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Review: Thexder Neo photo

Thexder began life life in 1985 on the NEC PC-8801. Although regarded as a classic, the SHMUP never became a massive franchise. It gained international success when converted for the MSX system, and had a sequel called Fire Hawk: Thexder The Second Contract, but that was about it, and the series was forgotten. 

Fast forward to 2009, and Square Enix has decided to revive Thexder as Thexder Neo on the PSP. Sticking to the original game's roots, Neo sees players control a lazer-blasting robot that can transform into a jet and take on all sorts of mechanical foes. Is Thexder Neo a worthwhile revival, or was this one robot better left rusting on the scrapheap? Read on as we review the latest retro comeback.

Thexder Neo (PSP Download)
Developer: Square Enix
Publisher: Square Enix
Released: October 1, 2009
MSRP: $9.99

As with all retro games, the plot of Thexder Neo might as well not exist. For all intents and purposes, the story goes as far as you being a robot who fights things, and that's really all there is to it. When you're a transforming combat robot, I don't suppose you really need a reason to kill stuff.

The retro feel of Thexder Neo doesn't just end with the lack of plot. This game is an arcade shooter in all its unapologetic glory, and thoroughly old school in its design. There are no continues. There are no saves. There aren't even any lives. When you play Texder Neo, you are expected to play it from beginning to end, and if you die, you're starting again from scratch. 

Like most SHMUPS, the game is challenging, but unlike other SHMUPS, Thexder Neo is less about skill and more about punishing you with bad design. Your robot can fire very thin and weedy lasers that automatically home in on enemies provided they're near enough and your robot is facing them. Unfortunately, however, enemies move incredibly fast and bounce around the screen, making them hard to hit as they get behind Thexder and force the player to try and move a bulky, sluggish robot around the map in order to aim its weapons. Opponents also tend to absorb quite a bit of damage, leading for an incredibly frustrating combat experience on all counts.

Worse is the fact that every time Thexder fires his weapons, his health depletes. Losing health from enemy attacks while expending that very same resource in order to fight is simply not fun. There are various objects around each stage that replenish or increase overall health, but guess what you have to do to get them -- that's right, shoot them. The whole game feels counter-intuitive, and this is before we get into the lava pits, electrified walls and opponents that hit you and then move in the same direction that you're moving, draining your health for as long as they're touching you. 

The dedication to restoring the feel of the original game is commendable, but sometimes an old dog needs to learn new tricks, and Thexder Neo's outdated approach to hardcore gaming simply isn't enjoyable. I'm all for a challenge, but I like a challenge that actually feels fair and balanced. Thexder Neo's draconian idea of difficulty may have been acceptable in the eighties, but better shooters have come along that don't feel the need to punish the player and don't pit a weak, slow and disadvantaged robot against speedy, tough enemies that require one to expend their own life energy in order to fight. 

Thexder's big gimmick, that of transforming between a robot and a jet form, also falls flat, thanks to the fact that the jet's controls are horrible. It's unwieldy and impossible to fight with, and even with the ability to employ a temporary force-field, its use still leaves the player vulnerable and more than likely to steer right into a cluster of enemies. The only time the jet should ever be used is to squeeze through small gaps in the terrain, and the game would have been better served with just leaving said gaps out and never forcing the player to use such an awful, awful vehicle. 

Outside of these issues, Thexder Neo is just a boring, bland, and unfulfilling shooter in a genre full of much better examples. If the gameplay was more compelling -- if it had significant upgrades, interesting enemies or was at least more exciting -- then maybe the high difficulty could be justified. As it stands, there's just no reason to practice and get good enough at the game to navigate its levels. What's the point when you could just go play Ikagura or many of the other better shooters that deserve the time and dedication they demand?

Thexder Neo also has an online mode, but don't ask me what that's like. I've tried to get into it and it seems that not a single person in the world is playing it. Wise people. 

Ultimately, Thexder Neo has no point. It's a below mediocre shooter that shouldn't have been brought back if the developers had no intention of improving it. The premise of a transforming robot in a SHMUP environment has great potential, but not if you're just going to re-skin a game from the eighties and leave it at that. It feels uninspired, the battles are repetitive, boring and unfair, and players will be better off playing almost any other shoot 'em up in the world. 

Don't bother downloading it. 

Score: 3.0 -- Poor (3s went wrong somewhere along the line. The original idea might have promise, but in practice the game has failed. Threatens to be interesting sometimes, but rarely.)


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22 comments | showing # 1 to 22

timtheterrible's Avatar - Comment posted on 10/26/2009 14:04
timtheterrible
I wonder if this was on Topher's get list.
ChickenNow's Avatar - Comment posted on 10/26/2009 14:05
ChickenNow
Shame, I was kind of looking forward to buying it.

I guess I did the right thing when I downloaded R-Types instead...
Gestault's Avatar - Comment posted on 10/26/2009 14:06
Gestault
I almost bought this in advance of a trip down south for a wedding, but I went back to some message boards from a couple years back about the original game. It was mostly complaints about mechanics and asking about newer, better games in the genre. That was the hint I needed.

I appreciate the review. Frankly, I appreciate reviews like this of smaller stuff more, because it's hard to find them elsewhere.
Magnalon's Avatar - Comment posted on 10/26/2009 14:08
Magnalon
Wow: wasn't expecting this.

I think I remember you talking about it in brief on a past podtoid, but I had no idea it was this bad.
Black_Icefa02's Avatar - Comment posted on 10/26/2009 14:18
Black_Icefa02
Man I'm glad I bought this before I read the review. As a fan of macross and mechs in general I actually like this game
MrSlippery's Avatar - Comment posted on 10/26/2009 14:31
MrSlippery
downloaded it. Totally agree with Jim. I was expecting more upgrades and comabt that wasn't horribly clunky.

good thing it wasn't horribly expensive.
Hawks's Avatar - Comment posted on 10/26/2009 14:55
Hawks
It looks like an absolutely horrible game.

In an unrelated note, get back to Dragon Age Jim.
decoyb's Avatar - Comment posted on 10/26/2009 15:00
decoyb
Good review, hopefully it keeps others from making the mistake of buying the game. Sure the transforming idea's cool, but pretty much every other shooter on PSN is much better than this game.
Electrium's Avatar - Comment posted on 10/26/2009 16:00
Electrium
Yeah, I'd love to hear what Topher has to say about it.

It's truly unfortunate when a $10 game can't even merit it's cost. Bahh.
Wintersocks's Avatar - Comment posted on 10/26/2009 16:01
Wintersocks
/kitten sad face

Yet another crack in my almost impenetrable wall of optimism.
tsbaron's Avatar - Comment posted on 10/26/2009 16:19
tsbaron
Jim, while I agree with much of what you have said about Thexder Neo, I also disagee with many of the points that lead you to score this game so poorly. Thexder and Thexder Neo for that matter is one of those games where if you die, it's because you used poor judgment in navigating the area you died in. The controls are a little difficult, but in time they become second nature. Thexder is a beast and in its original form it would have been considered a Demon's Souls-like challenge. It is very much a game from the Mega-man/Rock-man school of hard games, and it is for this reason why it is in fact good. It has great potential to frustrate gamers, but for those who like games where perseverance is key, it's a true classic gaming gem. I would like to see a second opinion from Destructoid from a game that I have found to be both fun and incredibly affordable. 10 dollars is not a bad cost for a game like Thexder Neo.
DanGale's Avatar - Comment posted on 10/26/2009 17:22
DanGale
I've played the original and I've played this version a tiny bit. If I had a PSP I would probably buy this.
sheppy's Avatar - Comment posted on 10/26/2009 17:23
sheppy
I enjoyed it but it really did feel like the precursor to Alisia Dragoon on Genesis. Which is sad because, consdering the effort put into recreating the graphics, they could have taken it farther.
Rancor's Avatar - Comment posted on 10/26/2009 17:47
Rancor
Its bad when r-type delta is 5.99 on the same service, And its playable on the ps3 itself. I too was a huge thexder fan when it came out but really its a lost opportunity to not update the game in any meaningful way other then purdy up the graphix. I mean armored core came out what 97? Square could have at least let us upgrade ANY part of the damn character to add some depth to what could be a really cool game. Mix mech building w/exploration and tight shooter sections and you could have a very quality title. But this. . . what a crappy revival.
Matthew Doucette's Avatar - Comment posted on 10/27/2009 07:50
Matthew Doucette
"Worse is the fact that every time Thexder fires his weapons, his health depletes. Losing health from enemy attacks while expending that very same resource in order to fight is simply not fun."

But, that's the game.

You are judging the game for something it is not, instead of judging it for what it is. I beat the original PC-DOS Thexder (it wraps), and it was very fun. One of the best games from my childhood.

For remakes, there are two types of gamers. Gamers like me want the nostalgia and old school gameplay, and this game delivers, and then there are gamers who never really played the original (or were horrible at it) who expect a modern day (easy) game (that can be beat by just about anyone). They are two different groups who want two different things.

Reviewers always forget the OTHER group, and judge the game only in their camp. Don't get me wrong, I appreciate that it is hard to review a remake, because really there are two scores to give out, for each set of gamers.

All this extra stuff you guys (of the other group) want would have killed the game for me. Overall, I think this is a bad review for not recognizing what the game is, and who it is for, (and only concentrating on what you wanted it to be instead)... but that's life I guess.
pl0x kthanxbai's Avatar - Comment posted on 10/27/2009 20:23
pl0x kthanxbai
when will ya guys review demons souls?
Valthonis's Avatar - Comment posted on 10/27/2009 23:58
Valthonis
Shame this wasn't posted a week ago. You know, when I bought it. What a waste of money. :-(
Ofaliss's Avatar - Comment posted on 10/28/2009 23:36
Ofaliss
I created an account just to ask you what in the hell are you smoking!? Granted I would rate it at about an 6/10, and that's mostly because they could have given us more levels. Whats sad here is that you gave a bad review on a game because you suck ass at it! And you have misinformed the readers, there is an easy mode that Jim seems to have forgotten to tell you all about, and that mode lets you start from the level you died on, not start all over. The 80's version was super hard and this is a REMAKE, so this version is going to be hard. I bet if they had changed it people would be pissed. The only thing you got right was your statement about the online play, you Jim like your hand eye cordination and skills at this game, suck.
James Mountain's Avatar - Comment posted on 10/29/2009 10:37
James Mountain
What an awful review. It's because of people like you that good Japanese game designers are abandoning this style of game in order to cater to more "western" (read: watered down) tastes. Of course you would name-drop Ikaruga like so many fakes do in order to pretend they're not averse to playing challenging games. I am curious how much you actually played the game. I'm sure you didn't beat it--you couldn't have because your comment on how useless the jet is PROVES that you don't even know how to properly play the game.

The fact that they barely deviated from the original game's design, which you cited as a fault (lol), shows how timeless good design can be. Frankly, the fact that using your weapon or shields takes away from your energy is brilliant. This forces the player think hard about in what situations to use their arsenal. The game teaches you within the first 5 minutes of the game that, despite its outward appearances, this is not a run-and-gun. If you insist on playing it like one, you will reap the consequences. Take it slowly, and carefully analyze every room and enemy...having one life ensures you'll have plenty opportunities to do so. What's even better is that even though the game encourages you to play this way it also scores on time, so there's a nice little tug of war going on. The game is a perfect example of the "freedom inside of restriction" tenet that Tokuro Fujiwara advocates (I bet you think Ultimate Ghosts and Goblins is a bad game too! *snicker*). The fact that you have no extra lives is just the game's way in guiding you to be careful, learn how to properly play the game and learn the level layouts. Thexder Neo is game design 101.

Since it's obvious you hate challenging games there was no way you would have liked the game...that aside, you couldn't even give the fantastic soundtrack a nod? No mention of it at all. C'mon...how did you even get your job? Pathetic. I haven't read anymore of your reviews, and I probably won't be since I don't really visit Desctructoid (I'm only here now because you are one of the few English sites to have actually reviewed this game), but here's hoping other people call you out on your BS as well.
Jim Sterling's Avatar - Comment posted on 10/29/2009 12:40
Jim Sterling
I disagree with the review, therefore it is a bad review.

You are so smart and logical.
James Mountain's Avatar - Comment posted on 10/30/2009 15:57
James Mountain
Both, actually. They can be independent of one another. I disagree with your opinion on the game AND I think your summarization of that opinion is very poor.
Matthew Doucette's Avatar - Comment posted on 11/06/2009 14:49
Matthew Doucette
Jim, despite the insutls and whatnot, James makes a lot of very insightful points on the gameplay issues; I agree with them all. And I am someone who has played and beat the original Thexder. Not bragging, just attempting to prove I understand the game style and how it works. This game was challenging and very fun.

Like I said in my earlier post, there's two scores to give out. One for each camp: One of the true Thexder fans, who don't want change in gameplay, and one for newcomers like yourself, who want upgrades. (Just think about Bionic Cammado: Rearmed and how the left out jumping just to stay true to the original.)

Curious if you played or beat the original? I would bet not. And if not, the game deserves to be reviewed by someone who is a "true" fan (as well as deserves a review from a newcomer.)

The perils of retro remade reviews.............
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