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Review: Shadows of the Damned photo

A demon with a goat's head is riding a horse that defecates pure darkness. Then the demon eats the horse's heart, grows to the size of a ten-story building, eats the rest of the horse and proceeds to urinate more darkness into a gigantic fountain. 

That's just the first boss. 

Welcome to Shadows of the Damned.

Shadows of the Damned (PlayStation 3, Xbox 360 [reviewed])
Developer: Grasshopper Manufacture
Publisher: Electronic Arts
Released: June 21, 2011
MSRP: $59.99

Shadows of the Damned stars Garcia Hotspur, a flamboyant Latino demon hunter who embarks on a mission into Hell itself to rescue his girlfriend from Fleming, Lord of Demons. The survival horror style of Resident Evil creator Shinji Mikami is married to the abstract punk attitude of No More Heroes' Suda 51 and propelled along by a soundtrack courtesy of Silent Hill's Akira Yamaoka. If that description hasn't set your heart racing, it's possible that you don't have a heart.

As far as games by Grasshopper Manufacture go, Shadows of the Damned may be the most "conventional" offering yet. It takes the form of a third-person shooter with many overt nods to old school horror games, where exploration and puzzle solving are just as much part of the experience as the combat. It's a more straightforward, dare I say traditional affair from a studio known for breaking rules and experimenting with gameplay. 

However, if you think that more approachable interaction will make for a notably standard and formulaic adventure, you'd be dead wrong. Almost as if to compensate for the less bizarre gameplay, Shadows of the Damned features characters and concepts that are more demented than anything featured in past games.

 

Giant crows that scream "Fuuuuck yooooou" and a talking skull called Johnson that can turn into a gun called The Boner only scratch the surface of how ridiculous, insane and sometimes depraved the game can be. While Damned's endless parade of penis jokes can wear thin, the overall plot and impressively performed dialog is just so charmingly out-there that one cannot help laughing along. The comedy sometimes borders on anti-humor, but it never fails to be entertaining. 

Even the conventional gameplay is presented in such an obscure way that you might be fooled into thinking it's more original than it actually is. For instance, some doors are locked and you have to find a key. Simple enough, except that the locks are whimpering babies' heads and the keys are eyes, brains or strawberries that need to be stuffed into their mouths. Ordinarily mundane gameplay tropes look and feel deceptively inventive through sheer force of presentation, and that's no small accomplishment. 

The balance between light and dark is a central theme of Garcia's adventure. Pure darkness drains Hotspur's life if he remains in it too long, but pathways or items are often hidden inside areas drenched in the stuff. Furthermore, certain doors are barred by "demon pubes" that only disappear when their supply of blood is cut off -- blood which can only be seen and shot at when Garcia is in the darkness. 

To help him fight off the darkness, Garcia can wield the light shot -- concentrated light that acts as the alt-fire of any gun. If he shoots this at goat heads or Light Sushi (I'm not explaining it!) he can illuminate his surroundings, although some demons will try to undo your work and plunge the area back into darkness. 

Although most of the puzzles are self explanatory, that doesn't stop them from being enjoyable. You'll never really be stuck not knowing what to do, but it's still always cool and fun to act out the solution, if only for the humorous situations you're expected to take part in. Some of the areas where you're stuck in the darkness, collecting hearts to keep your energy up and looking for an exit, can be quite tense as well, although Garcia can always drink a bottle of tequila to keep his health up!

The combat itself can feel a little loose and clunky -- almost as if to hammer home the idea that it was developed by a studio not used to this type of gameplay -- but again it manages to remain fun in spite of any setbacks. Garcia has access to three weapon-types: the pistol-like Boner, the rapid-fire Teether and a close-range Skullcushioner. Over the course of the game, these weapons can be enhanced with red crystals and even transformed into new and powerful models after defeating a boss. Eventually you'll be able to shoot bombs from your newly acquired Hot Boner or fire a giant skull that acts like an explosive bowling ball. 

Over the course of the game, Garcia will meet and face a variety of demons, many of which can be stunned with Light Shots and executed at close range. It's always satisfying to blast a weak demon's leg off and repeatedly stamp on its spine once it's grounded, generating white gems (the game's currency) with each stomp. Tougher demons will have red patches of human blood that grant them power, and exposing that blood to shoot at it is the only way to harm them. Demons that become doused in darkness will need to be robbed of their inky armor with a light shot before regular ammunition can finish the job. When surrounded, Garcia can also wield Johnson like a club, although melee attacks are generally useless.

An undeniable highlight is the range of eccentric boss encounters. Like so much about the game, none of them are especially difficult, but they follow the Zelda pattern of boss fights -- in that working out how to beat them is the challenge, rather than undertaking the required actions themselves. Figuring out the enemy's vulnerability, while never overtly taxing, is consistently rewarding. 

Shadows of the Damned is dedicated to fun and silliness above all other concerns, and it mostly works. There are a few problems holding back the merriment, however -- the in-game camera has a strange momentum to it that sees it swing wildly from left to right at times, and the perspective shift while aiming seems to be off kilter a tad, making it more difficult than it should be to hit a target. Those who care about length will be put off by the fact that the game is eight hours long without any New Game Plus option, either. These issues are things that cannot help but be noticed, though they're minor inconveniences as opposed to overwhelmingly ruinous faults. 

The same thing may not be said, however, for the many technical failings. I hate to say it, but the game itself is pretty atrociously buggy. For one thing, screen-tearing absolutely dominates the graphics, appearing regularly and obnoxiously throughout the entire course of the game. I also encountered no less than three glitches that actively roadblocked my progression and forced me to reload a checkpoint. I cannot pretend these problems aren't there and I cannot pretend that anybody playing the game has a good chance of being repulsed by the frankly shoddy production values of the finished product. As fun as this game is, there is some really sloppy stuff in that final code and I'm angry that a game so fun and ballsy has been let down by something so pathetic. 

With such an angering complaint in mind, it's a testament to just how fantastically entertaining this game is that I declare it's worth the hassle. Shadows of the Damned is worth fighting through vertical sync failures and exasperating bugs just to see what happens next in one of the most wonderfully weird games you could ever play. It takes a rare, very special kind of game to be able to power through otherwise overbearing technical blemishes, but Grasshopper's latest manages such an impressive feat. So long as you go in prepared for an very imperfect game, you stand to have a riotous good time. 

What the game lacks in graphical gorgeousness and technical competence, it more than makes up for with pure, unabashed, theatrical style. Of special note is Yamaoka's soundtrack, with which I believe the composer has outdone himself. Shades of Silent Hill are mixed with a heavier, punkier, more tongue-in-cheek style of music and there's more than a handful of standout tracks (the Light Sushi's theme tune alone makes the game worth playing through). The music is backed up by some fantastic voice acting, too. The banter between Steve Blum's ostentatious Garcia and Greg Ellis' neurotic Johnson makes for a great double act and a pair of protagonists that you just won't find in any other game. 

Shadows of the Damned is an absurd game, but it's an absurdity so delicious in delivery that one can't help throwing common sense to the wind in order to just go with it. Despite being Grasshopper's most "normal" game on many levels, Damned somehow manages to be the most memorable, idiosyncratic and preposterous game the studio has ever developed -- yet while it revels in its own weirdness, it never once excludes the player. Unlike many "odd" games on the market, Damned wants you along for the ride, every step of the way.

All this, and I didn't even mention the level that acts as a glorious tribute to The Evil Dead.

Nobody will be able to deny that Shadows of the Damned has its glaring problems, but only the cold hearted can deny the game its credit as a refreshingly senseless, gratifying, pleasurable exploit. This crackbrained horror romp takes camp to a new extreme and wants you, the player, to have nothing but fun the entire time. For those in the right frame of mind and a willingness to forgive, that fun will be easy to discover and enjoyed by the bucketful. For everybody else, it is perfectly understandable that they will not find the problems so hard to overlook, but they will most surely miss out on a game that really needs to be seen to be believed. 

For those people, I feel sad. They'll miss out on one of the funniest mindfucks this industry has to offer.



Final Verdict:
8.5

Great: 8.5s are very impressive efforts in their *genre* with a few noticeable problems holding them back. Won't astound the most discerning players, but is worth everyone's time and cash.













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Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize. Likes PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3 Meet the rest of the team



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125 comments | showing # 1 to 50
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next 50 comments

Chris Carter's Avatar - Comment posted on 06/21/2011 09:05
Chris Carter
This is what WET should have been - fun over-the-top-ness combined with Mikami's guidance, making for solid gameplay.

Good review.
dunnace's Avatar - Comment posted on 06/21/2011 09:07
dunnace
It's a shame about the technical flaws, but then again I've beaten the mess that was Shadow the Hedgehog, so I guess I'll have the patience to beat this game.
tuoman's Avatar - Comment posted on 06/21/2011 09:07
tuoman
It wouldn't be a Suda game without some significant flaws, but the games are always memorable. Thanks for the review, will be picking up.
Fear No Darkness's Avatar - Comment posted on 06/21/2011 09:08
Fear No Darkness
Maybe I'll pick this up someday for S's & G's.
Aaron Mxy Yost's Avatar - Comment posted on 06/21/2011 09:08
Aaron Mxy Yost
Kinda wish I hadn't read this, I've been trying to resist the siren call of this game and this review has made that even harder.
VenusInFurs's Avatar - Comment posted on 06/21/2011 09:10
VenusInFurs
Yay! We finally have a "latino" in a game. :)
Uther's Avatar - Comment posted on 06/21/2011 09:10
Uther
Wait, this is out? I've been slipping with keeping track of my interests, looks like a hoot.
Gaidenrider's Avatar - Comment posted on 06/21/2011 09:11
Gaidenrider
A demon with a koala's look-alike helmet is stomping around a field that reeks of pure darkness. Then the demon scratches his back, is the size of a ten-story building, carries a platform on his back and proceeds to try to stomp more darkness into you.

That's just the first boss.

Welcome to Shadow of the Colossus.
Tristrix's Avatar - Comment posted on 06/21/2011 09:11
Tristrix
Hey Jim, any idea if the same bugs exist in the PS3 version as well since you reviewed the 360 version?
MatthewMk2's Avatar - Comment posted on 06/21/2011 09:12
MatthewMk2
Glad it doesn't suck. Other than Serious Sam 3 this was the only game I was looking forward to this summer.
jc83's Avatar - Comment posted on 06/21/2011 09:12
jc83
I totally didn't realise this was out so soon. Good review, thanks Jim.

I'll keep an eye out for it.
Live by the Sword's Avatar - Comment posted on 06/21/2011 09:12
Live by the Sword
Its got guns. Of course I knew you would rate it much higher than a 6.
Isay Isay's Avatar - Comment posted on 06/21/2011 09:12
Isay Isay
Eventually you'll be able to shoot bombs from your newly acquired Hot Boner

You getting around to the "bird and the bees" talk with that kid Jim?
themizarkshow's Avatar - Comment posted on 06/21/2011 09:15
themizarkshow
I'll definitely been picking this up. Love Suda51's stuff and this doesn't look like it will be any different.
Jim Sterling's Avatar - Comment posted on 06/21/2011 09:16
Jim Sterling
"Its got guns. Of course I knew you would rate it much higher than a 6."

Totally worked for Duke, Quantum Theory and The Scourge Project.

And Alpha Protocol.

And Kane & Lynch 2.

Generalizing only works if it ... works. ;-)
dunnace's Avatar - Comment posted on 06/21/2011 09:17
dunnace
It's only a quality title, of course I knew you would rate it much higher than a 6.
pokota's Avatar - Comment posted on 06/21/2011 09:22
pokota
If Jim Sterling thinks there are too many dick jokes, then I don't know what to say. My mind has officially been blown.
Noir's Avatar - Comment posted on 06/21/2011 09:24
Noir
Great review, I plan on picking up my copy today. Would you say it's worth $60 though? While I'm impatient to pick it up now I'm afraid that I may just sell it once I'm done with it and then buy it later when it hits the bargain bin. I do wonder how many copies EA is putting out though, hopefully it doesn't become one of those titles that goes out of print and becomes rare.
SirNinjaFace's Avatar - Comment posted on 06/21/2011 09:24
SirNinjaFace
I'm definitely getting this, a level dedicated to The Evil Dead makes this a day one. Damn shame Fear 3 is out the same day as this in Europe. @Jim do you know if the PS3 version suffers from the same technical difficulties?
EDOfying Films's Avatar - Comment posted on 06/21/2011 09:26
EDOfying Films
Ugh, another Latino? When will white people get their share? I mean, look at us. We're AWESOME. Racists.

#blatantsarcasm
Max-'s Avatar - Comment posted on 06/21/2011 09:26
Max-
Friday can't come soon enough, TASTE MY BIG BONER!
Bakewell's Avatar - Comment posted on 06/21/2011 09:27
Bakewell
@Venus in furs

Dom from gears of war says hi.
MassDebate's Avatar - Comment posted on 06/21/2011 09:27
MassDebate
It's refreshing to see a horror game that is awash with bright color.

This sounds like another cult hit in the vein of Deadly Premonition, where the premise outweighs the flaws. I can dig it.
Darkmessiah24's Avatar - Comment posted on 06/21/2011 09:30
Darkmessiah24
Pretty good review, Sterling.

Despite the faults you've mentioned, I'm still gonna get this game no matter what for my dear support for Suda and the rest of Grasshopper.
Gene Eric's Avatar - Comment posted on 06/21/2011 09:32
Gene Eric
You had me at "a glorious tribute to The Evil Dead" Although i'm above my games purchase quota this month, so this will be mine come July!!
Time and a Half's Avatar - Comment posted on 06/21/2011 09:33
Time and a Half
will "rent" from gamestop once used copies show up. Love Suda, Love Mikami, but I'm a turd and demand at least 15-20 hrs out of a 60 dollar game.
Epic-Kx's Avatar - Comment posted on 06/21/2011 09:37
Epic-Kx
Boner.

PLEASE GAMEFLY, DROP THIS BITCH IN MY BOX NOW!
NOVENO's Avatar - Comment posted on 06/21/2011 09:37
NOVENO
Gracias por el review Jim...I'll read it after my copy gets here and I finish it.
demoneyes86's Avatar - Comment posted on 06/21/2011 09:38
demoneyes86
now i really want this game cant wait for my paycheck to come , damn you suda for making good games
Quincyhatesyou's Avatar - Comment posted on 06/21/2011 09:38
Quincyhatesyou
My girlfriend and I have been so excited for this! I am picking up her xbox copy and my ps3 copy after work. so pumped!
brainderailment's Avatar - Comment posted on 06/21/2011 09:41
brainderailment
I'm convinced people like suda 51 because he has a number in his name, not because of his career adequacy.
Brian Green's Avatar - Comment posted on 06/21/2011 09:45
Brian Green
still on the fence about this game
whats the in game music like?
any metal or awesome shredding guitar solos to kill stuff to? (a la - DMC or Dynasty Warriors)
thats seriously probably gona be the deciding factor if i get this game or not
Dv8thwonder's Avatar - Comment posted on 06/21/2011 09:45
Dv8thwonder
The protagonist resembles a young Benecio del Toro. I wonder if that was intentional.
Gilgamesh1317's Avatar - Comment posted on 06/21/2011 09:55
Gilgamesh1317
Sounds kind of like Splatterhouse, really, only it takes the piss a lot more.

Can't wait for it, but I'm strapped for cash as is, so it's going to have to wait a bit.
tehTommy's Avatar - Comment posted on 06/21/2011 09:56
tehTommy
Do want., will buy.
josmeister's Avatar - Comment posted on 06/21/2011 09:57
josmeister
Totally called the score yesterday. I am such a boss. Might buy this, though after OoT I won't have any cash to spend(don't even know if I have it for Ocarina right now)
Evergreen's Avatar - Comment posted on 06/21/2011 10:02
Evergreen
I'll definitely pick it up, but I think I'll wait for a drop in price. Great write-up as usual Jim.
Occams electric toothbrush's Avatar - Comment posted on 06/21/2011 10:02
Occams electric toothbrush
The game has a gun in it called boner and mrandydixon hasn't shown up yet to bless it? He must still be asleep. Or at work. Or dead.
Xi Fayt iX's Avatar - Comment posted on 06/21/2011 10:05
Xi Fayt iX
about 20 minutes into the game and theres been at least 10 dick jokes, the game is pretty awesome so far, the controls aren't my favorite the aiming is to sensitive.
fetusmilk's Avatar - Comment posted on 06/21/2011 10:09
fetusmilk
so dick shit rape and fart jokes in DNF are to much. but feeding baby heads. boner cannons and penis jokes are ok in this game. i guess it depends on how its delivered.

but i have to say this does sound alot more interesting then DNF
Janklogs's Avatar - Comment posted on 06/21/2011 10:16
Janklogs
This game kills Duke Nukem's dick just on the sole fact that Suda51 helped make it.
Twosixteen's Avatar - Comment posted on 06/21/2011 10:18
Twosixteen
Went right under my radar. Good to know it's a "Suda51" game. Now I can make sure to avoid it.
Jim Sterling's Avatar - Comment posted on 06/21/2011 10:19
Jim Sterling
"so dick shit rape and fart jokes in DNF are to much. but feeding baby heads. boner cannons and penis jokes are ok in this game. i guess it depends on how its delivered. "

Yeah, I never ONCE said shit rape and fart jokes were "too much." In fact, I even said the "alien rape" level of DNF was not impossible to make funny. It's just that DNF's writers were incapable of making it so.

Shadows of the Damned has a similar "low brow" sense of humor, but it was delivered with some actual semblance of wit, hence, acceptable.
SayWord's Avatar - Comment posted on 06/21/2011 10:20
SayWord
Anyone asking about the technical problems on the ps3 they do exist as well. However none of it is really present in the actual gameplay.
ThrashingLimbsEd's Avatar - Comment posted on 06/21/2011 10:24
ThrashingLimbsEd
Jim!

would you say that perhaps you enjoy a type of humour that is of a low brow quality?

You definitely have not expressed such an opinion before!

Nor have you done so a million times!
Jose Pedro Abalos's Avatar - Comment posted on 06/21/2011 10:27
Jose Pedro Abalos
Thanks for the review Jim!!

I really wanna get this, but I'm gonna have to wait until July, cuz I spent all my money in Ocarina 3D :P
mix's Avatar - Comment posted on 06/21/2011 10:27
mix
FUCK YES, sounds great! I hope they patch it though as no one likes glitches :(

Going down on my lunch to grab my copy! I just hope they have that soundtrack there as you are "supposed" to get it when you preorder.
Brian Green's Avatar - Comment posted on 06/21/2011 10:29
Brian Green
@thrashinglimbsed

jim enjoys a high low brow humor
it can be low brow but it must have wit and clever presentation to be funny ...or then its just something 10 year olds giggle at
Mr Andy Dixon's Avatar - Comment posted on 06/21/2011 10:35
Mr Andy Dixon
"Eventually you'll be able to shoot bombs from your newly acquired Hot Boner"

Stopped reading right here so I could check my bank account. I NEED this game.

@Occam

NOT DEAD!
JulianProxy's Avatar - Comment posted on 06/21/2011 10:40
JulianProxy
I think I'm going to get this. Sounds like fun.
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