Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around
hot  /  reviews  /  videos  /  cblogs  /  qposts

Silent Hill HD Collection

Review: Silent Hill HD Collection

12:00 PM on 03.24.2012 // Jim Sterling

It's been tough as a Silent Hill fan, watching Konami poison what once was the reigning champion of the survival horror genre. Even if you enjoy some of the sequels and spin-offs that have been produced over the years, there's no denying that the credibility and prestige of the series is all but dried up.

We still have Silent Hill 2 and Silent Hill 3, though. Two of the greatest videogames ever made, and the finest pair of horror classics you could hope to play. There's absolutely no way Konami could mess up the simple task of compiling these two fine titles into an HD collection, right?

That's what I used to think, anyway.

Silent Hill HD Collection (PlayStation 3, Xbox 360 [reviewed])
Developer: Team Silent, Hijinx Studios
Publisher: Konami
Release: March 20, 2012
MSRP: $39.99

First of all, Konami must be brought to task for naming this "Silent Hill HD Collection," as it implies a reflective body of work representing the series' past. As seems to be common with these reissues, the original game that started it all is nowhere to be found. Given its availability as a standalone PSN download, it's almost understandable that it would be left off the disc, but what cannot be overlooked is the complete lack of Silent Hill 4: The Room.

Even if this disc was supposed to reflect just the PlayStation 2 games, the "collection" is incomplete without the fourth entry. It doesn't matter if you liked that game or not -- Konami made Team Silent rope it into the Silent Hill universe, and it seems ironic that the publisher would deny its existence now. Not to mention, the title has its fans and, for all its flaws, deserves a place on the disc.

Still, one can almost see why it was left off. After all, Hijinx Studios wasn't competent enough to correctly port two games, let alone possess the capability to handle three.

Frankly, a disgustingly terrible job has been done with this package. Silent Hill 2 is especially bad, as the visual "upgrade" actually looks worse than its PlayStation 2 counterpart. The game's contrast has been altered to make everything unnecessarily darker, while its claustrophobic fog effects have been removed almost entirely. Not only does this diminish the atmosphere, it exposes a number of graphical errors that the effect existed to hide.

It's common knowledge that the fog of the first Silent Hill was an ingenious response to the technical limitations of the era. Team Silent couldn't render a huge town in an expansive world, so it enshrouded everything in an obscuring haze to cover up what couldn't be rendered. Though not so necessary on the PS2, it did mean the developers wouldn't have to create environments with significant draw distances. Without that fog, one can see where parts of the game world have not been finished and were left to end in nothingness. This is especially notable during moments near Toluca Lake, where the water can be seen abruptly ending, as if it flowed off the edge of the world. The boat sequence toward the end of the game looks absolutely horrific, not just for the previously stated reason but also for the lack of water texture as well as the guiding light in the distance that now looks like a star drawn in a child's cartoon.

Silent Hill 3 looks far better, to be fair. The sequel was already less reliant on fog and significantly better looking than its predecessor, so this appears to have been an easier port job. The game's deeper color scheme, with its focus on black and red, looks especially good in HD, and I'm glad that at least one game on the disc isn't visually inferior to its decade-old counterpart, though problems have been noted with lacking shadows. I can't personally say I found the game quite so bad to look at. 

Nevertheless, sound issues permeate both games. In Silent Hill 2, the audio randomly skips in outdoors environments, and both games struggle to keep the sound consistent whenever a character uses a bladed weapon -- the Great Knife in Silent Hill 2 and the katana in Silent Hill 3. While the Great Knife is only useful for one boss fight, the katana is an all-but-essential part of Silent Hill 3's melee arsenal, and to have audio cutting out almost every time it hits something is unbelievable. In both games, there's a bizarre crackling that randomly occurs on the save screen, sound loops during sections where it shouldn't be (ruining one of my favorite jump scares in Silent Hill 2), and unlocking achievements has the nasty side effect of crippling the frame rate of cutscenes to the point where I've had to skip them.

Underneath the pathetic mess, these two games are still the shining examples of survival horror they always were. Silent Hill 2 remains my favorite game of all time, with its disturbed characters, gripping story, psychological symbolism and legitimately distressing environments. Silent Hill 3 is still an intense, stressful, ghost train of mind screws. While Silent Hill 2 is my favorite, Silent Hill 3 is the better videogame, and some of its grisly "Otherworld" environments remain the scariest, most downright sickening digital locations I've had the sweet misfortune of visiting.

Naturally, both titles have aged. The loose combat system and sometimes excruciatingly slow place are things modern videogames would struggle to get away with. The controls are as dodgy as ever, even when switching over to the criminally underutilized "2D controls" that simulate modern analog movement, and the menu system is needlessly fiddly. Nevertheless, I can still play and adore these games today and remain thoroughly absorbed in a pair of gorgeously grotesque titles, the likes of which have not been seen before or since.

In a seeming bid to sidestep awkward situations with previous voice actors, both games feature new voices. Silent Hill 2 has an option to switch to the old ones -- included as a result of fan outpouring -- and the traditionalist in me prefers them. I feel the new actors significantly alter the tone of each conversation and have a tendency to overact and draw out their lines. Eddie's new voice, especially, has lost its sense of growing agitation and instead settles on an annoyingly breathy beach bum impersonation.

Silent Hill 3 has no option to use original voices, which is a mixed bag. The supporting cast has all been given significantly better actors this time around, with Douglas' no longer sounding like Louis Armstrong, Claudia's losing her shrill whine, and Vincent's having some actual strength in his voice. Main protagonist Heather, however, has lost a lot of the natural energy and personality that made her such a fan favorite character. In the original game, Heather actually sounded like a teenage girl in a nightmarish situation. The new voice sounds more like someone trying really hard to do an impression of a teenage girl, and the insincerity is clear as day. It's not terrible acting, exactly, but it takes away a huge amount of Heather's authentic personality, which in turn undoes a lot of the story's emotional impact.

One horrible side effect of the added audio is that the new actors struggle to match the lip movements of the characters, and as such, vocals sometimes end up horribly out of sync with the visuals. There are also times when some words have been altered or skipped entirely, the importance of which will depend on how much of a purist you are. Specifically, two lines have been rewritten while other words have been left out of certain sentences. Because nobody bothered to alter the subtitles, all the changes are as clear as day.

With Silent Hill HD Collection, I was hoping to spend my review waxing nostalgic about two of my favorite games of all time. I would have loved to talk about how James Sunderland is such a breathtaking protagonist. I would have loved to mention the perverse body horror that snakes its way throughout Silent Hill 3's eldritch world. So much about these games holds up today, and even playing them on this collection, so much genuine brilliance to shine through to remind the world how horror games used to look in their glory days.

Instead, I've had to spend the review talking about what a dreadfully sloppy job has been done with the porting. No matter how engaging these games still are to play, there's no escaping the fact that the games on this disc are significantly inferior versions, and for Konami to fail at publishing enhanced versions of such old games is a total embarrassment. While newcomers won't notice the missing visual elements, such broken audio is tough for anybody to forgive, while old school fans will be left feeling insulted by what a significant downgrade the "HD" version of Silent Hill 2 is.

Konami has long had a habit of mishandling its properties, buts the inability to treat even these classics on the Silent Hill HD Collection with a modicum of respect is staggering. The disc feels like a rushed and sloppy cash-in, squirted out to exploit fans who have stuck with the series through years of drivel. It does a disservice to two amazing pieces of interactive art and spits on the legacy of what once was the crown jewel of an entire genre.

Incomplete, glitchy, and visually degraded, Silent Hill HD Collection is Konami's greatest insult to the series.



Silent Hill HD Collection - Reviewed by Jim Sterling
Insulting - I feel mocked by this game. It's engaging for just long enough to pull the rug out from under me and scream in my ear, "surprise! I suck!"

See more reviews or the Destructoid score guide.

Jim Sterling, Former Reviews Editor
 Follow Blog + disclosure JimSterling Tips
Destructoid reviews editor, responsible for running and maintaining the cutting edge videogame critique that people ignore because all they want to see are the scores at the end. Also a regular f... more   |   staff directory

 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our community fisters, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding * to your whitelists.

destructoid's previous coverage:
Silent Hill HD Collection

View all:powered by:  MM.Elephant

Ads on destructoid may be purchased from:

Please contact Crave Online, thanks!

To editorialize or not to editorialize: An editorial

Tiny Dangerous Dungeons REVIEW - The Pocket Metroidvania

Cblogs of 11/24/15 + Big Ass Fort

Primal Carnage: Extinction Review (PS4)

Belated Spoiler-Free SOMA Review

Friday Night Fights: The Blackest Of Fridays

Super Destructoid Community Interviews Hyper Encore ##Reload

So I Got a 3DS

Negotiations are over. Rainbow Six Siege is a no buy from me as of now.

Cheat Codes Podcast - Ep. 72: Sexy Dog

 Add your impressions

Status updates from C-bloggers

StriderHoang avatarStriderHoang
What? Wonderful 101 on eShop is $19? NO EXCUSES.
Terry 309 avatarTerry 309
Pixie The Fairy avatarPixie The Fairy
Robin secretly controls the boobs of Nintendo characters. She stole the Xenoblade boobs and took the Fatal Frame lingerie for herself. #DammitRobin [img][/img]
Matheus Railane avatarMatheus Railane
ikiryou avatarikiryou
I was just playing Skyrim and wondered if anyone has come up with Fallout 3/New Vegas weapon mods for Skyrim? Fighting dragons with assault weapons sounds almost necessary. [img][/img]
James Internet Ego avatarJames Internet Ego
Just bought Fallout: New Vegas. Throw me the best mods there are that AREN'T Total Conversion mods. So now Who Vegas - yet.
Parismio avatarParismio
Oh this Undertale summaration flipnote is so good:
Amna Umen avatarAmna Umen
For an early Christmas present I got my girlfriend Wooly World to go with our new Wii U. I've gotten more joy out of how adorable all the character designs are than I'd like to admit.
Jiraya avatarJiraya
Hey Dtoiders ! Steam just destroyed my wallet ! Share here what you bought in this sale !
GoofierBrute avatarGoofierBrute
And so I purchased not just Hyper Dimension Neptunia, but also its sequel and Grim Fandango Remastered in the Steam Sale, and it isn't even the end of the first day. God damnit. At least refunds are thing a now.
Samsneeze avatarSamsneeze
I'm currently writing a review for a mobile game, but only because I'm enjoying the hell out it. I'm honestly enjoying it far more than Puzzles and Dragons.
Zer0t0nin avatarZer0t0nin
Damn, I think I'm Bruce Willis from Unbreakable. Just fell of a 12-foot ladder and all I got was a little scratch on my finger.
CoilWhine avatarCoilWhine
After I finish Fallout 4 I'm thinking of 100%ing Skyrim and then installing a TON of dinosaur mods on it.
voex avatarvoex
4 hours into Hotline Miami 2 and I'm finding it just as fun as the original. So far it's a good balance between frustration and satisfaction. Still have no idea what the story is about.
OverlordZetta avatarOverlordZetta
1. Start playing Ocarina of Time again. 2. Start having fun. 3. Discover fishing area. 4. Stop having fun.
AvtrSpirit avatarAvtrSpirit
A 2-d hovercraft platforming exploration game just came out today. Have fun collecting the coins! My record so far is 140.
Occams avatarOccams
Holy shit the new David Bowie video/song is just lovely.
Barry Kelly avatarBarry Kelly
So many people angry at Play-Asia right now. Totally not exactly the kind of backlash Tecmo were trying to avoid by not releasing the game here in the first place.
FlanxLycanth avatarFlanxLycanth
If you're a UK kid there's a Wii U 32 GB Wind Waker Premium Pack on Amazon for £240. It says sale... I dunno how much of a saving that is. You tell me.
Archelon avatarArchelon
Community Question: Not strictly speaking video game-related, but screw it. Team Captain America or Team Iron Man?
more quickposts



Invert site colors

  Dark Theme
  Light Theme

Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo

Back to Top

We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -