hot  /  reviews  /  videos  /  cblogs  /  qposts

Rising Storm
 BLOG ABOUT THIS

Review: Rising Storm

2:00 PM on 06.07.2013 // Chris Carter
  @DtoidChris

Old-fashioned FPS fun

It isn't often that a developer works in tandem with the modding community to deliver a product, but that's exactly what happened with Tripwire Interactive's Rising Storm, the follow-up standalone expansion for Red Orchestra 2: Heroes of Stalingrad.

In a joint effort to deliver World War II action on the Pacific front, the two forces united to produce a product worth of the Red Orchestra name. They mostly succeeded, but not without a few sacrifices.

Rising Storm (PC)
Developer: Tripwire Interactive / Rising Storm modding community
Publisher: Tripwire Interactive
Release Date: May 31, 2013
MSRP: $14.99
Rig: Intel i3-2370M, 8GB of RAM, GeForce GTX 555 GPU, and Windows 8 64-bit

Rising Storm is not only a standalone game, as it also seeks to augment Red Orchestra 2: Heroes of Stalingrad. Rising Storm actually comes with the Heroes of Stalingrad multiplayer component, and if you own the original, you can carry over your progress, as well as play a limited version of Storm, even if you don't buy it. This is a pretty smart and bold move, as it unifies both clients into one to avoid splitting the userbase. With the logistics out of the way, lets get to the gameplay.

To be blunt, Rising Storm is basically Heroes of Stalingrad, but set on the Pacific front, and with different units to control. Just like its predecessor, it's a very tactical FPS, and a stark departure from the typical run-and-gun games of this generation. "Action Mode," a setting played on some servers, plays a bit like Call of Duty solely due to the fact that you have a tad more health to work with, but for the most part, the core game operates with a "one to two shots and you're dead" mentality.

Deaths play out pretty realistically, with soldiers screaming while being burned alive, or slowly blacking out when hit by a bullet that isn't instantly fatal, but will cause you to bleed out. It could have been taken even further for sure, but it's still harrowing at times, and does a decent job of reminding you that you aren't playing an arcade-like shooter.

Gametypes are standard fare, ranging from Territory (capture the points), Countdown (capture the points with limited lives), and Firefight (team deathmatch). But what Rising Storm lacks in modes, it makes up for in a solid gameplay foundation across Storm's incredibly solid six maps. While vehicles are missing in action, I love the large 64 max player count that leads to giant battles across the provided sprawling maps. The maps themselves are all wonderfully done, forcing combat wherever possible with a distinct lack of hiding spots or an over-abundance of complex structures. Just to be clear, the Rising Storm portion of the game is a multiplayer-only affair.

Classes are limited to a set amount per choice depending on the map, while there can be basically any number of standard riflemen. For instance, most maps are limited to 2-3 Snipers and Flamethrowers, which really makes the classes feel that much more unique and special, as well as facilitate proper team management.

But both sides are not created wholly equal. The Axis (Japan) and the Allies (America) each have a few minor changes that actually make them feel different and, for the most part, balanced. In an attempt to recreate history, the American side boasts superior firepower, while the Japanese side has a few extra gap-closers of its own, like a Banzai charge power, and a portable mortar.

The community actually cares about the game, leading to commanders giving orders, and a frequently used voice chat line. There's a number of different tutorials accessible from the in-game menu if you need assistance before you jump in, but it isn't hard to pick up the basics once you've moved past the nuances between the two sides.

Unfortunately, there are a number of bugs that impede the experience at times. Hit detection from a prone state leaves much to be desired, and there's a number of clipping issues that rear their ugly head every few games. Deploying weapons can also get pretty dicey while prone, as the game tends to constantly block the view of your gun depending on your location.

Rising Storm needs a bit more polishing and a few more updates to really shine, but as it stands it's an excellent escape for old-school FPS fans. If you were a hardcore fan of Heroes of Stalingrad, this is basically an expansion in the Pacific with more gameplay you know and love. For everyone else, take a look if you enjoy tactical FPS action once more of the bugs are ironed out.



THE VERDICT

7.5

Rising Storm - Reviewed by Chris Carter
Likable - That's a seven, which is actually a different number than five. It's more than ok. We like this game. I don't want to play it every day forever and ever, but it's definitely worth the time I invested in it, and I'll be picking it up again to relive the fun sometime down the line.

See more reviews or the Destructoid score guide.

Chris Carter, Reviews Director
 Follow Blog + disclosure DtoidChris Tips
Chris (Magnalon) has been enjoying Destructoid avidly since 2008. He finally decided to take the next step, make an account, and start blogging in January of 2009. Now, he's staff! -----------... more   |   staff directory



 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.

 Add your impressions

 Quickposts
Status updates from C-bloggers

Agent9 avatarAgent9
gonna help my mom move and pack some things. what it means is I'm gonna sit and get yelled at whether I do or do not do something. I can't be the only one with a picky parent that expects nothing less than clairvoyance (-_-)
WryGuy avatarWryGuy
If some weren't aware, Phil/Mike Martin needs some help right now but can't access traditional donation avenues like Paypal on his own. I'm offering to be a middle man. I'm also offering to match 50% moving forward right now. [email protected]
OverlordZetta avatarOverlordZetta
At first I thought it would be fun. Then more ideas came, so I kept adding. More! More! But soon it just became stubbornness. Now, as I stare at 10000 words of meandering loon about a subject I'd almost rather be porn, I must question all my life choices.
Fenriff avatarFenriff
Someone on Gamefaqs asking the real questions. How mad would you be if halfway through the Mad Max game he stumbles upon a tribe of kids and the rest of the game is a lighthearted romp?
MeanderBot avatarMeanderBot
I think, for my first try, I drew a pretty damn good Ryu, if I do say so myself [img]https://www.filepicker.io/api/file/edB8UKLdSZep8ZSOYF8u[/img]
RexterNathan avatarRexterNathan
Really sad that Wes Craven has passed away. He made really fun films.
CJ Andriessen avatarCJ Andriessen
R.I.P. Wes Craven. I'll always remember you for A Nightmare On Elm Street, Scream and Red Eye. I'll try not to remember you for Music of the Heart.
OverlordZetta avatarOverlordZetta
So apparently Nintendo is taking down Mario Maker Let's Plays as fast as they can. Good job!
Snaveage avatarSnaveage
Phantom Pain is fucking glorious.
IDrawOnTape avatarIDrawOnTape
Anyone remember the cartoon "Freakazoid"? I'm doing artwork for a box for work to hold my supplies, but I cant remember some of the better characters. Freakazoid, Steph, Cosgrove, Candlejack, the Lobe, Caveguy... but who else?
TheAngriestCarp avatarTheAngriestCarp
Gotta love all those Dtoid community members that magically appear whenever there's a giveaway.
DSBrad avatarDSBrad
Newest Madden may be one of my favorites. Been taking all my time up.
TheDefenestrator avatarTheDefenestrator
TWITCHTOID! I'll be playing some more PS4 Zombi and then some Until Dawn if'n I want to change things up. Link: [url=http://www.twitch.tv/thedefenestrator]Twitch.tv: TheDefenestrator[/url]
Fenriff avatarFenriff
Bless Wasteland 2's custom portraits [img]http://i.imgur.com/JuWaB1W.png?1[/img]
James Internet Ego avatarJames Internet Ego
Sorting out a bunch of university stuff and going through a bit of writers block. I'm also holding some of my best stuff back for freelancing purposes (uni ain't cheap!), so sorry if my blogs have been a bit lackluster lately. And will be for 4-ish weeks.
gajknight avatargajknight
Been looking for a car to buy today. I swear, I am so sick of my mums voice. "It's too expensive!" "Don't you think it's a little big..." "INSURANCE!" Goddamn woman, chill your beans.
ChillyBilly avatarChillyBilly
Hey look! I bought some toys and stuff and junk and what-not. [IMG]http://i22.photobucket.com/albums/b321/Felth/Mobile%20Uploads/2015-08/IMAG0656.jpg~original[/IMG]
CJ Andriessen avatarCJ Andriessen
Yes, it's essentially a trace job, but this is my first piece of pixel art: [img]http://i.imgur.com/N0zmHiL.png[/img]
CJ Andriessen avatarCJ Andriessen
Oh for fuck's sake, why is there no Netflix app for my PSTV?
Ben Davis avatarBen Davis
Apologies for the lack of Experience Points lately! I'm taking a short break from writing them, but don't worry. They'll be back soon enough!
more quickposts


Contest!


destructoid's previous coverage:
Rising Storm


View all:powered by:  MM.Elephant

Ads on destructoid may be purchased from:



Please contact Crave Online, thanks!



Seriously

Invert site colors

  Dark Theme
  Light Theme


Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo



Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -