As for the game, I'll stick with playing it on my Dreamcast, no reason to buy it again for an apparently straight up port. Thanks for the review, Destin!
WHAT.
The most memorable moment of this game for me: Running down the skyscraper in one of them level thingys.
I know it's an overall mediocre review, but it warms my heart to hear that the early running sections have held up well. Playing the Killer Whale section on a demo pod in FAO Schwartz convinced me to buy a Dreamcast all that time ago.
Also, this is a dealbreaker for me; can you confirm the presence of hard-rockin' theme song 'Open Your Heart'?
Mind. Fucking. Blown. I just... I can't... you see... I... there are no words... there aren't ENOUGH words... wow.
Anyways, this was the exact reaction I had to Sonic Adventure 2 on the GCN about a year or two ago. I am physically unable to play any of that game now with the exception of the best Sonic/Shadow stages and the chao garden. Other than that... it's true colors have shown with age. I hope Sega chooses to go with the Dreamcast games that desperately need porting based on how good they are or how rare they are(Shenmue, Power Stone, Skies of Arcadia, Seaman, etc.) instead of giving us nostalgia tinted system sellers that can literally be found in thrift stores for .98 cents. I actually passed up a copy of this for $0.98 because I knew it wasn't worth it.
That said, fuck Big the Cat.
I have to go back and play it again, get my head around it. Nice review though, got me interested..
but yeah, i never owned this for the dreamcast (although im a huge sonic fan) because my cousin had imported the game and i beat it on his japanese dc, and blockbuster had a deal after the dc came out to where theyd rent you out a free console if you just rented 2 games. so week after week, i rented sonic adventure and one other game for like 6 wks in a row lol..
anyways, i figured id go ahead and snatch it up for the 360 after playing the demo and the nostalgia came rushing in. ive played the game in bits and pieces over the years, but after sitting down and completing the full game again.. man was i disappointed.
i still think sonic heroes almost got it right, but they had to screw it up with the team gameplay.. no adventure, actual platforming, special stages, acts, zones, and decent level design.. i realized how shallow this game was this weekend.. you spend a lot of time holding up and collecting several hundred rings along the way.. sometimes you go through a loop or encounter some other cheap thrill, but you usually have no control over your character when you do.
i went back and played sonic cd and some other classic sonic games.. and yeah.. theyre still really good platform games.. i dont know what the hell youd call these new sonic games.. but theyre poor excuses for platforming.. more like racing games with a jump button..
"developed by Sonic Team and released on December 23, 1998, in Japan by Sega for the Dreamcast." - Wikipedia (the most reliable source ever)
But you're both correct. In the USA it was released in 1999. Regardless, it's old, and that's the point I was trying to make.
yeah i mentioned that it was out for a minute in japan, just sayin since im sure most of dtoids readers arent japanese
And yeah, the story may have bad writing, but at least the premise is alright. Certainly better then Sonic 2006.
I even caught myself calling them coins and corrected it at a later point in the review.
Big the Cat. I don't think I ever finished a single one of his levels.
The game really shows its age but the more I played it the more addictive it got and the more I remembered why I loved it way back when. It has a lot of elements straight from the classic 2D Sonics that haven't been present in ANY 3D Sonic game ever, especially with level themes and music. It was nice to have Robotnik in various forms of his hover thing again and have his name actually be Robotnik instead of the Japanese form Eggman
Best solution would've been to make his name Robotnik and his nickname Eggman, because who names their kid Eggman? Honestly SEGA
Soon we will have a 3D Sonic game that will be the best 3D Sonic of all time, and it only took 11 years. But hey, to be this good takes AGES, right?
Kudos Sega for screwing this up, can't wait for you to foul up the Crazy Taxi port.
Otherwise, game hasn't aged well at all, indeed.
Sonic Adventure 2 on the other hand...
When's that coming out? :D
Sonic Adventure 2 on the other hand...
When's that coming out? :D
Sonic Adventure 2 on the other hand...
When's that coming out? :D
Sonic Adventure 2 on the other hand...
When's that coming out? :D
Sonic Adventure 2 on the other hand...
When's that coming out? :D
Sonic Adventure 2 on the other hand...
When's that coming out? :D

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