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A tad less wantedNeed for Speed Most Wanted is quite an anticipated game for many racing fans, heralding a welcome return to Criterion's open-world style, with tons of stylish cars and modes to boot. Naturally, this is an opportunity for EA to pare down the franchise and package for mobile devices in the form of Need for Speed Most Wanted for Android and iOS. Most Wanted mobile may not be open world (or developed by Criterion), but it delivers a decent bite-sized experience of the core game -- with a number of hiccups along the way.
Need for Speed Most Wanted (Android, iOS [reviewed]) No, the mobile version is not open world -- it's entirely menu-based, old-school racing action. I definitely understand the limitations of the mobile space, but I feel like this of all franchises would have been a great opportunity to seize the open world space on iOS -- even if it was just a snapshot of Fairhaven. To help satiate people looking for more than just regular ol' racin', Most Wanted races return, and function the same way as in the retail release. Every so often, you'll climb up the ranks and have the opportunity to take on an exotic car: beat it, and you'll earn it. This is essentially the game's "story," as you complete races that ultimately all go towards working your way up the "10 Most Wanted list." The bad news is, you still have to buy those awesome-looking cars once you beat them (more on that later). Like many racing games in the mobile space, your car's acceleration is automatic. You do have a lot of control over your vehicle however, as you can brake by holding the left side of the screen, powerslide while holding the right, and activate nitrous boosts by swiping up.
If you're so inclined, you can use gyroscope controls, but thankfully, a virtual touch wheel is an option. Touch controls feel pretty finicky at first, but once you adjust the sensitivity to your liking, it feels pretty spot on. Speaking of controls, overall, Most Wanted mobile feels great for a racing game, and I can't really complain in that department. Visually, it's impressive (even on my iPhone 4), and in my experience, there aren't really any mechanical issues/glitches to report. Firemonkeys Studios even succeeds in porting over what sounds like most of the soundtrack from the core game as well, which goes great with the enhanced visuals, giving off the allure of more than just a mobile title. The Autolog social features (which are done through Origin) are inoffensive, and gently nudge you with things like leaderboards and SP (Speed Points, which are essentially XP) comparisons to give you a little incentive to keep playing. But the presentation isn't the problem: the main issues are with a number of design choices that poke holes in the fun you'd otherwise have with it. For one, the game features the same annoying, kill-crazy cops from the console version. These cops don't have anything to live for: no wives/husbands, no dog, no prospects, and they've hit rock bottom. They'll kill you on sight or die trying. As you can imagine, this makes for a pretty uncomfortable experience; they can just pop up without warning on nearly any race. Then you add in the fact that if you're wrecked once, you lose the entire race, which is no fun for anyone -- especially if you've held a lead for the entire stage and just happen to make one mistake. Also, the intricate upgrade system found in the core game is missing here, making cars feel more like a commodity than a treasured acquisition -- and that's probably the end goal for EA Mobile, as they shuffle you into the microtransaction system.
Sadly, a lot of content is hidden behind a paywall, which forces you to grind through races you may not enjoy just to procure the in-game funds to continue -- of course, not before the game presents the lovely option for in-app purchasing. On top of EA's usual micro-pay tactics, you need Speed Points to even have the opportunity to purchase cars; then you need to spend in-game cash to acquire them. This backwards system is a staunch contrast to Most Wanted on consoles, where you can simply find cars lying around in the world and own them for good. It's unfortunate that on top of a $6.99 base asking price, there would be an effort to paywall people like this, especially when coupled with the fact that the game itself is actually pretty good. If you can fight through the lack of variety and questionable design decisions, Most Wanted mobile is decent little companion to the full retail release. It might not be the best racing game on the mobile market, but if you're hurting for virtual driving on the go, you should think about picking it up. THE VERDICT - Need for Speed Most WantedReviewed by Chris Carter 6 /10 Alright: May be slightly above average or simply inoffensive. Fans of the genre should enjoy them a bit, but a fair few will be left unfulfilled. Check out more reviews or the Destructoid score guide.
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| 8:00 AM on 02.26.2013 'Terminal Velocity' is Most Wanted's new playground |

Criterion Games is a company known for releasing substantial post-release content for its titles. This statement is no more apparent than with the studio's last Burnout title, Burnout Paradise, which not only saw substa...more
| 3:30 PM on 02.20.2013 Most Wanted marks Criterion Games' return to Nintendo |

Need for Speed: Most Wanted will be the first Criterion Games title to release on Nintendo hardware since Burnout 2: Point of Impact on the GameCube back in 2002. Alex Ward, Criterion Games Vice President, said that's be...more
| 11:30 AM on 01.17.2013 Need for Speed Most Wanted hits the Wii U on March 19 |

Get ready to get your race on with your GamePad, as Need for Speed Most Wanted is set for release on the Wii U on March 19th. Three new features are advertised, including a new local co-op mode (one player drives, another pla...more
| 4:00 PM on 11.13.2012 Need for Speed Most Wanted demo up on Xbox Live, PSN |

Having spent countless hours messing around in the wonderful multiplayer component of Burnout Paradise, I'm totally sold on what the studio brought to the table with Need for Speed Most Wanted. Some of you, on the other hand ...more
| 8:00 AM on 10.30.2012 Review: Need for Speed Most Wanted |

Go ahead. Ram me off the road. It's cool. I'm not mad. I realize that it's part of the experience and fair game. We're good, man. But don't get mad if you find that I've intentionally given up placement in the next challenge ...more
| 11:30 AM on 10.26.2012 Need For Speed Most Wanted launch trailer is electric |

I've been playing Need for Speed Most Wanted for quite awhile now, in both preview form and now with final code for our upcoming review. The Embargo Gods prevent me from saying much before then, but I'll sneak this out: it's...more
| 6:00 PM on 10.18.2012 Nice: Live-action Need for Speed Most Wanted commercial |

They've done a really nice job with this live-action Need for Speed Most Wanted television commercial. It really captures the feeling of the game with its high-flying middle finger. You'll see what I mean. There's some incre...more
| 4:45 PM on 10.17.2012 Burnout and possibly Road Rash are in Criterion's future |

Speaking to The Guardian, Need for Speed Most Wanted creative director Craig Sullivan divulged what many of us were hoping: "There's still a lot of stuff we want to do with driving. We will make another Burnout game at some p...more
| 6:30 PM on 10.12.2012 Here's some sweet NFS Most Wanted multiplayer footage |

Look, I could give you a rundown of everything that's said in this new Need for Speed Most Wanted trailer. Or, you know, you can just watch it. You really should watch it, as it shows off just how awesome and frantic the mul...more
| 12:15 PM on 05.23.2013 EA announces next-gen Need for Speed Rivals |
While it's not another Hot Pursuit after all, the newly-announced Need for Speed Rivals is going to sound familiar to long-time series fans. Developed by Ghost Games on the Frostbite 3 engine, this "action/racing game" will ...more
| 5:20 PM on 05.21.2013 EA teases latest Need for Speed with a grimy image |
The official Need for Speed Facebook account has posted a teaser image for a new game, as shown above. It's getting to be about that time -- it is, after all, a new year. The "Pursuit" on the side of the vehicle would suggest...more
| 12:41 PM on 05.21.2013 Forza Motorsport 5 announced for Xbox One launch |
During Microsoft's Xbox One reveal event, Microsoft Studios head Phil Spencer announced Forza Motorsport 5. Developed by Turn 10 Studios, this latest installment in the long-running franchise will be available as a launch ti...more


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