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Review: Skylanders: Spyro's Adventure photo

Growing up in the nineties, I gained a certain affinity for contrived plastic gimmicks designed to be collected by compulsive children. The likes of Mini Boglins, Monster in My Pocket, and GoGo's Crazy Bones made up a huge part of my childhood, so it took little effort at all for me to care about Skylanders: Spyro's Adventure

Skylanders is a game that evokes fond memories of those childhood frivolities, based as it is around the continued acquisition of little plastic monsters. It has its eyes set on being the next big hit among children this year, and having played with it for a number of days, I have a confession to make...

I really hope it takes off!

Skylanders: Spyro's Adventure (3DS [reviewed], PC, PlayStation 3, Xbox 360 [reviewed], Wii)
Developer: Toys For Bob (Wii), XPEC Entertainment (PC, PS3, Xbox 360), Vicarious Visions (3DS)
Publisher: Activision
Released: October 16, 2011 
MSRP: $69.99 (Starter Pack), $19.99 (toy-three packs), $7.99 (single toys)

Skylanders: Spyro's Adventure is a game that requires a series of real-life toys in order to work. The narrative conceit is that the titular "Skylanders" are frozen in our world and are brought to life when placed upon the "Portal of Power." Once in place, the Skylander reanimates within the provided game's world, where they must fight an army of fantastical creatures and stop the machinations of the evil Kaos, a bald-headed sorcerer who is basically Invader Zim. 

Each toy features a nicely detailed creature that sits on top of a green plastic base, and this base is where the toy's unique information is stored. Once you plug the Portal of Power into your console via the included USB cord, all you have to do is place a desired Skylander on top of it. The Portal will read the information stored in its base and use it to create a playable character within the videogame. Furthermore, each toy is capable of saving its own data, allowing it to remember its current level, experience points, collected money and even whatever stat-boosting hat it's currently wearing. 

Changing characters is as simple as taking one Skylander off the Portal and replacing it with a new one. The game will pause whenever a toy is removed and instantly resume whenever a fresh one is scanned. This is a near-seamless transition punctuated only by each character's announcing itself before the game recommences. While the vast majority of toys works absolutely perfectly, there are a few temperamental figures. One of my characters can only be recognized by the game if it's placed on the right-hand side of the Portal, while another randomly drops from the game and needs repositioning. Most of them work just fine, but beware that a couple of figures can give the player trouble. 

The gimmick is simple but clever. It's got that spark of originality that could make it a hit, but all this would be for naught if the game itself was terrible. To my great and welcome surprise, Skylanders is not a terrible game. In fact, when viewed in the context of a title predominantly aimed at children, it is of remarkably high quality. It's not exactly challenging, nor is it the deepest experience, but it's actually quite fun, even for an adult. 

Skylanders resembles a traditional hack n' slash dungeon crawler in many ways. Every character starts with two main attacks (and can earn a third special ability later), both of which activate with simple button-mashing commands. Levels are filled with enemy creatures and straightforward puzzles, as well as optional areas full of loot that can be spent in the hubworld to unlock new abilities that save directly to the toy. In addition to general loot, there are hidden Soul Gems that unlock ultimate powers for each Skylander, hats that can be equipped to boost stats, and other secret treasures that lay hidden for no real reward other than completion. 

Being aimed primarily at youngsters, it's certainly not a difficult game that will stump the hardcore collective. Health drops are plentiful, and many tough opponents can be beaten through attrition simply by having enough toys to replace any that get knocked out. Still, there are a few later levels that can take a huge toll, and the game takes a "Kirby" approach to challenge, where simply clearing a stage is secondary to finding hidden items and crossing off various challenges on the checklist. It's accessible for kids, but those looking for something a bit meatier can take on optional goals. 

The swapping of characters is encouraged in areas where select elements gain extra strength. Every Skylander belongs to either the Magic, Tech, Life, Earth, Fire or Undead elements, and if their element prevails in a certain area, they'll be more effective in combat. Furthermore, a series of gates scattered around the world can only be unlocked using specific elemental types. Having one Skylander of each element is crucial to unlocking all areas and gaining new hats or Soul Gems, providing the required hook for selling new toys. It's worth noting that the game can be beaten entirely using the three toys provided in the Starter Pack. Exploiting elemental strengths of unlock element gates are purely optional extras -- worth unlocking if you really want to get absorbed in the game, but not needed to see the ending.

In addition to the main quest, players can also unlock challenge areas, some which are surprisingly tough. Every Skylander collected unlocks a new challenge map, which bestows permanent stat boosts as completion rewards. Many of them are easy enough to beat, but a few will shock you with just how unreasonable they can be. The extra challenges add some longevity to the game, but what I feel is really missing is some sort of randomized mode. While there's plenty of gameplay, there's certainly not enough content to support over thirty characters. Having a more random, open-ended, or "free" mode would provide more stimulating gaming while grinding characters. That said, some upcoming toys contain all-new stages in their bases, so opportunities for added gaming will be out there. You can even make Skylanders battle each other if you have a friend and a spare controller. 

Despite its uncomplicated nature, Skylanders is a fun little game. Upgrading the Skylanders themselves is insidiously addictive, as picking a table of favorite characters and getting them up to level ten can be quite compelling. They even have skill paths, allowing you to choose which of your Skylander's abilities get to be the dominant one. As far as shallow games goes, this sits at the deepest end. 

The truly impressive thing about Skylanders is how unique each character actually is. I was able to try sixteen of the game's 30 characters, and aside from the recolored "Dark" Spyro, every character has its own unique look, animations, attacks, and upgrades. While there are similar body types, these characters aren't clones of each other. It would have been very easy for Toys For Bob to limit the variation between each Skylander, but the fact that every single one plays differently is commendable. 

The game is solid fun but not without its drawbacks. There is a spectrum of melee and ranged abilities, and each type has its limitations. Melee attacks leave characters open to damage, while the inability to strafe and target can make ranged combat frustrating. In the case of characters who have both close-quarters and projectile-based abilities, this isn't so much of an issue, as their flexibility compensates for the flaws. However, some characters are almost exclusively melee- or ranged-based, and without the other type of attack to offset their drawbacks, they can be noticeably less useful in combat. 

Furthermore, the game could have done with a little more variety in the gameplay itself. Levels grow repetitive as the same puzzles and similar boss fights crop up, and while there are a number of enemies that require specific tactics to beat, most of them go down with attack button spamming. Played in shorter bouts, this isn't so much of an issue, but it doesn't work well for extended periods of playtime.

Oh, and Toys For Bob would have done well not to namedrop Spyro, since this most certainly isn't a Spyro game. It's great that he's an included character, but cynically pretending the game is themed around him seems to serve no purpose, as Spyro has zero impact on the game's story. I don't think the target market even cares or knows enough about him for his name to be a sales draw. I think the misleading title was a poor idea that only seems to brew up resentment among actual Spyro fans (yes, they exist). Simply calling it Skylanders would have been a lot cleaner and true to what the experience is about.

With such a big gimmick in place, nothing would have stopped Toys For Bob from lazily throwing together a terrible game, but genuine care and love appears to have been poured into the project. Every Skylander feels unique, the story is lightheartedly entertaining, and above all, the game is fun to play. I say that shamelessly as an adult, as well. It even looks quite good, with a fantastic art direction that draws me in and a cute aesthetic reminiscent of all those toys from the nineties. 

Another unique aspect of the game is the cross-platform functionality of the toys themselves. Once you have the toys, they will work on any platform, and the Portal can even be plugged into a PC so that the toys may interact with the Skylanders website. Those who grow to love the game enough might want to check out the 3DS version as well, which contains alternative gameplay and will allow you to take your characters out on the road and its own wireless Portal that beams your toy's information to the console. The Portal can be safely switched off, and the characters will remain in the game, allowing you to play with them anywhere. To save progress to the toys, players simply scan them a second time, updating their stats with any new experience learned from the game.

The 3DS version is more of a platformer game than a hack n' slash one. Unlike the console versions, the 3DS variant allows characters to jump and dash and has players collecting special items to clear a stage before a timer runs out, lest the villainous Hektor catch them. It's a more challenging game than its bigger brothers, and provides a nice little complement to the main entry while really hammering home the cross-platform nature of the whole idea. 

With Skylanders, a heartfelt effort was made to create a quality product rather than a piece of cheap garbage designed purely to sucker in the pre-teens. While there are obviously calculating marketing brains pulling all the strings, the end result is good enough for that to not quite be so evident while the game is in motion. A solid title was married to a very clever concept, and the result is something worthy of praise. 

If you're a parent looking for a Christmas gift, or if you're just a big kid who wants to play with some silly (and well designed) toys, then Skylanders: Spyro's Adventure comes wholly recommended. It's not the most complex game on the market, but the innovative gadgetry and authentic thoughtfulness on the part of the developer stands out in a market so used to churning out the same old crap. Whether getting it for your children or pretending to get it for your children, Skylanders is a game that has a special something to it, and it's well worth checking out.



Final Verdict:
8.0

Great: 8s are impressive efforts in their *genre* with a few noticeable problems holding them back. Won't astound the most discerning players, but is worth everyone's time and cash.













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Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize. Likes PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3 Meet the rest of the team



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70 comments | showing # 1 to 50
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next 50 comments

Chongomaster's Avatar - Comment posted on 10/17/2011 11:04
Chongomaster
Toilet Edtion?
Sir Tobbii's Avatar - Comment posted on 10/17/2011 11:09
Sir Tobbii
8/10
thatjesushair's Avatar - Comment posted on 10/17/2011 11:09
thatjesushair
8/10 for TE
llort het's Avatar - Comment posted on 10/17/2011 11:09
llort het
Can you at least share the toys with friends to help mitigate the cost, or do you have to buy the toys brand new? Will this become the new online pass?
TheCheese33's Avatar - Comment posted on 10/17/2011 11:09
TheCheese33
Toilet Friends: 8/10
Epic-Kx's Avatar - Comment posted on 10/17/2011 11:10
Epic-Kx
TE? I got a feeling that if this gets a high score, Spyro fans would faint.

I'm still buying this in a heartbeat. Gotta use that Arkham City cash, n'ah mean?
themizarkshow's Avatar - Comment posted on 10/17/2011 11:11
themizarkshow
Didn't expect that... after the last few Spyro games I had all but given up on him. Maybe I'll give this a chance after I finish Arkham City.
EchoRenegade's Avatar - Comment posted on 10/17/2011 11:11
EchoRenegade
Wow, I'm surprised. I expected bad reviews. That's great that it doesn't suck. Won't be a purchaser but I hope it's enjoyable enough and sells are good for it then.
Porkins's Avatar - Comment posted on 10/17/2011 11:11
Porkins
GAME OF THE YEAR.
Jim Sterling's Avatar - Comment posted on 10/17/2011 11:12
Jim Sterling
llort het:

The toys will work on any portal. In fact, the game actively boasts how you can share them with friends. They will retail their levels, XP and gold, but you can also reset the toys to factory settings and start over with them.
Epic-Kx's Avatar - Comment posted on 10/17/2011 11:12
Epic-Kx
@llort het
You can share the toys. Or else mom won't let me come over anymore.

@score

SPYRO IS BACK, BABY!
DF's Avatar - Comment posted on 10/17/2011 11:13
DF
TE people, this got 8/10.
Chris Carter's Avatar - Comment posted on 10/17/2011 11:13
Chris Carter
I'm a huge Spyro 1-3 fan, so I will rent this.
garethxxgod's Avatar - Comment posted on 10/17/2011 11:15
garethxxgod
So it's as good as Gears Of War 3? Are you fucking kidding me?

:D
dunnace's Avatar - Comment posted on 10/17/2011 11:16
dunnace
As an actual spyro fan I can agree I resent his name drop. I really wish they'd give that Liscence. Ack to insomniac...
Mr Zurkon's Avatar - Comment posted on 10/17/2011 11:18
Mr Zurkon
better than dark souls
LEONOFDEATH's Avatar - Comment posted on 10/17/2011 11:19
LEONOFDEATH
Im not gonna support this mutilation of spyros face.
Scuffles's Avatar - Comment posted on 10/17/2011 11:19
Scuffles
Now we put on our waiting pants and see if the they fail in the same place the eye of judgement failed ..... That being that they pissed people off by charging for an expansion that graciously allowed you to play with the cards you had gone out and purchased.....

Charging money to use what they charged you money to buy == fail.
LittleBigD's Avatar - Comment posted on 10/17/2011 11:21
LittleBigD
Even if they did just slap Spyro's name on it I'm glad to hear that it's at least been slapped onto a game worth playing. I'll have to check it out.
Sonintega's Avatar - Comment posted on 10/17/2011 11:23
Sonintega
So, what I'm getting out of this is that a good game that markets DLC to children is fine, but a good game that markets DLC to adults is evil. So long as content is limited on the basis of forcing parents to buy new statuettes, it's cool? I'm sure the game is decent, but the core conceit is just as bad as anything else that gets raged about here.
OneRed's Avatar - Comment posted on 10/17/2011 11:27
OneRed
I kinda like this concept, I really do. The gameplay looks cool enough (what I've seen of it anyway), and the increased emphasis on sharing creates the kind of real social gaming that more adult games don't ever seem to offer.

Makes me wish more games went in this direction. How cool would it be to load a Dark Souls character onto a wicked little figure, and trade it with your buddy for something different? I think it would be neat as neat.
djratchet's Avatar - Comment posted on 10/17/2011 11:31
djratchet
I think I would have liked this more if they hadnt slapped Spyro's name on it and horribly maimed him.
Master Snake's Avatar - Comment posted on 10/17/2011 11:32
Master Snake
Oh yeah, I've been getting more excited about as I saw more gameplay/ I'm definitely grabbing this once I get the money (and systems)!

@Sonintega: I pretty certain Activision won't be putting a pass into the toys so that if you buy one of them used you have to pay $10 before you portal them into the game world. Plus, unlike digital DLC, these toys are physical things that won't have a chance to become corrupted like digital DLC and you can transfer them to other platforms. You also don't need an online enabled console just to take advantage of it. Sounds good to me and a lot of other folks.
Jim Sterling's Avatar - Comment posted on 10/17/2011 11:33
Jim Sterling
"So, what I'm getting out of this is that a good game that markets DLC to children is fine, but a good game that markets DLC to adults is evil. "

You're getting something wrong, then.

I think you're missing that thing we call context.
Gorescream's Avatar - Comment posted on 10/17/2011 11:33
Gorescream
You have destroyed Spyro.

Embrace my fury.
TurboKill's Avatar - Comment posted on 10/17/2011 11:38
TurboKill
Though this is clearly not a spyro game at least they didn't slap his face onto a bad game. That said, I am almost positive that the price point will make parents 'lol' and give into their children who keep asking for that one toy.

But really, give/sell the Spyro license back where it belongs so we can have a glorified Ratchet, Clank, & Spyro game. (Or Ratchet, Clank, Spyro, Jak, & Daxter, but that's pretty wordy.)

In the end, I would have killed to have this as a kid. Sure beat the tomagotchis that always ran away......
TheLupineOne's Avatar - Comment posted on 10/17/2011 11:39
TheLupineOne
Seems intriguing, surprising high score as well, but this is from a well known fan of hack-n-slash. I'm going to a couple of conventions soon; if Activision have this playable, I'd like to give it a go.
President of Jims World Club's Avatar - Comment posted on 10/17/2011 11:41
President of Jims World Club
Nice review Jim . I miss the old days on the psx with Spyro . Maybe this is the rebirth of this great saga
Allistair Pinsof's Avatar - Comment posted on 10/17/2011 11:42
Allistair Pinsof
Never heard of "Mini Boglins" before. Sounds like a derogatory term used on tiny folk.
djratchet's Avatar - Comment posted on 10/17/2011 11:47
djratchet
I think the misleading title was a poor idea that only seems to brew up resentment among actual Spyro fans (yes, they exist).

You say that like Spyro was not a critically praised and commercially successful game back in the good ol days of the PS1, Jim! OF COURSE Spyro has fans. After the third game (the last good one) on.... well, I could not blame you for being mistaken that they all died out.
wanderingpixel's Avatar - Comment posted on 10/17/2011 11:49
wanderingpixel
If I were a kid I'd be all over this shit. Being grown up sucks.
Halidar's Avatar - Comment posted on 10/17/2011 12:04
Halidar
Well, since this isn't a Spyro game, I'm far less interested. Good to know my brother might enjoy it though.
Osaka's Avatar - Comment posted on 10/17/2011 12:06
Osaka
Thought you might have at least mentioned how much fucking money this costs.
TheRedComet's Avatar - Comment posted on 10/17/2011 12:07
TheRedComet
Is the iOS version coming soon?
Sonintega's Avatar - Comment posted on 10/17/2011 12:09
Sonintega
@MasterSnake
Yeah, they are physical things, tiny physical things, that can be lost like many other tiny physical things, and since all the save content is placed on the figurine like a tiny memory card, than all progress is lost with it (but I'm sure that's pretty minimal). Digital DLC can be redownloaded. Physical items have to be repurchased if lost. Cross compatibility is nice, though, as are bonuses that don't require the use of the internet. I do also like silly statuettes, as my preorders of Skyrim and Batman's special editions imply. So there are positives to this scheme, and as I frequently purchase DLC packages for stuff I see the value of an installment based game plan.

But so far as Jim stating that I've missed context, let me see if I got everything: there is a base game which comes with the stand and a few figurines. As you addressed in your story there are events and items in game that can only be accessed by a character of a certain attribute, of which some will not be included in the base game. So, each character required to see the full extent of the game and collect everything within it that is not part of the base set is more required post purchase content, even if it is not downloadable, unless you happen to know somebody with the other little guys. The fact that it is mix and matchable is interesting, but doesn't change the fact that the entire game is not playable from the initial purchase. Which isn't a bad thing. It's just a thing. Like regular DLC.
TurboKill's Avatar - Comment posted on 10/17/2011 12:13
TurboKill
@Thunder Monti

You serious? I can't really tell...no one ever just happens to sound that douchey, right?

If you are serious, you're one of them people aaaaannnd:




>.< I mean really now?
Izanagi no Okami's Avatar - Comment posted on 10/17/2011 12:14
Izanagi no Okami
I hope this catches on, even if it just means a comeback for Spyro.
MrFloppyknickers's Avatar - Comment posted on 10/17/2011 12:16
MrFloppyknickers
Hmm, not sure I see a difference in context. This is still a situation where the price on the box doesn't deliver the entire experience. That is the core problem with games publishing today.

Also, the last thing we need is something like this catching on, we already get enough useless plastic peripherals shoved at us as is.
Epic-Kx's Avatar - Comment posted on 10/17/2011 12:21
Epic-Kx
@Thunder Monti

.....I can only imagine Jim in a onesie now.

/facepalm
You're 12
RowdyRodimus's Avatar - Comment posted on 10/17/2011 12:22
RowdyRodimus
Now if only someone would use this base thing and make a M.U.S.C.L.E. arcade wrestling game all would be right in the world.
TheLupineOne's Avatar - Comment posted on 10/17/2011 12:26
TheLupineOne
@Epic-Kx Roll on Sunday.
Spenc's Avatar - Comment posted on 10/17/2011 13:19
Spenc
IS THAT A STREET SHARK?!

this game looks pretty neat.
Shoop's Avatar - Comment posted on 10/17/2011 13:55
Shoop
Toys For Bob should really go back to Star Control
HaVoK308's Avatar - Comment posted on 10/17/2011 13:59
HaVoK308
This scores the same as Arkham City? What's the point...
Mos's Avatar - Comment posted on 10/17/2011 14:05
Mos
mind = blown

Also,

GOGO'S!

FUCKIN' GOGOS MAN

There's a store in my area called Five Below, basically an upscale dollar store. They sell old style Gogo packs for a buck each.

When I found this out, I went apeshit.

Now I have like 70 gogos in a bag sitting next to my computer.
njsykora's Avatar - Comment posted on 10/17/2011 14:11
njsykora
WHAAAAH, WHAAAAH, A GOOD GAME GOT THE SAME SCORE AS ANOTHER GOOD GAME WHAAAAAH. Shut the hell up comparing this score to Gears 3 or Arkham City or any fucking other game.

I'm grabbing the 3DS version of this. My roommate got the PS3 version and damn are the figures for this beautiful. I'd probably end up collecting these even if there was no game to go with it or the game wasn't really freaking good.
Fr33Kye's Avatar - Comment posted on 10/17/2011 14:18
Fr33Kye
Did you just link me to the jimquisition? Dick...
Anyway, cool idea. Spyro looks like a fucking freak. Hope kids like it.
So every toy works on every portal for all the consoles? That's pretty cool .
Pencoin's Avatar - Comment posted on 10/17/2011 14:21
Pencoin
Been looking forward to this since it was announced. I really want to get some of the stuff. Jim did you have a chance to use Dark Spyro? I want to know more about him.
AlexMorgaen's Avatar - Comment posted on 10/17/2011 14:31
AlexMorgaen
Dammit, my bitter cynacism has been smashed to pieces since this didn't get a 2/10. I won't be picking this up anytime soon, but at least I hold some respect for it now. Nice review Jim
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