Of all the times I've played through Persona 3, this latest time was the fastest. Well, there was one time that had a lower total playtime, but I skipped all the dialogue. I couldn't do that this last time as some of the dialogue had changed, as the main character was a female for the first time.
While the total playtime was about the same as my other Persona 3 play-throughs, I managed to get through the game in record time this last time. What was my trick? Having Persona 3 in my pocket. I could set the system on standby and leave it in my pocket, pulling it out whenever I had free time to get in another Tarturus floor or social link.
What I noticed is that my sessions changed to be less about getting through the game and more about exploring and enjoying the game at my own pace. Being able to play such a long game at a casual pace, and at any location, made me see one of my favorite RPGs in a while new light.
At its core, Persona 3 Portable is the same game that we gave our Editor's Choice award to back in 2007, when it was first released for the PlayStation 2. And it borrows a bit of the gameplay improvements from the next Persona 3 release, Persona 3: FES, which we gave a perfect score to back in 2008, and even a bit from Persona 4, which we also loved. It's clear to see that we've played this game a few times, and that we really like it.
We also really like this new one.
Persona 3 Portable (PSP)
Developer: Atlus
Publisher: Atlus
Released: July 6, 2010
MSRP: $39.99
[For full background on Persona 3, we'll point you to our two other reviews of the game, as linked above. This review will focus on the changes and additions unique to the latest version]
Cramming one of the best PS2 games onto the PSP was probably enough for series fans and PSP gamers, but Atlus added the option to play as a female character, which gives us a different perspective of the game's world. You're still going to school, balancing homework and extracurricular activities. You're still spending the Dark Hour in maze-like dungeons, slowly climbing the tower named Tartarus. And yes, you're still shooting yourself in the head. But now it's all a bit more fresh, as everything is now seen through a female's eyes.

Your interactions with all the key characters of Persona 3 are totally different now. Males that were originally just friends are now potential mates. On the flip side, the girls that were originally objects of your affection are now your closest friends. If you've played Persona 3 as many times as I have, expect to be thrown off track for the first few hours of Persona 3 Portable. Sticking it with pays off, as you find that all new character aspects and even dialogue are revealed with your social interactions with these key characters. Beyond that, you'll find that your other school-based social links are totally new, complete with new character art and story paths.
The battle side of the game remains unchanged as far as the challenge goes. You're still working your way up through over one-hundred randomly generated dungeon floors with your party of three, using your demon summoning power of Persona to your advantage. What has changed is that you can now independently control each of the three characters in your party by switching off the AI. This gives you more precise control on how each of your battles go down, letting you get in more key hits on the big boss battles. Other smaller upgrades have also been borrowed from Persona 4, including the ability to guard characters in need in battle. You'll also find that you'll tire less easily now, giving you more time in Tartarus. Thankfully, leaving, saving and returning to your last floor is now quite a bit easier than it was in the original Persona 3, which makes for a slightly less challenging game. But, as anyone who played the first game will tell you, this change also makes it more enjoyable.
The social side of the PS2 games takes place on fully roam-able 3D areas. These have been replaced with scrolling 2D maps in the portable version, but you probably won't miss the footwork when you see how convenient the new point-and-click navigation is. You'll only need to point a cursor to your desired travel point or character to move or interact, and new contextual jump menus will beam you to far points you normally would have had to exit and enter to. This change makes for a faster experience, though some will find it a bit less immersive. While I'd recommend that the first-time player check out Persona 3: FES for the full-blown exploratory experience, I'm certain that those that have played P3 before won't miss much.

As a sort of trade-off for the loss of exploration on foot, you'll get a lot of nice little additions. One is the new art for all the game's locations. Very sharp, stylized 2D art is the new backdrop for your dates, restaurant visits and after-school activities. This format actually seems to work better for the PSP's screen. Returning players will also enjoy some new character art and dialogue, both of which are uncovered as you explore new social links.
You'll be impressed how great Persona 3 Portable looks and sounds on the PSP. Other than the point-and-click navigation, you'll find that this portable version holds up very nicely when compared to the console version. The 3D battles look great in motion, and the 2D character art shines outside of Tartarus. P3P sports an upgraded soundtrack that keeps things fresh for returning players, though I miss the original battle song a bit. Persona 3 Portable has to be one of the best-looking role-playing games on the PSP, even beating out polished, high-budget titles like Crisis Core in my mind.

The Atlus/Shin Megami Tensei/Persona fan isn't really looking for my recommendation for this release, so I'll speak to two other groups that I think will benefit from this new portable version. The first is the one-time Persona 3 player that would like to give it another go, but also remembers sitting in front of the television for weeks. Get this version, and you'll blow through it so much faster and likely enjoy it a bit more on-the-go. Another is the poor sap that couldn't find time to finish this 70+ RPG in the first place. Yes, it's every bit as good as you've heard, and this PSP version will make it really easy for you to experience and actually finish some time this summer.
We loved it before and we still love it. This title would have sit very high on our recommendation list just as a straight PS2-to-PSP port, but the new additions make it appealing to both the new gamer and the seasoned Persona fan. Looking over our PSP game coverage since its release, Persona 3 Portable is near the top of the heap among all the offerings for the system, and definitely at the very top for role-playing games.
Score: 10 -- Flawless Victory (10s are as close to perfect as you will get in a genre or on a platform. Pure, untarnished videogame ecstasy.)

ATLUS! PUBLISH GAMES IN EUROPE, PLEASE
Whenever Atlus publishes a game in the US, it takes like a year to get it over here. There is no reason for that.
but in all honesty, If it's the same Persona 3 I played awhile back, I'd say it more or less deserves that score. Definately picking it up
ahem
i'm playing p3fes on my ps2 for the first time now and the only thing that i really hate is how dumb party ai sometimes is (heal my confusion, dammit). shame, they didn't implement p4 control in fes and only did it now in p3p
another game i need to get
10/10
Oh, I didn't see THAT coming...
@Tray Ben - You realize FES was more than just bonus content, right? You don't score just the extra content when you review a game like this, you review the whole game plus the bonus content.
Anyway, I'm sure I'll be playing this eventually. I bought both P3 and FES when they first came out, and loved it, but I'm not quite as hyped to jump in a third time. But this is P3, one of my favorite games on the PS2, with new content and portable, it's inevitable that I'll get it and probably love this too. Hopefully this is the last time I'll be buying this though. 3 games is pushing it, 4 is too much. (Unless they magically get permission for a P3/P4 HD collection on PS3. I'd totally buy that.)
Persona 3.
The end score however is still the game as a whole.
Seriously, the PSP for the most part is worthless to me. Right now it's just serving me as a portable GBA, SNES, etc.
Strong words, but I guess if they're making one of the greatest jrpgs of all time even better then why not?
Also Atlus get a European department you lazy cunts!
But I can't call Atlus cunts...
Yeah your right it was shit, but you didn't have to play The Answer and there were people that did and liked it.
Am I really going to spend $200 for 1 game!? Is this really about to happen!!??
My issue with The Answer was that it was hard as hell and there was no difficulty option. I only wanted to play The Answer to finally get some closure for the characters. I mean, it was clear that with the Protagonist's death in the end, there was going to be a lot of loose ends to tie up. Unfortunately, I didn't play The Answer until after beating P4, and by then, I was spoiled by P4's infinitely superior battle system. I don't what it is, but I can barely get through the first dungeon of The Answer. I keep getting killed by the weakest Shadows over and over again. Shame because I really wanted to see how the story ended.
That said, I cannot wait to get my hands on P3P. Already preordered it (and am excitedly waiting for my Junpei hat). If nothing else, being able to replay the game with P4's battle system will be like a breath of fresh air. That, and I want to do a female playthrough so I can save Shinjiro. A guy that badass didn't deserve to be killed by Hippie Jesus with a gun.
I'm buying it.
@ Tray Ben - That's really not the same thing either, since P3 already had a real ending. The Answer is just an epilogue added after the fact to add a little more story to the game while wrapping up a couple loose ends. Just playing The Journey still gets you a full story, with ending. In fact you could even argue that the original ending is the true ending to the game.