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Review: Mighty Switch Force

2:00 PM on 12.24.2011   |   Tony Ponce

Review: Mighty Switch Force photo

I believe that WayForward is in the same position that Nintendo finds itself with every new console. All these other developers look at their dev kits and throw their hands in the air in confusion, so Nintendo has to ever so gently go, "This is how you make videogames, guys." Similarly, WayForward has become the company that's leading the software charge on Nintendo's portable digital stores.

Have any of you actually purchased an original eShop title -- not Virtual Console or DSiWare -- since the service's launch? I'm guessing a lot of you were waiting for Mighty Switch Force as I have been. While that has meant that other solid games may have flown under my radar -- I've heard good things about Pushmo, for instance -- I have the most faith in WayForward to deliver the experience I've been craving. That's because WayForward continually demonstrates a commitment to fun, polish, and atmosphere.

Besides, in what other game on the 3DS will you find robots, hot tubs, 90s-style dance jams, neurotic checkpoint dogs, and an all-blonde car wash squad?

Mighty Switch Force (Nintendo eShop)
Developer: WayForward Technologies
Publisher: WayForward Technologies
Released: December 22, 2011
MSRP: $5.99

Mighty Switch Force is the third in the Mighty series after Mighty Flip Champs and Mighty Milky Way. In the past, is has been described as Metroid-like in gameplay, but that's not accurate at all. The only Metroid reference I could find was the heroine Patricia Wagon's death animation, in which her armor falls off as she explodes in a bright light not unlike Samus in Super Metroid.

This game actually reminds me of Mischief Makers more than anything else. Both are puzzle platformers starring gynoid protagonists, require manipulation of blocks strewn about the level (Clancer blocks in Mischief, switch blocks in Mighty) to reach the goal in satisfactory time, and mix a healthy amount of action in with the puzzle-solving. Even one of Patricia's spoken lines ("Justice served!") is reminiscent of a similar line in Mischief.

I've mentioned this before, but more than pretty much any other developer, WayForward truly cares about creating loveable, memorable female characters. They are at times adorable and playful, other times hardcore and cool, and still other times sexy and dangerous -- they are never just one thing. And despite a little bit of cheesecake, like the car wash scene in the header, it never feels like the girls are being exploited like they would be in, say, Senran Kagura. The art is so simple and pleasant that at worst you'll just chuckle and say, "Oh, those wily scamps are at it again!"

So, who are the bubbly starlets of Mighty Switch Force? I've briefly mentioned Patricia, the space robocop armed with a pea shooter and a siren on her helmet. Her mission is apprehend the criminal family known as the Hooligan Sisters, who are basically the Beagle Boys from DuckTales if the Beagle Boys were female and not butt-ugly.

To clear a level, you must find all five Sisters hidden throughout the stage. Though the Sisters' robot minions attempt to slow you down, your true enemies are the switch blocks. By activating your siren, blocks that are recessed move to foreground and vice versa. Crossing spike pits often involves switching the blocks in mid-jump so that you can land on a solid platform. As you progress, you discover new blocks, such as ones that launch you or an enemy like a cannon or others that lock in place as long as you remain standing upon them.

The 3D functionality is most effective in helping to distinguish which blocks are recessed, typically indicated by a slight level of transparency compared to foreground blocks. Unfortunately, the 3D spoils everything else. Polygon-based games benefit the most from added visual depth, whereas sprite-based games tend to look like cardboard cutouts arranged on separate planes. This isn't much of an issue in games with simpler sprites, such as the 3D Classics lines. However, the sprites in Mighty Switch Force are so rich in detail that they don't feel like "flat" objects at all. Turn on the 3D and that illusion is shattered. It's the same disconnect I felt on the N64 when I noticed the trees and bushes were paper-thin.

You might feel differently than I do. As for me, I'd much rather fully enjoy the phenomenal sprite work, adorable sound bites, and incredible Jake Kaufman-composed soundtrack than have to worry about how far in the distance the city skyline is. The game is packed to brim with so much panache that, even though the enemies and scenery aren't all that varied, you never get tired of drinking it all in. You better not get tired, because you'll be constantly replaying levels in order to clear the par time.

Curiously, there is no "retry" option in the pause menu. If you want to start a level over, you have to exit to the stage select screen and reenter from there. It's an unfortunate oversight that begins to gnaw away at you if you happen to be a stickler for making that "perfect run."

Even if you are aiming for the par times, the game is over all too quickly. There are 16 levels in total, a much smaller count than the 41 in each of its predecessors. It's not as though the individual levels in Switch Force are significantly longer; the game as a whole is also a much simpler romp than the often infuriatingly difficult Milky Way. I've been lenient on the short length of the predecessors, but I was hoping that the jump to 3DS would be accompanied by a longer, more robust campaign. WayForward has clearly mastered the "short and sweet" formula, but it's about time the company gives its fans a massive puzzle platforming extravaganza.

My complaints aside, the game is damn beautiful. It's a much more lenient game than the previous two, and there are copious checkpoints should you find yourself impaled on a bed of spikes or crushed by a block that you switched while you were still standing in front of it. Even the simple addition of a weapon makes for a livelier, more fun pace.

Mighty Switch Force is the best Mighty installment yet, even if it still feels like a tease. It's a game of cops and robbers, the sexy future edition, that blends light running-and-gunning with crazy platform manipulation. Once again, WayForward proves that it knows what its doing when it comes to downloadable titles on a Nintendo service. Other developers need to step up their game.



Final Verdict:
8.5

Great: 8.5s are very impressive efforts in their *genre* with a few noticeable problems holding them back. Won't astound the most discerning players, but is worth everyone's time and cash.













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Tony Ponce (aka megaStryke) is a culturally confused, Canadian-born Puerto Rican who grew up in Japan and South Florida ... yet can only speak English. He specializes in writing features and maintaining an immaculate goatee. Likes: Any and all things related to Mega Man, Contra, Castlevania, 2D, PB&J sandwiches, applesauce, and candy corn. Meet the rest of the team



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35 comments | showing # 1 to 35
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TysonQ7's Avatar - Comment posted on 12/24/2011 14:09
TysonQ7
Great reveiw, I'll pick this up with my 3DS card I'll get tomorrow.

But...WHERE IS THE PUSHMO REVEIW!?!
flintmech's Avatar - Comment posted on 12/24/2011 14:13
flintmech
I have only played a few minutes of this game but I absolutely love it.
s0lesurviv0r's Avatar - Comment posted on 12/24/2011 14:14
s0lesurviv0r
This is a cheap fun game anyone with a 3DS should have. Also, nab that soundtrack!
Caspulex's Avatar - Comment posted on 12/24/2011 14:27
Caspulex
Woah wait.

You haven't played Pushmo yet?

I like MSF but it doesn't perform to standards I thought it would...but Pushmo exceeded everything I had.

Seriously get it...3DS' killer eshop app for sure.
Jonathan Holmes's Avatar - Comment posted on 12/24/2011 14:35
Jonathan Holmes
I love this game a lot. So many good eShop games coming out latetly, Pushmo, Mighty Switch Force, and now VVVVVV coming out next week.

It's almost too much.
Gamernerd101's Avatar - Comment posted on 12/24/2011 14:37
Gamernerd101
Freakyforms, Pushmo and this are all great
Chris Carter's Avatar - Comment posted on 12/24/2011 14:40
Chris Carter
I love this game, but like you, I have minor complaints. As you said, this feels like a tease, but it's a mighty good tease (lulz).

@Tony
Get Pushmo. Like...now. I'd get it over MSF despite my rampant fanboyism of WayForward's original IPs.

@Jon
Too much? 2 original games and 1 down-scaled port within an entire month? I envy your low standards; truthfully!

I'm getting all three of those games, but the eShop needs much, much more than that long term with the Vita on the horizon.
Monodi's Avatar - Comment posted on 12/24/2011 14:44
Monodi
WayForward is one of the best things that have happened to the industry.
Scissors's Avatar - Comment posted on 12/24/2011 14:49
Scissors
This game is awesome, but it's just too short. I'm not one to do perfect run so now that I've beat it I feel like I'm done with it. I really hope they do a sequel because 16 levels feels way too short and everything about this was so good that I just want more of it.


Also you haven't gotten Pushmo yet? Go get it, like now.
MrJoe's Avatar - Comment posted on 12/24/2011 14:51
MrJoe
I pretty much agree with this review. I 100%ed it yesterday, and while I feel it's great enough for me to consider it my favorite downloadable title of the year, it's rather short. I still love it and I'll definitely be going back to play levels for sheer enjoyment, but an expansion would be nice.
Jonathan Holmes's Avatar - Comment posted on 12/24/2011 15:02
Jonathan Holmes
@ Magnalon- VVVVVV 3D isn't down-scaled from what I've played. There is a good amount of content here that's new to me; levels designed by Notch, Souleye (the game's composer) ect.

And yeah, one new, top-quality downloadable title a week is perfect for my standards. It might even be a little too much. I don't know how people find the time for more than that!
PhilK3nS3bb3n's Avatar - Comment posted on 12/24/2011 15:04
PhilK3nS3bb3n
Anyone hear anything about that side scrolling samurai game hitting the 3rd? Looks like muramasa and the trailer is nice, but not a lot of info.
PhilK3nS3bb3n's Avatar - Comment posted on 12/24/2011 15:11
PhilK3nS3bb3n
http://3dsware.nintendolife.com/news/2011/12/eshop_meets_its_samurai_sword_destiny_on_5th_january
Kaggen's Avatar - Comment posted on 12/24/2011 16:14
Kaggen
Awesome Tony! I'm getting this!
Salnax's Avatar - Comment posted on 12/24/2011 16:40
Salnax
But Pushmo still has no review?
flintmech's Avatar - Comment posted on 12/24/2011 17:01
flintmech
@Salnax is that a problem?
Tony Ponce's Avatar - Comment posted on 12/24/2011 17:18
Tony Ponce
@Salnax

I was just thinking about that today. Keep an eye out soon!
PixelKnot93's Avatar - Comment posted on 12/24/2011 19:55
PixelKnot93
That's one good looking game. If I ever get a prepaid card, I will definitely get this.
mangs's Avatar - Comment posted on 12/24/2011 20:36
mangs
The 3DS would be a lot more appealing to me if they left the dpad in the prominent position like the DS or PSP. The DS had so many great games that used the dpad, and the slide pad seems like a piece of crap. I'm a platformer whore, so dpad or bust. Same reason I picked a PS3 over a 360. DPADS!
Chris Carter's Avatar - Comment posted on 12/24/2011 21:22
Chris Carter
@Mangs
For VVVVVV, it's going to be a nightmare. But IMO, this game isn't that hard, so the d-pad didn't give me too much difficulty.
HaVoK308's Avatar - Comment posted on 12/24/2011 21:25
HaVoK308
Got my daughter, and one of my sons 3DSs for Xmas. I'll be downloading Mighty Switch Force and Pushmo first thing in the morning. Doubt they let good old Dad get any time with them though. ;-/
Sonic7877's Avatar - Comment posted on 12/24/2011 22:51
Sonic7877
@mangs

I love my 3DS, but I agree. I hate having the d pad in the lower position. The PS3 controller is the perfect controller IMO. I find its really easy to control the stick in the lower position, but not a d pad. It's perfect for any type of game. The virtual console games on 3DS are kind of a pain in the ass to control with the d pad, and I do t have the precision playing side strollers with the circle pad.

This is also the reason I use a PS3 controller on my PC instead of the 360 controller. Nothing against the 360, I have one and I enjoy it.
Sonic7877's Avatar - Comment posted on 12/24/2011 22:52
Sonic7877
*don't, not do t
Nicholas Patrick's Avatar - Comment posted on 12/25/2011 01:26
Nicholas Patrick
"That's because WayForward continually demonstrates a commitment to fun, polish, and atmosphere."

--Apparently you've never played Bloodrayne Betrayal. Let's just say it is aptly named.
LloydBraun's Avatar - Comment posted on 12/25/2011 04:24
LloydBraun
Looks interesting. Might have to buy it.
Sonic7877's Avatar - Comment posted on 12/25/2011 06:17
Sonic7877
@Nicholas Patrick:

Why do you say that? Is it because Jim told you the game is bad? One review makes you think a game is bad? Try actually playing it, the game is a lot of fun.
Chris Carter's Avatar - Comment posted on 12/25/2011 09:42
Chris Carter
@Patrick
Bloodrayne Betrayal is a good game.
TJF588's Avatar - Comment posted on 12/25/2011 14:12
TJF588
This sounds like a game that could benefit from the 3DS's DLC support.
Nicholas Patrick's Avatar - Comment posted on 12/25/2011 17:04
Nicholas Patrick
@Sonic7877 & @Magnalon

I happen to agree with the bad reviews the game has gotten, but I have my own opinions. You shouldn't assume that I don't just because I happen to have an unpopular opinion. I like a lot of Wayforward games, just not Bloodrayne, I think they destroyed any chance of their being another game in the franchise by making something so sloppy and selling it. It doesn't play like a 2D game, and the level design is as bad as the 3D Castlevanias on PS2.
Alex Celeski's Avatar - Comment posted on 12/25/2011 18:06
Alex Celeski
I have to get this game. #eSWAG
Chris Carter's Avatar - Comment posted on 12/25/2011 19:26
Chris Carter
@Patrick
I never said you didn't have an opinion, nor did I say you never played it.

I said it was a good game.
NoMoneyLeftBoy's Avatar - Comment posted on 12/26/2011 04:30
NoMoneyLeftBoy
More fun than Mario Kart 7. Mind you that's not exactly saying very much.
FeelNoPain's Avatar - Comment posted on 01/02/2012 19:40
FeelNoPain
Dam its getting harder to resist buying a 3ds these days. I'm beginning to regret not buying that super mario 3d land bundle for $200 now. I got a sony 3d display instead for $300 so I guess the money I saved on that will go toward buyingthe 3DS? Still hoping a new model comes out in the next year or so but for now I have some sony 3D gaming with glasses(which are kinda uncomfortable but have a better 3D effect) I still got a ton of ds/gba games to play as well on my ds lite.
rowlingjoanne's Avatar - Comment posted on 02/17/2012 11:36
rowlingjoanne
Hey just wanted to point out something. The text of your article seem to be running off the screen in Opera. online bingo games
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