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Review: Overlord II photo

Overlord was one of my favorite games of 2007. Its unique gameplay, evil-minded focus and silly sense of humor outshone the technical issues and awkward controls to create a fun and memorable title that proudly sits among my top titles of this generation.

Overlord II attempts to pull the same stunt, shining through with some ambitious new ideas and a chance to be far more tyrannical. However, the game's problems seem to have increased since the last game, with new ideas bringing new issues. 

Can this sequel repeat the creative success of the first game and remain brilliant in spite of its flaws, or do the issues drag this follow-up game down into the murky Netherworld? Read on as we review Overlord II

Overlord II (PC, PS3, Xbox 360 [reviewed])
Developer: Triumph Studios
Publisher: Codemasters

Released: June 23, 2009
MSRP: $59.99

At the end of Overlord's one and only expansion, Raising Hell, the original Overlord was dragged into the fiery pit to suffer the fate that all evil rulers must eventually face. In his absence, the forces of evil have been scattered and the world has been slowly cleansed of magic by a new ruling body, The Empire. Gnarl and the Minions eventually find a a worthy successor to the evil throne, a shunned "witch boy" in the snowy town of Nordburg. After the "Overlad" has his first clash with The Empire, he is taken to The Netherworld and instructed in the ways of Overlording, so that he can reclaim the world and rule it in his own dark image.

The story, written by Rhianna Pratchett, has a few high points, especially the end twist, but it has to be said that most of the humor misses the mark. Pratchett is a decent fantasy writer, but isn't very funny, and while there are a few laughs to be had, there just isn't enough humor befitting such a darkly comic world as Overlord's. It doesn't help that the cutscenes seem disjointed and glitchy, with character voice samples sometimes even talking over each other and sounds cutting out entirely. 

As with the last game, players get to control a gang of vicious Minions who will do his bidding. Overlord II keeps the control scheme of the last title, which basically does as good a job as it can with the complex controls, but still gets muddled and confused all too regularly. Controlling the minions and the camera with the right stick is a hassle, and it's difficult to juggle the game's four different Minion classes, each of which have their own specific uses in battle. 

Putting the issues aside for a second, it has to be said that Triumph Studios has not rested on its laurels when crafting Overlord II. While the game could have gotten away with simply providing more of the last game, this sequel comes up with some impressively inventive ideas and has made the game feel so much more interactive than before. Siege weapons and ships can now be controlled after Minions are sent to power them, and each class of Minion gets its own unique mount at points in the game, which have special bonus effects for your horde. There is a lot more to do this time around, but sadly, for every new addition, there seems to be a new problem.

Ships are a pain to control, not helped by the fact that reversing them doesn't invert the controls for some reason. Siege weapons are more fun, but it can be difficult to get catapults to hit targets properly, and the ballista machines are simply boring to use, lacking the sense of power and destruction that they should. Still, the mounts are a great addition, with the Red Minions' Salamanders being especially fun to control. The only real problem with them is the section where you have to manually steer green minions around a circular wall to keep an elevator going up. Whoever designed that section needs to be executed. 

Also joining the host of features is Minion possession and Minion disguises, where The Overlord can take over the body of one of his cackling servants or dress them up like enemies at key points in the game. While options as a Minion are limited, being able to disguise and infiltrate is good fun, especially due to the fact that a disguised Minion really couldn't pass as an Imperial guard, but the moronic enemies think that your Minions are just "short."

One of the biggest additions to the sequel is the "Destruction or Domination" system. Whereas the last game allowed the Overlord to be good or evil, this game focuses more on being either a slave driver or a merciless destroyer. The Overlord has the power to drain innocent bystanders of life or control their minds and turn them into loyal servants. As the game progresses, players will take control of towns and get the option to either slaughter the population or completely enslave it. Unfortunately, in order to totally take control, players need to dominate or destroy 100/100 villagers. What should be a fun and empowering sub-game turns into a rather boring and dull experience, especially when you have one villager left and are looking for a needle in a haystack. 

Perhaps if it were easier to find villagers that had not yet been Dominated, either via the map or via other Dominated villagers hunting them down for you, this could have been a great addition. What we instead have is a very cool idea that seems awkwardly sandwiched in, possibly rushed out of the gate before it was given time to be worked out properly.

This sense of being "not quite worked out properly" is Overlord II's biggest problem. At its heart, the game is brilliant and incredibly fun, but it's full of so many missed opportunities and ideas that are fantastic, yet poorly implemented, that the game is stuffed to the gills with utter frustration. When the game works, it's great, but it frequently doesn't want to succeed. Minions regularly don't do what one wants them to, leading the player giving up and doing it themselves. The Overlord shouldn't be the one smashing boxes open because the Minions are just clipping around it. Dominating villagers is cool, but they follow you around and block your path, leading to you having to murder them anyway just to get free. We won't even talk about the framerate issues and weird graphical bugs that haunt the game at every turn.

Despite all these numerous and blatant faults, however, Overlord II is still a bloody good laugh. Using the Minions to hunt for spells, health, mana and Minion upgrades is always fun, as is acquiring three Mistresses and getting to boink them. The game also lets players get more attached to Minions if they wish, with the ability to resurrect any favorites that get killed. Sadly, the repeated resurrection animation for every single Minion brought back to life gets very boring very quickly. The attachment players feel to Minions also adds to the frustration a little, since Minions are still, at the end of the day, dispensable, and they will frequently die, if not by the hand of enemies, then by jumping in water or simply disappearing for no reason. 

The game deserves praise for some inventive boss battles (except for the excruciatingly horrible final one). Timing the attacks of Minions and working out some of the rather cool puzzles to take out enemies leads to some inventive gameplay and a few of the more interesting bosses I've tackled in a long time. The game impresses in its ability to play like the first game, yet still feel completely different in execution. 

I've been incredibly harsh in this review, but it's only because I love the Overlord series so much and want it to be better. At its heart, Overlord II is a game that could deserve a review score of nine or even ten. Sadly, the problems cannot be ignored and the game is let down severely by problems that never should have been there. Rather than iron out the faults of the original, Overlord II seems simply to have added even more, and there isn't really an excuse. 

Yet, I still love the game, no matter how many times I curse its horrible elements. Despite badly implemented features and bugs (one of which was the game crashing just after I completed the game), Overlord II is a blast to play and well worth the time and irritation of series fans. The game is as charming and fun as it always was, and looks far better than the last one to boot. There's a huge amount to do as well, from customizing your Overlord's equipment and leveling up Minions, to hunting for items, completing sidequests and trying to get all three mistresses in bed at the same time. Overlord II is essentially a superb game trapped in the shell of a badly made one. 

If you liked the first game, then this is worth a purchase. Fans of the original will be prepared for the game's less savory moments and will be more than happy to struggle through for the end result. The ride is incredibly bumpy, but ultimately worth it.

Score: 7.0 -- Good (7s are solid games that definitely have an audience. Might lack replay value, could be too short or there are some hard-to-ignore faults, but the experience is fun.)


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28 comments | showing # 1 to 28

Murumasa123's Avatar - Comment posted on 07/02/2009 18:19
Murumasa123
Rent it as I got the first one a year after and saw how much is missed out. 7 is very fair id say. I never have a problem with the camera despite all the complaints. U can spin it round so long as you don't press forward.

And that spiders bit was just shit! I left one minion at each switch with a banner to get past it which i suppose is cheating...
Sharpless's Avatar - Comment posted on 07/02/2009 18:20
Sharpless
Whoa. The score is much higher than I expected. A 7.0 on Destructoid is practically a 9.0 anywhere else.
Holyetheline's Avatar - Comment posted on 07/02/2009 18:21
Holyetheline
I still haven't played this yet... your review sort of reminds me that I need to beat Overlord and pick this shit up!
zandy1123's Avatar - Comment posted on 07/02/2009 18:25
zandy1123
Jim, while i agree with all your points you made in the article, i feel like you score is much too high, and really should be in the 4-5 range. This is because many of the bugs and glitches you mentioned cause you want to turn the game off in frustation, only to turn it back on 5 minutes later. Also you didnt even talk about all the loading screens that you have to go through to do anything in the overload tower.
Again this is just my opinion but i feel that if this game had been overload 1 and not a sequel to a game which, on one hand did have some game stoping glitches of its own. But overall was a great game.
In short Overlord 1 > x100 than Overlord 2 and this game seems to me that it was a bit rushed out the door and only about 90% complete.
Chaoticwolf's Avatar - Comment posted on 07/02/2009 18:30
Chaoticwolf
I liked the first one, but I think I'll wait for a price drop before I consider picking this up.
Monodi's Avatar - Comment posted on 07/02/2009 18:32
Monodi
JIM GAVE A HIGH SCORETO A GAAME HE LIKES ROAAAR
t0pc0w's Avatar - Comment posted on 07/02/2009 18:45
t0pc0w
I can't stand this game. I'm trapped on an island, and this is pretty much the only new game I have at the moment, and just can't stomach it.

I think the original was better, and don't think I'll finish the 2nd.
RiotMonster's Avatar - Comment posted on 07/02/2009 18:51
RiotMonster
Awesome review.. I still badly want to play it.. =[
Demo is all I have for now lol.. Lame.
Magnalon's Avatar - Comment posted on 07/02/2009 19:01
Magnalon
Nice review Jim. I can't wait to rent it.
wanderingpixel's Avatar - Comment posted on 07/02/2009 19:01
wanderingpixel
Wait, does EVERY village have 100 villagers, and you have to conquer all of them? I guess the game was made in china ZING!
Anyway, this game is great, I love just destroying everything in sight with my minions. I thought that the game was hilarious, though most of the comedy came from me doing horrible things, not so much from the games dialogue and story, so I guess Jim is kind of right on that one. Still, I would have given it an 8 out ten.
Mr Kite's Avatar - Comment posted on 07/02/2009 19:16
Mr Kite
So should I just get the first one?
ParaParaKing's Avatar - Comment posted on 07/02/2009 19:26
ParaParaKing
What? I was expecting a lower store reading you tweeting about harsh words.

I really enjoyed this game, although a bug made me go back about 3 hours of game time.
HiddenAHB's Avatar - Comment posted on 07/02/2009 19:37
HiddenAHB
I'm not getting the first one to get this, so i hope i'm making a good decision. And a Jim Sterling's 7 is a 8 or 9 in other place.
4knuckleshuffle's Avatar - Comment posted on 07/02/2009 20:35
4knuckleshuffle
You reviewed the 360 version, not the PS3. BIASED MICROSHITTING FAGTART!
Springsteen's Avatar - Comment posted on 07/02/2009 21:01
Springsteen
I'm finishing the Wii one in order to embark into this sequel. And, boy oh boy, is Dark Legend buggy. The first game had its share of glitches, but the Wii one beats it. Few things are more facepalm-inducing than realizing that more than half of your army has been rendered completely useless because they're running against a wall and simply won't respond to any command. Which includes not even having the decency to die. Even when you throttle a minion against them.

Don't get me wrong, I'm having a blast, and I couldn't agree more with Jim. It's very fun, the graphics are very pleasing and the upgrades offer a great sense of progression. Unfortunately, the gameplay just isn't very sharp and the glitches do get in the way. The humour seems very cheap and you almost feel for its struggle to make you at least smile, to no avail. I hope Codemasters learn from those mistakes , for this is one of my favorite newcomers of the gaming world.

Besides, I'm totally, completely lost in the series story. Here's hoping that by the end of Dark Legend things make more sense.
walkyourpath's Avatar - Comment posted on 07/02/2009 22:08
walkyourpath
I agree with the score and the critique -- as an Overlord fan, II was still a hella fun experience, but failed to really take it to the next level.
Dexter345's Avatar - Comment posted on 07/02/2009 23:21
Dexter345
And for those of us who haven't played any of the Overlord games? Should we start with the first one to see if it's our cup of tea?
Atlas's Avatar - Comment posted on 07/03/2009 02:33
Atlas
@ Platypus

I don't think sausage fingers are in any way debilitating. Console controllers are designed to be ergonomic in the hands of the morbidly obese, otherwise sales in America would go down a sinkhole. Put Jim in Houston and he would look anorexic compared to the rotund populace.
BattyAdroit's Avatar - Comment posted on 07/03/2009 02:33
BattyAdroit
Jim, I'm with you. I think Overlord is one of the most overlooked gems in recent years. I've been playing it again, to prepare for Ol-2.
Kris S's Avatar - Comment posted on 07/03/2009 04:48
Kris S
Wish it was Terry Pratchet that wrote it. Such a shame how badly ill he is :(

Anyway I'll def be picking it up since I loved the first game.
Jim Sterling's Avatar - Comment posted on 07/03/2009 05:57
Jim Sterling
Atlas is right. The Xbox 360 controller fits perfectly in my fat hands, so Platypus is talking out of his ass as usual. I think he just likes to imagine my sausage fingers because he wants me knuckle deep inside of him.
Springsteen's Avatar - Comment posted on 07/03/2009 06:03
Springsteen
@Sterling: Future romantic poetry blog-entry confirmed?

If it keeps the class, I know I would read it.
Chronic Logic's Avatar - Comment posted on 07/03/2009 08:44
Chronic Logic
Alright, seal clubbing here i come!
Velt's Avatar - Comment posted on 07/03/2009 14:05
Velt
In the PC version there is no camera "issues", but all the other problems are there for you to suffer.
The game is fun, but the frustration that comes with it just makes you want to send back the game to the developer and say "make an OVERLORD II ENCHANCED EDITION".

In general is a good laugh, and the minions are adorable, but I cant take my head from the fact that the game could have been so much better.
Hoss's Avatar - Comment posted on 07/04/2009 16:14
Hoss
uh oh struck a nerve
Shadowiii's Avatar - Comment posted on 07/08/2009 12:16
Shadowiii
will buy when it drops to $20-30. Which I bet will be fast, because despite the fact that the first game was awesome (and I'm sure this game retains most of that), it isn't a big seller. I bet in 6 months it'll be bargain binning it up.
Magnalon's Avatar - Comment posted on 07/12/2009 15:53
Magnalon
Ok so I rented it based on the review, and felt the frustrations far outweighed the fun involved. There's just way too many camera/control/glitching issues, and I'm not the sort of gamer who ever really minds that stuff.
Vhaius's Avatar - Comment posted on 10/03/2009 05:56
Vhaius
Just finished the game and I nearly punched my TV when I got to that elevator section.
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