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Review: Skate 3

2:00 PM on 05.11.2010   |   Nick Chester

Review: Skate 3 photo

While Activision was busy driving its Tony Hawk Pro Skater franchise into the ground, Electronic Arts quietly snuck in with its own title and stole the old pro’s crown. Skate was everything the Tony Hawk series was not, with true “next-gen” visuals and a fresh set of controls that put a new spin (or “flick,” as it were) on the genre.

That was in 2007. It’s 2010, and Skate 3 is now on store shelves. Do the math -- that’s one Skate game a year, every year since its introduction. Déjà vu much? Yearly updates can be the death of a series if not handled carefully, and really, how carefully can you handle it when you just released your last title no more than 12 months ago?

Fortunately, the Skate franchise is new enough that three titles in three years (not to mention a Wii and handheld spin-off called Skate It) isn’t quite the signal of the series’ death knell. With a bevy of new features, there’s little doubt that this third iteration is easily the best yet. But is it enough to satisfy Skate die-hards who already have previous games in their library?

Skate 3 (PlayStation 3 [reviewed], Xbox 360)
Developer: EA Black Box
Publisher: Electronic Arts
Released: May 11, 2010
MSRP: $59.99

Fans of the series should know from the jump that the basics of the Skate formula haven’t changed much, with the exception of a few new tricks, including darkslides and underflips. The game’s "Flickit" control scheme remains intact, with all of the most basic skate moves mapped to the controller’s right analog stick. The idea is to simulate how a real skater would move his or her body weight and feet on a board -- you pull back on the stick to lean weight backwards, and then flick up and forward to “kick up” and perform an ollie, for instance. Combinations of flick directions and button presses result in a variety of moves, all of which --much like real skating -- require skill and timing, all of which comes with practice.

Admittedly, my experience with the previous Skate titles indicated that I didn’t have the skill, timing, or the patience to invest in practice. I had always found that the controls were unforgiving, spending more time shredding my virtual elbows and knees than actually, well... shredding. Instead of making me feel like a skateboarding badass, the game’s always made me feel more like a straight up jack-ass. So I steered clear of Skate 3’s new “Hardcore” difficulty, a mode with the “physics tweaked for more realistic skating.”

Instead, I embraced the new “Easy” difficulty mode, obviously included for players like me -- it’s harder to bail, easier to pick up speed, and far more forgiving when it comes to pulling off tricks. The result was a game that, for someone of my skill level, was far more satisfying and less frustrating across the board. If you've found yourself having trouble with previous games (and not having fun because of it), you’ll want to switch this option on immediately. But make no mistake, just because it’s called “easy,” that doesn’t mean the game plays itself -- you’ll still be required to focus on accurate flicks and movements. But if you're anything like me, it’ll mean you’ll find yourself tossing down the controller fewer times in any given gameplay session.



Both new difficultly modes mean that more players can appreciate the experience and dig into the meat of Skate 3, which is great news, because there’s a hell of a lot of great content here. From downhill races to playing “H.O.R.S.E.”-style games against the pros to setting up the perfect camera angle for the ultimate magazine cover shot, there’s plenty to do and see.

EA has also added a new layer to the title with its “team” play, which allows you to create your own skate team, the goal to promote your brand, sell more boards, and build a legacy. This can be done both online and off -- as you progress through the offline game, you’ll add new skaters to your crew, and even be given the opportunity to add your friend’s customs skater. Online, teams can be formed with other players, and you’ll compete against rivals in team challenges; you can even earn board sales (the game’s career progression “currency”) by having other players download your team’s graphics and other custom content.

And custom content is really where Skate 3 shines. EA has provided a massive toolbox for creating and sharing elaborate skate parks using the title’s new skate.Park feature. It all feels a bit like LittleBigPlanet, with the game giving you a bare canvas to drop in all manner of objects, allowing you to create some truly unique playgrounds. Playing the game prior to launch, I was already able to sample some incredible and creative environments; I expect time and care is going to yield surprising results once the tools are in the hands of consumers.



But for all of Skate 3’s tweaks and additions, it doesn’t feel like EA nailed the game’s career mode. It’s possible to freely skate the world, finding plenty of one-off skating challenges and opportunties, but it’s likely you’ll be hitting the game’s menu to fast hop from one trial to the next. They don’t get particularly creative either; there are a handful of the challenges simply asking you to “do a trick,” which could be anything from a simple ollie to a grind.

Of course, how much fun there is to have is up to the player in Skate 3. In reality, a skateboard by itself isn’t all that exciting; it’s really just a piece of wood with some wheels on it. You could simply push it around with your foot while sitting on a couch, which no doubt would get old quick. Or you could get off your ass and find some crazy places to trick on. Or take it to the next level and build something for yourself. With Skate 3's tools, the posibilities are potentially endless.

It would have been silly for EA to completely overhaul the already-solid Skate engine for this third installment, so it’s really no surprise that the game does share quite a few similarities with its predecessors. But there’s no mistake that Skate 3 simply isn’t a rehash of what’s coming before. The create and share features offer up so much potential that EA may have presented a problem for itself. There’s really no need for a new Skate game next year... you’re going to be playing this one for a long, long time.

Score: 8.5 -- Great (8s are impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.)

 

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67 comments | showing # 1 to 50
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next 50 comments

Chris Carter's Avatar - Comment posted on 05/11/2010 14:07
Chris Carter
Better than Mama! (Tony Hawk: Ride).

Thanks for the review, Nick!
Scroll's Avatar - Comment posted on 05/11/2010 14:07
Scroll
The original Skate was one of the few games of this generation that I literally threw the controller in a fit of rage. Nice to hear it's been softened up a bit and missing out on the second game has probably given me the opportunity to enjoy this one without suffering from fatigue.

Still won't be an immediate purchase with Alan Wake and RDR on the way.
Clown Baby's Avatar - Comment posted on 05/11/2010 14:09
Clown Baby
I think the expansive "Create a park" features are what's going to make this the Penultimate Skate game to own.

Just from using the Object Dropper in the demo you could make some neat stuff. I foresee a lot of Skate Tool expansion packs which should be awesome.

Why is MAY so packed full of awesome games while November was empty? Damn.
Neroisonfire's Avatar - Comment posted on 05/11/2010 14:15
Neroisonfire
The header tells my iPhone that this is a review for the 360 version.

RAAAAAAGGGGGGGEEeEEEE!!!
slayer the player's Avatar - Comment posted on 05/11/2010 14:16
slayer the player
Glad that they finaly added darkslides, but casper slides should have come along with them, now that we have the ablity to catch the board upside down theres no reason to limit it do grinds without expanding it to manuals.
fetusmilk's Avatar - Comment posted on 05/11/2010 14:30
fetusmilk
i need to know how the NEW city is!!! whats it like? how are the spots? or are they relying on the create a spot feature? does it still have own the spot? hows the hall of meat this time?

tell me more!
hpv's Avatar - Comment posted on 05/11/2010 14:34
hpv
You should try the hardcore mode, Nick. I actually find it easier to use than the normal setting and the feel is a lot better. And I'm not any sort of super star Skate player either.

Clown Baby: So which is the ultimate Skate game to own, 1 or 2?
Rammstein's Avatar - Comment posted on 05/11/2010 14:48
Rammstein
Didn't read the review but, wait, what?! There's a map editor?! FUCK. Games that include map editors are a INSTA-BUY for me. FUUUUUUCK. Unless that guy in the comments is wrong, in which case ignore me. *whistles*
Darren Nakamura's Avatar - Comment posted on 05/11/2010 15:03
Darren Nakamura
I loved skate. to death, but never picked up Skate 2, and I doubt I'll get Skate 3, at least not for a long time. The mechanics were plenty solid in the first game, and it feels like the main difference between entries is simply the environments.

Of course, building a skate park in this one sounds cool, but I don't think it will fundamentally change how it plays.

P.S. Three games from 2007 to 2010 isn't one game every year. I did the math.
jawshoeuh's Avatar - Comment posted on 05/11/2010 15:37
jawshoeuh
@Dexter345

...Shit... you're right. SHUT IT DOWN.
TiKiMaN1's Avatar - Comment posted on 05/11/2010 15:40
TiKiMaN1
So freaking excited! My copy should arrive in just an hour or so via UPS. Skate 2 is probably my most played game of this generation. Port Carverton here I come. Thanks for the solid and fair review Nick.
CelicaCrazed's Avatar - Comment posted on 05/11/2010 15:54
CelicaCrazed
Hmm looks like I have another game to pick up once I get some money.
KingSigy's Avatar - Comment posted on 05/11/2010 17:03
KingSigy
Your math is actually wrong. 07 was Skate 1, then 09 was Skate 2. They took a 1 year break.
comradesnarky's Avatar - Comment posted on 05/11/2010 17:15
comradesnarky
I've never found enjoyment out of any of the prior games in this series so I doubt I will here.

This is absolutely one of the most overrated game series I've ever encountered. People seem to just get off on the "intuitive, innovative" controls. Sure, they're intuitive, they're innovative, call them what you will, but they do not make this game more enjoyable. Perhaps I'm just too stuck up on the lightning fast fun of Tony Hawk (granted that fun ended right around the third game, and I haven't been back since), but I don't think this is an ample replacement, or even competition.
AceFlibble's Avatar - Comment posted on 05/11/2010 17:50
AceFlibble
What I really want to know is if they've changed (or given the option to change) the camera. If there was any one thing that made me hate Skate (!) and put me off touching Skate 2, it was the position of the camera. Made me horribly motion-sick, strange considering that I have never been motion-sick at any other time in my entire life.
's Avatar - Comment posted on 05/11/2010 18:15
Diyana
Getting this game for my little cousin as we speak.

Question: if the game was reviewed on the ps3 why does the header for mobile users still say xbox 360?
Clown Baby's Avatar - Comment posted on 05/11/2010 18:32
Clown Baby
HPV> It'll undoubtedly be Skate 4, when it comes out.

2 was a vast improvement over 1, and it's looking this will be the same way (Hardcore mode is SO fun)


@Ace Flibble > In the demo, you can choose between a Higher camera, and Low (which is similar to the one in Skate 2)

@comradesnarky > lol silly kids. I don't care if you don't like it or don't enjoy it as fun as Tony Hawk, it's not overrated.
KIDA26's Avatar - Comment posted on 05/11/2010 18:35
KIDA26
Bought it... sitting in front of me at my desk at work... aching to be played... too bad I can't go home till later.
somanycats's Avatar - Comment posted on 05/11/2010 20:33
somanycats
It really isn't overrated, I spent hours on hours just skating around the city in Skate 2 and hitting new spots and challenges with friends online. I had a lot of fun with the career mode too, it just always felt like there was something to do, and once I got used to the different controls I found myself having way more with the variety of that game than I did with the Tony Hawk games, and I'm a really big fan of 1-3 of that series too.
Good review, this game will probably be my next purchase for my PS3.
Explosion2's Avatar - Comment posted on 05/11/2010 21:50
Explosion2
@Ace Flibble yes you can change the camera to a higher angle.

it's actually an option in Skate 2 as well, you just aren't presented the option right away like you are in S3. You have to go digging into the options menu.

from the 1-2 hours I've played so far, I like it a lot. I'm looking forward to getting more play time in tomorrow.
drivenbyfate's Avatar - Comment posted on 05/11/2010 22:12
drivenbyfate
So...is it pretty much just Skate 2 with a few new tricks? Also, does it still have the extremely annoying voice acting?
indigit4l's Avatar - Comment posted on 05/11/2010 22:29
indigit4l
Haaaa "do the math".. Stole my comment. Let me look who wrote it... Guess who? Nick Chester. I rest my case.

He's worried about F3AR. No wonder he hates numbers he sucks at math.
peachboy's Avatar - Comment posted on 05/11/2010 23:09
peachboy
weeeeeee hopefully i will be playing this by the weekend.
ZetA RE UP's Avatar - Comment posted on 05/12/2010 10:16
ZetA RE UP
This series is defintely one of the most innovative and "fun" in the world of gaming. I have spent hours upon hours w/ 1 and 2 (maxed out achievements for both) and I'm sure 3 is no different. The direction of heavy co-op and online is right up my alley.

@KIDA 26
Yea I hear you, me too. Its on my desk as well, just nagging me to go home early. I can just see it mouthing, "You dont need those hours or that money."
Thane Vickers's Avatar - Comment posted on 05/12/2010 15:45
Thane Vickers
2007: Skate... 2009: Skate 2... 2010: Skate 3... wait a minute!
Steel Squirrel's Avatar - Comment posted on 05/13/2010 01:32
Steel Squirrel
Anyone who thinks this game is more of the same... you're kinda right but you're more wrong.

The engine feels so extremely polished physics-wise and graphics-wise.
It feels like the ultimate version of Skate and makes Skate 2 seem like a sloppy mess. The demo really doesn't give you a feel for the overall quality of this game. It is so damn good. So... if you skipped Skate 2 because you were afraid it was more of the same, you were right in thinking that... but this game MUST be played if you enjoyed the first one.

It reminds me of how much I loved the first one when I first got into it. Oh... and hardcore mode is the way to go. It feels so good.
giorgos's Avatar - Comment posted on 05/13/2010 05:36
giorgos
Video reviews can be found here http://video4games.com/
Cowboy's Avatar - Comment posted on 09/07/2010 17:59
Cowboy
This game isn't really fun.
The challenges are all seriously pointless...
Half of them are grind these 12 ledges.
The only thing good about the game is free skate.
The story needs some serious work.
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Katya's Avatar - Comment posted on 02/08/2011 09:52
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He's worried about F3AR. No wonder he hates numbers he sucks at math.
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ramonacole's Avatar - Comment posted on 02/16/2011 04:09
ramonacole
Oh yeah, I know that game. Loved to play in at nights. Realistic a lot. Would recommend to everyone who likes skating!
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bill-brown's Avatar - Comment posted on 03/03/2011 17:47
bill-brown
"I hope the skating in the game is better than the people I see skating around Hawaii. I see lots of jumping, but rarely anyone landing back on the board. i liked skate 2 very much. played it for like 20 hours and only doing like 10% of the challenges.veri saklama kasasý veri saklama kasasý kalorimetre kalorimetre perde perde sigorta rehberi sigorta rehberi klima klima sad thing for me was that there wasnt a lot of offline support.
why do we have to take turns in only 3 game modes?
the only thing that tony hawk had over skate was simultaneous multiplayer
so i'll probably stick with skate 2 for a while longer."
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Martijn Hen's Avatar - Comment posted on 03/10/2011 09:20
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This is absolutely a very cool game. Does a skate version of Barbie spelletjes exists?
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jackcollins's Avatar - Comment posted on 03/14/2011 10:10
jackcollins
I love the computer simulations, the coolest genre is skater. I play Tony Hawk pro skater from the output of the first part and like other versions of this genre. Intresny review and good comments <a href="http://www.bookwormlab.com/buy-research-paper" title="">buy research papers online</a>.
jackcollins's Avatar - Comment posted on 03/14/2011 10:11
jackcollins
I love the computer simulations, the coolest genre is skater. I play Tony Hawk pro skater from the output of the first part and like other versions of this genre. Intresny review and good comments [http://www.bookwormlab.com/buy-research-paper" title buy research papers online].
jackcollins's Avatar - Comment posted on 03/14/2011 10:12
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I love the computer simulations, the coolest genre is skater. I play Tony Hawk pro skater from the output of the first part and like other versions of this genre. Intresny review and good comments [http://www.bookwormlab.com/buy-research-paper buy research papers online].
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Jsparco's Avatar - Comment posted on 03/22/2011 14:27
Jsparco
Great review on Skate 3.
I don't think I'll be playing this one, they seem to be getting worst to be honest.
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