Not to mention the fact that a shizz-load of my actual gaming friends have picked this up and have been playing for the past week or so now. :-/
If only I could pull myself away from my PS3 to hop on and pick this up. *Sigh* Any chance y'all are giving away free codes? ;-D *Hint, hint*
I mean, I don't care. I just didn't expect the similarities to be so... overt.
I remember in the early days of KZ2, when people thought the shotgun was godly... Now it is a serious handicap, not because they nerfed it (it is pretty much the same), but because people learned how to correctly fire with the m82. People thought the LMG sucked which couldn't be further from the truth. People thought bots were underpowered...
It takes time for the community to learn the game and that is when you realize what classes are too strong/ too weak. What is overpowered for "noobs" is usually completely different than what is overpowered for veterans.
"actively hated this game when I first started it up. I couldn't understand where the fun was and it looked too broken to enjoy" is basically how I felt also.
maybe when it goes down in price?
Reminds me of Ratchet and Clank.
2.Tank (Flame beam)
3.Gunner (ridiculously powerful is correct)
4.Assasin (invisibilty)
5.Assault(grenade launcher)
6.Sniper (im a fail sniper)
If you have TF2 for XBOX...Just buy this game. Valve NEVER updates TF2 on Xbox, and this is a much better game than the un-updated garbage that TF2 on Xbox is.
Also, the developer is well aware of the balance issues. They'll fix them in the first title update, I can almost guarantee it.
The biggest problem this game has is the maps. NEEDS MORE.
The support class is very strong in MNC, but if you have a capable sniper and assassin on your team, this can nullify a good support player for the most part.
Gunners can also destroy support turrets very easily.
The problem (though it shouldn't really be a problem) is you need a balanced team that knows how to play their roles. Each class has another class that they can usually dominate. The sniper always dominates me when I'm a support, he can kill me with one shot kills and keep me at bay with his ice bombs. This paper, rock, scissors system is true for every class.
So if you have a team that doesn't have certain classes playing, you will always be trumped by a more balanced team. I recommend learning to play three classes really well (I'm gunner, support and assault) and then choosing the one that no one else is playing at the beginning of the round. You'll notice people don't pick their classes the second they join, because they are waiting to see which classes their team is going to be short on. Then they will fill that gap.
I admit the game will need some balancing (and as I'm loving the support guy, I'll be sad :P). But I give huge kudos to Uber for creating a multiplayer game that rewards gameplay in a way to make balanced team play so rewarding. I hope this game is a hit and we can look forward to future updates and expansions.
BLATANT TF2 RIPOFF!!!
Seriously though, this game looks kinda cool. Definitely will check it out when I'm not swamped with games to play.
Still, it's insanely fun, perfectly priced (there are only a handful of maps but no game plays out the same way), and had me up past midnight more than once.
By the way, how is MNC a league? There's only two teams, ever. A league of two teams?
I love this game. Definitely worth the $15 I spent. And if you're comparing it to TF2, you haven't spent enough (if any) time with the game. Even the look is more like Ratchet & Clank than TF2. (And black ≠ Demoman, guys. He's assault. I definitely see some Heavy & Sniper influence though, but that's all aesthetic.)
I would argue that the Support is a fantastic class, but not "broken". It's very, very good but doesn't have any ranged attacks and therefore gets destroyed by both Gunners and Snipers. Every class has some really great abilities and can seem overpowered if controlled by a great player.
You don't know? You really don't?
Ultimately I find this game way too chaotic at times and this is totally a game that rewards opportunist kills.
It seemed like fun, but for some reason I couldn't bring myself to buy it. The only real thing that popped out at me is how soft the controls felt. Maybe its just me but it feels like there's not much feedback (on screen, audio, or anything) after doing anything (shooting, jumping, abilities, etc). Maybe I just had the volume down too low or the vibration function off or something... [shrug].
Surely that's pretty much a given in 3rd person games nowadays?!
It looks alright. If they do patches and such and add new maps and items and crap, then I might be even more interested.

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