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Review: Space Invaders Infinity Gene (PS3/360) photo

If you have an iPhone, you may have played Space Invaders Infinity Gene when it came out late last year. Why are we excited about a port then, you ask? Why, HD, of course. That, and the ability to use a gamepad rather than your iPhone's touchscreen. Kind of brings the whole experience from "awkward" to "awesome" (although I do admit the iPhone version is really good for a no-controller game). And since I am an admitted addict to downloadable content, I volunteered to be the first to lay my mitts on this stylish new version of the game.

Based on the concept of evolution, Infinity Gene opens with the iconic intro level to the game you remember from the arcade, but soon morphs into an entirely different animal, challenging the player to earn upgrades and eventually go sailing from a flat playing field into a three dimensional world of brilliant vector-levels. Sound like your cup of tea? Hit the jump, and we'll help edge you towards your own evolution.

Space Invaders Infinity Gene (Xbox 360, PlayStation 3)
Developer: Taito Corporation
Publisher: Square Enix
Release date: September 14th, 2010 (XBLA), September 15th (PSN)

I remember the first time I played Space Invaders Extreme 2 on my DS -- I was not remotely convinced that it was going to hold my interest. Until I heard the music, that is. New design goes a long way for these iconic games. Infinity Gene performs in a similar manner when it comes to bringing something new to the table, not only providing solid music but gorgeous new graphics to complement it.

To start off, your ship will only be able to move left and right, but as you blast ships and rack up points, you'll fill up a little meter at the bottom of your screen. Once you fill it up all the way and finish a level, you'll get a cool little white flash and the screen will say "EVOLUTION", making you feel super accomplished and kind of like shaking your tailfeather a bit. Its so Darwin up in here, yo.

One of your first unlocks is full screen movement, which is cool in that it does really make you feel as if you are watching the classic arcade game evolve into something new -- a cool feeling for a gamer that's been around as long as I have. It only gets better from there, though. As you complete each level, you'll see a little growth tree that fans out its branches and shows you your progress. If you unlock anything special, you'll see that here too.

As you blow things up, you'll notice little gene clusters floating around the screen. Grab them to make your weapon more powerful. If you get hit they'll fly all over the screen, but you have a chance to chase them down before they vanish, which is another feature of the game I really love.

The console version of the game offers several upgrades the iPhone version does not have, such as additional weapons, an increased lives limit, unlockable bonus stages and music. Of course there are leaderboards as well, but the new modes distracted me from them for a while. My favorite was the Music Mode, which will generate stages based on the music you have stored on your PS3 or 360. I tried this with some wacky stuff such as Vola and the Oriental Machine's new album Principle, and I had some serious fun watching the levels it came up with. A Challenge Mode is also available, which is 99 challenge stages -- ought to keep you busy for a while.

There are times in the game when the monochromatic imagery suffers that same issue as the iPhone version did. You're not always sure what's going to kill you and what's just a part of the constantly moving design, but then again, its hardly a design flaw -- it just means you're going to have to play the level through a few times before you get fully acclimated. The levels are very short at first, but you'll see a serious ramp up in difficulty by the time you get further in.

Blasting bosses also seems quick at first, but don't worry ... you're going to really like it once you get to the ones that take you more time. The game evolves from simple, bare bones to a full on shmup with bullets flying every which way, and I think you'll find plenty to both challenge you and keep you coming back. For $9.99, this seems like a pretty good deal to me, and something you'll be able to get a lot of replay out of.

Score: 8.0 - Great (8s are impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.)









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Colette Bennett is a Destructoid features editor from New Orleans, Louisiana. She is also a founding member of Destructoid's sister sites Tomopop, a toy lover's blog and Japanator, our anime site. Likes Nintendo DS, NES, Silent Hill series, Rhythm games, RPGs Meet the rest of the team



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24 comments | showing # 1 to 24
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cornagandarub's Avatar - Comment posted on 10/01/2010 18:08
cornagandarub
I really considered it before trying the demo, my eyes wouldn't last half an hour at a time.
Kraid's Avatar - Comment posted on 10/01/2010 18:08
Kraid
A wild Colette review appears.
You die from awesomeness.
Agent9's Avatar - Comment posted on 10/01/2010 18:18
Agent9
i love the space invaders series, i also got th space invaders get even series and it was awsome. this looks really promising.
DustyBlue's Avatar - Comment posted on 10/01/2010 18:40
DustyBlue
This gets a 10 from me! One of my favorite downloadable games in recent mammary, even if the field weapon makes everything easy. And I love the music and graphics. And the sheer intensity of the levels! God... I love it. This ain't yo daddy's Space Invaders!

Only thing I don't like so much about it is the shoe-horning-in of the Charles Darwin quote. And I guess the field weapon for being almost game-breakingly awesome.
Los255's Avatar - Comment posted on 10/01/2010 18:58
Los255
Those new perspectives is what sold me in the first place. I will be more than happy to buy it again.
Excel-2011's Avatar - Comment posted on 10/01/2010 19:30
Excel-2011
It looks like Warning Forever, except actually worth playing.
Jnr Johnson's Avatar - Comment posted on 10/01/2010 19:42
Jnr Johnson
Colette is Hawt :O
jus10j's Avatar - Comment posted on 10/01/2010 20:28
jus10j
Bought this game immediately after playing the demo. It's incredible, and it doesn't get old. At least not to me.
Qraze's Avatar - Comment posted on 10/01/2010 21:38
Qraze
"interesting", i may need to pick this up just for that music mode, i would love to see what kinda levels are built off of the avett brothers and chuck reagan.
walrusmustdash's Avatar - Comment posted on 10/01/2010 23:45
walrusmustdash
I went into this expecting to find a sort of fun twist on Space Invaders. What I got instead was the totally awesome lovechild of Rez and a proper, modern shmup. I'm all about this.
Aaron Mxy Yost's Avatar - Comment posted on 10/02/2010 00:02
Aaron Mxy Yost
I'd originally dismissed this as a retread of Space Invaders Extreme, but now I'm intrigued. Nice review!
VolksONER's Avatar - Comment posted on 10/02/2010 00:06
VolksONER
Downloading it now. Space Incaders is the first arcade game I ever played.
Tubatic's Avatar - Comment posted on 10/02/2010 00:15
Tubatic
Really dig the iPhone version, will probably pick this one up sometime!
necrozen's Avatar - Comment posted on 10/02/2010 00:50
necrozen
Got this on PS3. SO addictive. Great review! This is a great addition to any collection.
infohippie's Avatar - Comment posted on 10/02/2010 01:00
infohippie
This game sounds awesome, I just wish they'd release it on a platform I use.
(i.e. Android or PC)
calpis's Avatar - Comment posted on 10/02/2010 04:59
calpis
I bought this on the xbox360 and let me tell you... It's one hell of a game and I love it but GOD DAMN! In order to play music stages on the 360 you have to rip the cd onto the hard drive them make a playlist containing the 1 song and them repeat for every song you want to load on. It's really fuckin time consuming. I'm sure all you have to do for the PS3 version is copy the mp3 file then you're good to go. I really should've bought it on the PS3 instead.
Dale North's Avatar - Comment posted on 10/02/2010 10:12
Dale North
Yay! A colette review!
Colette Bennett's Avatar - Comment posted on 10/02/2010 10:24
Colette Bennett
Aw, Dail North <3
Gilgamesh1317's Avatar - Comment posted on 10/02/2010 12:45
Gilgamesh1317
I fucking loved this game, got it the first day, didn't bother with the demo. Played it for hours on end, didn't stop 'til I finally beat the game.

Definitely agree with the review, though I'd personally have rated it a bit higher.
TripleShot's Avatar - Comment posted on 10/02/2010 12:59
TripleShot
Will buy.
jawshoeuh's Avatar - Comment posted on 10/05/2010 12:25
jawshoeuh
@DustyBlue

I loled at "in recent mammary"
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solamon77's Avatar - Comment posted on 05/08/2011 13:02
solamon77
I actually picked this game up on Xbox Live not to long ago and WOW! I'm a fan of shumps to begin with, but this game took my breath away.
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