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Review: The Legend of Zelda: Four Swords Anniversary Ed. photo

Happy 25th birthday, Link! You are now eligible to rent a car at any agency without having to deal with needlessly excessive surcharges! You are a man now!

Oh, what's this? A gift for us? That's a switch! When Mario celebrated his 25th anniversary, that little Italian miser gouged us out of $30 for a Super Nintendo ROM on a disc. That you are willing to distribute Four Swords pro bono to all DSi and 3DS owners must mean you truly value our friendship. I'm touched!

Hold the phone! Are you also telling me that this is not a straight port, but an enhancement with features not present in the original release? Will the wonders ever cease? There's gotta be a catch, right?

The Legend of Zelda: Four Swords Anniversary Edition (DSiWare)
Developer: Grezzo
Publisher: Nintendo
Released: September 28, 2011
MSRP: Free (available only through February 20, 2012)

Before I begin, let me clear up a bit of confusion regarding Four Swords Anniversary Edition. It is not a re-release of the GameCube's Four Swords Adventures, but of the original Four Swords, which was included as a bonus on the Game Boy Advance version of A Link to the Past. A lot of sites have been a bit unclear on this, and I apologize if at any point Destructoid added to that uncertainty. Don't let that discourage you, though!

For those who never had a chance to play Four Swords, it's the Zelda series' first foray into multiplayer gaming. Players take command of one of four different Links, an occurrence rationalized by the ability of the titular Four Sword to split the soul of its wielder. The Big Bad this time around is the wind mage Vaati, who has captured Zelda, and it's your quest to defeat him and prevent the unholy union of princess and evil eyeball-blob-thing.

Four Swords is a little less adventure-y and far more arcade-y than the typical Zelda game. Rather than explore an open overworld, you select self-contained levels from a map screen. In addition to beating the domain's boss, you are also competing against the other players to see who can gather the most rupees. As a result, each game session fosters a fine balance of camaraderie and sadism.

There are a lot of obstacles that require cooperation -- lifting extremely large boulders, triggering multiple switches simultaneously, pulling baddies apart like taffy, etc. Usually, there are enough spoils for all the players. However, when the reward is a single treasure chest, you can guarantee that somebody will be throwing somebody else into a bottomless pit out of spite. In many respects, Four Swords is a precursor to New Super Mario Bros. Wii, although it's much less of a headache to play in groups, especially since players are allowed to explore portions of the map independently.

There are three main levels, a final level, and an tutorial level. Figuring that a level can be cleared in under half an hour if you are quick enough, you would think that the game would be over in no time. Thankfully, there are plenty of replay incentives. Stage layouts and obstacles scale to accommodate the number of players, and even with a constant player count, there is a pool of maps from which the game randomly pulls. On top of that, clearing the game will unlock higher difficulty levels and, in turn, more elaborate maps. The dungeons may not technically be randomly generated, but there is enough variance to make each play session unique.

Grezzo, which also handled Ocarina of Time 3D, did a fine job of updating the game for fans of the original Four Swords. Most noticeably, the resolution has been increased to fit the DSi's screen, so you can view more of the world compared to the Game Boy Advance release. More importantly, a new single-player mode has been added.

One of the biggest shortcomings of the original Four Swords was that it was multiplayer-only and that everyone who wanted to play needed a copy of the game plus a game link cable. As a free release on devices that communicate wirelessly, it ought to be a lot easier to get a session going. Nonetheless, a single-player mode is a boon for those who may want to practice the game on their own time.

The single-player mode is identical to the multiplayer one, save that you are in command of two Links instead of one. With a tap of the shoulder button, you can switch between the two, and by blowing your whistle with the X button, you can instantly summon the second Link to the first's location and control their movements simultaneously. During portions when each Link has to perform different actions in conjunction, the computer automatically executes the second Link's task.

Unfortunately, while the game is quite playable alone, the experience is still tailored for multiple people. With no one to compete against, rupee hunting becomes a slow, tedious affair. Concerning death, you can be brought back by paying a penalty cost, but if you are the only one collecting rupees, you are guaranteed to almost always have enough dough to pay the fee. The single-player mode makes it all too apparent that these aren't your typical Zelda dungeons, and that may turn off the solo gamer.

Beyond that, there are more surprises in store. After clearing the game once, you unlock the Realm of Memories, a batch of three levels based on A Link to the Past, Link's Awakening, and the original Zelda. Everything from art assets to audio is pulled from the respective games, and even the Links receive a slight makeover. In the Game Boy level, the Links are rendered in spinach monochrome save for a splash of color to help players distinguish them, while in the NES level, the Links are 8-bit versions of their main game sprites!

By collecting over 30,000 rupees, you unlock the Hero's Trial, another trio of levels that tests players' skills to the max. These segments are some of most challenging I've ever experienced in any Zelda game. Whole platoons of enemies swarm you at once, and your rupee supply drains at an alarming rate as you die over and over again. If you feel that Zelda games have gotten soft in the past decade or so, the Hero's Trial will be more than happy to kick your ass.

These two new areas easily triple the amount of content available in Four Swords, a surprising and welcome feat considering that this is a free game. The best part about them is that they can be played by anyone in multiplayer as long as the party host has them unlocked on his file.

So about that catch...

First, there is no online mode. I can understand how hosting servers for a free game could be costly, but it's still a bummer for those who lack DSi- or 3DS-owning friends in the vicinity. Then again, Four Swords demands communication and coordination, so unless voice chat was incorporated, an online mode would have been useless. Nintendo may one day jump on the voice chat bandwagon, but it's definitely not going to be with a free game.

Second, there is a download window that ends on February 20, 2012, after which the game will be taken offline. I really see no logical reason why it can't remain on the shop service indefinitely. Flipnote Studio can do it, so why can't Four Swords? At the very least, Nintendo could switch it from a free to paid download. Whatever backwater reason for this arrangement, I advise you to download the game as soon as you can.

Despite those setbacks, Four Swords Anniversary Edition is a spectacular re-release packed to the brim with more content than most paid downloadable titles; that all of this is available for free is simply mind-blowing. The multiplayer is as deliciously evil as it ever was, but I just wish more tweaks were made to tailor the single-player mode for solo adventurers. If you are able to gather a group, however, you will have a blast.

http://www.destructoid.com/a-look-at-super-mario-all-stars-anniversary-edition-189234.phtml


Final Verdict:
8.5

Great: 8.5s are very impressive efforts in their *genre* with a few noticeable problems holding them back. Won't astound the most discerning players, but is worth everyone's time and cash.













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Tony Ponce (aka megaStryke) is a culturally confused, Canadian-born Puerto Rican who grew up in Japan and South Florida ... yet can only speak English. He specializes in writing features and maintaining an immaculate goatee. Likes: Any and all things related to Mega Man, Contra, Castlevania, 2D, PB&J sandwiches, applesauce, and candy corn. Meet the rest of the team



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58 comments | showing # 1 to 50
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next 50 comments

Zaheer's Avatar - Comment posted on 10/03/2011 14:06
Zaheer
How DARE Nintendo give us a completely free game that is simply an update of something they released years without online play!? THEY SHOULD BE PAYING ME TO DOWNLOAD THIS GARBAGE!!!!!
Oishidesu's Avatar - Comment posted on 10/03/2011 14:06
Oishidesu
I don't have anybody near my street to play with, so I only played with myself *snickers*
still fun, though!!
JangoMorango's Avatar - Comment posted on 10/03/2011 14:07
JangoMorango
I've been enjoying splitting my time between this and Solatorobo equally, so you should probably change the review score to a 4/10 to provide a more consistent Destructoid rating system for 2 games with equal amounts of fun to be had.
Glitchy's Avatar - Comment posted on 10/03/2011 14:07
Glitchy
Okay, might make an effort to get my DSi back from my sister now.
Zaheer's Avatar - Comment posted on 10/03/2011 14:09
Zaheer
...*years ago...

That was a facetious typo, I swear.
Tony Ponce's Avatar - Comment posted on 10/03/2011 14:09
Tony Ponce
@JangoMorango

Maybe I ought to do that. Would be a great way to score 400+ comments.
timtheterrible's Avatar - Comment posted on 10/03/2011 14:11
timtheterrible
Yay Corgitoid! That is all.
Theplayer131's Avatar - Comment posted on 10/03/2011 14:11
Theplayer131
So it's better than Gears of War 3? :P
ProperlyParanoid's Avatar - Comment posted on 10/03/2011 14:12
ProperlyParanoid
Hooray! Never played this one, but I did finish Four Swords Adventures on the Gamecube!


By myself.
JangoMorango's Avatar - Comment posted on 10/03/2011 14:15
JangoMorango
@Tony Ponce

Well to be fair, 395 of those comments were a bunch of people complaining about some D-Toid user while only the remaining 5 comments had any relevance towards the reviewer obviously rushing through Solatorobo and why it is deserving of a higher score.

For the 400 posts you'd have to mention in the review "Hey Stealth, this game is way better on a DSi than a 3DS because 3DS has no games and therefore iPhone wins."
Tony Ponce's Avatar - Comment posted on 10/03/2011 14:18
Tony Ponce
@JangoMorango

I wonder if Stealth is like Beetlejuice. If we say his name three times, he'll appear.
JangoMorango's Avatar - Comment posted on 10/03/2011 14:19
JangoMorango
On topic (without sarcasm):
This game is great, especially the Link's Awakening area. Kudos to Nintendo/Grezzo for not only making this available for free, but for putting a ton of love into the new levels and including a single player mode for those of us who don't live in Japan.
Zarathustra's Avatar - Comment posted on 10/03/2011 14:22
Zarathustra
Score for Toidlets?
JangoMorango's Avatar - Comment posted on 10/03/2011 14:24
JangoMorango
@Toidlets FreeAndFun/10 (8.5)
tahmidk's Avatar - Comment posted on 10/03/2011 14:29
tahmidk
toilet'edition?
Kazumi's Avatar - Comment posted on 10/03/2011 14:29
Kazumi
My little brother and I have been having fun playing this. Finally I got to own and beat the only Zelda game that I don't own.
PEICanada7's Avatar - Comment posted on 10/03/2011 14:33
PEICanada7
"*sigh* look everyone a port."

Where? I don't see the PSVita's launch lineup anywhere in here? OH SNAP BURN!
HEL105's Avatar - Comment posted on 10/03/2011 14:35
HEL105
The Link to the Past level in the Realm of Memories brings tears of pure joy to my eyes. I'd pay Nintendo any amount of money for another 2D Zelda like that. Heck, get Capcom to do it, they did a lovely job with Minsh Cap.
Dakilazical's Avatar - Comment posted on 10/03/2011 14:35
Dakilazical
This game is no fun solo. I wish I had friends.
DF's Avatar - Comment posted on 10/03/2011 14:38
DF
The fact this is a limited release is completely bonkers. I can understand if after that date it goes pay, but it sounds like it's just dropping off the face of the world. Odd. =\
Epic-Kx's Avatar - Comment posted on 10/03/2011 14:40
Epic-Kx
8.5/10 for TE.

Also, bullshit review.



;D
PhunkyPhazon's Avatar - Comment posted on 10/03/2011 14:52
PhunkyPhazon
I just don't know anyone else with a DSi/3DS, or at least no one I'd really want to hang out with. And like the review said, the game just isn't that fun single-player. I could imagine this being an absolute blast with other people, and I'm just baffled that there isn't any online play. There don't have to be dedicated servers, I'd have even taken a 'Friend Code' only system. Because without voice chat, there'd still be a competitive edge at the very least.
Shinkenmaru's Avatar - Comment posted on 10/03/2011 14:53
Shinkenmaru
The fact that its free should make it an automatic 10/10. Aren't games rated on how well they are worth your money?
barbecue's Avatar - Comment posted on 10/03/2011 14:55
barbecue
I do not want a rerelease, give me a pokemanz game :/

also corgis
Gamernerd101's Avatar - Comment posted on 10/03/2011 14:55
Gamernerd101
stealth, that's three c'mon... *fingers crossed* I'm really just hoping for Micheal Keaton at this point.
bubmario's Avatar - Comment posted on 10/03/2011 14:58
bubmario
I understand why the lack of online would bother some, but I always prefer offline play/spliscreen play as opposed to online(although this game is technically not splitscreen). It's always more fun to play in person with people then voice chat with a friend over the internet. These types of co-op games are meant to be played in person, with lots of Mountain Dew, candy, and pizza.
32BitSin's Avatar - Comment posted on 10/03/2011 15:00
32BitSin
"You are now eligible to rent a car at any agency without having to deal with needlessly excessive surcharges!" Some states/agencies have it set at 26 for that(Hawaii and Arizona for sure), Ponce... ;)

I'm happy to see this get released for free and on DS. Anyone with a DS should download it and keep it forever. :)
Tony Ponce's Avatar - Comment posted on 10/03/2011 15:01
Tony Ponce
@Shinkenmaru

Shigeru Miyamoto came to my house, kicked me in the nuts, and drowned my cat, but I didn't have to pay a dime! 10/10!

@bubmario

How would that work? Your hands are occupied holding the machine.
Tony Ponce's Avatar - Comment posted on 10/03/2011 15:03
Tony Ponce
@32BitSin

I rented a car in Arizona precisely on my 25th birthday last year. I win.
Agent9's Avatar - Comment posted on 10/03/2011 15:03
Agent9
stealth! stealth! stealth!... now we wait...
Tabarnaco's Avatar - Comment posted on 10/03/2011 15:03
Tabarnaco
There was voice chat with some DS games by Nintendo and Animal Crossing: City Folk, for your information.
Tony Ponce's Avatar - Comment posted on 10/03/2011 15:18
Tony Ponce
@Tabarnaco

A couple of exceptions do not a trend make.
M47R1X's Avatar - Comment posted on 10/03/2011 15:21
M47R1X
Needs summa dis.

Kyogissun's Avatar - Comment posted on 10/03/2011 15:30
Kyogissun
I still think a sequel/port touch up of FSA would be an awesome idea...

...But ONLY if Nintendo has online support for it this time around.

Still, I'm curious to know if you enjoyed FSA Tony. Even single player was still enjoyable IMHO, though getting a full multiplayer group was just as awesome as say, getting a full party for a playthrough of FF:CC, even with that awkward GBA controller set up.
Tony Ponce's Avatar - Comment posted on 10/03/2011 15:32
Tony Ponce
I've never played FSA, actually. If I ever do, it'll have to be like this.
arkane9's Avatar - Comment posted on 10/03/2011 15:39
arkane9
@M47R1X
HNNNNNGGGHH!!!

@Shinkenmaru
There's also the factor of spare time exchanged for entertainment. If the makers of Superman 64 gave released for free, it wouldn't mean that everyone would instantly love it.

Anyway, I love the retro levels and I'm quite surprised that this was actually free. But it is indeed more fun with friends. I hadn't realized how multiplayer focused this game was before I played it. Single player is ok, but I bet it would be a blast with 3 other players.
TheRedDevil's Avatar - Comment posted on 10/03/2011 15:41
TheRedDevil
It's a lot better than I was expecting it to be.
Arttemis's Avatar - Comment posted on 10/03/2011 15:48
Arttemis
@Tony - Thanks for the review! I never knew much about this game so it was to great about such a seemingly unique title.

I can't believe people still bitch about review scores. Evidently, the quality and criticism of a title is completely negated if there us no charge. If it's free, it *must* be perfect, duh.
Manthai's Avatar - Comment posted on 10/03/2011 15:49
Manthai
I really like offline gaming but as an adult it's almost impossible to organise. When I was a kid everyone had Gameboys, I imagine it's pretty much the same today with the DS, whereas now my gamer friends are interested PC gaming for the most part and have moved to different cities.

:(
josmeister's Avatar - Comment posted on 10/03/2011 16:10
josmeister
I have this but I will have to play it with my little sister, which should be haaard
DinnertimeNinja's Avatar - Comment posted on 10/03/2011 16:34
DinnertimeNinja
All I gots is my ole DSLite.

Too bad for me. Would have liked to get this game, if only so I could eventually try it out later.
Noir Trilby's Avatar - Comment posted on 10/03/2011 16:41
Noir Trilby
I've been really enjoying this. I haven't played it co-op yet, but it's still a lot of fun. I'm actually having a lot more fun with this than I am with Phantom Hourglass and that annoying Ocean King temple.
Tony Ponce's Avatar - Comment posted on 10/03/2011 16:45
Tony Ponce
@Noir Trilby

I had no problems with the Ocean King temple or the touch-only controls as others have. I just felt Phantom Hourglass was a brain-dead "My First Zelda" for people who consider the original Kirby's Dream Land a moderate challenge.
Wally's Avatar - Comment posted on 10/03/2011 17:04
Wally
Great review. I plowed through the single player mode rather quickly, and yes the Rupee hunting did get old quick.

Quick question: Are the unlockable retro levels and the Hero's Trial only available in multiplayer sessions? Or can you unlock them in single player too?
Darren Nakamura's Avatar - Comment posted on 10/03/2011 17:23
Darren Nakamura
I never got a chance to play this the first time around, but Four Swords Adventures is the best multiplayer game ever, if you can swing the hardware. Looking forward to the next time I'm around anybody else with a 3DS/DSi so I can actually play this with other people. PAX East, maybe?
Hell Hammer's Avatar - Comment posted on 10/03/2011 17:33
Hell Hammer
Thanks for the review. I have been playing this for the last few days and I really enjoy it.
The retro-zelda levels were straight up awesome, I wish Nintendo would do stuff like that more often.
KtMack23's Avatar - Comment posted on 10/03/2011 17:48
KtMack23
I did some 3 player on saturday, SO MUCH FUN!
Tony Ponce's Avatar - Comment posted on 10/03/2011 18:14
Tony Ponce
@Wally

Everything can be unlocked in either single or multi.
santiagodelossantos's Avatar - Comment posted on 10/03/2011 18:34
santiagodelossantos
...it's free just get it
themizarkshow's Avatar - Comment posted on 10/03/2011 19:39
themizarkshow
I've got a few friends playing this with me and its awesome when we can get together for sessions. That being said, I would gladly have paid for a version with online coop play.
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