There's apparently unlockable costumes in this game, and I must say I'm semi perplexed by the choices for some of them. Like no original comic book suit, but the black suit from Spider-Man 3 is in the game?
At least in Jim's review you can tell he actually played it and actually explained the game play further than saying "It's a Batman rip-off." The last statement being 3/4 of the review over at 1up.com.
Keep up the honest and critical reviews Jim. I enjoy reading them.
Taking cues from Arkham is by no means a bad thing; I just wish they'd didn't have to stand in Batman's shadow as Spidey deserves a place in the pantheon of great video game characters.
I've longed for a spider-man game that would rival Spider-man 2's web-swinging mechanics; The web rush just doesn't look right to me.
Still, this gives me hope that the foundations have been laid out for a complete experience that is not a movie tie-in.
If this is the foundation for another game though I'm voting for Ultimate Spider-Man 2.
<3
Did they top the previously admitted to 10?
Nice review though
I love Spider-Man and I've had Shattered Dimensions for over a year, and I STILL can't finish it because of how boring and repetitive it is. That game is the same exact level repeated about 16 times.
Thats the only thing that really bugs me about this. I don't really want to play it till after I see the movie, you know?
"although it gets points for a rather nice portrayal of Alistair Smythe."
Thats an interesting addition to me. Intriguing.
"With that in mind, the game does what it's supposed to do: provide some sort of conflict for Spider-Man that can and will be easily discarded when the movie gets its inevitable sequel. "
This is where (well not only this) Movie tie-ins mostly get it wrong.. They really should have let them embrace this as "the next part" and let them run with it, making the games really tie in with the series.
"this is basically Batman: Arkham City, with Spider-Man standing in for the Dark Knight."
But, seriously, for as much as it could be seen as a cop-out by a lot of people, isn't that what we all really needed, or wanted, any way? I mean.. They're not totally dissimilar from each other side from batman having no powers and more gadgets. Shit, one could say that Rocksteady took from the Spidey playbook in the first place, giving Batman something of a Spider Sense in combat. So I kind of welcome this bit. I can stomach a lot more Arkham clones, if they're done this well.
"I will be surprised if Activision doesn't announce a standalone Spider-Man game in the future, taking the elements from this title and putting them in something that can take far better advantage of them, with a more original story and a wider range of characters. The publisher would be stupid not to, as what we have here is fun, and could truly be great if applied to a more flexible title."
And it sounds like I'd welcome that in spades.
Its been a long time since I've actually said I've wanted to play a Spider-Man game (this is coming from a guy with the character tattooed on his leg...) but I think its the right time, and the right game, to do so. Thanks for the review Jim.
Both Raven and Beenox did not have the development time to create the perfect games they would have liked and rather then reinvent the wheel, decided to borrow heavily from successful francises that already got it right (Wolverine/God of War; Spider-man/Batman).
Like X-Men Origins, the Amazing Spider-man seems to be an enjoyable and decent enough experience that is worth purchasing, but only for the right price. Maybe I will pick this up when becomes on sale for half-off.
Also, as long as it isn't complete crap or done to death, I'd be cool with 'Arkham' becoming the new 'GTA'. As in a sub-genre where a team clearly takes the beats of Arkham and adds it's own flavour. The only thing I've enjoyed more then the Arkham games recently are the Bioshock ones, and if superhero games become 'Arkham' games, but with their own flair, I am gonna be buying more superhero games.
If you like Spider-Man, this is the best one yet, but I recommend playing on Super Hero difficulty. By playing on the hardest difficulty, the combat system goes from shallow to deep, much like how God of War is button-mashing until you ramp the difficulty up and are forced to learn that there are more mechanics than hittig enemies. When the difficulty is so high, it becomes a game about rhtythm and strategy, forcing you to learn and make the best use of ALL of Spider-Man's abilities. Almost never just tab rb, almost always hold it so you go in slow-mo, figure out your situation, and react accordingly AND precisely. The web rush, when you hold it, was designed with the Flash Thompson fight from the first Spidey movie in mind. Everything slows, like in the movie, and you can take a look all around your environment to see what your options are. This allows you to have the super human awareness and reflexes of Spider-Man.
The game gets very hard on Super Hero difficulty, harder than most games nowadays. I was very glad I ended up dying often and having to rethink how I played and what my strategies were after only a couple of hours into the game, as the game being to easy was something I was very worried about prior to release. So if you see reviews saying that the game is too easy, it simply means that the reviewer was not playing on the difficulty appropriate for THEM.

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