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Review: South Park Let's Go Tower Defense Play! photo

A South Park game has been "in the works" since E3 2008. I use the term with implied skepticism because I'm not convinced anybody -- even the developers -- knew what the game was actually going to be until very recently. I get the distinct impression that South Park on XBLA was just a concept until late this year, and playing South Park Let's Go Tower Defense Play! has not convinced me that this thing has been in development for a very long time.

The Tower Defense genre is quickly becoming one of the most overplayed genres of recent times, and Let's Go Tower Defense Play! only adds to the saturation, bringing nothing overly compelling to the party. So, is this new South Park game worth your time and money, or are there better, infinitely more worthy Tower Defense games out there?

I think you can already guess the answer, but feel free to read our review anyway.

South Park Let's Go Tower Defense Play! (XBLA)
Developed by: DoubleSix, Xbox Live Productions
Publisher: Microsoft Game Studios
Released: October 7
MSRP:
800 Microsoft Points

I'm something of a South Park fan, so let me get this important detail out of the way first: This game isn't funny. In fact, it's despicably lazy in its attempts at humor, choosing instead to recycle old quotes from the show itself and awkwardly hammer them into the context of the game. Hearing Cartman randomly talk about how poor Kenny is just isn't funny on its own, and I think we're all comfortably over the "Shitty Wok" joke.

This is a trapping that many games based on TV shows fall into, and one I'd hoped Let's Go would avoid. Sadly, my hopes were dashed the moment I heard Cartman say, "Whatever, whatever, I do what I want." These quotes were amusing in the show when they were first heard. They sound incredibly lame and canned when regurgitated in the game. 

The only really funny thing about this title is Trey Parker's Japanese announcer voice who narrates every stage and keeps players informed of their progress. Even that, however, begins to grate long before the game is over, and what you're left with is just another licensed game, trying to recreate the magic of the property it's based upon by hammering home the same jokes we've heard before. Truly a waste. 

What's worse is that the game itself isn't really very good either. If you've played a Tower Defense game before, you'll know the meat and potatoes of the gameplay. Waves of enemies pour from one part of the screen in an attempt to reach a goal, and your job is to build and upgrade a variety of weapons in order to stop them. The South Park kids can create baseball pitchers, fireworks, lazers and more to stop waves of Ginger Kids, Crab People, Demons, Hippies and more.

Let's Go is slightly more hands-on than other Tower Defense games, as players can take control of the characters and manually lob snowballs at enemies. The game allows for up to four players, either locally or via Xbox Live, but single-player mode lets you switch between the four characters. While having direct control is interesting, it invariably turns the game into a finger-withering button-masher as players rush around the map, throwing things at the incoming waves. It's also very annoying to play the game solo, manually scrolling between characters. 

Each character also has access to a unique special ability when their special meter is filled. For instance, Kenny can generate vast sums of cash to build and upgrade more towers, while Butters can create a tap-dancing whirlwind that destroys enemies upon contact. The special powers are welcome and add a touch of variety to the game. It's just a shame that they take forever to regenerate. 

The powers are damn near essential too, as this game can be infuriatingly overwhelming at times. What's more, the later stages often fail to give one a clear indication of how enemies will be traveling across the screens, meaning you can end up building towers and walls in the wrong part of the screen, which could screw an entire stage up. Fortunately, the game is quite forgiving in that it allows you to skip a stage if you fail. Theoretically, you can skip your way through the entire game to see the ending. Not that I tried out such an unscrupulous theory of course. I did. 

To the game's credit, there are quite a few extras. Outside of unlockable characters, there are challenge maps that cen be discovered, and a number of videos from the South Park TV show that are used as incentives for completing various objectives. There is a good deal of content for those willing to put the time and effort in, but if your tolerance for smashing a button and listening to the same unfunny soundbites is low, you won't want to put the hours in. 

Ultimately, South Park Let's Go Tower Defense Play! is a disappointment. It's not exactly a bad game -- the Tower Defense gameplay is competent enough -- but it fails to do anything that makes it worth being considered anything more than simply "alright." There are ultimately far more charming and addictive Tower Defense games out there for your money, ones that are guaranteed to entertain more than this one does. 

It's an okay game that's worth buying for only the hardcore South Park fans, and even they would have to evaluate if hearing recycled show quotes is worth the money.

Score: 6.0 -- Alright (6s may be slightly above average or simply inoffensive. Fans of the genre should enjoy them a bit, but a fair few will be left unfulfilled.)








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Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize. Likes PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3 Meet the rest of the team



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20 comments | showing # 1 to 20
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Tarvu's Avatar - Comment posted on 10/07/2009 14:05
Tarvu
Let's hope the rest of season 13 makes up for it!
Linfosoma's Avatar - Comment posted on 10/07/2009 14:09
Linfosoma
How comeevery singleSouth Park games is incredibly unimaginative?
They should make an episode based on the fact their games suck.
Holyetheline's Avatar - Comment posted on 10/07/2009 14:16
Holyetheline
Jim,

I am so bored today. This review only kept me busy for a little while. I won't buy this, thank you for confirming this game isn't on the same level as other tower defense games. I hope your day is less dull than mine. :)
mirage's Avatar - Comment posted on 10/07/2009 14:17
mirage
Would you like some shitty fwied wice with your wine???

Just kidding, I was afraid this game would suck horribly after seeing videos of it in action.
Gestault's Avatar - Comment posted on 10/07/2009 14:18
Gestault
I look at the demo of this, then I look at Defense Grid. I spit on this game. Honestly, looks on par with South Park: Chef's Love Shack. What a load of rubbish. That 6 is looking pretty generous.
Holyetheline's Avatar - Comment posted on 10/07/2009 14:27
Holyetheline
This reminds me there's a new episode of South Park tonight!
Springsteen's Avatar - Comment posted on 10/07/2009 14:36
Springsteen
Damm. At least the awful, awful Nintendo 64 game had its own storyline with full voice acting by Parker, Stone and Hayes. There may have been some female actresses thrown somewhere in the middle, but I can't recall correctly.

The tower defense genre is fun, on the other hand, and I'll bet it can be very enjoyable, if not only to remind me about some of the show's characteristic lines.

The low pricing can make it less of a pain, but damm was I expecting something much better. The trailers made me very suspicious, though. I knew something was worng with all the old lines thrown around making no sense absolutely. I honestly didn't expect that would be representative of the final product.
stanfy86's Avatar - Comment posted on 10/07/2009 14:48
stanfy86
I loved the 64 southpark FPS, it was sooo classic.

I can still remember when i found out about alternate firing mode "WHAT YOU CAN THROW PISS-BALLS?!
Booerns's Avatar - Comment posted on 10/07/2009 14:49
Booerns
show's circling the drain anyway, why would a southpark game be any different
JoeCamNet's Avatar - Comment posted on 10/07/2009 14:59
JoeCamNet
Didn't think the game was groundbreaking, but I really thought it was quite humorous and entertaining. It was enough to get me to drop the 800 points after a few trial rounds. I'd give it a 7.
Naim Master's Avatar - Comment posted on 10/07/2009 15:29
Naim Master
Kenny generating cash? Also, props for admitting that you didn't beat the game...
Jim Sterling's Avatar - Comment posted on 10/07/2009 15:33
Jim Sterling
"Also, props for admittinh? g that you didn't beat the game..."

Technically I did. In fact, it cannot be said I did not play every single level in the game.
Primo's Avatar - Comment posted on 10/07/2009 15:40
Primo
Does anyone know if this will eventually come to PSN?
Horror Leader's Avatar - Comment posted on 10/07/2009 15:45
Horror Leader
4 player couch co-op tower defense games are kinda rare. Aren't they? Playing with friends can make bad games a lot more bearable.

I appreciate games that reach out a little to the more "casual" gamers by letting them piggy back on the skills of better players. In something like Castle Crashers I felt like I was constantly babysitting the inexperienced players, but with SPLGTDP bad players can just be there and do simple, yet beneficial things, like gathering coins and tossing a snowball here or there.

For this, I think the game deserves better.
Everyday Legend's Avatar - Comment posted on 10/07/2009 16:15
Everyday Legend
Is the "Let's Fighting Love" song in the goddamn game or what? The "Good Times With Weapons" theme song?

Nobody has answered my question on this one!
DaedHead8's Avatar - Comment posted on 10/07/2009 17:22
DaedHead8
Good to know I was right in assuming this would be generic and bland. Great review Jim.
Sonic9jct's Avatar - Comment posted on 10/07/2009 17:50
Sonic9jct
Am I the only one who thinks this would've made an intensely awesome beat-em-up?
AClockWorkMelon's Avatar - Comment posted on 10/07/2009 23:47
AClockWorkMelon
@Sonic9jct

If they had basically ripped off Castle Crashers, but with the South Park kids, I'd be in heaven.
scals37's Avatar - Comment posted on 10/07/2009 23:59
scals37
demo was fun, but by the end of it you could easily see the flaws... some waves were incredibly hard and then followed by a few incredibly weak waves... the towers that were introduced really didnt seem to have much strategic differences either.. ill for sure pass on this one
eltee38's Avatar - Comment posted on 10/08/2009 03:58
eltee38
You guys are crazy. This game is awesome. It's not as balanced as pixeljunk monsters but it is still a wonderful licensed game. The amount of content for south park fans in huge, there is tons of unlockable clips, lots of unlockable characters with stats and special moves, and I havent tried it out with 3 other friends yet, but I can imagine it would be a lot of fun.

Lighten up Jim, it is what it is. A fuckin great licensed South Park game. It is worth every one of the 800 points if you love the show and love to play tower defense games. They have a level where you get to fight off Mongowians at the shitty waww, and it is awesome!
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