that I nervously prepared to lose countless soldiers fighting an unrelenting enemy. And losses there were, some of them soldiers, but also my patience and interest. Comparing Tiny Troopers to Cannon Fodder does it no favors, unfortunately, though it still provides some short bursts of entertainment that make it well suited to mobile gaming. As a PC title, however, it's a somewhat lackluster affair. 

Tiny Troopers (iPad, iPhone, PC [reviewed])
Developer: Kukouri
Publisher: Iceberg Interactive
Release: August 24, 2012
MSRP: $9.99

American soldiers fighting vaguely Middle Eastern troops in a vaguely Middle Eastern setting. That sentence essentially sums up the story and context of Tiny Troopers. It doesn't mess about, gets straight to the point, and is horrendously uninspired. Not to worry, though, as the context isn't nearly as important as slaying hordes of incredibly stupid enemies, and the game has this in spades. 

Dynamite-wielding suicide bombers, snipers, artillery spotters, tanks, chaps made of shields -- there's a decent variety of determined foes to blow up and riddle with bullets. There's not a speck of intelligence between them, however, but they can still pose a significant challenge. For one, they outnumber you vastly. This isn't about two armies colliding, although there is one army, and it's trying to kill your tiny squad.   

Normally, around two to four men will be under player control, but no matter their number, they always act as one unit, firing at the same targets and moving to the same spots. When the squad gets surrounded, it doesn't tend to end very well, and with enemies sniping from cliffs, hiding around trees, and occasionally patrolling, this can happen quite frequently.

It simply felt wrong that I could have a four-man squad and yet only shoot in one direction. It's not possible to effectively protect vulnerable units under player control, either. A precious medic or a wounded soldier can't be repositioned within the squad, and the squad can't be split up at all. Beyond pulling enemies away from bigger groups, or retreating, there were few tactics available to me. 

Instead, I had command points. Gained for completing missions, disabling nuclear weapons, collecting dog tags, and a few other side objectives, these points could be spent before each mission on specialists like medics or a Delta Squad member and upgrades -- all for one mission only -- as well as during missions on weapon drops or health packs. Gold stars are also scattered around the mission maps, and can be spent on permanent upgrades. The benefits of collecting these items and performing secondary objectives makes exploring the admittedly bland maps worthwhile. 

Even with airstrikes, grenades, and an experienced squad, death is inevitable. Any soldier killed in action is removed from the game, and replaced with a less experienced rookie with a random name. There are a few different looks, but they all sort of blend into one. The difference between a rookie and an experienced vet seemed negligible on the normal and easy difficulties, and besides the small loss of command points for losing a man, there are no other repercussions. Underneath the colorful environment and high-pitched banter of the troops, there is some acknowledgement of the grim reality of modern warfare. Deaths are drawn out and loud, corpses leave a puddle of blood juxtaposed to the otherwise cartoon-like violence, and innocent civilians are often caught in the crossfire. 

Maps increase in complexity as the game goes on, offering multiple routes for engagement and opportunities for sneakier attacks, but generally they all amount to wandering around the fairly small areas shooting the hell out of everything from barracks to jeeps. Sometimes your squad will be traversing valleys or slowly making their way up a slope to an enemy base, sometimes they'll just be sauntering about a wide, open desert dotted by small towns filled with civilians -- who can become casualties of war -- but none really stand out. A few missions take place amid snow-covered hills, but that's about as varied as it gets.

There are occasional obstacles which put both enemies and your own team at risk. Mines are fairly obvious, and you'd really have to stop paying attention to walk into them, but sometimes due to the poor pathfinding ability of your squad, they will set them off. Thankfully, enemies are equally stupid. It's only too easy to aggro a group of hostiles across a minefield -- I call it payback. Rivers can be crossed, but slow down movement considerably, though I only once encountered an enemy patrol that was in a position to take advantage of this. 

The campaign is made up of 30 missions, all rather short; it won't take up more than a few hours in total. Single missions can be replayed, and points earned in those can go towards supplies in the campaign. On the hardest difficulty, this is pretty damn helpful, as too many failed missions can leave a commander flat broke. Completing the campaign unlocks a New Game+ which ramps up the difficulty even more. There's a decent amount of content here, though none of it compelling.

At worst, Tiny Troopers is a forgettable distraction. It works as intended (most of the time), it's easy to get into, and there are some tough missions for those looking for a challenge. It isn't really bad, it's just rather boring. Even with the addition of supply drops, it feels like a step backwards from Cannon Fodder, a game that's almost twenty years old. 



Tiny Troopers - Reviewed by Fraser Brown
Average - Like a meal of lukewarm water with white bread. It filled my time and my belly, but lacks any discernible flavor or nutritional value. A game that left me no different than it found me. Just passing through.

See more reviews or the Destructoid score guide.

Fraser Brown, Former Contributor
 Follow Blog + disclosure FraserIBrown Tips
Fraser Brown is that bearded, bespectacled Scotsman that covers PC gaming who is not Alasdair Duncan. Got a splinter stuck in his hand nineteen years ago and just left it in there. True story. ... more   |   staff directory

 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our community fisters, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding * to your whitelists.

destructoid's previous coverage:
Tiny Troopers

View all:powered by:  MM.Elephant

Ads on destructoid may be purchased from:

Please contact Crave Online, thanks!

Half - Life 3 FINALLY 100% confirmed...maybe.

Surprisingly... I'm *really* enjoying Fallout 4!!

Where the Hell is Breath of Fire?

Comments of the Week - バーガーベスト, ですよね?

My Month in Games - November 2015

Cblogs of 11/28/15 - Lonely Thanksgiving, Gatchaman Crowds, and more

Recap: Metal Gear Solid 1

Thankful it's Over: Bioshock Infinite

Is Toei using Kamen Rider Ghost to address suicide in Japan?

Let's talk about Xenoblade Chronicles

 Add your impressions

Status updates from C-bloggers

Archelon avatarArchelon
Well, Destructoid. I did it. I jumped ahead.
Atleastimhousebroken avatarAtleastimhousebroken
Flawed but fun favorite game sorter. Post top 30 in the comments. [url][\url]
KingSigy avatarKingSigy
I am tired of random players. I need to enlist some help with Triforce Heroes challenges. Would anyone like to pair up with me?
El Dango avatarEl Dango
[img][/img] fun...
Gamemaniac3434 avatarGamemaniac3434
Last night I had to clean projectile liqiud dogshit off of the sides of my puppies kennel. Pity me. Read my blog.
techsupport avatartechsupport
Taking a break from Fallout 4 to try out Twitch Creative. Catch me painting Chun-Li while listening to an eclectic mix of Alex G, DJ Shadow, and Modest Mouse. [img][/img]
Solar Pony Django avatarSolar Pony Django
So far from first impressions of my Freedom Planet indie box its 100% more worth it than lootcrate. Whereas lootcrate you get a bunch of stuff you may or may not like, indie box gives you indie games, and stuff related to that game, such as the soundtrack
maycausecancer avatarmaycausecancer
When one game is rated 7.4 and another 7.6, Are you telling me one game is 0.2 worse than the other. WHAT!?!
KingSigy avatarKingSigy
I think Microsoft takes the cake for worst console updates. The XBone UI is worse and the fucking controller had an update. What the hell has gaming become?
Dr Mel avatarDr Mel
Well, that's a wrap for the Bloodborne DLC. I liked it. More thoughts and maybe spoilers in the comment section.
Confuseddalek avatarConfuseddalek
a rainy afternoon, and too sleepy for games. Time to go to the animal shelter and try not to fall asleep, surrounded by kittens.
Archelon avatarArchelon
Community Question: Following from yesterday's Community Question, how would you feel if reviewers began assigning two scores to a game? One specifically for the technical aspects/performance of the game, and the other for their own personal enjoyment?
ikiryou avatarikiryou
I went back to Persona 4 Golden this weekend, asked Chie to be my girlfriend but then accidentally maxed out my social link with Yumi, changed my relationship status to "It's Complicated" on Personabook. [img][/img]
James Internet Ego avatarJames Internet Ego
Why am I hyped? Just cause :D
JohnSmith123 avatarJohnSmith123
You know what Fallout 4 mod I want to see? One to fix the interior lightning. It's like the silliest thing to get fixated over, but I can't seem to ignore how white and bright some of those inside lights are.
RexterNathan avatarRexterNathan
Just wrote my first C-blog. It's me talking about the games I have played this month; I'm quite excited
SeymourDuncan17 avatarSeymourDuncan17
I wish the Squid Girl outfit was still a dress for boys. I want to live through my Inkling boy and be a cute girly-man, dammit. [img][/img]
Zer0t0nin avatarZer0t0nin
Goshdarnit...just stood in front of the camera to record an intro for the advent calender thingy and actually got stage fright >.>
KnickKnackMyWack avatarKnickKnackMyWack
Well, it seemed like for two seconds people were finally going to give Star Fox a fair shake, but nope! GameXplain's YouTube audience seem pretty insistent that it's just a Star Fox 64 clone down to the graphics. Sometimes I just don't understand peopl
Dr Mel avatarDr Mel
I don't think it will happen, but if the NX is turns out to be a VR device, I will be the saddest boy in the milky way.
more quickposts



Invert site colors

  Dark Theme
  Light Theme

Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo

Back to Top

We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -