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Review: Split/Second

4:00 PM on 05.18.2010   |   R3Y GUTI3RR3Z

Review: Split/Second photo

Game developers have tried time and time again to replicate the cinematic scope of a big-budget testosterone-fueled car movie, some more successfully than others. Cynical gamers might even say the racing genre is over-saturated and declare that throwing money into detailed car models just doesn't cut it anymore. If a studio is going to break into the crowded space they must introduce a unique twist to make an otherwise forgettable IP stand out, and Split/Second aims to do just that.

You're put behind the wheel in an unlikely setting: an amateur stunt driver in a big, loud, expensive movie production of ludicrous proportions being filmed within the game . By twisting reality, Split/Second aims to bring gamers a wild adrenaline rush on wheels. Following in the tire tracks of the Stuntman games is a solid plan, but when the world of cinema and gaming collide its often an embarrassing wreckage.

Is Split/Second a big-budget junker or summer action movie phenomenon?

Split/Second (PlayStation 3 [reviewed], Xbox 360, Windows PC)
Developer: Black Rock Studios
Publisher: Disney Interactive Studio
Released: May 18th, 2010
MSRP: $59.99

Since it was first revealed in March 2009, Black Rock Studio has been hard at work laying down the asphalt, raising sky scrapers and rigging explosives in their fantastic fictional world of Split/Second. Broadcasting in the massive sound studio that houses the metropolis of Split/Second, lives a reality TV show televising players behind the wheel of exotic cars racing in a collection of events all wired and ready to explode remotely by the player's actions, perfect timing and a bit of luck.

Split/Second has all the ingredients when creating the perfect recipe for disaster. The racing aspect takes a comfortable back seat as power-plays are the main focus and will be the deciding factor in triumphant victory or shameful defeat. Performing perfect drifts, drafting behind opponents and surviving near death collisions will boost your power-play meter, granting you the ability to turn the race track into a ticking time bomb where disaster and mayhem are rewarded.



Your windshield will collect the remains of your fallen competition as you leave behind a trail of what was once a passenger jet-airliner or industrial power plant. Destruction and anarchy range from simple exploding barrels dropped from patrolling helicopters to entire skyscrapers crumbling into a dust cloud of bent metal revealing new areas and short cuts giving you the much needed advantage. There's nothing more rewarding than witnessing your opponents fall victim to a well timed power-play that cues a spiraling bulldozer or freighter into the racetrack -- fans of anarchy will be most satisfied.



Split/Second's presentation screams big-action Hollywood summer movie. From the sleek opening menus down to the simple camera shakes and musical cues, Split/Second looks like it's pulled out of a Michael Bay car commercial. The visual canvas that represents each track varies in color palettes, settings and design, but never let's up on the eye candy or visual penetration on your eyes. Fans of film composers Trevor Rabin, BT and Brian Tyler will feel right at home when Split/Second's soundtrack participates in the double penetration of visual and audio orgy. The explosives landscapes of Split/Second can easily rival any set piece imagined by the best Hollywood directors.


Here's direct video capture of Ferry Warf in Episode 4

Dodging homing missiles raining down from a fully armed Apache helicopter or steering clear from barrels being projected from a big-rig trailer stand out from a collection of the usual time sensitive events and elimination races -- the loud and ridiculous are a welcome change to racing games as it prepares, bakes and cuts it's very own piece of the racing genre pie.



Behind all the smoke and mirrors and well timed explosives, Split/Second still incubates a traditional racing game. The first number of events open up with easier wins but can quickly escalate to much pressing and difficult races that might encourage a quick toss of your PlayStation 3 controller. Split/Second may seem guilty of the same "rubber banding" formula of brutal A.I and unbeatable odds that plague many racing games, but there is a lot of strategy and depth buried underneath the aesthetic genre problems. The science of Split/Second relies on these principles, leaving the player to balance between speed, drifts and taking out leading opponents with derailing trains and collapsing highways transforming Split/Second more of a first person shooter on wheels, than an actual racing game.


More direct video capture of Survival Mode

Spanning across 72 events in 12 episodes, each one opening and closing with the production quality and style of a reality-tv trailer, Split/Second is guilty of recycling the same handful of environments. Each event may begin and end in various parts of the track with a different toy chest of power-play moments to expose, but one can't help but feel like your beginning to do the same song and dance over and over again, walking the fine line of gimmick versus unique.

With the conclusion of each episode or sometimes unique event, you'll be handsomely rewarded with a different type of vehicle or given a racing decal which you'll collect and showcase on any car you choose during a race. Think of racing decals as Achievement points or Trophies you'll unlock during each race, but instead of displaying them in a boring menu hidden underneath several sub menus, your racing decals will live on the hood, trunk, doors or bumpers of your car as endorsements of your unbelievable feats in strategy and destruction.

Split/Second's foundation may be at times a traditional broken racer, but built upon those layers of bad plumbing and faulty concrete, towers a unique and unbelievable experience that will conquer your visual and audio sensory. The reality-television fiction that is Split/Second delivers a brilliant first season, Disney Interactive Studios has published what is undoubtedly just the beginning of what is sure to be an outgoing series. If you hate racing games, you'll love Split/Second. Don't wait around for the season finale, tune in now.

Score: 9.0 -- Superb (9s are a hallmark of excellence. There may be flaws, but they are negligible and won't cause massive damage to what is a supreme title.)









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64 comments | showing # 1 to 50
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next 50 comments

fetusmilk's Avatar - Comment posted on 05/18/2010 16:07
fetusmilk
god damn it, this blur AND mod nation racers. im taking a break while i play RDR im gonna have to wait on these.
Chris Carter's Avatar - Comment posted on 05/18/2010 16:07
Chris Carter
Nice content, but are the new quote boxes here to stay? They look a bit cheesy.
Davidfoundation's Avatar - Comment posted on 05/18/2010 16:08
Davidfoundation
He'll yeah this game looks amazing I loved the demo

awesome review R3Y!
Niero's Avatar - Comment posted on 05/18/2010 16:14
Niero
I saw Rey shun a woman for more game time.
HEL105's Avatar - Comment posted on 05/18/2010 16:15
HEL105
Nice review. I'll get this when the price drops a bit later this year.

@Davidfoundation77
iPhone? I've been leaving a trail of "he'll" across the Internet for the last two years.
Batthink's Avatar - Comment posted on 05/18/2010 16:17
Batthink
Dammit, Red Dead Redemption and this are out the same week. I would love to get both.
Chad Almasy's Avatar - Comment posted on 05/18/2010 16:20
Chad Almasy
When my roommate asked me what was coming out today, I mentioned a racing game. She said, "meh, boring." I then mentioned you have to race while dodging falling buildings and shit exploding. That grabbed her interest :p
Davidfoundation's Avatar - Comment posted on 05/18/2010 16:22
Davidfoundation
@ HEL105

iPod touch, but yeah it's a pain in the ass. I gotta make sure I look over what I write next time haha
Los255's Avatar - Comment posted on 05/18/2010 16:23
Los255
I saw Rey shun a woman for more game time.

OH SHI-
Felipe Choque's Avatar - Comment posted on 05/18/2010 16:24
Felipe Choque
i hate racing games, and i'm totally pumped up for this one.
Sexualchocolate's Avatar - Comment posted on 05/18/2010 16:29
Sexualchocolate
Wasn't overly impressed with the demo, but I may need to give it another shot. Been too engrossed in the UFC demo that came out the same day, only played ss once.
StepTangent's Avatar - Comment posted on 05/18/2010 16:31
StepTangent
This game is from the same studio that made PURE. They don't fuck around.

@Magnalon
I like the quotes! It's a nice visual element to break up the text and pics (yeah, it's actually just more text, but just thinking graphically here). Plus the font and red color are in theme with the site. I say keep 'em!
youngskeletor's Avatar - Comment posted on 05/18/2010 16:34
youngskeletor
Demo was pretty cool. I need something new since burnout just platinum'd for me.
poonster's Avatar - Comment posted on 05/18/2010 16:41
poonster
i just picked it up along with Alan Wake and Red Dead Redemption,got my bong out and I'm ready for a sweet marathon of gaming..
hpv's Avatar - Comment posted on 05/18/2010 16:50
hpv
Now that this is out the door, how about some Pure 2 already!??!
ghets's Avatar - Comment posted on 05/18/2010 16:52
ghets
Go get em Poonster!
Roager's Avatar - Comment posted on 05/18/2010 16:52
Roager
I dunno about the quote boxes. I've seen it done in magazines before, but I don't know if I like it here. I don't mind them too much, but I do think that this being a website kinda voids the idea. Quote boxes like that serve mostly to highlight the article as the reader flips through, but we only see them if we specifically choose to open the page. You've already got our attention.

But it's not a complete eyesore or anything. And it reinforces the content, a little bit.

At any rate, I was a bit skeptical about this, but it sounds good. I probably won't pick it up for a while; busy with other, older games. Good to hear that it came out well, though.
Mr Andy Dixon's Avatar - Comment posted on 05/18/2010 16:59
Mr Andy Dixon
Hahaha @ HEL105

@Review

Sounds like a fun game. Not sure I'm digging the giant quote pop-outs, though. A little too print-ish for my tastes. And really, are we trying to encourage people to read even less of the reviews than they're already accustomed to?
TiKiMaN1's Avatar - Comment posted on 05/18/2010 17:02
TiKiMaN1
Thanks for the awesome review! I should be receiving my copy today from Amazon. Got the 360 version for only $45. What a fantastic week for games!
robptx's Avatar - Comment posted on 05/18/2010 17:06
robptx
This is now last in my very very long list of games I want to play. DAMMIT.
TiKiMaN1's Avatar - Comment posted on 05/18/2010 17:14
TiKiMaN1
Same for me poonster. I am receiving Split/Second, Red Dead, and Alan Wake all today. Christmas in May?
Blackened Beans's Avatar - Comment posted on 05/18/2010 17:24
Blackened Beans
I loved the demo. I don't understand why people like to hate this game so much.
Revolution's Avatar - Comment posted on 05/18/2010 17:37
Revolution
Excellent Review! Split/Second is one of the best racing games this generation.
SixKazi's Avatar - Comment posted on 05/18/2010 17:43
SixKazi
But... What about the multiplayer? Is there any?
Nkiller's Avatar - Comment posted on 05/18/2010 17:47
Nkiller
Well I'm a rich b*sterd. So its this, Blur and ModNation for me this month.
R3Y GUTI3RR3Z's Avatar - Comment posted on 05/18/2010 17:48
R3Y GUTI3RR3Z
@SixKazi. It's a racing game, so in theory -- the entire experience IS multiplayer. No unique modes onlinw, just the same game but you're racing humans, not AI.
Eben's Avatar - Comment posted on 05/18/2010 17:49
Eben
I picked up my copy today and I absolutely love it! The single player TV show is fun as hell as hell and each race (while its the same track) has its own unique feel each time you speed through the course. This is all thanks to the awesome randomness of explosions and course changes throughout the race. Add in a VERY competitive online mode and you have what is now a tactical menagerie of armageddon during each race with everyone vying for the number 1 finish.
Nkiller's Avatar - Comment posted on 05/18/2010 17:52
Nkiller
And yes SixKazi, there is multiplayer. 2 player splitscreen and 8 player online.
Beyamor's Avatar - Comment posted on 05/18/2010 17:54
Beyamor
Because I know for a fact you're here to cater to my whims, I do want to express my dislike for box quotes. I'll get over it, obviously it's not a big issue and I feel like a tool for bringing it up, but yeah, a little rough.
EraVulgaris's Avatar - Comment posted on 05/18/2010 17:54
EraVulgaris
It will PENETRATE YOUR EYES
SixKazi's Avatar - Comment posted on 05/18/2010 18:18
SixKazi
Ok, thats good, guess they wont be any slow-motion crashes and instant replay fuctions for obvious reasons, but I initially meant like.. Any ranking up system? Customisation? Y'know, stuff to hold my interest :)

(I'm working on an avatar now, so dont yell at me for my noob one, please.)
Turbofail's Avatar - Comment posted on 05/18/2010 18:51
Turbofail
I agree with the score, but jesus, what a shitty review. "Split/Second's foundation may be at times a traditional broken racer,". It is? How about you actually talk about that then rather than just rattling off text from the back of the box for 7 paragraphs.

Paragraph 1: This game looks good.
Paragraph 2: This game looks good and has cool moment.s
Paragraph 3: This games presentation is good
Paragraph 4: This game looks good when cool stuff is happening
Paragraph 5: omg actual facts for a few lines
Paragraph 6: Stats from the back of the box.

What are the controls like? What is the music like? What is the multiplayer like? What kinds of modes are there? Fuck, I actually have to go to IGN now.
Max-'s Avatar - Comment posted on 05/18/2010 18:53
Max-
Awesome review rey! Now to decide out of this or red dead
mix's Avatar - Comment posted on 05/18/2010 18:56
mix
The demo was nothing special for me I was really excited and raced and finished and....and....I just wanted more from it is it felt underwhelming.

Nice review though, I kinda like the quotes!
Vedicardi2's Avatar - Comment posted on 05/18/2010 20:16
Vedicardi2
I disagree. 8 out of 10 from me. Not enough new to hold me, not enough race tracks to keep me interested, gimped multiplayer.
Crunshii's Avatar - Comment posted on 05/18/2010 20:58
Crunshii
nice, great review! I might get it now..
TiKiMaN1's Avatar - Comment posted on 05/18/2010 21:02
TiKiMaN1
Played two episodes so far. Really loving this game. The action is intense and there are constant explosions and things happening on the screen that put a smile on my face. A game has done something very special if I am smiling while playing.

One last thing...the cars handle very well. I find this especially to be the case when you change the view so that you are not staring at the back of your car.
Igdrasil's Avatar - Comment posted on 05/18/2010 21:47
Igdrasil
I did not like the demo. 9.0?... A Disney Mickey fan detected.
RoninZero's Avatar - Comment posted on 05/18/2010 22:21
RoninZero
I enjoyed the demo, although the cars were a bit "heavy" feeling for me. Maybe I'm just too used to Burnout Paradise handling or something, but I'm getting used to the drift, slowly but surely.

Good review, although I have to agree with Turbofail a little bit, in that the controls weren't really talked about.
Sgt Cheesecake's Avatar - Comment posted on 05/18/2010 23:25
Sgt Cheesecake
Demo didn't impress me one bit, Blur all the way.
agentarsenic's Avatar - Comment posted on 05/18/2010 23:42
agentarsenic
Demo was underwhelming for me to, but to be fair it is only one level.

I like the quote boxes. Adds some flavor.
ParticleSt0rm's Avatar - Comment posted on 05/19/2010 00:28
ParticleSt0rm
I found the demo poor tbh. I was really looking forward to this more than Blur at first. Those screenshots are the definition of false advertising, when I booted up the demo (on x360) I was shocked at how dodgy it looked. The blown up cars looked awful.
SixKazi's Avatar - Comment posted on 05/19/2010 00:42
SixKazi
@Turbofail I agree. This seemed more like a gimmicky video review, then an actual in-depth review of the game. I expected the written portion to vary from the video review, and go into it in more detail. Ah well.
Benson's Avatar - Comment posted on 05/19/2010 00:53
Benson
heh, visual penetration.....
pedrovay2003's Avatar - Comment posted on 05/19/2010 01:10
pedrovay2003
I absolutely LOVED the demo for this game. I may have to buy my first racing game in like 10 years.
readbigwordsisgood's Avatar - Comment posted on 05/19/2010 02:16
readbigwordsisgood
Is it arcade or sim?

It looks very arcade.

What arcade racer does it feel like? Controls? Handling?

Do the cars take any visual damage?

None of the videos even show cars denting at all.

Why does this review suck so bad and have no technical information?
Fossegrim's Avatar - Comment posted on 05/19/2010 05:14
Fossegrim
@Turbofail:
You have a point

I believe the explosions run rather boring after a few hours. And if you have seen all the stunts/explosions, all there will be left is a mediocre racing game. But those 90s kids will dig it, because its EXTREME °!°
Fistynuts's Avatar - Comment posted on 05/19/2010 06:31
Fistynuts
-1 for the new quote boxes
bandit13's Avatar - Comment posted on 05/19/2010 07:20
bandit13
Im gonna wait and see about red dead and blur.......Anyone got any suggestions?
Holyetheline's Avatar - Comment posted on 05/19/2010 12:21
Holyetheline
I love what they've done with the HUD
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