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Review: Rayman Origins (Vita)

12:00 PM on 02.14.2012   |   Dale North

Review: Rayman Origins (Vita) photo

Once again, Rayman Origins is a 2D side-scrolling dream come, except this time it's on a smaller screen. One of the best and most beautiful games of last year returns on the PlayStation Vita for launch, and I had absolutely no problem playing it one more time for this review. 

Rayman Origins (PlayStation Vita)
Developer: Ubisoft
Publisher: Ubisoft
Released: February 15, 2012
MSRP: $39.99

I'll make this easy on both you and I by stating that outside the absence of the console version's multiplayer modes, Rayman Origins almost a perfect copy of its bigger brother. All of the high-resolution art, brilliant animation, delicious platforming and varied gameplay from the PS3 and Xbox 360 versions of the game made the transition to the small screen nicely. 

It's a shame that Ubisoft couldn't work in the ability to slap around cooperatively with three other friends for the Vita version, especially seeing as how many other Vita launch games have managed to include online functions. Multiplayer could have been a key selling point for those that loved playing the console version with friends. Instead, this version gets a Ghost Mode that lets players blast through unlocked levels as speed runs, with the ability to share their best times with friends. It's a neat feature, but hardly a replacement for what was one of the best features of the original release.

It's almost unbelievable to see how vivid and colorful Rayman Origins is on the Vita. Even if you've seen the game before, you need to see it again on Vita's OLED screen where its rich imagery seems to pop out at you, and its motion is so smooth that it looks like the most luscious animation ever created is playing between your palms. The level of artistry is so high in this game that it seems criminal to not look every single little morsel of 2D art on every single screen. I think it's safe to say that you've never seen anything like this on a portable game system. 

If you want a better look, the Vita-only zoom feature comes in handy. Opening pinched fingers on the touchscreen pulls the camera in closer on Rayman and/or his friends, giving you a better look at the sometimes too zoomed out action. There are times when your character is a bit too small in a level, even on the Vita's large screen, so this feature helps make up for that. The pinch-zooming is also quite useful for enjoying this game's lavish artwork. Just make sure you've cleared out any enemies before you start appreciating the scenery.

Rayman Origins plays as good as it looks. Brilliant platforming design takes you from standard jumping and baddie squashing in the beginning to polished, magnificently balanced, and sometimes downright challenging gameplay closer to the end. Before you know it you're a platforming master, making wall jumps, slides, butt stomps and air glides like a pro. All of the learned abilities can later be folded back into earlier levels, giving the game some measure of replayability. This game's varied gameplay types, which include swimming, fighting and even shoot-'em-up stages, are as fun as ever.

The good news here is that it all plays beautifully using the Vita's top-notch d-pad and face buttons. In fact, I've enjoyed it more this time around as the d-pad seems to bring me closer to the action. When the action ramps up to its most challenging (and oh boy, does it ever) you only have your lack of focus and skill to blame, as the controls for the Vita version of this game are spot-on.

It's a shame about the lack of multiplayer, but Rayman Origins is still 2D platforming at this console generation's finest. This is a huge, deep, challenging, artfully crafted masterpiece that is now portable, which opens the door for even more gamers to get lost in its goofy and delightful world. If you've somehow missed Rayman Origins in last year's crowded holiday release season, and you plan on getting a PlayStation Vita, make sure you include this in your launch day purchases. This game is too lovely to be missed. 



Final Verdict:
9.0

Superb: 9s are a hallmark of excellence. There may be flaws, but they are negligible and won't cause massive damage to what is a supreme title in its *genre*.













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Dale North is Destructoid's Editor-In-Chief, a founding editor, and specialist in Japanese gaming. An accomplished musician, Dale was reporting from Japan during the earthquakes of 2011. Luckily, he got the fuck out alive and is home in America now with his wife and beloved corgi, Einstein. Dale is also a co-founder of Destructoid's sister anime site Japanator. Likes Corgis, Sega Saturn, PSP, iPhone, Photographic tools. Meet the rest of the team



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35 comments | showing # 1 to 35
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Theplayer131's Avatar - Comment posted on 02/14/2012 12:11
Theplayer131
Awesome. As soon as I get a Vita, I'll get this too.
nfm1337's Avatar - Comment posted on 02/14/2012 12:14
nfm1337
No multiplayer is a major bummer. I've heard som much good about playing Rayman Origins multiplayer from PS3-owning friends.
ricochetguro's Avatar - Comment posted on 02/14/2012 12:15
ricochetguro
I was looking at the trophies the other day and noticed there are two new ones for finding "Relics". What exactly are those Dale?
Arttemis's Avatar - Comment posted on 02/14/2012 12:16
Arttemis
It would be nice if multiplayer were added vita the Vita's competent digital distribution system.
Mark Mann's Avatar - Comment posted on 02/14/2012 12:22
Mark Mann
"9.0"

DAMN RIGHT 9.0
Tony Stellato's Avatar - Comment posted on 02/14/2012 12:28
Tony Stellato
No multiplayer!? This kills me :( Me and my little sister were gonna get the game to play co-op on our Vitas. Bummer. Whats worse is that it feels like a missed oppertunity. Wouldn't crossplay mulitplayer be fantastic for vita/ps3 with this game? They had more than enough time to implement it, whats their excuse?
Epic-Kx's Avatar - Comment posted on 02/14/2012 12:31
Epic-Kx
DAMN FUCKING SKIPPY 9.0
tehTommy's Avatar - Comment posted on 02/14/2012 12:36
tehTommy
I now have even less problem with buying this game again than I had before reading this review. I loved it on the 360, I will love it on Vita.
GRiVEN's Avatar - Comment posted on 02/14/2012 12:49
GRiVEN
Probably pick this up again. The 360 version was the best game I had played in past few years!
PhilK3nS3bb3n's Avatar - Comment posted on 02/14/2012 13:00
PhilK3nS3bb3n
I'm with Epic. Although I rock the ps3 version currently and will grab the 3ds version next month (no vita for awhile).
PhilK3nS3bb3n's Avatar - Comment posted on 02/14/2012 13:02
PhilK3nS3bb3n
Also another gorgeous 2d game that's (imo) ignored: Shank 2. It's a brawler, but God the animation and controls are great. Very fun stuff. Great improvement over the original.
xPALLETTOWNx's Avatar - Comment posted on 02/14/2012 13:04
xPALLETTOWNx
I completed this 100% on 360 but I need another excuse to do it all again. I am looking forward to this more than Uncharted GA, Rayman Origins was my favourite game of last year and probably of all time along with Uncharted 2 and Mother 3.
sofik88's Avatar - Comment posted on 02/14/2012 13:09
sofik88
i have 360 version and will be picking it up for a PC - not getting it on any handheld. this game is meant to be played on huge screen and neither 3DS nor Vita would do this game any justice.
Captain of the Zanarkand Abes's Avatar - Comment posted on 02/14/2012 13:11
Captain of the Zanarkand Abes
@epic-kx
I APPROVE of this fucking message. People need to play this game. HHNNNNNNGrGH!
AlphaRedux's Avatar - Comment posted on 02/14/2012 13:16
AlphaRedux
We're in a review nirvana.
djnealb's Avatar - Comment posted on 02/14/2012 13:35
djnealb
If and when I get a Vita, I will have no problem buying this game again (already own on the PS3).
myosan8bit's Avatar - Comment posted on 02/14/2012 13:42
myosan8bit
Wow another vita buy everything seems so fresh and new was gonna buy then wait but the hype has pushed me over the edge trade in city here I come
Tabarnaco's Avatar - Comment posted on 02/14/2012 14:19
Tabarnaco
didn't get it on other platforms so i'll get this on the psv
STRYKIE's Avatar - Comment posted on 02/14/2012 14:31
STRYKIE
In all fairness, shouldn't it be priced lower considering there's no exclusive content over the console versions? Mortal Kombat Vita is $40 IIRC and they're throwing in new costumes (Kostumes, derp)and a tailor-made Vita challenge tower.

My 2 pennies-worth: Don't have it yet? This is still a great place to start as any other platform. If you do, wait for it to drop to $30.
ricochetguro's Avatar - Comment posted on 02/14/2012 14:43
ricochetguro
@STRYKIE
I don't know how much it is but they have added 60 "relics" Whatever those might be, hoping Dale knows. I think it's easily worth the 35 dollars either way.
STRYKIE's Avatar - Comment posted on 02/14/2012 14:59
STRYKIE
@Rico
Yeah, $35 would be reasonable.
copyofcopy's Avatar - Comment posted on 02/14/2012 15:09
copyofcopy
i'm curious how the 3ds version is going to work out with its smaller, lower res screen. i've been holding out on this game because it seemed like a good fit for the 3ds, but now i'm not so sure.
danhese007's Avatar - Comment posted on 02/14/2012 17:02
danhese007
I thought Vita was also suppose to have an exclusive ghost mode where you try to beat your friends ghost time.
Jinx 01's Avatar - Comment posted on 02/14/2012 17:47
Jinx 01
Can't wait for the PC version. Hopefully it will get more appreciation on the Vita and PC than it did on the consoles. Err in terms of sales, not reviews.
superdeeduper51's Avatar - Comment posted on 02/14/2012 17:59
superdeeduper51
Still waiting on my 3DS version.
DAVYDOCK's Avatar - Comment posted on 02/14/2012 19:43
DAVYDOCK
Poor Rayman and Ancel.... BUY THEIR GAMES DAGNABBIT!!
ciccio13's Avatar - Comment posted on 02/14/2012 21:02
ciccio13
This game is amazing buy it!!!I will buy on the Vita and have it for 360!!!!
RockWallofMight359's Avatar - Comment posted on 02/14/2012 22:01
RockWallofMight359
Ehh, no thanks. If I can get this on a console with the co-op multiplayer then I'll buy it on those, not the Vita.
chiptoon's Avatar - Comment posted on 02/14/2012 23:22
chiptoon
I LOVE this game
Unit 076's Avatar - Comment posted on 02/15/2012 06:22
Unit 076
No multiplayer?

Awh maaaaaaaan....
VitaminShoe's Avatar - Comment posted on 02/15/2012 09:38
VitaminShoe
If you hadn't played this yet, this is a fantastic game and I'm glad to hear the port is top notch. This game demands your attention and is perfect for the portable format. Though get some good earphones as the audio is a huge part of the experience. Hopefully the pirates booty level got the bug fix it needs as that is the only thing in the whole game that can get controller throwingly frustrating
kirkdouglassd's Avatar - Comment posted on 02/16/2012 16:39
kirkdouglassd
There's only one flaw that drives me nuts in this game, otherwise it is practically perfect. Its the fact that the goddamn background images look all pixelated when you zoom in. I'm a stickler for crap like that and it hurts me emotionally to see it happen in such a beautiful game. That is all.
Belches's Avatar - Comment posted on 02/19/2012 12:33
Belches
**Discover the origins of Rayman by collecting relics throughout the game. You can find them on your own or share your discoveries with friends using Near. Assemble all the relics to reveal frescos and videos that tell the history of the Glade of Dreams.**

"The Vita version will also feature exclusive collectible items called Relics; these will unlock pieces of a large mosaic puzzle in the Snoring Tree, allowing the player to view videos showing Rayman's roots and the history of the Glade of Dreams. Relics are small and 'coned' shaped, and their body is coloured red with what appears to be a green skull face painted across the front. They can also be hidden, appearing as a silhouette in a wall, or behind certain objects or covering."
CalmGiant's Avatar - Comment posted on 02/25/2012 05:40
CalmGiant
I hate multiplayer in platformers so this is perfect for me
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