Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around
hot  /  reviews  /  videos  /  cblogs  /  qposts

Pushmo World

Review: Pushmo World

10:00 AM on 06.19.2014 // Chris Carter

Mallo heads to the big screen

People say Nintendo never does anything original outside of Mario and Zelda -- but as we all know, that's absolutely not true. Not only has the company taken chances on wacky IPs all throughout its storied history, but the advent of digital downloads has further satiated its desire to try out new characters and games.

Take the 3DS for example, which rolled out new properties like Dillon's Rolling Western, Sakura Samurai, and my personal favorite of the bunch -- Pushmo. It's hard to believe that in just three short years there have been three Pushmo games, but all of them are good, even the newest iteration that's hitting the Wii U for the first time.

Pushmo World (Wii U)
Developer: Intelligent Systems
Publisher: Nintendo
Released: June 19, 2014
MSRP: $9.99

Just like the prior two games there isn't an elaborate setup here, and developer Intelligent Systems (known for Advance Wars, Paper Mario, and Fire Emblem) is really taking Nintendo's lead and going the Mario route. Once again you'll join the sumo-like Mallo on a quest to save children, who are stuck in "Pushmos" -- giant block-like puzzles that have to be pulled and pushed to scale.

At first these blocks look 2D in nature and often display a cute pixelated image, but you'll have to pull out sections little by little (denoted by different colors) to eventually scale your way up the monolith and save the child in each level. At first, things are extremely easy -- you'll pull out ledges that let you jump short gaps and make your way to the goal. But after some practice things get sticky real quick.

With a new platform comes a new way to play, most notably by way of the television screen or your Wii U GamePad via remote play. It's great that Pushmo World offers both, as I'd often find myself turning off the TV in favor of playing it just like I did on the 3DS previously. That's not to say that the newly minted graphics slouch though -- they look vibrant and extremely smooth on the big screen.

I actually found myself preferring the GamePad as well, since everything feels a lot more natural with more screen real estate to work with. The left analog stick moves Mallo, and the right stick controls the camera, which works slightly better than the previous setup. You can lock the camera if you want, and the full-screen giant zoom looks fantastic. Only a few times I found myself hitting a hidden ledge since the 3D effect obviously isn't present, but the rewind button helps the frustration factor there.

To help cut down on the madness and keep you playing, Intelligent Systems has brought back the time rewind feature as well as the "skip level" feature from the other games. So if one particular level is giving you guff, you can just move on (albeit without credit) and keep having fun. Likewise, some block puzzles can take upwards of five minutes to solve, and to prevent one wrong jump from ruining the entire elaborate setup, you can just press a button to rewind yourself to the moment before the drop.

Pushmo World has a tiny world map to roam around in, which makes the universe feel alive rather than a tunnel-like set of puzzles accessed through a menu. There's over 30 training levels to mess around in (making this the most accessible game in the franchise), as well as tiny extras like stamps to browse and even a level creator.

The best part about the editor is that you can interchangeably scan QR codes between the 3DS games and the Wii U version to access new levels, which is a pretty amazing feature. There's also a "Pushmo World Fair" where you can access online creations, including levels modeled after famous Nintendo characters. The included 250 puzzles should be more than enough though.

Having said all that, there really isn't a whole lot of new stuff here outside of a few slightly new mechanics later on in the game, such as tricky blocks that don't follow the normal rules of pushing and pulling, or timed blocks that move themselves. Like Crashmo before it this isn't an overhaul of the existing formula or even an evolution -- just more of it. Though I enjoyed myself I was expecting a bit more from World, possibly by way of power-ups or special moves that allow Mallo to do anything other than jump around.

As much as I love the originals on the 3DS, this is pretty much the definitive version of Pushmo, especially when you consider the fact that the Wii U GamePad makes it semi-portable. So long as you haven't tired from the core formula yet you won't be disappointed, and genre-fans who haven't played the series in general should pick it up.



Pushmo World - Reviewed by Chris Carter
Charming - Not perfect, but it's easy to ignore the rough spots when faced with so many engaging design decisions and entertaining moments. A memorable game that's hard not to like and recommend to others.

See more reviews or the Destructoid score guide.

Chris Carter, Reviews Director
 Follow Blog + disclosure DtoidChris Tips
Chris (Magnalon) has been enjoying Destructoid avidly since 2008. He finally decided to take the next step, make an account, and start blogging in January of 2009. Now, he's staff! -----------... more   |   staff directory

 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our community fisters, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding * to your whitelists.

destructoid's previous coverage:
Pushmo World

View all:powered by:  MM.Elephant

Ads on destructoid may be purchased from:

Please contact Crave Online, thanks!

Is Toei using Kamen Rider Ghost to address suicide in Japan?

Let's talk about Xenoblade Chronicles

Cblogs of 11/27/15 - Life is Strange, and Sad

Top 5 Reasons Star Wars Battlefront KICKS ASS!

Attack of the Friday Monsters: A Little Slice of Childhood

Top 5 Reasons Call of Duty: Black Ops 3 IS AWESOME!

Cblogs of 11/26/15 + Combat Heropon-isms

Video games go mainstream

I’m Not a SJW, I’m an Anthropologist: Making the Case for Diversity in Games

Insidia REVIEW - A whole dark, gloomy, and kinda creepy world to explore

 Add your impressions

Status updates from C-bloggers

TysonOfTime avatarTysonOfTime
In light of the fact that Xenoblade Chronicles X is fast approaching, I suggest we start planning out a Destructoid Squad! NNID is TysonOfTime. From what I've heard, it doesn't appear Squads are region locked (except for Japan), so everyone's welcome!
Jed Whitaker avatarJed Whitaker
Typing of the Dead > all other typing games.
Lawman avatarLawman
Listening to this on a Tall Oaks level of RE: Revelations 2's Raid Mode is entrancing, for some reason.
EdgyDude avatarEdgyDude
Need a reason to support Indivisible? Shantae is in it!. Back it or spread the word, every bit of help counts.
KeithTheGeek avatarKeithTheGeek
Sometimes I miss how hilariously janky Brawl was, and I still have a lot of fun playing it. Not sure if I could ever take it seriously as a competitive game, but I want to enter at least one Brawl tournament in the future. You know, if I can find one.
KnickKnackMyWack avatarKnickKnackMyWack
I love how on a slow news day I can always turn to Qposts for something else to read and think about. Keep up the mojo fellas!
Rad Party God avatarRad Party God
I finally caved in to those sweet deals, got Shantae and The Pirate's Curse, Downwell and Super House of Dead Ninjas :)
CoilWhine avatarCoilWhine
I hope that Prototype runs better on my dad's old laptop than it does on my AMD gaming rig. Some badly coded games run like ass on AMD cards.
LinkSlayer64 avatarLinkSlayer64
Please spare me from issues in the process of publishing my blog! Especially since I modified CSS to unnecessarily pseudo-crop an image, and make it so some images float next to text, and make it look decent on mobile. I'm a frickin' nerd, love it.
Nathan D avatarNathan D
The night brims with defiled scum, and is permeated by their rotten stench. Just think, now you're all set to hunt and kill to your heart's content! #FashionBorne [img][/img]
MeanderBot avatarMeanderBot
Two more days to get in on the unofficial Christmas Card! [Url][/URL]
Solar Pony Django avatarSolar Pony Django has got a mystery sale on T Shirts and Tank Tops atm, $5 for each. Only catch is they're random. But I've had some good luck, got a Captain Falcon one before, Zombies ate my Neighbors and a Persona 4 X Earthbound crossover.
OverlordZetta avatarOverlordZetta
I would really, really love if "publish now" could work without me having to post a blog multiple because the site is such a mess right now.
fitzen avatarfitzen
I got it all the way back in spring, but I still haven't finished Majoras Mask. Think I've done the first temple.. It's hard not knowing where to go. All those linear corridors and objective markers in games has made me dumb and impatient.
RadicalYoseph avatarRadicalYoseph
A weekend open forum posted every Friday night would be really cool, at least until we get real forums again.
Parismio avatarParismio
Went snowboarding for the first time in years. Crashed a lot, many times into trees. All that training in FF7 didnt do squat!
Amna Umen avatarAmna Umen
If I were to get Age of Empires II HD to play with you all, do you all have the DLC?
Pixie The Fairy avatarPixie The Fairy
I am relieved to know Creed is a Rocky spin-off and not a feature-length documentary about the band.
Steven Hansen avatarSteven Hansen
the worst thing about that jesssica jones program is i keep getting "basketball jones" stuck in my head
CoilWhine avatarCoilWhine
Been playing Gears of War 3's campaign on Xbox One. Looks great on there, and Sam's voice actor is Chloe's voice actor in Uncharted 2/3. Hell yeah!
more quickposts



Invert site colors

  Dark Theme
  Light Theme

Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo

Back to Top

We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -