hot  /  reviews  /  videos  /  cblogs  /  qposts

Mutant Mudds Deluxe
 BLOG ABOUT THIS

Review: Mutant Mudds Deluxe

12:00 PM on 06.14.2013 // Tony Ponce
  @megaStryke

Bustin' makes me feel good

Last year, Renegade Kid released Mutant Mudds on the 3DS eShop, where the "12-bit" throwback platformer became an immediate hit. Since then, ports have appeared on PC and iOS, each version introducing new levels and features. Now the game arrives on Wii U as Mutant Mudds Deluxe, having achieved its "perfect form."

In my original original review, I praised Mutant Mudds for its singular focus of delivering rock-solid platforming without any unecessary fluff. Those who disregard it because it doesn't "push the envelope" are sadly missing the point of its simple purity. If a game is going to do one thing and one thing only, it better do it well -- and Mutant Mudds does it very well.

If you've already played Mutant Mudds before, I doubt there's enough fresh content in Deluxe to warrant an additional playthrough. However, if you've never taken the plunge, the new levels and other subtle tweaks make Deluxe the definitive experience.

Mutant Mudds Deluxe (Wii U)
Developer: Renegade Kid
Publisher: Renegade Kid
Released: June 13, 2013 (US) / TBD (EU)
MSRP: $9.99

Once more, you assume the role of Max, a young boy with a water cannon and jet pack combo who must rid the planet of the vile alien Mudds. As you hop from platform to platform and between the fore, middle, and background planes akin to Wario Land on Virtual Boy, you must also collect diamonds to purchase equipment upgrades. Using these upgrades, you can then return to the 20 main levels and seek out hidden doors leading to 20 tougher stages.

Everything I said in my original review regarding the core game holds true in Deluxe, from the masterful level design to the pleasant chiptune soundtrack. But thanks to all the new tweaks and additions, the package is even better than before.

The most noticeable change from its predecessors is the much wider view of the landscape. Mutant Mudds never had a habit of surprising players with unavoidable off-screen obstacles, although there might have been one or two blind jumps. But with this pulled-back camera, you have even more opportunity to react to oncoming dangers -- blind jumps are no longer a concern.

You can use the GamePad for off-TV play, but in an unusual twist, the view isn't 100% identical to what appears on the television. It instead presents a zoomed-in view similar to that of the 3DS version, only with a slightly expanded horizontal view thanks to the GamePad's widescreen aspect ratio. This caught me off guard at first, but it comes in handy whenever Max is running along the background plane. Popping your head down to glance at the GamePad is like looking through a pair of binoculars, allowing for improved precision platforming.

Introduced in the PC version of Mutant Mudds were 20 new "CGA-Land" bonus levels, named for the old-school IBM graphical color scheme. An update brought these levels to the 3DS, and they resurface once more in Deluxe. They are accessible from the main stages only after you've unlocked the Grannie character, who is able to simultaneously use all three item upgrades -- a powered-up shot, extended jet pack hover time, and a super rocket jump. And you will need to use all these abilities in perfect sync if you wish to navigate these spike-laden death mazes.

The 3DS and PC games lacked checkpoints, so levels had to be cleared in one straight shot. While the levels aren't so long that you would lose a significant amount of progress should you die, later levels become extremely frustrating without a safety net. The iOS port planted checkpoint signs in all the levels, and they appear in Deluxe as well. You can toggle checkpoints from the main level select hub for a more hardcore expedition, however. You don't receive any special bonus for clearing a stage unassisted, just your own twisted satisfaction.

Exclusive to Deluxe are 20 "ghost" levels, bringing the total stage count to 80. By passing through the mirror in the stage select hub, you can tackle remixed versions of any main stage currently open. In these levels, you'll encounter spectral versions of familiar Mudds as well as new enemies, none of which you can damage with your standard weapon. Instead, you'll need to track down a ghost gun power-up that contains 10 rounds -- these shots won't kill enemies, rather they will temporarily dissipate them and allow you to run past safely.

Since you typically can't harm ghost Mudds, levels have been constructed around this element. You have to time your jumps and hovers to avoid marching baddies, and you sometimes have to jump to a separate plane and jump back to maneuver around walls of flying specters. Merely by eliminating your ability to kill, the game takes on an entirely new dimension, forcing you to play defensively rather than offensively. It's a fitting final ordeal for a game that has otherwise done nothing major to challenge expectations.

But having played through Mutant Mudds three times before, I'm not sure these additions warrant a revisit. I mean, if the CGA-Land stages were brought to the 3DS original via update, what's stopping the ghost levels from likewise appearing as a free 3DS update later down the line? What would be incentive for a home console version then other than the larger screen real estate? Furthermore, the depth-of-field effect that replaces the stereoscopic 3D simply lacks the same punch. This was a game built for the 3DS, after all, so some loss in translation was to be expected.

Don't take this as a slight against Mutant Mudds Deluxe, which is definitely the most complete Mutant Mudds yet -- until the next more complete version arrives, that is. Mutant Mudds has served its purpose as an unapologetic retro celebration, but at this point, I'm ready for Renegade Kid to build upon this foundation and pursue something truly original.



THE VERDICT

8.5

Mutant Mudds Deluxe - Reviewed by Tony Ponce
Charming - Not perfect, but it's easy to ignore the rough spots when faced with so many engaging design decisions and entertaining moments. A memorable game that's hard not to like and recommend to others.

See more reviews or the Destructoid score guide.

Tony Ponce, Contributor
 Follow Blog + disclosure megaStryke Tips
(Decommissioned) Super Fighting Robot more   |   staff directory



 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.

 Add your impressions

 Quickposts
Status updates from C-bloggers

TheAngriestCarp avatarTheAngriestCarp
Gotta love all those Dtoid community members that magically appear whenever there's a giveaway.
DSBrad avatarDSBrad
Newest Madden may be one of my favorites. Been taking all my time up.
TheDefenestrator avatarTheDefenestrator
TWITCHTOID! I'll be playing some more PS4 Zombi and then some Until Dawn if'n I want to change things up. Link: [url=http://www.twitch.tv/thedefenestrator]Twitch.tv: TheDefenestrator[/url]
Fenriff avatarFenriff
Bless Wasteland 2's custom portraits [img]http://i.imgur.com/JuWaB1W.png?1[/img]
James Internet Ego avatarJames Internet Ego
Sorting out a bunch of university stuff and going through a bit of writers block. I'm also holding some of my best stuff back for freelancing purposes (uni ain't cheap!), so sorry if my blogs have been a bit lackluster lately. And will be for 4-ish weeks.
gajknight avatargajknight
Been looking for a car to buy today. I swear, I am so sick of my mums voice. "It's too expensive!" "Don't you think it's a little big..." "INSURANCE!" Goddamn woman, chill your beans.
ChillyBilly avatarChillyBilly
Hey look! I bought some toys and stuff and junk and what-not. [IMG]http://i22.photobucket.com/albums/b321/Felth/Mobile%20Uploads/2015-08/IMAG0656.jpg~original[/IMG]
CJ Andriessen avatarCJ Andriessen
Yes, it's essentially a trace job, but this is my first piece of pixel art: [img]http://i.imgur.com/N0zmHiL.png[/img]
CJ Andriessen avatarCJ Andriessen
Oh for fuck's sake, why is there no Netflix app for my PSTV?
Zenbrains avatarZenbrains
A new fun game for iOS and Android devices. Featuring a beautiful minimalistic design and an easy gesture based interface. Hope you'll like it. [url] https://itunes.apple.com/app/id1022015201[/url] [img]http://bit.ly/1EtWjdJ[/img]
Ben Davis avatarBen Davis
Apologies for the lack of Experience Points lately! I'm taking a short break from writing them, but don't worry. They'll be back soon enough!
RexterNathan avatarRexterNathan
Am I the only one excited to play the Forza Motorsport 6 demo?
The Travisionist avatarThe Travisionist
Adventure games are a big part of the indie scene, but there's a reason their popularity plummeted as graphics evolved. This clicking on everything, just in case, nonsense is for the birds. 90s birds, but birds.
Flegma avatarFlegma
Spotted some "The Adventures of Super Mario Bros. 3" (1989) DVDs in a store. Hearing music and sound effects from the game is more amusing than it should be - although the running shrill gets old quickly.
extatix avatarextatix
Diablo 3 patch 2.3.0 equals more grinding. Good.
BaronVonSnakPak avatarBaronVonSnakPak
Funny coincidence: Last week saw the release of Until Dawn, which talked about a Canadian tribe of Native Americans called the Cree,and last night a Cree woman (Ms. Canada) won the Ms. Universe contest. Butterfly Effect updated.
MeeGhoulz avatarMeeGhoulz
Playing UNTIL DAWN 1st time:I'm alright with QTE,but an option to use direction as choices instead of buttons poppin' on screen would be welcome!Also:NO SHINY ITENS TO INDICATE CLUES!LET ME DISCOVER THEM!All in all,it's fun enough...
IDrawOnTape avatarIDrawOnTape
If I was to play through the NES library, besides being madness, what order do I do it? Alphabetically or Release date-wise? Whats the Dtoid universe think?
Gundy avatarGundy
Maybe someday I'll finish Natural Doctrine AKA Natty Doc...
Niero Desu avatarNiero Desu
You've got guts, a powerful soul You've got guts, sweet and sour You've got guts, do the guts A man sweats, he really does, go!
more quickposts


Contest!


destructoid's previous coverage:
Mutant Mudds Deluxe


  Oct 27

Renegade Kid plans holiday launch for Mutant Mudds on PSN

Equipped with both cross-buy and cross-save features


  Jul 19

Mutant Mudds coming to PS3/PS Vita and more with Jools

Get to know the people that make great videogames


View all:powered by:  MM.Elephant

Ads on destructoid may be purchased from:



Please contact Crave Online, thanks!



Seriously

Invert site colors

  Dark Theme
  Light Theme


Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo



Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -