But the AI was terribad, if you want to play this go online or play with some friends.
Link that confirms this? I didn't see it on the website.
Also, it's on PC, and it's a PC port.
/master race
@article.
Sweet. Looking forward to buying this.
I do wish that lack of southpaw control options, voice chat quality, no inverted view... things like that could be included in reviews. Often I don't find out until I buy and then it's too late. Luckily, Payday did have a demo and the lack of southpaw controls was immediately obvious... to my husband who spent 15 minutes running into walls and getting shot before saying something to the effect of "no, this game isn't for me"... only nowhere near that polite.
I would imagine it would have been prudent to have adapted to standard controls long ago. Using dual analog sticks is a pretty ambidextrous endeavor to begin with. Admittedly, wrapping your head around it would be a challenge initially but it would certainly be worth it. If south paw were to become standard tomorrow, it'd only be a few days for anyone who plays regularly to adapt.
That being said, it's something every game should include. I'm just suggesting that it might be beneficial to try adapting, as obviously it is not an option in every game. Just seems like you'd miss out on a lot otherwise.
Seriously though, I'm pissed this has no splitscreen option. I would have happily settled for 2 player co-op at the very least. I'll wait until it's half off at best. Online for the demo was fun but nothing beats couch co-op... Nothing! My personal score would be more like 6 or 5 out of 10, just for excluding that feature alone. My minor gripe is how they throw you into the levels without much planning of the heist.
/rant
Which PSN titles did you find disappointing? I found that all of them were great even if some of them weren't perfect. PSN games hasn't dissapointed and that's why i feel PSN is the best.
It's not hard to add Southpaw. Any dev this inconsiderate doesn't deserve lefties' money.
@Elsa
LOL "no, this game isn't for me"
They have no intention as of now for making it versus, which sucks, but Overkill should be getting a mad payday from the amount of sales they've had, so one could hope for the sequel that they'll figure it out.
... and as others have noted, adding southpaw really isn't too difficult in this day and age! :)
So, another winner for PC!
Yea, lets call other things shameless rip offs too, lets start with halo (tribes). I mean WHAT a shamEless RIPOFF DISGUSTING
To address Jim's complaint about ammo, looking through the skill tree I noticed you level up your starting ammo several times in one of the class trees (support i believe)...I'm planning to focus on that class tree exclusively, since that's really my main gripe with the game to - I'm very trigger happy, so I'm almost always just-about-out-of ammmo.
Also, if you're having trouble getting into a public game, send me an invite! ;) My gamertag: Brendar
Also, a trick to getting a good game going, start a public lobby with the settings you like (turn off the AI players for godsake), then sit back with your favorite portable gaming device (my iPod touch in this case :P ) and wait for the other three slots to fill. It might take 15-20 minutes, but once you have a group start the game right away so people don't drop. Then, once the round is over, one or two people may drop, but your game should fill up quickly again and start as soon as it does. Once I got on a roll, I was able to play for hours with a full lobby of random people.
Oh and @jymmix, maybe you didn't read this yet? http://www.destructoid.com/the-art-of-copying-a-videogame-213969.phtml
The demo is pretty solid, so I'll probably get the game sooner than later.
Also @Jim, did you really think the voice-acting was good? I can't stand most of it, just sounds so forced.
It certainly has it's share of issues,but the fun factor makes up for all of them.

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