Quantcast
Review: The Witch and the Hundred Knight - Destructoid

DestructoidJapanatorTomopopFlixist



The Witch and the Hundred Knight  




Review: The Witch and the Hundred Knight photo
Review: The Witch and the Hundred Knight

4:00 PM on 03.24.2014

Harvester of Sorrow


Nippon Ichi Software is one hell of a developer. One day they could be lighting the world on fire with one of the most celebrated games in a genre (Disgaea), and the next, they could be milking a franchise into oblivion (Disgaea Infinite). Strategy RPGs are their forte, but they've made 2D platformers, action-RPGs, and a whole lot more.

The Witch and the Hundred Knight is their latest, and it's basically an amalgamation of everything they've learned so far -- which is both good and bad.

The Witch and the Hundred Knight (PS3)
Developer: Nippon Ichi Software
Publisher: Nippon Ichi Software

Release: March 25, 2014
Price: $49.99

Witch may have one of the most confusing titles in recent memory, but when you break it down, it's not so bad. The game stars the Witch Metallia ("Metallica" in Japan), as she attempts to wreak havoc on the world by summoning the "Hundred Knight" that's you) -- one of the most powerful familiars of all time. The problem is, this "legendary" creature starts off as nothing more than a cute little helmet with arms and legs, leading to an interesting dichotomy between Hundred's adorable nature and Metallia's fiery damnation.

Metallia herself is one of the most absurd "protagonists" NIS has created to date, as you're not really supposed to find her likable. In fact, she's more than downright evil, as she often times assaults her victims in ways that some may find unsettling (seriously). It's a really weird juxtaposition to NIS's typical stable of evil characters (especially Disgaea), which are usually more talk than action, with most of the evil done off-screen or merely described in an extended monologue.

Nevertheless, you'll have to live as Metallia's servant, and serving her every whim time and time again is basically how the story plays out throughout the adventure. She's lived in the swamp all her life, and since she's too lazy and stubborn to leave it, you'll have to do her bidding, then periodically report back with your findings and loot. So, it's your job to maim, kill, destroy, and ransack as many villages as possible -- fun! In theory, at least.

Most of the action will be done straight hack-and-slash style -- no turn-based cycles here. The Hundred Knight can move around just like an adventurer in a Diablo game, top-down view and all. Our hero has the ability to attack and defend, but the former discipline quickly becomes a complicated affair with combo weapons, counter strategies, and enemy diversity. It's an interesting design that transcends the typical genre conventions.

For instance, hammers are perfect for single encounters, and spears are great for crowd control -- so combining the two into a combo that leads with a spear and mixes into a hammer could be a great way to thin out some ranks. Add in hundreds of nuanced weapons, more attack types, and a cavalcade of items to buy, and you're in menu-scrolling heaven.

Then there's the GigaCal meter, which puts a cap on how long you can stay out in the wild by linking your actions to a timer. It makes sense in that you're constantly worrying about how far you can go, and thus need to play cautiously, but in the end it just causes needless frustration, and messes up the pacing considerably. There are ways around it like using certain items or consuming foes, but this mostly just delays the inevitable.

There really isn't much to Witch and the Hundred Knight, as you're basically going to be doing the same pattern over and over, fighting menial enemies as you make your way to the boss, followed by a lengthy cutscene.

While it's always interesting to see what's going to happen next, the fact of the matter is the scenes themselves often go on for way too long (sometimes 20 minutes or more), and will have you reaching for the fast-forward button on more than one occasion. It's strange how uneven the action portion of this action-RPG can really feel, and some paring down of cutscenes would have been a good place to start.

Combat is also fairly repetitive when you break it down. While the macro-level equipment trappings of typical NIS RPGs are here in all their glory, the Knight is limited in what he can actually do, and it leads to a lot of dull moments. Hacking up enemies is fun enough, but it's not often that you'll face anything worthy of your skills outside of the few and far between boss characters.

If you enjoy crazy stories that constantly top themselves and deep action-RPG conventions that others find frustrating, you'll enjoy The Witch and the Hundred Knight. But with a lot of small adjustments, it really could have been a great gateway into the world of complicated isometric titles.



THE VERDICT - The Witch and the Hundred Knight

Reviewed by Chris Carter

6 /10
Alright: May be slightly above average or simply inoffensive. Fans of the genre should enjoy them a bit, but a fair few will be left unfulfilled. Check out more reviews or the Destructoid score guide.








Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.





timeline following:
The Witch and the Hundred Knight



9:00 AM on 02.04.2014
Pronunciation problems: Witch and the Hundred Knight

Arlecchino is your name, dear narrator? You could pronounce it right. It's only the name of one of the most well-known stock characters in theater, where slapstick derives from. Arle-KEY-no.   Oh, and you're introd...more



10:00 AM on 01.29.2014
The Witch and The Hundred Knight has a dog girl

I guess it's going to be a slow trickle of short gameplay snippets for NIS' The Witch and the Hundred Knight leading up to the PS3 RPG's March 21/25 (Europe/North America) release. Hmm, butting up pretty closely against Tita...more



12:00 PM on 01.04.2014
Here's the latest from The Witch and the Hundred Knight

Here's our latest look at NIS America's The Witch and the Hundred Knight. There's a little over 30 seconds of new gameplay footage, and a handful of screens to check out in our gallery. Like this one. Oh silly girl, you got ...more



10:30 AM on 12.23.2013
The Witch and the Hundred Knight summon new screenshots

NIS America has released a new batch of images for The Witch and the Hundred Knight unto the world, and you can look at them with your eyeballs right now if you want to maybe.  The swamp-dwelling PlayStation 3 action role-playing game is slated to arrive in Europe on March 21 and in North America just a few days later on March 25.more



12:15 PM on 12.11.2013
PS3 RPG The Witch and the Hundred Knight coming in March

Nippon Ichi Software's PS3 RPG The Witch and the Hundred Knight will begin to bewitch in March 2014 for both Europe and North America. Europe, you get yours first on March 21. North America follows on March 25. Both will see ...more



10:15 AM on 05.23.2013
Witch and the Hundred Knight screens are creepy and cute

NIS' PS3 RPG Witch and the Hundred Knights is coming later this year, and for now, you can take a look at some in-depth screenshots. A ton of stuff is confirmed, most notably a boob-centric encounter, as well as world map min...more





Win your choice of console from Destructoid! in Destructoid's Hangs on LockerDome

Role-Playing Games

4:00 PM on 08.20.2014
Pillars of Eternity 'Backer Beta' available now for Windows

If you ponied up the $110.00 or more necessary for the Pillars of Eternity Collector's Edition, then Obsidian Entertainment has great news for you! Available now, through Steam, these select few can download the "Backer Beta"...more



9:30 AM on 08.20.2014
This old school JRPG arrives on PC later this week

Helen's Mysterious Castle wanders to Windows PC this Friday, Playism announced today. The role-playing game follows our eponymous heroine, as she explores a labyrinthine castle on a floating island in the sky. Some...more



3:30 PM on 08.19.2014
PS Vita action-RPG Freedom Wars releasing in late October

Life itself is a crime in Freedom Wars, a Monster Hunter-esque game in which prisoners must fight beasts and rescue civilians to reduce their million-year sentence. It's releasing for PlayStation Vita on October 28 in North A...more



View all Role-Playing Games






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more