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Review: Ninja Blade

2:00 PM on 04.25.2009   |   Jim Sterling


What do you get if you combined Ninjas, hardcore combat sensibilities, wall-running and Quick-Time-Events? It sounds pretty much like an amalgamation of every action game to have been released in the past ten years, and that's exactly what Ninja Blade is.

It doesn't try to be unique, and instead seems to almost celebrate just how derivative and unimaginative it is, with a reliance on tropes and crutches that is so heavy-handed, you'd almost think Ninja Blade was a parody of the games it shamelessly copies. However, there is no satire to be found in Ninja Blade. Just Quick-Time-Events. Lots and lots and lots of them. 

If you wish to read our full review of Ninja Blade, press X, then Y, then left on the thumbstick.

Ninja Blade (Xbox 360)
Developer: From Software
Publisher: Microsoft Game Studios
Released: April 7, 2009
MSRP: $59.99

The time: A not-too-distant future. The place: Tokyo. The obligatory one-dimensional villain: Evil parasites that mutate their victims and turn them into violent killers. As elite G.U.I.D.E soldier and distinguished ninja Ken Ogawa, your job will be to tackle the "Alpha Worms" and rescue Tokyo from their clutches before G.U.I.D.E instigates a last resort policy and nukes the city. Unfortunately, your own father has been infected and is now fighting you. A moral conflict that isn't all that moral or conflicting ensues!

As you might expect from a hardcore Japanese action title, the storyline is barmy and barely makes any coherent sense, but is more than happy to take a backseat and let the showy combat and over-the-top cutscenes do all the talking. If you're looking for a complex storyline in Ninja Blade, you're an idiot. 

Ninja Blade, as we already explained, is a typical action title that takes everything it has from more established games in the genre. Devil May Cry, God of War, Ninja Gaiden and Prince of Persia are all pillaged without apology, and in following the path most trodden, developer From Software has developed a fairly competent game. The action is shallow and generic, but it's relatively fun at times and the easy combo system, what there is of it, should keep most players satisfied. Those looking for a deeper combat system may come away disappointed, however. 

If fighting isn't your thing, don't worry. Ninja Blade is split almost 50% between traditional combat and QTEs, so much so that it could be likened to Guitar Hero without the music. Each QTE is preceded by a quick close-up of Ken's eyes, allowing players to brace themselves. While this is a rather clever way of making sure the player is never ambushed by the QTEs, the eye-shot is so over-used and predictable that it becomes comedic. Every new boss, every change of scenery, absolutely everything needs a QTE attached, and it starts to feel like a running joke. The sheer number of QTEs in the game (it even starts with one) and their predictability constitute farce. 

It's not like they're even necessary most of the time. I dare say it would have been possible, and much more fun, for players to make Ken hop onto a launched missile and steer it through the air themselves. That could have been done interactively, but instead we have to play a glorified game of Simon Says in order to do it and watch the game basically play itself. Ninja Blade is full of these moments that could have been breathtaking if From Software had bothered to make them part of the actual gameplay. Instead they are cutscenes that we can't even watch properly because we're too busy pushing buttons. 

When the game isn't being a barely interactive cutscene, it certainly isn't terrible. Boss encounters are epic in scope and the simple use of Prince of Persia style acrobatics is welcome and works a lot better than the last PoP game did. However, a number of irritating issues hold the game back, such as a cumbersome feel to the combat animations, a reliance on using the D-pad to constantly switch swords, and the tendency of enemies to surround you and weigh in with cheap shots. While the bosses can be huge and intimidating, they can also be tedious and lengthy, and aren't above breaking their own patterns to beat you. One particular boss was able to place herself out of harm's way and she stayed there for the entire battle, hiding in an area I couldn't reach until she killed me. In the second boss attempt, she did not do this, leading me to believe the boss was never meant to stay there. 

Speaking of things not doing what they're meant to, Ninja Blade also suffers from a number of bugs. While the game itself looks visually impressive, it's let down by a number of graphical glitches that occur later in the game, with messy, badly textured objects randomly appearing and disappearing, sometimes obscuring vital targets. The game also randomly freezes when selecting one's storage device, something that seems to be a common issue among players. 

The game attempts to spice things up a bit with a number of special powers, Ninja Vision being chief among them. Ninja Vision slows down time and turns the screen red, with interactive objects being displayed in blue so players have a good idea of where to go next. Ken also has access to Ninjitsu abilities that are discovered throughout the game, giving him access to wind blasts, fireballs and electric shocks. These will be required for some incredibly simple environmental puzzles. Ken can also acquire "blood crystals" from downed enemies and use them to level up his three swords, as well as the powers. 

If you get really, really bored, you can also unlock special costumes and play the the color of Ken's clothes to customize your own ninja. Dressing him up like a clown or giving him bright pink clothing is funny for a few seconds, but only truly dedicated fans will want to collect everything. So, not many people will be doing that. 

All of the flaws could have been bearable and Ninja Blade may have been a moderately decent game. However, one mistake above all else has absolutely shat upon the game and turned it into a title that could never hope to be more than mediocre. Ninja Blade's save system is one of the most archaic and pathetic I have ever seen. There is no mid-mission save, and some of these missions can run up to an hour. While some might say this is a throwback to the days when we were kids and you couldn't save games, I say that I'm not a kid anymore. I have a job, a family and a social life to consider. I have things to do. I cannot re-arrange my life around one videogame, especially a game that doesn't deserve that much dedication. 

Twice I had to quit out of the game and replay vast chunks again later on because I had more important commitments to meet. At other times I couldn't even start the game because I knew I had something coming up and didn't know if I'd be finished in time. No game should have the arrogance to demand so much devotion and pre-planning, let alone a game that isn't even all that good. By the time I got to the final boss, I just put the controller down and realized it wasn't worth it. This game is not worth it. 

Overall, Ninja Blade provides a banal and vapid experience that only truly dedicated action junkies without any other plans could justify playing. At best it's an okay action title that feels phoned-in and relies far too heavily on QTEs to make up for the lack of gameplay. At worst it's a frustrating experience that could single-handedly be used by concerned parents to demonstrate what a waste of time games are. If they used just Ninja Blade as evidence, they'd be right. This game is a total waste of time.

Score: 5.0 -- Mediocre (5s are an exercise in apathy, neither Solid nor Liquid. Not exactly bad, but not very good either. Just a bit "meh," really.)









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Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize. Likes PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3 Meet the rest of the team



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68 comments | showing # 1 to 50
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next 50 comments

Necro BABS's Avatar - Comment posted on 04/25/2009 14:05
Necro BABS
I still want to play it...Maybe it will be better then what I am currently playing, Hannah Montana the Movie...
Trevkor's Avatar - Comment posted on 04/25/2009 14:34
Trevkor
Not at all surprised, really. I wish it was good, but then again, the same is said of pretty much anything.
psycho terror2's Avatar - Comment posted on 04/25/2009 14:36
psycho terror2
dammit jim, 5.0? now how will i decide between this and clock 24/7?
Zeag's Avatar - Comment posted on 04/25/2009 14:38
Zeag
Yet another game that had potential but was doomed to mediocrity because of obvious design flaws that no one bothered to fix.
BlackDove's Avatar - Comment posted on 04/25/2009 14:44
BlackDove
"neither Solid nor Liquid."

So, a well balanced masterpiece that would take the seat of the presidency then?
Phalanxxx's Avatar - Comment posted on 04/25/2009 14:51
Phalanxxx
I think the game is quite fun. I'm enjoying the recent spate of hack and slash games (ninja blade, x-blades, onechanbara, etc) and think they're amusing enough to hold my interest.
Personally, I think the game weighs in more around a 6-6.5 than a five. The game has yet to disappoint me, which far too many games have recently. Here's looking at you, dead space!
Chris Carter's Avatar - Comment posted on 04/25/2009 14:57
Chris Carter
Very surprised at the score. Given the rave early response you gave on QTEs, I thought it would have been more like a 6.0. Haha good show though; I'll admit the game is pretty bad, even though I shamefully like it.

I'm REALLY surprised they reverted to an old school save system. Oddly enough, it looks like Ninja Blade stole a lot of archaic, and poorly received design choices from Shinobi PS2 (neo-tokyo ninjas, no mid-level save, even on long levels, and wind blasts, fireballs and electric shocks are the exact 3 Ninja Magic spells you start off with in Shinobi).

banal and vapid experience that only truly dedicated action junkies without any other plans could justify playing.
That's me all right; minus the plans. I'll wait on the bargain bin.
Los255's Avatar - Comment posted on 04/25/2009 15:00
Los255
That picture of the back of the box was a telltale sign of what was to come. It advertised QTE's, what else can you expect? Hell, the name itself screamed "generic".

Ninja Gaiden still holds the crown.
vexed alex's Avatar - Comment posted on 04/25/2009 15:02
vexed alex
I'm so sorry you had to play this game.
pedrovay2003's Avatar - Comment posted on 04/25/2009 15:47
pedrovay2003
...neither Solid nor Liquid...

So... Solidus?
Peronthious's Avatar - Comment posted on 04/25/2009 16:11
Peronthious
Ars Technica put it perfectly: this game is what you'd get if you asked a random 12 year old boy what it is they think Ninja's do.
Jack Maverick's Avatar - Comment posted on 04/25/2009 16:11
Jack Maverick
A flashy game that plays itself half of the time and is riddled with cheap attacks and bugs? I'd be lying if I said that was the first time I've heard that.

Also, Mr. Sterling is right about the annoying QTEs. I stopped by a Play N Trade store not too long ago, I saw a guy probably in his early-20s playing this game and he was fighting some boss. The entire ten or fifteen minutes I saw of him playing was nothing but a few jumps here and a thousand more QTEs there. It was a pretty bad thing for me to see.
SephirothX's Avatar - Comment posted on 04/25/2009 16:32
SephirothX
@ Black Dove
*High Five*
ErigBurger's Avatar - Comment posted on 04/25/2009 16:41
ErigBurger
I loved the "convoluted game of Simon Says" bit. Haha. Perfect analogy. Love your review, Jim. Keep up the good work, man.

BUT STOP TRYING 2 B YAHTZEE!!1112
Nicojay2's Avatar - Comment posted on 04/25/2009 16:57
Nicojay2
The developers could of had a beautiful moment of self awareness if they would of given Ken a Dirk-the-Daring alternate costume.
Darren Nakamura's Avatar - Comment posted on 04/25/2009 17:39
Darren Nakamura
It sounds like it almost is a parody of games with quick-time events. Maybe that's how they should market it.
Hayabusa's Avatar - Comment posted on 04/25/2009 17:59
Hayabusa
You know, you hit the nail right on the head. I quite enjoyed Ninja Blade, and it plays very much like God of War starring a ninja with some amusing cutscenes, but the saving really, really sucks dirt for breakfast.

Come across a boss and get hacked off? Tough luck, Jim. Quit on that bad boy and you'll have to play the whole damn level again.

What's worse is that it's not like you can lose lives and restart any other way - with infinite retries, you should at least be able to save at the checkpoints.

Fun game, with glaring flaws and obvious oversights.
MrSlippery's Avatar - Comment posted on 04/25/2009 18:05
MrSlippery
sounds exactly right. It's nifty if you want an action heavy game that won't require much input when it coems to boss battles. QTE's are very plentiful, and I don't really have anything against them, but when they tend to get used this much, it gets a tad cumbersome.
Kyousuke Nanbu's Avatar - Comment posted on 04/25/2009 18:19
Kyousuke Nanbu
Jim is wrong.

So very wrong.

SO VERY WRONG.

And why do you keep changing your avatar pic? Each one just makes you look like an even bigger tool that you did before.
Kyousuke Nanbu's Avatar - Comment posted on 04/25/2009 18:23
Kyousuke Nanbu
Oh and I am so sorry that your life got in the way OF YOUR FUCKING JOB, I'm sure that was hell for you, knowing you that you had to do your job but instead you decided to do something else, barring an emergency I don't see how you can excuse that.
Mushman's Avatar - Comment posted on 04/25/2009 18:47
Mushman
So it's shit? I am not surprised at all.

Also, this game has a serous case of the 'shinies', everything looks like it has multiple layers of grease on it. Add to that the graphics in general look shit.
shit-polka's Avatar - Comment posted on 04/25/2009 18:51
shit-polka
Kyousuke Nanbu:

you have a problem with him reviewing and playing a game like, I don't know a consumer might? don't be such a homo.
Jim Sterling's Avatar - Comment posted on 04/25/2009 19:05
Jim Sterling
"Oh and I am so sorry that your life got in the way OF YOUR FUCKING JOB, I'm sure that was hell for you, knowing you that you had to do your job but instead you decided to do something else, barring an emergency I don't see how you can excuse that."

Oh shut up. Ninja Blade was getting in the way of my job as well, since I, y'know, do more than play one game per week for review and have other things to do outside of that. Of course, you seem to have nothing better to do than continually post retorts to articles written by someone you claim to not like reading, so I don't expect someone like you to understand what real life is like.
Jim Sterling's Avatar - Comment posted on 04/25/2009 19:09
Jim Sterling
Oh and re: the avatar. Niero said the last one was too dark, so I had to convert an old photo that was brighter. I do apologize for upsetting you so often with every little thing I do. <3
Jim Sterling's Avatar - Comment posted on 04/25/2009 19:33
Jim Sterling
Nanbu, why does your Gamertag say you've never played Ninja Blade? I'm just curious, since I'm so obviously "wrong" in my review.
EternalDeathSlayer's Avatar - Comment posted on 04/25/2009 19:47
EternalDeathSlayer
I've only played one level, but I've got to agree with Jim on most points. I enjoy it for what it is, but it's certainly nothing special.

It's a somewhat decent rental, so long as you plan your playing ahead of time.
Pangloss's Avatar - Comment posted on 04/25/2009 20:22
Pangloss
@Jim: Wild troll has been savaged.
HerosPlayDumb's Avatar - Comment posted on 04/25/2009 20:44
HerosPlayDumb
good article havent played it and now i probably wont. also nanbu-0 jim sterling-3
KaliKot's Avatar - Comment posted on 04/25/2009 21:24
KaliKot
Im sorry I just had to post to defend the game.

I really dont see where all the reviews lower than 7/10 for this game are coming from.
Its awfully cheesy and has the b-campiness feel along with god of war style gameplay and epic boss fights which makes it awesome. Add the hilarious QTEs (deflecting laser beams with a fukin katana LOLOLOL) and the hilarious cutscene after the first stage. And giant spider bosses and monsters to slaughter all over the stages. And believe me when I say those are EPIC. I really dont see whats so bad about it

so yes, its NOT SHIT. Also, Ninjas!

Reviews diss it for being a ninja gaiden/god of war wannabe but people dont take it for what it is: a fun action game a bit flawed by shoddy programming.

I think this game is at least good for a rent and is really worth a buy once it hits the bargain bin. If you look at average reviews from different sites like gamefaqs you'll see that its actually a pretty good game. Although not on an AAA level, ninja fans and god of war style action fans should really give it a try.
bart999's Avatar - Comment posted on 04/25/2009 21:33
bart999
I haven't played this game so I don't think that I will criticize Jim's review of it...because that would be stupid. Now as for his wretched hope for a decent Sonic game, yeah he deserves it in the pooper for that sad hope.
Noah's Avatar - Comment posted on 04/25/2009 21:42
Noah
Kinda what I expected from this title, thanks for the review
Jim Sterling's Avatar - Comment posted on 04/25/2009 21:59
Jim Sterling
KaliKot: I think the review sums up pretty decently exactly why the game got the score it got. It's not just that it's derivative. I have no problem with a game that copies other games, so long as it does it well. However, the QTEs, glitches, tedious boss battles and retarded save system are what really held the game.

The game could have been an easy 7 or more if being unoriginal was the greatest of its sins.
Korolev's Avatar - Comment posted on 04/25/2009 22:21
Korolev
Press A to ENDURE!!!!

If only life were that simple.
fozzyozzy's Avatar - Comment posted on 04/25/2009 23:20
fozzyozzy
5 sounds about right.

5 is the number of people I've seen in the store pick up the box, flip it over, then put it back on the shelf.
Hayabusa's Avatar - Comment posted on 04/25/2009 23:57
Hayabusa
The thing is, this isn't a bad game. It has problems, but I still enjoyed it more than God of War, since the gameplay's roughly the same quality and the cutscenes are a hell of a lot more entertaining.

I don't get the rabid hate from some sources, and I don't think that the game's particularly brilliant. It's just a fun distraction with a Ninja surfing missiles and going utterly mental, and for me that alone is worth a playthrough.
Black Nexus's Avatar - Comment posted on 04/26/2009 00:25
Black Nexus
So this game was meh huh, damn thats sad because I usually so very enjoy the work of the devs behind this game, oh well can't win em all.
Josh Tolentino's Avatar - Comment posted on 04/26/2009 01:57
Josh Tolentino
Why this was published in the US and not the super-excellent Demon's Souls continue to amaze me, until it's actually published.

Oh, and that "LOL it's 2 h4rdc0r 4 Americuns" excuse doesn't cut it. From Software has very little to risk putting out an already fully-localized title at the same level of fanfare Ninja Blade did, which was virtually none.
Black Nexus's Avatar - Comment posted on 04/26/2009 02:30
Black Nexus
@ unangbangkay
Thats puzzling me too, I want that game already.
ArcLyte's Avatar - Comment posted on 04/26/2009 04:50
ArcLyte
if i had never played ninja gaiden or devil may cry, then i would be all over this game. sadly the reviewer is right, it tries to be both and is as good as neither.
sparkthatbled's Avatar - Comment posted on 04/26/2009 05:15
sparkthatbled
@Jim I might agree with the fact that the horrible save system really pulls this game down, even more so than the relatively alright QTEs, but because you didn't actually finish the game, your opinion isn't as valid as anybody else's.

So, Jim, due to this affront on the Destructoid community, by the powers invested in me as a Destructoid community member, I offically dub thee The World's Worst Games Reviewer. Decided entirely by me.
Grande C's Avatar - Comment posted on 04/26/2009 07:30
Grande C
He has invested powers. Hard to beat those credentials.
Jim Sterling's Avatar - Comment posted on 04/26/2009 07:48
Jim Sterling
I hereby turn in my reviewer's badge and gun. :-(
Analitic's Avatar - Comment posted on 04/26/2009 07:53
Analitic
looks very pretty though.

off topic, yet more importantly as a critic, i must say that was a A- video review, i see a great improvement in your delivery and cn tell you had fun making this. keep it up!

As for the someone who said its a Yahtzee, i respectfully disagree, this has always been sterling's style, the only thing in common is the British accent, British choice of words and heck they are both British!
Jim Sterling's Avatar - Comment posted on 04/26/2009 08:14
Jim Sterling
"off topic, yet more importantly as a critic, i must say that was a A- video review, i see a great improvement in your delivery and cn tell you had fun making this. keep it up! "

Thanks! That means a lot to me. I tried to sound a lot more conversational this time and I was really pleased with how it came out. Glad someone liked it.
EternalDeathSlayer's Avatar - Comment posted on 04/26/2009 08:52
EternalDeathSlayer
unangbangkay: Ninja Blade was published by Microsoft Game Studios. THEY thought it was a better fit for America.
Darren Nakamura's Avatar - Comment posted on 04/26/2009 12:38
Darren Nakamura
Do we have to remind people that a five out of ten specifically means that the game is not crap, but just mediocre?
Jim Sterling's Avatar - Comment posted on 04/26/2009 12:54
Jim Sterling
"Do we have to remind people that a five out of ten specifically means that the game is not crap, but just mediocre?"

I started putting score summaries next to the scores TO remind people of this. It looks like we have to now DOUBLE remind people.
KaliKot's Avatar - Comment posted on 04/26/2009 15:45
KaliKot
okayy Jim, but I still likey me some Ninja Blade =(

I understand that 5 in a Destructoid review stands for mediocre rather than the general rule that everything below 7 is crap from most game review sites. It still makes it looks worse because of that generalization.

and I think Ninja Blade is the closest to a god of war type experience on the 360 right now and its exclusive for the system.

Although I can see Wolverine and Bayonetta surpassing it, they're also available on the ps3 unlike this game.

and yes, the save system sucks. Could be worse though like having a limited amount of lives - no one complained about that in Mario games.
sparkthatbled's Avatar - Comment posted on 04/26/2009 16:07
sparkthatbled
Maybe the whole scoring system should be changed: why not rank games in accordance with television personalities? Good games could be equated with the likes of Terry Wogan, Conan O'Brien, Des Lynam, Jon Stewart or Michael Parkinson, while mediocre games get Dominik Diamonds, Jamie Theakstons, Riki Rachmans or Carson Dalys. Bad games get Jimmy Tarbucks, Rosie O'Donnells and the dreaded Cilla Black.
Dyson's Avatar - Comment posted on 04/26/2009 19:25
Dyson
Haven't read the comments, but played the beginning part of this game earlier this week. Jim's score is so dead on with what I would have give the game if I reviewed it, that I wish there was a more emphatic "5" in the review scale. This game is so average it isn't even funny.
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