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Review: Monsters (Probably) Stole My Princess photo

It's an incredibly simple game with a timeless story. Deep within his haunted castle, The Duke awakes to discover that his princess is nowhere to be found. Clearly, she has been kidnapped by a monster and it's up to the dashingly handsome and totally awesome Duke to rescue her, just as soon as he finds the right culprit.

The Duke's preferred method of inquisition? Blind accusation followed by pummeling. 

Monsters (Probably) Stole My Princess (PSP Minis/Xbox Live Indie Games [reviewed])
Developer: Mediatonic
Publisher: Mediatonic
Released: April 22, 2010 (PSP) / August 25, 2010 (XBLIG)
MSRP: $4.99/240 MS Points

In each of six stages, The Duke threatens a different monster who -- clearly responsible for the kidnapping of a certain princess -- tries to escape The Duke's mighty wrath by flying upwards. Controlling The Duke, you give chase to the monsters in a vertical-platforming race jumping from platform to platform and must strike the monster three times before they reach the top of the stage where you cannot reach them.

Sounds easy enough and, frankly, it is. The challenge in Monsters (Probably) Stole My Princess comes not from merely defeating monsters but in looking good doing it. The Duke has a few stylish moves in his repertoire and performs deft leaps, flips and other animations as he moves. He can jump and perform a second jump in mid-air. This double-jump also serves as his attack. He may also cling to and jump off of a wall as a temporary stepping stone should he need a second pair of jumps to reach a distant platform. And, finally, he may jump down through a platform he is standing on.

Monsters (Probably) Stole My Princess

Every time The Duke lands on a platform, a combo counter increases. If he steps on a platform he has already been to, the counter resets. The higher your combo, the more points you will earn when you hit the monster. The combo count also determines which of three attacks The Duke uses to ultimately conquer his quarry. Finally, increasing the combo also increases the speed at which The Duke moves and, thus, puts the pressure on the player to be ever more accurate.

The Story mode is a delightful, though predictable, romp. The Duke is a comically arrogant figure who persists in being funny even when you already know what the joke is going to be. The combination of happy and creepy in the art design goes a long way towards supporting the joke, as it becomes obvious quickly that all of the monsters are scared utterly sh*tless by the clueless Duke, and their helplessness is reflected cheerfully in their appearance.

Beyond the Story is a Score Attack mode with an additional 18 levels, three for each of the stages in the main game.

Monsters (Probably) Stole My Princess

It is possible to achieve a perfect run -- hitting every platform in a single combo before defeating the monster -- on all of the game's 24 levels. For the perfectionist, this combination of simple gameplay and insidious level design is like crack cocaine. Because The Duke's attack is a commonly used move, easier levels become more challenging as you attempt to perfect them, since you must pace yourself to ensure that the monster will not be killed prematurely but will be hit at least twice before delivering the coup de grace at the peak of the level.

You can use either the left analog stick or the directional-pad to control The Duke. On the Xbox 360 controller, the clear choice -- as should be expected -- is the analog stick. It performs its task admirably and never did I find that it wasn't up to the task from an accuracy standpoint. The directional-pad still works, though I have had occasional difficulty in dropping down from a platform using it and, on the whole, it just doesn't feel as responsive.

If you enjoy a good platform game with a considerable but worthy challenge and a lot of charm, Monsters (Probably) Stole My Princess will certainly deliver that for you. It is addictive, occasionally frustrating and constantly fun. Your money would be wisely invested in this one.

Score: 9 -- Superb (9s are a hallmark of excellence. There may be flaws, but they are negligible and won't cause massive damage to what is a supreme title.)









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Conrad Zimmerman is Destructoid's News Editor and home to the busiest mustache in the gaming press. An amateur historian and pop culture fanatic, Conrad possesses a nearly limitless wealth of videogame factoids and a passion for the power of games to teach, inspire and entertain. He enjoys reading, writing and turning things which should be fun into work. Likes Mega Man 2, Arcade Games, Books about games, Board games, Having cultural interests that aren't games Meet the rest of the team



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14 comments | showing # 1 to 14
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Mr Andy Dixon's Avatar - Comment posted on 09/20/2010 18:05
Mr Andy Dixon
Bought it. Loved it.
Los255's Avatar - Comment posted on 09/20/2010 18:07
Los255
Always bet on the Duke.

Awesome review. I swore this was a Mini only. YAY!
Jnr Johnson's Avatar - Comment posted on 09/20/2010 18:12
Jnr Johnson
Lol This Review Is Way late but it's a Good Game I like it alot :D
Jhonny Thizzlam's Avatar - Comment posted on 09/20/2010 18:14
Jhonny Thizzlam
IM GOING to go download the trail.

Avatar VR is awsome also!
gerfty's Avatar - Comment posted on 09/20/2010 18:43
gerfty
i played it on my psp and it is good. i havent found too many of the minis worth the buy but this and the holy badman series are good fun.
Themightylebeau2009's Avatar - Comment posted on 09/20/2010 19:13
Themightylebeau2009
The awards you unlock are funny too.

It makes me chuckle every single time I play it, especially the (OH CRAP, ITS THE DUKE) and his declarations of his awesomeness (+ dancing). Well worth it whatever system you go for.
ygro wok's Avatar - Comment posted on 09/20/2010 19:44
ygro wok
I (probably) will check this game out.
Gorescream's Avatar - Comment posted on 09/20/2010 19:49
Gorescream
lmfao what a title, epic.
brod's Avatar - Comment posted on 09/20/2010 20:00
brod
Please release on Steam - will buy.
JQM78's Avatar - Comment posted on 09/20/2010 20:56
JQM78
This is a great game, but I think it works so much better as a portable game....especially since you can play it in short bursts, on the bus, on the train...in the bathroom...

I almost needed a 12 step program to stop playing this game a few times.....
Pandareus's Avatar - Comment posted on 09/20/2010 21:05
Pandareus
Took me a while to warm up to this game. My first playthrough, I wasn't too impressed, but eventually I returned to it for the Gold Medals, and the simple fun of the challenge became clear. Good game.
mrplow8's Avatar - Comment posted on 09/20/2010 22:35
mrplow8
This game is awesome. I downloaded it a couple of weeks ago. It has one of the best endings of any game ever.
eskimo bob's Avatar - Comment posted on 09/21/2010 05:48
eskimo bob
I tried the demo when this thing launched. a fun game, it was.
zebracake's Avatar - Comment posted on 09/22/2010 15:48
zebracake
lol On the Whole.
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