Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around
hot  /  reviews  /  videos  /  cblogs  /  qposts

The Walking Dead: In Harm's Way
 BLOG ABOUT THIS

Review: The Walking Dead Season 2: In Harm's Way

1:00 PM on 05.13.2014 // Chris Carter
  @DtoidChris

Sheer brutality like never before

Season two of The Walking Dead is off to a really great start so far. Unchained from the binds of the father-daughter tale of season one, Clementine is on her own, stuck between various factions, groups, and relationships.

Seeing the end of the world from her eyes has made for a significantly different season, and the last episode raised the stakes considerably. It's amazing that Telltale can keep it going yet again.

The Walking Dead Season Two: In Harm's Way (iPad, iPhone, Mac, PC [reviewed], PlayStation 3, PlayStation Vita, Xbox 360)
Developer: Telltale Games
Publisher: Telltale Games
Release: May 14, 2014 (PC, PS3) / TBA (iOS, Vita, Xbox 360)
MSRP: $4.99 (Each Episode)

[Editor's note: there will be no major spoilers present for the episode reviewed here, but events in previous episodes may be discussed.]

The impact of the final act of episode two is immediately apparent with In Harm's Way. Depending on your choices you could have fewer survivors than you started with, changing the episode in a way that has never been done so significantly before. It's a bold move by Telltale for sure, as many people tend to make the claim that their narratives don't really change all that much.

Clem and company have been taken by Carver, the newly minted villain of the series, and are in transit to his creepy community -- a homecoming of sorts for your old group. I wasn't entirely sold on Carver as a villain (and I'm still not entirely), but the fact is, he's killed in cold blood and isn't afraid to smack small children across the face. He's evil enough, though he could have stood to have a little more nuance.

Said community is the real draw of the episode, as it's a more interesting setting than most of the samey tight-knit colonies you've seen in the past seven tales. They're dire circumstances that you get to experience as a group, which is a very cool feeling that most games cannot replicate. Stockholm syndrome is clearly depicted in this camp, as are the effects of ruling through fear. You'll have a chance to brew some malcontent or stay in line, which creates some unique dialog choices.

You'll also see a schism between multiple groups, and you'll have to side with one on occasion. The key here is that you never really know who to trust -- a stark comparison from the relatively likable group at the start of season two, and Lee's crew from season one. There's also tons of backstory on your new group and where they came from, as well as crucial character development for Kenny. Man, I really missed you, Kenny.

Once again Sarah continues to be a glimpse into a mirror of what Clem could have been like without Lee's rigorous survival training regiment, which is something I'm thinking about in every one of her scenes. As a whole given the fact that there are six episodes behind us there's a lot more foundation to build on than season one, which was largely a story of Lee and Clem's relationship.

It's not that season two is necessarily better than season one so far -- it's just different, and I'm glad Telltale has managed to create something new. To drive this point home, Clem gets a snazzy new outfit roughly halfway through In Harm's Way. There are also a few new characters that I quickly grew fond of, including Reggie, whose voice actor delivers a particularly funny performance (my favorite lines are "Why is this kid being shitty?" and "Oh, that's Mike, he's kind of a dick").



Choices are seemingly small, but they have major impacts within the episode itself. They're not as monumental on the legacy of the story as episode two was, but they are important. A choice at the end is one of the most violent and brutal events the series has ever done. 400 Days also links up in a small way.

Episode three was probably my favorite from season one of The Walking Dead -- so far, I'm feeling the same way about In Harm's Way. Based on the preview the next tale seems to be a buffer of sorts before an explosive end, and I'm really looking forward to seeing how Clementine's journey ends. You hooked me yet again, Telltale.



THE VERDICT

8.5

The Walking Dead: In Harm's Way - Reviewed by Chris Carter
Charming - Not perfect, but it's easy to ignore the rough spots when faced with so many engaging design decisions and entertaining moments. A memorable game that's hard not to like and recommend to others.

See more reviews or the Destructoid score guide.

Chris Carter, Reviews Director, Co-EIC
 Follow Blog + disclosure DtoidChris Tips
Chris (Magnalon) has been enjoying Destructoid avidly since 2008. He finally decided to take the next step, make an account, and start blogging in January of 2009. Now, he's staff! -----------... more   |   staff directory





 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our community fisters, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.

destructoid's previous coverage:
The Walking Dead: In Harm's Way


  May 02

New screens to tease next episode of The Walking Dead

Third episode of second season to launch soon


View all:powered by:  MM.Elephant

Ads on destructoid may be purchased from:



Please contact Crave Online, thanks!


Kitten Bowl x Puppy Bowl Stream Starts NOW!

Cool site never heard of before

Gravity Rush: The 6th generation game you didn't play

The Witness Review

Waifu Wars: Rei Ayanami (NGE)

Gaming's Beautiful People #3: Waifu Wars Edition (Bloggers Wanted)

Understanding How Street Fighter is Played

Cblogs of 2/05/16 + Digital Preservation

Music Notes: "Tied Down" by Forever Still

Desert Golfing - The Model Mobile Game

 Add your impressions

 Quickposts
Status updates from C-bloggers

KeithTheGeek avatarKeithTheGeek
Woke up to find the qposts filled with favorite pokemon. I'm gonna be that guy and say his favorite is Charizard. Too lazy to go dig up a picture, but I don't have to. Yall already know what he looks like.
Shinta avatarShinta
CONTROVERSY: I'm playing Ninja Gaiden Black right now and the truth of the matter is that Ninja Gaiden 2 is the better game. The combat is just so much better, and the pacing is as well. NGB is still a 10/10 to me though. NGB's combat is just alot slower
Sir Shenanigans avatarSir Shenanigans
Since I was a lad who actually followed Pokemon, Scyther was green and sharp and cut his way to my little heart, where he remains today.
JohnSmith123 avatarJohnSmith123
Hmm. I unlocked something called Balam. I wonder what that i-oh. OHHHHH.
Jinx 01 avatarJinx 01
Always respect your waifu. And never have more than one, polyamory is bad mkay
EdgyDude avatarEdgyDude
Just realized Deadpool releases this week and started praying it doesn't suck.
Solar Pony Django avatarSolar Pony Django
You guys probably already know this but Feraligatr is my favorite Pokemon.
JPF720 avatarJPF720
Proudly stand as (possibly) the only person whose favorite Pokémon is this guy
Scrustle avatarScrustle
Haven't cared about Pokemon in about 10 years, but I used to like this guy.
Oridan avatarOridan
Hello, here is a pokémon that I like.
Jed Whitaker avatarJed Whitaker
And another one. And another one. And another one. You smart.
ooktar avatarooktar
When did the Waifu War turn into a Pokemon debate?
Fuzunga avatarFuzunga
I think about this a lot for some reason.
Parismio avatarParismio
This is a PSA: Never trust anyone who doesn't wet their toothpaste before brushing their teeth! Those people are clearly evil and their waifus are probably shit too!
Lawman avatarLawman
Going back to Gravity Rush, I think I forgot how much I love it. The visuals, the interesting designs, the dreamy music, likable characters, and of course, just floating all over the place like it's no big thing. It blends together so well.
Gamemaniac3434 avatarGamemaniac3434
One of my personal favorite pokemon.
taterchimp avatartaterchimp
I had a rough night and I hate the fucking Eagles, man
Niwannabe avatarNiwannabe
Okay, here's one last Fuck, Marry, Kill to determine the truest of waifus. Donald Trump, Jed, Dreamweaver. Go.
BaronVonSnakPak avatarBaronVonSnakPak
I don't normally bitch about life on the internet, but I need to vent. It's been a REALLY shitty week. Hopefully life's been treating my fellow 'toiders better.
Torchman avatarTorchman
Mandatory reading
more quickposts


Contest!


Seriously

Invert site colors

  Dark Theme
  Light Theme


Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo



Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -