It sounds like it was designed for Wii controls. Would you still want it if you had to somehow right stick all the IR stuff?
It sounds like it was designed for Wii controls. Would you still want it if you had to somehow right stick all the IR stuff?
Its built around the Wii's pointer consoles, so how would it work on other consoles? If it was on the PS3/360, than it would just be another straight forward platformer and it would loose all its charm. Games like this, LostWinds, and World of Goo are best suited for the Wii's controls.
That's why there on the Wii, and getting great reviews for it! People always say, where's all the good games on the Wii/WiiWare. But when they come out, you still don't want anything to do with them, just because there on the Wii. Its just absurd logic, if you ask me!
NyxQuest doesn't sound like it would work with dual sticks just like it'd be awful to play LostWinds on any other console. You need to understand how great quality Wiiware games can feel when the developer really "gets" it. I only wish I could get that feeling more often.
Aw, well. I'm happy for you, Wii. Keep it up and maybe we'll spend some quality time together.
@ Saskatchewhoa - No, no Kid Icarus references here. Kid Icarus is way weirder. One of the enemies does look a little like a Kid Icarus boss though...
@ 10BobMarleys- Like you've already been told, NyxQuest couldn't be played on the 360 or the PS3. There are a lot of games on the Wii you'd like. You should get one someday.
I'm not so sure it would translate to dual analogs or Natal. Its quite a bit different from what Okami asks you to do with screen drawing. Like a simultaneous control of an IR element and a character. Like Lost Winds, I gather.
Good point about the PS3 controller though, i reckon that could work well.
Sorry!
(leaves to check IGN for potential awesomeness).
I guess it's a matter of interpretation.
You will be publicly thanked for this tip. BELIEVE IT!
Megaman 9 doesn't look any better on the 360 and it controls like ass thanks to that super d-pad. What makes you think Nyx Quest would look or control better on another platform that it wasn't build from the ground up for?
The graphics here are actually pretty good for a downloadable title. You say they have better controllers, but keep pointing to the PS3 Wiimote and the Natal at the same time. Those controllers aren't going to do anything better than the Wii remote. Keep running in circles with your arguments buddy, I'm sure its going to get you somewhere.
I wouldn't have a problem playing this game on my PS3, Wii or DS because it looks like a great game. The controls are suited for the Wii remote and Jonathan, as someone who played it doesn't think it could be done in the same manner with a standard dual analog controller. It happens to be built for the Wii and be exclusive to that platform for the foreseeable future. You can either play it and enjoy or keep bitching about graphics like a zealous fanboy idiot.
My "argument" was that this game would be better in HD, nothing circular there. Natal and the PS3 motion controller both look better than the wiimote. Nothing circular there either.
I own all 3 consoles, and some games are best played on their native platform. I just don't see that this game is one of them.
Get off the Nintendo Kool-aid, dude.
- Natal and the PS3 Motion control will be more accurate.
- Better resolution and shading are possible on more powerful machines.
- When comparing modern sidescrollers ( true 3d graphics, advanced gameplay elements like physics ie. not bubble fucking bobble), the PS3 and 360 come out on top ( Bionic Commando, Shadow Complex).
- Your a dick with no avatar.
I just want the best possible version of a good game, platform aside. I'd be asking for a PC one if a had a decent PC, like you would if you had anything other than a Wii. Fanboys defend platforms, gamers ask for the best from their games. Which are you? Wait, don't answer, you'll just talk shit again.
Hopefully that was clear enough. I'm off to play Smash Bros.
Have you actually seen Natal? How the hell would waving your arms around work fine, to control a platform game? I'll give you the PS3 remote, but Natal isn't going to be precise enough, to play a platformer just by your hands moving. Hell at E3 Kudo couldn't even lift his foot without the avatar going snakey. So I doubt we're going to be able to glad a character across the screen, jumping from platform to platform, with any great amount of accuracy!
Back to the article; I may pick this up what are the details on the 'easter eggs' and the unlockable extra level? Does it continue the story or is it more of a challenge room?

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