I still remember playing through Sonic Adventure back when it came out on the Dreamcast. Firing it up again on the 360 re-introduced me to some characters, like Big the Cat and Amy, who I had all but forgotten about. But have my memories betrayed me? Were Sonic's eyes too green on the Dreamcast? Were his legs too long? Are my jokes too old? I'd better write a multi-paragraphed review so people can read it and find out.
Sonic Adventure (Xbox Live Arcade (Reviewed), PlayStation Network)
The reason you're fighting Robotnik is because he has teamed up with Chaos, who gets stronger every time he's given a chaos emerald. So Robotnik keeps waiting until you find them before he smacks you around, takes them, and then feeds them to Chaos. I wish the people at Team Sonic would join forces with the writers of the Sonic comic. They could possibly make something enjoyable, which this, and many other Sonic video game stories, are not. Sly Cooper, Ratchet and Clank, Jax and Daxter -- these are all games targeted toward the same age group. Guess what? Their stories don't suck. I don't care if the game's 12-years-old.
In addition to all this, you can train a little Chao character and play as other furry friends. This allows you to experience the game from their point of view, and unlock one more bonus character if you finish the game as everyone else. There's a lot to experience if you're a hardcore Sonic fan.
Somehow, Tails manages to be less annoying over time. Instead it seems that they put all their efforts into making Big the Cat seem like a mentally handicapped imbecile. His voice actor must have been forced to drink a mouth numbing solution before speaking his lines, because it sounds like he is chewing on his tongue.
So how hard is the game? It's not. It's hard to prevent yourself from clipping through walls or flying into oblivion, but the game isn't that difficult. One thing I would of liked to see is an indication, or hint, as to where you're supposed to go in the "free roam" areas. You're just supposed to know where to go (I guess) as theres no blip on your map, or audio hint. If there is a hint, it's usually vague or difficult to find. You wont die much, as there's plenty of rings and free lives laying around to keep moving the story (or what they call one) forward.
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