GAMESREVIEWS
Rising (10+)
Notable (20+)
Popular (30+)
Promoted (Front Paged!)
People you followTaggedGeneral - Opinion/EditorialCommunity ReviewsOff-topicCommunity PodcastersBloggers Wanted ResponseLetters to Dtoids EditorsGet InvolvedGeneral BadassnessJoin a Live Stream EventListen to CommunitoidJoin a Playdate EventCompete in a Contest
The sound of musicProteus has no objectives, no actions other than movement, and no text. It's a game based entirely off of exploration, using intelligent design to guide the player through. It also has a definitive structure; there's an opening, a gooey middle, and an end. Proteus' biggest accomplishment is its dynamic soundtrack. From the first moment I encountered a frog or walked through a rain storm, my ears were assuaged by some of the most beautiful musical stylings that they have ever had the pleasure of meeting. So go get your headphones, put them on, and prepare to be delighted.
Proteus (PC [reviewed], Mac) As mentioned, there is a beginning and end to Proteus. It won't take long, either -- I finished in under an hour. Since it is entirely about exploring an unknown, randomly-generated island, there are more things to see and do than can be accomplished in a single playthrough. You can make also "postcards" of a specific moment during the journey that act as save points and can be revisited at any time. It may prove difficult to tear yourself away from the game in the first place, since exploring the island becomes such a memorable experience. Do you remember your first night cycle in Minecraft? The terror and fright that struck as soon as that first monster approached from out of nowhere? There is a similar feeling in Proteus, except the feelings of terror and fright are replaced with beauty and splendor, gazing into the night sky and marveling at the stars. While exploring the island, the player can interact with various objects simply by using proximity. Approaching an animal will usually make it scamper away as it adds its own little melodious tune to the dynamic soundtrack. It wasn't long until I found myself rubbing against each and every thing on the island with the hopes of extracting some sort of musical interaction. Since there are no explicit objectives, it falls on the player to do as they wish. Smaller objectives are constantly being set, even if they are as simple as "Hey, I want to check that thing out!" The developers clearly knew this would happen, and designed Proteus in a way that doesn't have the player wandering aimlessly with no direction for very long. The player is directed through natural curiosity, which the developers have taken advantage of wonderfully.
While screenshots make Proteus look like another pixelated indie game, its visual design is, at times, breathtaking. The available media, consisting mostly of still and silent screenshots, does not fairly represent the game’s beauty, which is portrayed through motion and sound. The 3D models with pixelated textures are amazing at conveying an image to the player, leaving details intentionally ambiguous. The sound is the one true star of Proteus. The soundtrack is dynamic, evolving itself as you play. The more objects the player interacts with, the more elaborate the soundtrack becomes. It's so great, it has actually put me at a loss for words other than "absolutely beautiful." This is probably the best audio design in a game in a long time. The way in which it is integrated into the gameplay makes it so unique and enjoyable. To be honest, it is the sound design of Proteus that single-handedly elevates it from a good, somewhat meandering exploration game to something that needs to be experienced by everyone.
Some people may be put off by its length and the lack of things to do in Proteus, and I can see that -- especially given the $10 price tag. There's no physical interaction with the surroundings or objectives to accomplish. Hell, there's not even a jump button. While playing through Proteus, however, all of those concerns melt away under the shining soundtrack and visual design. A childlike sense of amusement came over me while I explored the island in Proteus. Every time I saw something new in the distance, I got excited and had to see it up close. Proteus is a game that needs to be seen, experienced, and most of all, needs to be heard. Trust me, you'll want to wear headphones for this one. THE VERDICT - ProteusReviewed by Patrick Hancock 8.5 /10 Great: Impressive efforts with a few noticeable problems holding it back. Won't astound everyone, but is worth your time and cash. Check out more reviews or the Destructoid score guide.
Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
11:00 AM on 05.20.2013 I want to marathon The Last of Us but I'm scaredI love to play some videogames in a single sitting. Some call that "marathoning." Survival horror games are especially satisfying when played this way. I've done this with all of the Fatal Frame and Silent Hill titl...
11:00 AM on 05.18.2013 Review: The Starship Damrey"This game contains no tutorials or explanations. Part of the experience is to discover things for yourself." Thus reads the disclaimer when you fire up a new game of The Starship Damrey, Level-5's atmospheric sci-fi adventur...
12:30 PM on 05.16.2013 Launch trailer for Guild02's The Starship DamreyThe first in Level-5's Guild02 triple pack, The Starship Damrey, arrived on the 3DS eShop earlier today for $7.99. A new trailer for the moody sci-fi adventure game has surfaced, featuring choice words from game designer Kaz...
12:15 PM on 05.16.2013 Mayhem Bundle spreads the anarchy, indie styleOn the cusp of a number of PC summer sales, Indie Royale has released another mostly-fantastic indie game compilation. Known as the The Mayhem Bundle, players will get five indie titles that sufficiently "bring the pain" thr...
8:00 PM on 05.15.2013 Capcom explains digital-only Ace Attorney: Dual DestiniesWhen Phoenix Wright: Ace Attorney - Dual Destinies leaves Japan this fall, it'll be available exclusively through the 3DS eShop. This reality of the publishing business has been met with backlash from some percentage of fans ...
1:45 PM on 05.15.2013 Ace Attorney - Dual Destinies gets a Japanese web demoCapcom has finally slapped a proper localized title onto Ace Attorney 5, hereby known as Phoenix Wright: Ace Attorney - Dual Destinies, and will be bringing it out West this fall. Unfortunately, it will be an eShop-only relea...
5:00 PM on 05.14.2013 Review: Reef ShotI've never been scuba diving, though I imagine it can be quite the relaxing affair. Checking out the reefs, the fish, and just marveling at what is essentially a whole other world sounds pretty wonderful. It would stand to re...
5:15 PM on 05.13.2013 Take that! Ace Attorney - Dual Destinies out this fallFormerly known only as Ace Attorney 5 in the west, the upcoming game in the wacky lawyer adventure series has a new name: Phoenix Wright: Ace Attorney - Dual Destinies. Not only that, but it will see its digital release in t...
5:00 PM on 05.08.2013 Leisure Suit Larry: Reloaded gets lucky May 31 for $19.99Some perverts burn and fade away, but Casanova Larry Laffer lives on in Leisure Suit Larry: Reloaded, a remake of the 1987 debut arriving May 31 on PC, Mac, Linux, Android, and iOS. Desktop platforms cost $19.99 while the mob...
2:45 PM on 05.08.2013 The Night of the Rabbit trailer reveals plentyAfter playing a wee bit last week, I'm pretty excited about Daedalic's The Night of the Rabbit, and even more so after watching the new trailer. I only got to solve puzzles and cast spells in the first sixth of the adventure...
| reviews
Dust 514 is one of the most ambitious games of all time. Not content with just offering a shooter within the EVE Online universe, CCP Games seeks to actually connect the game to EVE itself, allowing both titles to influence e...more
I remember where I was when Donkey Kong Country Returns was announced for the Wii. I was in the E3 press room during the Nintendo conference, and I shouted a few obscenities at the screen after the surprise trailer, garnering...more
I don't know why I thought that putting a world back together -- conquering various floating landmasses and combining them through sheer force of will -- would be easy. Eador: Masters of the Broken World's similarities to Her...more View all reviews |


surf dtoid with 