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Review: The Book of Unwritten Tales photo

There's been resurgence in the last few years for the good old adventure game; whether it's Telltale Games' episodic titles or smaller budget indie games, like Gemini Rue. The popularity of downloads means formally niche genres can find their audience easier and it's not hard to think that a game like KING Art's The Book of Unwritten Tales wouldn't have existed a few years ago.

It's a great looking, classic style point and click adventure game but does it reach the heights set by LucasArts and Sierra?

The Book Of Unwritten Tales (PC)
Developer: KING Art Games
Publisher: KING Art Games
Released: October 28th, 2011
MSRP: $29.99/£19.99/€24.99
Rig: Intel i5 @2.3GHz, 6GB RAM, GeForce GT 520, Windows 7 64-bit

The Book of Unwritten Tales is a traditional point and click adventure game through and through but with some smart additions. You control three separate characters during the game, swapping between each of them after completing the current segment of the game. There's Ivo, the flame-haired wood elf princess; Wilbur Weathervane, the aspiring gnome mage and Captain Nate, the rogue-ish treasure hunter. All have been drawn into a plot concerning a gremlin archaeologist, called MacGuffin, who has discovered an artifact that could potentially win the ongoing war between the forces of good and evil.

MacGuffin is kidnapped by the evil orc wizard Munkus and our trio of heroes must find the human Arch Mage to ensure the safety of the world. The story doesn't take itself too seriously despite seeming to be a traditional fantasy setting, for example Gnomes are apparently technical geniuses already experimenting with genetics and robotics. There are airships, befuddled wizards and all the Orcs speak with a Yorkshire accent.

There's a significant amount of fourth wall breaking and pop culture references too; at the start of the game Ivo cleverly figures out a plan to rescue MacGuffin will leave the attractive elf as the main character of the game, not the diminutive green-skinned gremlin. There are some jokes at the expense of a pair of online gamers, addicted to a game that promises "escapism into the fantasy world of parking tickets and tax returns." The pop-culture references are plentiful but they're not slap-you-in-the-face, un-subtle gags like those seen in the recent Shrek movies. There’s a casual remark about dwarves having a thing about the number seven, Ivo hums the Indiana Jones theme tune whilst using a whip and there's a conversation where there's two jokes that reference Full Metal Jacket.

As for the gameplay itself, it's fairly standard point 'n click fare; characters will need to find and interact with clues in the environment, sometimes combining items to solve puzzles. It's no different from any LucasArts or Sierra point and click adventure, so if you're familiar with those games then The Book of the Unwritten Tales will be instantly familiar.

One thing that sometimes hampers the experience is the graphics, not because they're of poor quality -- far from it: the game's visuals are superb. There are clean, colourful environments that ooze character and the protagonists themselves stand out quite well from the background. However, there's no highlighting of which objects you can interact with so the game does devolve into the frustrating act of scouring each scene with your mouse, waiting for the cursor to inform you that can pick up or look at an object. [Editor's note: highlighting was found to be optional but this was never explained in the game at the time of review. A manual was not provided with the review copy.]

Even then, it can take a few clicks to pick something up as the character will normally explain exactly what it is first. The real problems come from some obscure placement for some of the objects in the game world; in one of the first parts of the game, a box that's vital to solving the situation is obscured by the character kneeling in front of it. Would it have been so hard to put the box to the left of the character in full view? In another case, a vital white-ish grey tarpaulin is needed but it's been left on the snowy ground. It barely stands out and again, it's the pixel hunt gameplay that frustrates as it's the only option here.

As for the puzzles themselves, they aren't too complicated and thankfully free from the obtuse logic that blights so many games of the genre. Want to open a crate? Use a crowbar. Need to grow something? Plant some seeds in a pot and add fertilizer. Need to brew some coffee? Well, first you need to light the fire. So you need fuel and an ignition source. The practical nature of the early puzzles is refreshing, coming from someone who is deeply practical and pragmatic. Whilst the simpler nature of some puzzles is welcome, the game suffers from the all too common problem of not letting you work with certain items until you talk to an NPC. It makes for some frustrating journeying back and forth just so you can pick up a vital object.

Whilst this approach may mean the game isn't as challenging for a point and click veteran, The Book of the Unwritten Tales has a gentle learning curve that does become more complicated as the game progresses but never asks you to make huge leaps in logic. One of the best sequences comes late in the game where all three characters are required to work together to progress, but the sequence never ends up as a mess because it’s always clear what they need to do to move forward.

Aside from some of the pixel hunt aspects of the gameplay, there’s little to fault with The Book of Unwritten Tales; the voice acting is good all around, the jokes are actually funny (despite the gaming gags being a little too blunt and on the nose) and as I’ve mentioned the game itself looks beautiful. There are still some problems though; after an exciting opening, the game almost completely does away with any pre-rendered scenes between chapters, merely dumping the player in a new location after a loading screen.

Some sections of the game feel slightly extended for the sake of making them longer: one part had me move back and forth between two characters, with no real puzzle elements involved, I just had to talk to one NPC for an item and take it to the other. It felt that this was simply put in to make the section as a whole just a little bit longer. On the other hand, there’s a section where Wilbur visits an alternate universe that’s completely glossed over, he simply returns with the item he needs, remarks about his adventure in the other world and moves on.

Scoring The Book of Unwritten Tales is hard because the game will succeed or fail depending on how easy or hard the player finds the puzzles. Whilst they initially require little more than some common sense, the puzzles start to increase in complexity. However, they never seemed purposely obscure or frustrating (aside from a late game challenge that relies on trial and error and is a real slog to get through), so if you’re a novice point and click gamer then The Book of Unwritten Tales will be a great starting point. Whilst there are undoubtedly flaws, sometimes in the game’s mechanics or structure, the strong writing, elegant design, quality voice acting and beautiful visuals should keep you compelled to carry on.



Final Verdict:
8.5

Great: 8.5s are very impressive efforts in their *genre* with a few noticeable problems holding them back. Won't astound the most discerning players, but is worth everyone's time and cash.













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33 comments | showing # 1 to 33
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mix's Avatar - Comment posted on 11/01/2011 14:15
mix
Whoa, whoa, WHOA! Did you take off points for the non existent multiplayer?

On a serious note I love old school point and clicks so when I get a new PC, I will have to check this out.
Fraser Brown's Avatar - Comment posted on 11/01/2011 14:15
Fraser Brown
I really want to check this out, but I've heard bad things about the translation, to the point where the ending doesn't even make sense since it's in German. Mind you, I can probably overlook that because I really want to get my adventure on.
WSwan's Avatar - Comment posted on 11/01/2011 14:17
WSwan
Wow.
Alasdair Duncan's Avatar - Comment posted on 11/01/2011 14:22
Alasdair Duncan
@Fraser: the only times I found the translation a bit off was when the subtitles didn't match the actual dialogue that was spoken by the characters. I mean it was never vastly different but it did stand out. There wasn't really a point where I felt I didn't fully understand what I needed to do or achieve to move on, outside of the usual frustrations that come with the point 'n click genre.
Chris Carter's Avatar - Comment posted on 11/01/2011 14:22
Chris Carter
Lawl. It's cute that Jimmyx thinks this game will rip his Gears of War 3 disc in half, and delete his season pass DLC.

Brosef - don't play it.
Isay Isay's Avatar - Comment posted on 11/01/2011 14:23
Isay Isay
Seems a bit pricey
PhilK3nS3bb3n's Avatar - Comment posted on 11/01/2011 14:28
PhilK3nS3bb3n
@jimmyx: nuff said? Bud.
Anti-jimmyx's Avatar - Comment posted on 11/01/2011 14:29
Anti-jimmyx
Perhaps you need to stop comparing games of completely different genres on completely different platforms
Bracey's Avatar - Comment posted on 11/01/2011 14:29
Bracey
where can I purchase this from as a download, can't find it on steam (I am very new to Steam and dont really know the craic)
Stevil's Avatar - Comment posted on 11/01/2011 14:29
Stevil
Looks and sounds fun, but I've been playing enough indie point-and-clicks to realise much of the new generation's gameplay never really lives up to their influences.

I think the last one I enjoyed, outside Telltale's stuff, was The Lost Crown. I'd give this a try, but £20 sounds way too much.
Felix Kyo Grnewald's Avatar - Comment posted on 11/01/2011 14:29
Felix Kyo Grnewald
8s and 9s are mostly a sign that the game delivers what it promises. 10s are games that are so good, that no words can describe it. LOGICAL!
faqxt's Avatar - Comment posted on 11/01/2011 14:30
faqxt
Funny, a review of the sequel mentioned that you could pick up items whenever you want. What in the end led to situations where you accidently solve some puzzles before you even knew that they existed and that you need to do them. Which supposedly leaves you wondering what the whole thing was all about and if you could have done it "on your own".

Haven't played the game though, so I can't say if that's still an improvement over a strictly linear puzzle.
Fraser Brown's Avatar - Comment posted on 11/01/2011 14:34
Fraser Brown
@Alasdair
Good to know. I'll definitely pick this up now.
Tiq's Avatar - Comment posted on 11/01/2011 14:40
Tiq
these comments should give you guys all the proof you need as to why you should finally ban that fucking troll, jimmyx... this shit isn't cute, it's annoying as hell.
dunnace's Avatar - Comment posted on 11/01/2011 15:15
dunnace
jimmyx is too hardcore for destructoid.

Nuff sayd.
elyas's Avatar - Comment posted on 11/01/2011 15:29
elyas
I've played the German version and enjoyed it greatly - in my opinion it's the best point-and-click adventure games in a very long time.

In the German version, pressing space (or was it tab?) highlighted all available hotspots at any given time, so no pixelhunting at all was required. Did they really take this feature out for the English version, or did the reviewer overlook it? If the latter is the case, he should consider increasing the score, as the pixelhunting seems to be his main complaint...
ChainsawKillr's Avatar - Comment posted on 11/01/2011 16:13
ChainsawKillr
I absolutally loved that game when it came out in Germany and it's almost the same with the sequal now.
I don't know how goog the english port is, but I really hope they make there money back and continue with this.
Lujami's Avatar - Comment posted on 11/01/2011 16:14
Lujami
jimmyx is parodying retarded frat-boy gamers. I'm like 60% sure. Also, I feel compelled to point out that holding down the space bar highlights all the objects that you can click on, so if the reviewer was pixel-hunting, welp, that's his bad, and he essentially reduced the game's score because he couldn't be bothered to read the in-game instructions. (That said, I think 8.5's just about right...)
Kaggen's Avatar - Comment posted on 11/01/2011 18:49
Kaggen
Neat , maybe I'll check this out!
Holyetheline's Avatar - Comment posted on 11/01/2011 18:53
Holyetheline
NUFF SAYD NUFF SAYD NUFF SAYD NUFF SAYD
Carlos The Dwarf's Avatar - Comment posted on 11/01/2011 22:58
Carlos The Dwarf
Great review, this guy seems to know his point and clicks. Might have to check it out.

A-Dog...
JTheysen's Avatar - Comment posted on 11/02/2011 02:51
JTheysen
Hi! I am one of the developers. Thanks for the great review!
@Pixel hunting: You can press space at any time showing you all relevant objects in the scene.
@Localization: There is a free demo available. Check for yourself!
@Costly: Two time the size of any Telltale adventure, around 10 dollars less... ;-)
Isay Isay's Avatar - Comment posted on 11/02/2011 07:36
Isay Isay
@JTheysen

Thanks for the info. Given the length of the game, that price does make more sense.
Darren Nakamura's Avatar - Comment posted on 11/02/2011 10:45
Darren Nakamura
Do they ever explain how they got the unwritten tales into the book?
bilbo333's Avatar - Comment posted on 11/02/2011 13:40
bilbo333
You can highlight all the areas by pressing SPACEBAR. you don't need to pixel hunt.
bilbo333's Avatar - Comment posted on 11/02/2011 13:40
bilbo333
You can highlight all the areas by pressing SPACEBAR. you don't need to pixel hunt.
kantorek's Avatar - Comment posted on 11/06/2011 13:10
kantorek
I fucking hate jimmyx, seriosuly broheim your trolling is not funny anymore just shut the fuck up.
Kunibert KING Art's Avatar - Comment posted on 12/07/2011 15:40
Kunibert KING Art
Want to pint out that we have a holiday season discount.

The Book of Unwritten Tales discount!

Till December 24th the price of the game has been lowered by 20% ($23,99, 19,99€, 15,99£).

IN ADDITION every buyer receives a gift-coupon of 20% discount to give away to a friend. If you want to give someone a treat, you can make them a present with the coupon. The coupon discount is added to the already discounted sale price!

So if you are looking for a high rated and very long adventure for the holidays please visit: www.unwritten-tales.com
Kunibert KING Art's Avatar - Comment posted on 12/07/2011 15:42
Kunibert KING Art
I want to point out that we have a holiday season discount.

The Book of Unwritten Tales discount!

Till December 24th the price of the game has been lowered by 20% ($23,99, 19,99€, 15,99£).

IN ADDITION every buyer receives a gift-coupon of 20% discount to give away to a friend. If you want to give someone a treat, you can make them a present with the coupon. The coupon discount is added to the already discounted sale price!

So if you are looking for a high rated and very long adventure for the holidays please visit: www.unwritten-tales.com
Paul Franzen's Avatar - Comment posted on 12/09/2011 20:17
Paul Franzen
"However, there's no highlighting of which objects you can interact with..."

Oops! If you press the spacebar, it highlights all the hotspots on-screen. Might be a good idea to update the review so you don't put anyone off.
Sander Schoemaker's Avatar - Comment posted on 01/11/2012 15:32
Sander Schoemaker
"after an exciting opening, the game almost completely does away with any pre-rendered scenes between chapters, merely dumping the player in a new location after a loading screen."
Did anyone else have the same suspicion as me that the game was missing some files when got dumped on the island in the beginning of chapter 3?
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