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Review: Rocksmith

2:00 PM on 11.07.2011   |   Allistair Pinsof

Review: Rocksmith photo

I have a short list of dream games I've been waiting for since my childhood. Most of them will never be made (for example, Dostoevsky vs. Donkey Kong 2020), and the ones that do get made are met by my grumpy "well, it took you long enough"-attitude -- Rocksmith is one of these games.

Although Rock Band competitors haven't fared well in the past -- Guitar Praise, Rock Revolution, and Power Gig: Rise of the Six String were abysmal -- Rocksmith proves there may be a niche to fill yet. It's the perfect stepping stone between Rock Band 3's Pro mode and having an actual guitar teacher, except you won't have to own a bunch of useless plastic peripherals or be forced to play Soul Asylum songs an hour a week.

Rocksmith (PC, PlayStation 3 [reviewed], Xbox 360)
Developer: Ubisoft Montreal
Publisher: Ubisoft
Released: October 18, 2011 (PS3, Xbox 360) / December 13, 2011 (PC)
MSRP: $79.99 (game and cable) / $199.99 (guitar bundle)

I spent a couple of years during my childhood halfheartedly playing a handful of instruments but never mastering one. I learned Blink-182 and Nirvana in the early '00s like every other middle schooler who wanted to start a band, but I didn't go very far. Practicing an instrument can be a grueling endeavor, made more painful if you have a bad teacher.

I thought Rock Band 3 was the answer to my problem, but it turned out to be an expensive, fruitless investment (albeit, a very enjoyable one). My friends laughed at me, trying to learn guitar through a plastic toy. They were right -- a plastic 102-button toy doesn't properly emulate a real guitar. Well, screw emulation because Rocksmith lets you plug in the real thing via the USB-to-1/4" converter that comes packaged with the game.

Any electric guitar with a 1/4" inch jack (which is most of them) or acoustic guitar with a pickup will work with the game. I plugged in my fantastically average, decade-old $100 Johnson and was immediately on my way to relearning chords, techniques, and Nirvana songs. If you don't own a guitar, there is a $200 bundle that comes with an Epiphone Junior, but I am wary of its quality due to generally negative user reviews around the net. Unfortunately, I didn't get to test one myself.

Never mind Nirvana, though, because Rocksmith has the best lineup of songs yet in a rhythm game. Since the game is entirely built around the guitar, there is less genre variety and more of a focus on songs with a strong guitar hook. Ubisoft may not have thrown in money for the big hits that Rock Band has, but aren't you tired of hearing "Smoke on the Water" anyway (it's DLC if you really want it)? Instead, you get to play obscure gems from The xx and The Horrors along with established Pixies and Rolling Stones favorites. It's all a matter of taste, but Rocksmith's set list kept me excited as I progressed through the game.

The basic formula of Guitar Hero has always worked, and it works here as well. However, there are subtle improvements that are necessary to adapting an actual guitar. Notes scroll at you from an angle, making them easy to read ahead of time. The notes eventually hit the guitar strings on screen, showing you finger placement and which notes will hit which frets. It can be hard to learn as a beginner, but you'll eventually get the hang of it. The tougher part is memorizing the notation for all the different kinds of techniques (bending, slides, etc.).

There is nothing easy about learning an instrument, but that doesn't mean it can't be fun. Rocksmith does a great job of making the experience as painless as possible. The game dynamically changes the difficulty according to how well you are playing. If you fail to hit a couple of chords, the game will temporarily throw single notes at you until you improve, and thankfully, there is no way to fail a song. Remembering the symbols for tremolo, bending, and hammer-ons can be hard, but it's tough to avoid this problem when trying to be authentic.

One gripe some players may have is that this dynamic one-size-fits-all difficulty is non-optional -- you can't pick "hardcore" or "easy." If your skill level is through the roof, then you'll get to experience the song at its most faithful. If not, then you'll just have to improve. The dynamic difficulty is impressive and makes for a sensible default setting, but it seems like an oversight to exclude other options.

The main campaign of Rocksmith isn't as flashy as its competitors, but it should provide enough incentives to keep the weak-willed interested. I found myself ignoring finger pains and soldiering on so I could unlock a new guitar or effects pedal. Each activity in the game earns the player Rocksmith Points (RSP) that let the player level up and gain access to more stuff. All the songs are playable from the outset, but RSP will give you new equipment and games to play at the Guitarcade.

Guitarcade is another ingenious aspect of Rocksmith that turns the most boring parts of learning the guitar into fun, addictive activities. Learning your way around a guitar neck is a dull, time-consuming process, but it's not so rough when hitting the right fret lets you shoot down a ship in a Space Invaders-like arcade game! As lame as it sounds, I found myself playing just for fun and realizing, "Wow! I just hit that note without thinking about it for the first time!" It's moments like these that make Rocksmith such a worthwhile and enjoyable investment. Only during the technique lessons did I feel like I was dealing with "edutainment" software -- a necessary evil, though the game does try to make learning chords fun with its own Guitarcade game.

The only place Rocksmith truly falls short is in its presentation. There is no voice-over actor who you'll want to punch, but there are elements that are laughably bad. The audience and venues look so fugly as to be kind of endearing, but the same can't be said of the momentum-killing load times between songs. The game also has audio latency problems, but I didn't find them to be that noticeable. The game suggests using an external audio source, but I honestly wouldn't worry about it. Rocksmith is pretty generous with your timing, anyway.

There are certain niceties that Rock Band 3 has spoiled us with, making it clear that some features are sorely missing in Rocksmith. Easily being able to practice a song by section, slowing the tempo, and having finger placement of chords clearly stated at all times are some things I'd like to see put into a future installment. There is no deal breaker here, but the game is clearly testing the waters. Hopefully, we'll see a more refined sequel this time next year.

Rocksmith succeeds at being a learning tool that provides the right amount of motivation and enjoyment to keep an amateur invested. There is also enough here to grab the interest of an experienced guitar player -- proven by my time playing with my veteran guitar-playing brother -- but the entire experience is geared for beginners. The game will suggest you learn certain techniques and chords so you can master easier songs first before it recommends more difficult ones. After a week of playing, I feel like I have made some real progress not only in the game but in building a real-world skill that I've been desiring all my life.

It's a wonderful feeling that makes it easy to overlook Rocksmith's little quirks. It's as simple as this: if you want to have fun with friends in a rhythm game, buy Rock Band 3, but if you want to learn guitar, buy Rocksmith. It works, it's fun, and no strange man with a handlebar mustache will force you to play Soul Asylum here.



Final Verdict:
9.0

Superb: 9s are a hallmark of excellence. There may be flaws, but they are negligible and won't cause massive damage to what is a supreme title in its *genre*.













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69 comments | showing # 1 to 50
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next 50 comments

redeemer's Avatar - Comment posted on 11/07/2011 14:11
redeemer
As somebody who's always sorta wanted to learn how to play, this actually has me considering going out and buying a guitar.
Sexualchocolate's Avatar - Comment posted on 11/07/2011 14:12
Sexualchocolate
SO GETTING THIS!!!
dtomek's Avatar - Comment posted on 11/07/2011 14:16
dtomek
I love the stressing that it is stellar for it's genre. Unfortunately a deluge of this is better than that comments are certainly en route.
Dhaos's Avatar - Comment posted on 11/07/2011 14:17
Dhaos
Rsp doesnt unlock gutaircade games, they unlock after the first time u do the associated tech challenge. Otherwise good review. Im also loving this game. Never played before and in the 2 weeks ive had this I can see it(playing the gutair) as somthing ill be able to just do in the future. I would however suggest some light gutair theroy on the side
Squishy3's Avatar - Comment posted on 11/07/2011 14:17
Squishy3
I have a guitar that I never use, so I'll probably pick this up down the line.
Telephis's Avatar - Comment posted on 11/07/2011 14:19
Telephis
hurray for gamification of real-world skills! Glad it actually works, so getting this to help me improve.
SephirothX's Avatar - Comment posted on 11/07/2011 14:23
SephirothX
Oh man, I just heard Karu open up a box of tissues somewhere in pain because he refuses to believe Ubisoft is capable of any good for humanity.
Lenigod's Avatar - Comment posted on 11/07/2011 14:25
Lenigod
I already can play some beginner and intermediate stuff, a few easy maiden and megadeth songs might be the most advance stuff I would partake in on the frets. So my question is what is the ceiling of difficulty on this game, is it going to get me playing The latest single by Dragon Force, Master of puppets, or is it's only goal to get me playing 3 chord progressions by the Ramones?
toymachinesh's Avatar - Comment posted on 11/07/2011 14:26
toymachinesh
@Dhaos

Ducks = Achieve "qualify" status for one song.
Super Ducks* = Achieve "qualify" status for ten songs.
Scale Runner* = Achieve "qualify' status for fifteen songs.
Super Slider = complete the Slides Technique Challenge with a score of 0 or better.
Big Swing Baseball = complete the Bends Technique Challenge with a score of 0 or better.
Quick Pick Dash = complete the Tremolo Technique Challenge with a score of 0 or better.
Dawn of the Chordead = complete the Chords Technique Challenge with a score of 0 or better.
Harmonically Challenged = complete the Harmonics Technique Challenge with a score of 0 or better.
Wooshamboo's Avatar - Comment posted on 11/07/2011 14:26
Wooshamboo
I have always wanted to learn guitar but had no desire to pay for lessons and teaching myself cords always sounded like a big ol' bucket of suck. This looks like alot of fun tho. I think I'll buy myself this and a guitar for Xmas. Thanks for the review.
mix's Avatar - Comment posted on 11/07/2011 14:27
mix
I play guitar and reading this review makes me wanna buy it!
zeroduality's Avatar - Comment posted on 11/07/2011 14:29
zeroduality
This is probably a stupid question but what does it about an out of tune guitar? Will it still understand the notes or does it show you how to tune it?
Dhaos's Avatar - Comment posted on 11/07/2011 14:30
Dhaos
@toy ok most of them, either way its not RSP like the artical says... I was just going off memory. Also scale runner = win
Dhaos's Avatar - Comment posted on 11/07/2011 14:32
Dhaos
@zero it checks tune before each song and shows u how to tune it if it out
jasondm300's Avatar - Comment posted on 11/07/2011 14:39
jasondm300
I love this game. The only thing that sucks is my dog decided to make my cable a cheese toy. $30 for another cable. And other brands do NOT work. It has to be the rocksmith cable. Just throwing that info out for anybody
Darren Nakamura's Avatar - Comment posted on 11/07/2011 14:39
Darren Nakamura
Well, that was unexpected.
jasondm300's Avatar - Comment posted on 11/07/2011 14:39
jasondm300
*chew
Dhaos's Avatar - Comment posted on 11/07/2011 14:42
Dhaos
@jason there is tech in the cord, witch is why other cords wont work... Pritty sure on that
zeroduality's Avatar - Comment posted on 11/07/2011 14:42
zeroduality
@Dhaos: Alright thanks, just making sure since I have a guitar that I never used and I'm sure it is horribly out of tune and I cant seem to find my tuner.
tehTommy's Avatar - Comment posted on 11/07/2011 14:45
tehTommy
Awesome. Too bad Ubisoft messed up the European release. I really, really want this game.
Rockefellow's Avatar - Comment posted on 11/07/2011 14:47
Rockefellow
I want this, but I can't afford it. I hope a price drop occurs soon enough.
kidplus's Avatar - Comment posted on 11/07/2011 14:49
kidplus
Really? I've seen a bunch of commercials for this recently but hadn't heard any buzz prior. I figured it would be crap.
BoomingEchoes's Avatar - Comment posted on 11/07/2011 14:52
BoomingEchoes
Yeah, this review clinched it... Now to finagle a guitar and this game for Christmas :)
Dhaos's Avatar - Comment posted on 11/07/2011 14:55
Dhaos
@kid if u really want to learn I cant think of a better way to spend $80. I do agree the menus are bad. Also u can break each section down and pratice them at verable speeds. Its just hard to find In the menus.
tuoman's Avatar - Comment posted on 11/07/2011 14:58
tuoman
Just checked out the song list and it looks pretty decent. Game industry, slow down with the exceptional games.
ParaMark's Avatar - Comment posted on 11/07/2011 15:00
ParaMark
Are there songs with alternate tunings? If so, do you need to re-tune the guitar to fit those songs?
CelicaCrazed's Avatar - Comment posted on 11/07/2011 15:05
CelicaCrazed
Ok I'm interested!!
tist00's Avatar - Comment posted on 11/07/2011 15:08
tist00
Been playing a few months, finally learning to play some songs. Really looking forward to this.
jasondm300's Avatar - Comment posted on 11/07/2011 15:12
jasondm300
@paramark
The only alternate tuning is drop d n you do you retune after every song
Allistair Pinsof's Avatar - Comment posted on 11/07/2011 15:16
Allistair Pinsof
Dhaos: Yes you can break a song down, but it's handled really poorly. Not only does it break it down to too many fragments, but you can only access them one at a time. I could be wrong though. Only messed with that once for "In Bloom"

@Lenigod: The game doesn't really cater to metal fans, so I'm not sure how you will feel about the tracklist. If you are still interested, I'd say give it a shot. You can learn a lot of techniques and chords. I only imagine that a very, very amount of players will be able to play Radiohead's "Bodysnatchers" flawlessly -- sadly, that song is DLC/pre-order only :(

@ParaMark: There are a couple songs with alternate tuning, but it will help you tune before the song.
jboking's Avatar - Comment posted on 11/07/2011 15:33
jboking
Can it teach you to play bass?
Allistair Pinsof's Avatar - Comment posted on 11/07/2011 15:40
Allistair Pinsof
No bass, sadly.
Telephis's Avatar - Comment posted on 11/07/2011 15:58
Telephis
Bodysnatchers?! Sold x2
Doos's Avatar - Comment posted on 11/07/2011 16:02
Doos
I've owned a guitar for over 20 years. Notice the word 'owned'. Not played.

I took lessons when I was 10 and under, played in a few 'bands' as a teen and basically goofed around.

This game has had me practicing more than I *ever* have before.

It's great. Since I first saw a Guitar Hero game I've always wanted a version like this that uses a real instrument. Now that I have it, I love it.

It's the game that took me away from Dark Souls. Which is saying a lot.

The only complaint that I have is that the menus are a bit of a pain.

I'd love to be able to pause the song and slow it down for certain parts mid-song.

I'd also like it if it didn't force me to unlock songs, just give 'em to me as a list.

Be more of a teacher, less of a game.

Other than that, fan-fucking-tastic. My pinky is getting heavy use and my barre chords are turning into REAL barre chords! Hooray!
Occams electric toothbrush's Avatar - Comment posted on 11/07/2011 16:09
Occams electric toothbrush
I really love the idea of this but wouldn't want to buy it. This is more of a curiosity for me that I would have fun messing around with at a friend's place. Still though, glad its well made.
DimmuJed's Avatar - Comment posted on 11/07/2011 16:14
DimmuJed
Nice. I had read the latency problems are horrible. Are there options to change this or sync it like in other recent music games? Could it be other reviewers' setups?
Camel Toad's Avatar - Comment posted on 11/07/2011 16:31
Camel Toad
Sweet, have a guitar that hasn't seen much use and 200 bucks is too much to ask for RB3. Christmas list'd.
Epic-Kx's Avatar - Comment posted on 11/07/2011 16:37
Epic-Kx
Does it support Southpaws?
Dhaos's Avatar - Comment posted on 11/07/2011 16:37
Dhaos
@dimm yes there is a lag adjuster. Im useing hdmi to tv then optical to receiver and its fine
Dhaos's Avatar - Comment posted on 11/07/2011 16:40
Dhaos
@epic yes, and u can even flip the string display so it reads more like tab/sheet...
tist00's Avatar - Comment posted on 11/07/2011 16:40
tist00
I'm wondering how it figures otu tuning?
Dhaos's Avatar - Comment posted on 11/07/2011 16:46
Dhaos
@tist very carefully

@doos all songs are unlocked from the get go, u are victim of the bad menus
Pangloss's Avatar - Comment posted on 11/07/2011 17:39
Pangloss
I've got a Strat and a real nice acoustic Alvarez that have been gathering dust since I turned sixteen. This game is an excuse to pick them back up after nearly a decade. I'll find a spot in my budget for this, no matter how much ramen I have to eat because of it.
Magog's Avatar - Comment posted on 11/07/2011 19:34
Magog
I have it and even if it just worked as a tuner and to turn my ps3 into an amp it would be worth it. It is also an excellent training tool to boot!
TheGoToGamer's Avatar - Comment posted on 11/07/2011 22:13
TheGoToGamer
As a Musician and guitar instructor I like the fact that one of these music games is finally teaching with a real guitar. That said hope its not to good a man's got to eat.
DinnertimeNinja's Avatar - Comment posted on 11/07/2011 22:58
DinnertimeNinja
This brings my interest in this game to boiling.

But since I'm already buried under unplayed games, I'll pick this one up once it hits $20 (as all guitar games do eventually).

My guitars have collecting dust for a while now. I'll feel good about myself if I have a reason to brush them off.
tekbunny's Avatar - Comment posted on 11/08/2011 01:50
tekbunny
So if I'm hearing right, this is one of the few games that will actually get me laid?

Sold.
Lowlander2's Avatar - Comment posted on 11/08/2011 03:27
Lowlander2
Toymachine commented on a site where he rarely does.

The trick's to surprise us with your antics.
toymachinesh's Avatar - Comment posted on 11/08/2011 04:07
toymachinesh
Actually I've commented on a few articles here and there when I have something to say :P
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