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Review: Super Street Fighter IV photo

There's no denying that the release of Street Fighter IV revitalized the fighting scene. While dedicated fighter fans were still playing their favorite (and mostly older) games, the fighting genre really wasn't getting much attention from the overall gaming public. Since Street Fighter IV, there's been a huge uptick in both the number of companies making fighting games, and the number of gamers interested in fighters.

Now, just over a year after SFIV's initial console release, Capcom is bringing out Super Street Fighter IV. Is Super a too-early cash in on the success of the previous game, or a welcome upgrade to the series? Hit the jump to find out.

Cody v Chun

Super Street Fighter IV (PlayStation 3 , Xbox 360 [reviewed])
Developer: Dimps/Capcom
Publisher: Capcom
Release Date: April 27, 2010
MSRP: $39.99

I'm going to spare everyone the pain of reading some generic paragraphs about what Street Fighter is, because I assume by this point everyone who is even mildly interested in fighting games is familiar with the series. If, for some reason, you've never heard of Street Fighter, or if you missed the boat on the fourth installment of the game, head back and read Nick's review of Street Fighter IV.

All caught up?

Super Street Fighter IV is basically everything you know from the original SFIV, but with a host of improvements, balance tweaks, and new characters. Let's start with the new characters.

In all, there are ten new characters; eight should be familiar to fans of the Street Fighter series. Dee Jay, Guy, Ibuki, Dudley, Makoto, Adon, Cody, and T. Hawk are all back in action, and they're joined by two completely new fighters: Juri, a Tae Kwon Do expert working for S.I.N., and Hakan, an oil wrestler with some of the most ridiculous-looking moves ever seen in a Street Fighter game. All ten characters, from my playtime with them, seem like they'll be viable choices for combat, although some will definitely take more practice to master than others.

It's difficult to describe the play styles of the new characters -- partially because you really need to get your hands on them to fully understand the nuances, and partially because the game is so new that everyone is still discovering new strengths and weaknesses. All of the returning characters play reasonably similarly to their previous incarnations. They've all been carefully tweaked and balanced to fit into Street Fighter IV's fighting system, but for the most part, they look and feel really similar to the ways they've always played. If you played these characters in previous games, it probably won't take you very long to get used to the way they play in Super.

In regards to the two new characters, Juri appears to be a character that leans fairly heavily towards offense -- most people online have been playing her rather aggressively, because she seems to lack a set of diverse defensive options. Hakan is a grappler, but the oil mechanic adds an interesting twist. He has to constantly be pouring oil over himself, which briefly leaves him vulnerable; however, being oiled greatly increases his speed and range. His slide move lets him both dodge fireballs and cover distance quickly, allowing him to get in close in a relatively short period of time. Juri and Hakan bring unique fighting styles to the Street Fighter world, and I expect both to be relatively popular characters once the game is officially released.

Capcom was clearly listening to the community while developing Super, because some of my biggest complaints from the original game have been addressed. Right off the bat every character is unlocked, so you don't have to worry about grinding your way through the game. Most colors, taunts, titles, and icons can simply be unlocked by using characters in Arcade mode or Versus battles, although a few can't be attained without completing each character's Trial mode.

The biggest improvements that will be most immediately noticeable are in the online multiplayer modes. Rather than just having Ranked and Player matches, you now have the option of playing a ranked match, endless battle mode, or team battle. Ranked matches still function the same as they did before, although the point system has changed a bit. Player Points and Battle Points still exist, but where Player Points measure your overall skill as a player, Battle Points are character specific. Both values change any time you win or lose a match, but they can be helpful in showing you just how good someone is with the character they're playing. If you go up against a Fei Long with 1000 PP and 0 BP, it either means they've never played Fei Long before, or they're really bad with him. As your battle points with a character change, your battle class (a letter grade you're assigned to show your skill) increases or decreases, giving you another visual measure of a player's skill with specific characters.

Endless battle is the new "player match" of Super, but this time around it's a much more social experience. Endless battle lobbies hold up to eight players, so you or your friends can jump in and take turns kicking each other's asses. Only two fighters can play at once, but everyone else in the lobby is able to spectate the match. The winner stays, the loser gets bumped to the bottom of the lobby, and the next person in line goes on to challenge the previous winner. With a full lobby of eight people, expect to be doing a lot of waiting around while you watch matches. With four to six people, though, the wait time doesn't feel that long, and it's nice to be able to play with a full group of your friends.

Team battle is exactly what it sounds like. You can play 2v2, 3v3, or 4v4, and you simply set up your order and fight. If a player is knocked out, the next person in the battle order goes to fight, and the first team to have all their members defeated loses.

All online battle modes now feature hidden character selection, and this is one of my favorite changes that they've made. No more playing opponents who sit there and refuse to pick a fighter until after you've made their selection so they can pick their "counter" -- you have to pick both your character and their ultra before seeing your opponent's choices.

Challenge mode has also seen an overhaul. Time Attack and Survival are gone, and have been replaced with the ability to play the barrel and car bonuses stages whenever you want. The trial mode itself seems slightly more robust than it was previously-- there are 24 individual challenges for each character. While they start out very basic, having you simply do special moves and ultras, they move quickly into target combos, links, and ways to combo your supers and ultras together. It's helpful, but it would be nice if there was more guidance on timing your links and cross-ups. If you're learning a new character, the Trial mode will definitely be helpful, but you'll probably need to turn to the Internet to read FAQs and discussions if you really want to get competitive.

Videos are also a great way to pick up tips and strategies for your character of choice, and Super Street Fighter IV is making them much easier to find with the addition of a replay channel. By winning two fights in a row against people of your battle class or higher, you activate replay upload mode. When this mode is active, you have the chance to have your match saved as a replay, if you fight someone who also has replay upload active. Assuming you get two people with replay upload against each other, the winner of the fight has the ability to upload the battle to the replay channel.

The one major thing missing at this point is Tournament Mode, which will not be available out of the box. The Tournament mode is getting a major upgrade, and will feature an actual bracket system for four to eight players, with the ability for everyone to spectate matches and comment on them through voice chat so that all players can hear. Like Championship mode for Street Fighter IV, Tournament mode will be free DLC, and is expected to be released on June 15th. It's nice that it will be free again, and I understand that the delay is due to the new features and functionality, but it still would have been nice to have on day one.

In the replay channel, you can watch all videos you've saved yourself, as well as videos other people have uploaded. Characters are grouped into sub-channels -- Alpha characters, Original Characters, Turbo & SFIII characters, the new characters, and bosses. Unfortunately, you can't choose to watch matches involving specific characters, you have to select from the sub-channels mentioned above. Replays are playing constantly, with about 10 seconds in between each computer-selected replay video, so you won't have to wait very long. As a tool to help you learn your favorite character, though, it would really benefit from a character-specific select option.

The last major thing to talk about is the balance and gameplay changes. There's virtually no way to discuss all the ways they've tweaked each individual character, but on the whole all of the changes appear to have been made to make characters more competitive and fights closer. Dan still isn't going to be a top-tier character, but I'm willing to guess that with both the new characters and these tweaks, you'll be coming up against a more diverse selection of characters in online matches instead of playing against the same Sagat/Balrog/Ryu players over and over.

All characters now have two Ultras, both of which are very different from each other, giving you more options in how you play your character. While I suspect that some characters will have an Ultra that's almost always chosen over another, for the most part they add nice variety, particularly for characters from the previous game who had Ultras that were virtually worthless.

The other major change that's occurred is that, with the exception of Dhalsim, damage has been reduced across the board for all other characters. When this was announced on the Capcom Unity blog I was pretty skeptical, but seeing it in practice has changed my mind. Matches now last longer, as making one mistake doesn't mean losing half your life bar (unless you get hit with an Ultra). This gives you an opportunity to learn from your mistakes, make some awesome comebacks, and overall the change surprisingly makes the fights feel much more intense. A decent portion of my matches have ended with both myself and my opponent down to our last 10 or 15 percent of life, something I feel happened relatively rarely in the original.

Granted, I'm not a tournament player, but in my view virtually every change that's been made improves the game. The new characters are great, especially just as people were starting to get bored with the existing characters. The existing characters have been tweaked and balanced, meaning that characters you previously never wanted to play may be viable choices now. All of the multiplayer changes have streamlined the experience, making it easier to play with your friends and giving you more option for battling. The gameplay changes make for closer and more exciting battles. The only thing truly missing at this point is the tournament mode, which we know will be coming soon.

Capcom could easily have charged $59.99 for this, and I would have bought it in a second. At $39.99, it's a crazy deal. Any Street Fighter fans, even those who quit playing the original and moved on, should be picking up Super. If you missed out on Street Fighter IV but are interested in fighting games, Super is an excellent purchase for you as well. Personally, I consider Street Fighter IV to be one of the best fighting games we've seen in a long time, and Super Street Fighter IV does nothing but improve on it. Buy this game.

Score: 9.5 -- Superb (9s are a hallmark of excellence. There may be flaws, but they are negligible and won't cause massive damage to what is a supreme title.)









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Jonathan Ross is an Associate Editor in Los Angeles who is obsessed with capybaras. Like, seriously, obsessed. If he's not playing Team Fortress 2 or getting into arguments about why PC gaming is superior, he's either off having a fancy dinner with lots of expensive wine, or sitting on the Destructoid IRC complaining that's he's not off having a fancy dinner. Likes: Chrono Trigger, Street Fighter, Steam, everything Blizzard and Valve have ever made, playing Angry Birds on the toilet. Meet the rest of the team



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135 comments | showing # 1 to 50
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next 50 comments

lewness's Avatar - Comment posted on 04/26/2010 10:04
lewness
Oh, delicious game.
garethxxgod's Avatar - Comment posted on 04/26/2010 10:06
garethxxgod
Yoj1mbos new bitch.

OMG Cody's in this? I dunno getting my ass handed to me consistently might not be worth it just to spend time with Cody again. Decisions.
Gobun's Avatar - Comment posted on 04/26/2010 10:07
Gobun
Fuck yeah J-Ro.
Y0j1mb0's Avatar - Comment posted on 04/26/2010 10:07
Y0j1mb0
This is not a 10. Therefore Jonathan doesn't have a clue what he's talking about. :)
TheCleaningGuy's Avatar - Comment posted on 04/26/2010 10:07
TheCleaningGuy
Nice!
Turn the beat back!
GuitarAtomik's Avatar - Comment posted on 04/26/2010 10:07
GuitarAtomik
HYPED!
bs000's Avatar - Comment posted on 04/26/2010 10:08
bs000
Is it tomorrow yet now?
Keres's Avatar - Comment posted on 04/26/2010 10:11
Keres
Game of the etc.

Sooooo hype for tonight.
Tdiddy9182's Avatar - Comment posted on 04/26/2010 10:12
Tdiddy9182
IN DE STRUCTABLE!


J-Bro is a hunky bitch
Guagloves's Avatar - Comment posted on 04/26/2010 10:14
Guagloves
GAME OF THE FOREVER. THIS IS IT.
AdamantiumHip's Avatar - Comment posted on 04/26/2010 10:15
AdamantiumHip
I can't get the street fighter 4 love. I thought it was horribly archaic. It was the exact same 1990s game with pretty graphics. I did suck at it, I admit, but it also made itself obtuse on purpose. I wanted to love it, but I thought it was horrible and out dated.

I'll stick to UFC, a true 3D fighting game thanks.
c4onurback's Avatar - Comment posted on 04/26/2010 10:17
c4onurback
inb4 BAWWW CAPCOM IS SCREWING GAMES BY SELLING THE SAME GAME OVER BAWWW STWEET FWIGHTER SUCKS VIRTWA FWIGHTER IS WAY BETTER PAY ATTENDTION TO ME! HERPY DERPY DERP!
d3v's Avatar - Comment posted on 04/26/2010 10:19
d3v
Nah, Game of the Forever would have to be either ST or 3rd Strike, with Vampire Saviour and MvC2 nearby. It's still close though.
Rammstein's Avatar - Comment posted on 04/26/2010 10:20
Rammstein
9.5????? THIS IS THE FIRST TIME I DISAGREE WITH A DTOID REVIEW!!!!!!

Seriously though, awesome review for an awesome game.

Game

Of

The

FOREVER!
Tubatic's Avatar - Comment posted on 04/26/2010 10:20
Tubatic
ITS THIS WEEK ALREADY!!! YES!

Getting this on PS3! best Dan player you know, son! :D
garethxxgod's Avatar - Comment posted on 04/26/2010 10:21
garethxxgod
@ AdamantiumHip

Don't they just hug each other for inordinate amounts of time in the UFC?

I can't see UFC being more action packed than street fighter but admittedly I'm biased against the UFC.
AdamantiumHip's Avatar - Comment posted on 04/26/2010 10:24
AdamantiumHip
Ironic, making a gay joke when this game has a guy grease himself up and put a guy under his body and squeezing him tight between his thighs.
TewDee's Avatar - Comment posted on 04/26/2010 10:25
TewDee
@AdamantiumHip - At least every match doesn't come down to punching each other in the dick for five min.
Endstiem's Avatar - Comment posted on 04/26/2010 10:26
Endstiem
I never got around to buying SF4, but I played it extensively at a friend's abode... so I'll definitely grab this when I get a chance. The fact that character select is hidden for online play is a much welcomed addition.
azninvasion2000's Avatar - Comment posted on 04/26/2010 10:27
azninvasion2000
midnight launch tonight! GOTF
Amnesiac's Avatar - Comment posted on 04/26/2010 10:27
Amnesiac
I missed the original waiting for the price to come down. I definitely plan on picking this up.
The Faux-Bot's Avatar - Comment posted on 04/26/2010 10:28
The Faux-Bot
Street Fighter 4 was hugely accessible and massively rewarding. Nearly all of the criticism for it comes from those who aren't any good at it. Only a few days left here in the UK. Can't wait.
Jesse Cortez's Avatar - Comment posted on 04/26/2010 10:31
Jesse Cortez
PINK T HAWK!
Michmaster's Avatar - Comment posted on 04/26/2010 10:31
Michmaster
Was waiting for a "2.0 or 4.0" Oh wait this isnt a Sterling moron review... :D
Diyomaro's Avatar - Comment posted on 04/26/2010 10:35
Diyomaro
@Adamantiumhip

http://www.brianbehrend.com/wp-content/uploads/pennyarcade-ballregion.jpg
<a href="http://s112.photobucket.com/albums/n189/coolguyman89/?action=view¤t=pennyarcade-ballregion.jpg" target="_blank"><img src="http://i112.photobucket.com/albums/n189/coolguyman89/pennyarcade-ballregion.jpg" border="0" alt="Photobucket"></a>
ryuken's Avatar - Comment posted on 04/26/2010 10:36
ryuken
this will be a very welcome upgrade, and its not even full price (which is fucking awesome).

anybody who doesnt get this (cough, cough... adamantiumHip ...cough)just doesnt get SF and I feel sorry for you. way to look in on the outside buddy.
Diyomaro's Avatar - Comment posted on 04/26/2010 10:37
Diyomaro
seems it don't work that way on Destructoid...
(And can't delete either)

Here's just the URL

http://www.brianbehrend.com/wp-content/uploads/pennyarcade-ballregion.jpg
AdamantiumHip's Avatar - Comment posted on 04/26/2010 10:37
AdamantiumHip
Oh I don't deny I sucked at the game- but calling t his game accessible is also a crock of horse shit. The game's controls have NOT CHANGED SINCE EARLY 1990- how is that a great game? You have been suckered by nostalgia- its not even 3D.

UFC is real fighting, in a 3D space , that uses real fighting tactics- none of that retarded fireball crap. But then again, I am not surprised the SF fan base ironically seems to understand little about real fighting.
free touch's Avatar - Comment posted on 04/26/2010 10:38
free touch
game of the forever.

I will be intoxicating people with my beauty tomorrow.
Blindfire's Avatar - Comment posted on 04/26/2010 10:41
Blindfire
Why isn't it tomorrow yet, damn it.
Black Nexus's Avatar - Comment posted on 04/26/2010 10:42
Black Nexus
So here's what the ps3 FNF line up looks like now
8pm SSF4
9pm SSF4
10pm SSF4
11pm SSF4
12am socom
12:15am SSF4
Naim Master's Avatar - Comment posted on 04/26/2010 10:47
Naim Master
Adamantium is just trolling, move on guys.
stungunmaster's Avatar - Comment posted on 04/26/2010 10:48
stungunmaster
Playing it right now. ^_^ What we have here is a Region 3 copy, which is basically the US version*, so I guess in a way I got to play it ahead of the official launch date. Great game, just like Jonathan said but now with everything pretty much unlocked for you at the get-go there's barely any point playing this game alone unless you REALLY need to see each character's endings. The sad part is my Gold membership just expired. Gah.

(it loads the Japanese version if played with a Jap 360 I think—I don't know how this whole region system works)
Tdiddy9182's Avatar - Comment posted on 04/26/2010 10:49
Tdiddy9182
Jonathan Ross is hunky, I felt like saying that again
Alfarin's Avatar - Comment posted on 04/26/2010 10:53
Alfarin
FUCK YES!



Pre-ordered, friday cannot come fast enough for me.
Solidus187's Avatar - Comment posted on 04/26/2010 10:57
Solidus187
GAME OF THE FOREVER CONFIRMED
AdamantiumHip's Avatar - Comment posted on 04/26/2010 10:57
AdamantiumHip
saying someone is trolling because they dont share your opinion is a really lame cop out.

If you disagree, fine, but dont say any opinion that dares to put a different view on things is trolling, thats uber weak.

Im just saying, people act like it's the best thing ever, when in terms of revolution, fight night and ufc's physics system and true 3D fighting are far more evolutionary. this is just the same old 2D fighter with pretty graphics, and theres nothing wrong with that, but dont delude yourself into thinking its more than that.
ChickenNow's Avatar - Comment posted on 04/26/2010 11:01
ChickenNow
@AdamantiumHip: Complaining about the controls automatically puts you to extreme noob status and your opinion on any fighting game is pretty much invalid.

The moves are easy enough to do already and if you knew a shit or two about fighting games you would know that inputs are extremely more lenient in SF4 compared to the older titles in the series.

But hey, you claim UFC is a "true 3D fighting game"... I hope you don't meet any Virtua Fighter fans.
Zero_armada's Avatar - Comment posted on 04/26/2010 11:03
Zero_armada
Sheeeeit, really wish I had the time and cash. Probably this and Red Dead Redemption, and that'll be all of my purchases for the year until Christmas.
Mentok the Mindtaker's Avatar - Comment posted on 04/26/2010 11:04
Mentok the Mindtaker
Can you still switch the voices to Japanese? Cause Cody's BINGO every damn time he lands that punch is ANNOYING! Also, where is mah indestructible song :(
Jay Hitcher's Avatar - Comment posted on 04/26/2010 11:07
Jay Hitcher
@adamantiumhip

You can't really compare SF to UFC. They're two totally different games for totally different audiences. And just because UFC is in 3D doesn't mean it's definitively better. Same with realism. SF isn't supposed to be realistic. It's about fun, a concept you can't seem to grasp.
Avalon's Avatar - Comment posted on 04/26/2010 11:14
Avalon
GAME OF THE FOREVER!


@AdamantiumHip: claiming realistic physics are important in fighting games, LOL
Daynger777's Avatar - Comment posted on 04/26/2010 11:17
Daynger777
Holding out for SSFIV turbo
Themightylebeau2009's Avatar - Comment posted on 04/26/2010 11:27
Themightylebeau2009
Holding out for SSFIV Turbo Alpha ;-)
silvain's Avatar - Comment posted on 04/26/2010 11:29
silvain
I didn't like the pacing and flow of SF4 so I doubt this would be my jam, but it's nice to see the fans get what they wanted.
AngelsDontBurn's Avatar - Comment posted on 04/26/2010 11:29
AngelsDontBurn
So excited about tomorrow. Also lol, that guy IS trolling and he's not even trying lol. Complaining about realism in SSFIV is like complaining about realism in Mario Kart.
Technophile's Avatar - Comment posted on 04/26/2010 11:33
Technophile
Must. Get. 40. Dollars.
VGFreak1225's Avatar - Comment posted on 04/26/2010 11:34
VGFreak1225
You guys are all wrong. Super Mario Galaxy 2 is Game of the Forever!

Seriously, I fully intend to get this soon.

And lets not even bother with the I'M WAITING FOR SUPER STREET FIGHTER IV ULTRA TURBO 2.0 WITH A SIDE OF FRENCH FRIES AND ONION RINGS thing anymore guys. Capcom has already said that Super will be the final retail version of the game. Its out of the question, and its kinda cliched at this point.
sleepingagain's Avatar - Comment posted on 04/26/2010 11:35
sleepingagain
game of forever!
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