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Review: Mario Kart 7

2:01 AM on 11.29.2011   |   Jim Sterling

Review: Mario Kart 7  photo

The more a game has the word "new" printed on the back of its game case, the better the chances are that the game inside will feel older than time itself. Mario Kart 7 has the word "new" printed on the back of its game case no less than four times, and true to the theory, its contents are less fresh than the contents of Joan Crawford's underwear.

At this point, it's customary with a Nintendo game to mention how that's not a bad thing, to highlight how nothing was broken and didn't need fixing. In Mario Kart 7, however, I don't think that's appropriate. For once, sticking to tradition has not worked in Nintendo's favor.

Mario Kart 7 (3DS)
Developer: Nintendo EAD, Retro Studios
Publisher: Nintendo
Released: December 4, 2011
MSRP: $39.99

Describing Mario Kart 7 is going to be almost pointless for anybody who has played most of the series, especially since this one ignores the more gimmicky aspects of Double Dash!! and Mario Kart Wii. The seventh iteration of the venerable kart racing series truly returns to the series' roots, keeping things free of complications and delivering the kind of "pure" karting experience fans have played for years. Usually, such a simplistic return to form can be a good thing, but with Mario Kart 7, the roots have aged to the point where they may well have become rotten.

Indeed, Mario Kart 7 is the same Mario Kart you've fundamentally played six times before. There are 32 courses (16 new, 16 remixed versions of old courses) littered with obstacles and power-up boxes that boast familiar, luck-based items. Homing red shells, slippery banana skins, and vision-obscuring squids are all back, joined by three fresh items -- a Tanooki Tail that can swipe players and obstacles, a Fire Flower that rapidly tosses projectiles along a straight path, and a big red Seven that gives players seven previously established items to choose from. The fire power is great at annoying other players and the Seven is definitely cool, but I must say that the Tanooki Tail is fairly useless -- obstacles are easily avoided and the power-up rarely appears when you're close enough to other racers to strike them.

Other fresh additions include gliding equipment and underwater sections. Although these new elements provide something aesthetically different, they don't actually change the game. Underwater racing is a little slower and air gliding is a little floatier, but their impact on the gameplay is minimal at best, appearing merely as vapid contrivances that exist to provide the illusion of variety rather than actually altering the core experience.

It takes seconds for all the familiar problems with Mario Kart to surface. Rubber banding and fixed races are still an integral part of every course, and victory in a race yet again hinges hugely on the element of basic luck, with items such as the Blue Shell returning to punish players who commit the sin of maintaining success. These are long-standing issues with the series that many will likely have gotten used to but really ought to have been dealt with by the seventh installment. Simply put, these problems have grown incredibly tiring, and items like the Blue Shell stopped being funny several sequels ago.

Familiar problems would be bearable if not for the other big issue with Mario Kart 7 -- it's just too damn slow. Even budget kart racers like Jimmie Johnson's Anything With An Engine are faster and more exciting than this. The game's casual pace goes hand in hand with the fact that it hasn't changed one bit, and each separate issue enhances the other, exposing Mario Kart 7 for the weary and humdrum affair that it is. When even budget racers realize that the genre needs shaking up with fresh ideas and/or at least a measure of energy, it's almost depressing to see the world's leading kart racer trudge out of the starting gate with such a dismal, sluggish, outdated little offering.

Fact of the matter is that kart racers are old news, and this is one of the most routine kart racers on the market. Even series like Dynasty Warriors and Madden boast fresher features with each iteration than those found in Mario Kart 7, and as someone who usually has no problem with sticking to a winning formula, not even I can justify how formulaic Mario Kart has become. Nintendo has truly played it safe with Mario Kart 7, but it's done so to such a degree that the game could be accused of cowardice. Something bolder needed to arrive, something that shook up a very tired style of game. Nintendo shockingly chose not to take that brave step this time around.

Outside of races, the time trials have returned, as have coin dash and battle modes -- the former a series of arenas in which players must collect and keep the most coins and the latter a series of arenas in which players must use items to pop balloons on opposing karts. Unlike in Mario Kart DS, the rather neat ability to blow into the microphone to inflate balloons is no longer included. This is a straight old-school mode like everything else.

The only vaguely compelling element is the new kart customization feature, but it is about as streamlined and restricted as you could ever hope to get. You basically get to unlock and swap new kart bodies, wheels, and gliders by collecting coins in the various races. Each new add-on has its own set of statistics to help with speed, turning, and acceleration, but ultimately, you won't be spending much time on creating a personal vehicle since there's very little to play with. Same can be said for the new roster of racers, which doesn't really bump the character count up due to quite a few having been taken out. I'd rather have Dry Bones back than the uninteresting bee queen from Mario Galaxy.

Both online and local multiplayer are included, with players able to partake in both races and battles. Once again, there's nothing new here. If you aren't sick of Mario Kart then you'll probably find some longevity in the multiplayer, which is at least streamlined and allows for random play without the need for Friend Codes.

Nevertheless, multiplayer doesn't really make the game more exciting, especially online where you can't even have the fun of taunting each other and are instead stuck in a rather dry, joyless atmosphere. You also can't quit out of the game during a certain point in matchmaking, instead having to turn the entire 3DS off if you want to stop. Which is convenient.

To be as fair as possible, one can say that Mario Kart 7 looks quite good. Although the 3D doesn't really factor into the gameplay, it has the best 3D visuals on the system with very little sign of ghosting or eye-straining effects. In this regard, the simplicity has worked in the game's favor. The bright, colorful tracks and entertaining racer animations are fairly appealing as well, while the music and sound effects are all standard with nothing that truly stands out.

Mario Kart 7 is as derivative as a game can get, and while we pour scorn on so many other games for rehashing themselves, something tells me this will get a free pass from many critics and gamers. That strikes me as ironic since Mario Kart 7 is the one game I'd hold up as the least deserving of any kind of leniency. It being an unadventurous and predictable retread, however, is only half of Mario Kart 7's problem. The other half is the fact that it's a lethargic and mundane game, easily outpaced by games that could be considered knock-offs of the formula Nintendo itself perfected.

Mario Kart is in need of a severe shake up. This stagnant, crawling, and indolent effort is not it.









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Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize. Likes PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3 Meet the rest of the team



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476 comments | showing # 1 to 50
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next 50 comments

Luke Adams's Avatar - Comment posted on 11/29/2011 02:05
Luke Adams
Harsh Jim. Just... Harsh.
Eggman64's Avatar - Comment posted on 11/29/2011 02:06
Eggman64
Wait, the game's actually called Mario Kart 7? I thought people were calling it that to shorten the name. But, there was no Mario Kart 2 to 6. Hell the first game was SUPER Mario Kart......

But I digress, let the Nintendo fanboy backlash begin.
Bjorn The Unicorn's Avatar - Comment posted on 11/29/2011 02:07
Bjorn The Unicorn
Well that's a shame :(. I'm still gonna get it though, as I need me some Mario Kart, and this is that.
KenAkuma's Avatar - Comment posted on 11/29/2011 02:08
KenAkuma
Ouch
Catmurderer's Avatar - Comment posted on 11/29/2011 02:10
Catmurderer
Oh lord, shitstorm be approaching captain
LegendPenguin's Avatar - Comment posted on 11/29/2011 02:10
LegendPenguin
Good review, Jim. I'll probably Gamefly this one to keep up with my StreetPass group, but I didn't see myself dropping $40 for this anyway. This solidified it for me.

Also - I pray we can keep this thread civil.
Taerdin's Avatar - Comment posted on 11/29/2011 02:11
Taerdin
Meet the new kart

Same as the old kart
crookedshoes's Avatar - Comment posted on 11/29/2011 02:11
crookedshoes
figured this would be the case. I've felt like this since Mario Kart DS
KenAkuma's Avatar - Comment posted on 11/29/2011 02:11
KenAkuma
Competitive multiplayer games usually don't need to see that much change from game to game, but given mk's age they really should have the old formula super tight by now as well as a new innovative feature or two (new items don't count).
Zaheer's Avatar - Comment posted on 11/29/2011 02:12
Zaheer
Alas! But by the 7th (or arguably 9th) instalment, you can hardly expect glowing praise. I skipped over MK Wii and I've been craving some handheld Mario Kart for a while, so hopefully this will still manage to adeptly fill that void.
jc83's Avatar - Comment posted on 11/29/2011 02:12
jc83
...but does it have Koopa Troopa beach? Because that might give it an extra point for me.
Veidt's Avatar - Comment posted on 11/29/2011 02:14
Veidt
There's another Mario Cart? Again? Can we move on to something else now?
madmatt213's Avatar - Comment posted on 11/29/2011 02:16
madmatt213
LOLZ OUCH. That's a bummer. And I figured this would be a sure thing...hmmmmmmmmmmmm...
Wrath and Pride's Avatar - Comment posted on 11/29/2011 02:17
Wrath and Pride
So it's basically 64 on the 3DS.........awesome, it's been a while since I played a mario kart game without any gimmicks, thanks for the purchase Jim!!!! *Troll face*, although I do mean what I said. Also..

"Mario Kart is in need of a severe shake up. This stagnant, crawling, and indolent effort is not it."

That's like saying CoD needs a shakeup (just go with it), fans of the series don't want the formula to change, they don't want it to be slower paced like battlefield, or as open as it. So in other words, fans like the formula, so maybe a fan should have reviewed the game, that's like Holmes reviewing CoD, you just don't do it, in a way, this series is an acquired taste, a taste that embraces no change.
Fuzunga's Avatar - Comment posted on 11/29/2011 02:21
Fuzunga
It looked too much like Mario Kart Wii. Something happened after DS... the music became terrible and the tracks became unimaginative.
Garlador's Avatar - Comment posted on 11/29/2011 02:22
Garlador
Okay, but for someone that hasn't played a Mario Kart game since Mario Kart 64 (which is a LOT of potential customers), is it still worth experiencing?
Freequebec86's Avatar - Comment posted on 11/29/2011 02:22
Freequebec86
Other review are great. ( Video review are really good, because you can see the gameplay a lot )

Maybe Jim just "find it too slow". I never thought of mario kart and speed xD. Its about items for me and "fight" !

A kind of "None-violent Twisted metal" ( or TM is a violent MK )

The biggest "down" look like the underwater style.
CalmGiant's Avatar - Comment posted on 11/29/2011 02:23
CalmGiant
Justifiable, and honestly I agree 100% with this review if the game does stick to its old school ways.

I'm still buying the fuck out this tho. Mario Kart fulfills my nostalgia.
Infidel1990's Avatar - Comment posted on 11/29/2011 02:24
Infidel1990
Hmmm. I think My 3DS is going to collect more dust. I was already very disappointed with 3D Land, this really doesn't sound worth buying.
dunnace's Avatar - Comment posted on 11/29/2011 02:24
dunnace
Wow, that is quite the score(n) you've dropped there. I'll inevitably get the game no question, Mario Kart is still fun after all, and getting back into 8 player local play with friends is a must, but I'm sad to see that the series hasn't moved on that much.

Oh, and call of Duty comparisons are inbound, and perhaps not entirely unfairly, if you accuse a game you don't like of repetition a game you do will surely follow.
Wrath and Pride's Avatar - Comment posted on 11/29/2011 02:28
Wrath and Pride
Did I mention I won't get the game for a while? Never could really play a mario kart by myself, so until my friends/family get a 3DS and mario kart, I won't be picking this up anytime soon.
Zaheer's Avatar - Comment posted on 11/29/2011 02:28
Zaheer
I've never really understood the incessant complaining by people about blue shells and other "cheap" items. The game is specifically designed that way to give everyone a chance at winning, even less skilled players. Over a series of races, the most skilled will win more frequently, so it's fair. I like that Mario Kart has always enabled a fun experience even with friends who aren't well-versed in the franchise. Yeah, I might get knocked back down from 1st at the last second now and then, but that unpredictability is part of the charm.

Anyone who tries to think of MK as a highly competitive game will ultimately find it to fail in that regard. It's just not meant to be played that way.
DownLoadableGod's Avatar - Comment posted on 11/29/2011 02:31
DownLoadableGod
But I love Mario kart! You fat bastard.
OrangeArmy's Avatar - Comment posted on 11/29/2011 02:33
OrangeArmy
While I understand and agree with many of your complaints,I still believe the score to be a tad unfair,I don't know,I know it's a predictable formula but it sounds to me like this is a Mario Kart game being a Mario Kart game,and I don't think people are expecting anything else.

Oh well,I'll still check it out.

Also.You didn't really mention anything about how the online play runs,is it smooth? laggy? I won't play online much,but I would still like to know.
redsun's Avatar - Comment posted on 11/29/2011 02:33
redsun
Buying this game for the multiplayer. If it's more of the same then I'm sure I'll like it. By now people should know if they like Mario Kart or not. Sounds like Jim doesn't.
anbia's Avatar - Comment posted on 11/29/2011 02:33
anbia
Mario Kart 7 = 5.0

Deadly Premonition = 10

I'll wait until I play MK7 because I bought DP and it sucked. AND I LOVE Twin Peaks!?!
Drunk Ste's Avatar - Comment posted on 11/29/2011 02:35
Drunk Ste
I gave up on Mario Kart WIi because of the fucking blue shell and rubber banding AI. I really wish Nintendo would fix this shit instead of reusing the same tired 1990's game design over and over again.
redsun's Avatar - Comment posted on 11/29/2011 02:36
redsun
Zaheer understands Mario Kart.
Wrath and Pride's Avatar - Comment posted on 11/29/2011 02:37
Wrath and Pride
@anbia

It's different taste, deal with it (regarding deadly premonition), that being said I believe this should have been reviewed with someone with a bit more bias to the series (did I really say that?), because of taste.
rel123's Avatar - Comment posted on 11/29/2011 02:38
rel123
They see Jim trollin', they hatin'
Rogue257's Avatar - Comment posted on 11/29/2011 02:39
Rogue257
You love to complain, don't you, you fat fuck? I'm still gonna buy it, so is every other damn pedestrian with a 3DS. You think a review on a small gaming news site is actually gonna mean shit to people? Fuck off.
BadStar's Avatar - Comment posted on 11/29/2011 02:41
BadStar
Jim:

Any thoughts on how this franchise could improve?
RudyChan's Avatar - Comment posted on 11/29/2011 02:45
RudyChan
lol 5
Pop-Tart Cat's Avatar - Comment posted on 11/29/2011 02:46
Pop-Tart Cat
Meh, no surprise here, A 5 is fine with me. I'm happy as long as the game provides a quick gaming fix that previous MK titles have always provided.

I also agree with what Jim said about the series becoming stagnant. The last MK game I really enjoyed was double dash because it brought a layer of strategy to the races with it's dual-racer mechanic.

Nothing like taking the lead while holding a blue shell to prevent other players from getting it, and because you had two racers you could still get defensive items to keep the lead.

They really need to bring back this mechanic. It doesn't have to be 2 kart riders, but at least let us hold more than one item.
CurtDogg's Avatar - Comment posted on 11/29/2011 02:47
CurtDogg
16 new courses, new characters, cart customization, StreetPass ghost trading, online communities... how is that not enough new stuff?
Issun's Avatar - Comment posted on 11/29/2011 02:49
Issun
I'm still buying it anyway : when I tried it at Japan Expo (and two weeks ago), I felt the strategies involved really evolved with the inclusion of the glider and the propeller.

But hey, it's more of the same, with a bit of fresh stuff in it so I won't complain. Besides, most of my friends and people on the site I work on are getting it, so I'll be kicking their asses and love it !
Cudgeon's Avatar - Comment posted on 11/29/2011 02:52
Cudgeon
Oh my, the shitstorm has come again.

An interesting question is if it really needs innovation in things that work. Improvement, sure, but innovation? What's so good about innovative games?
You don't like those tearjerk "it's innovative" art games that are no fun to play too, don't you Jim? So is creativity really so important?

Would you rather call a painting like a Da Vinchi good or more like someone who puts a Trashcan in a room and calls it his art? It is creative and such things are very overregarded in the artscene, but does it really make sense?

But even if you don't change the formula, you should improve the game. And this doesn't looks like an improvement over past entrys, neither graphic nor gameplaywise, so I think a bad score is ok. I just think that the fault is not the lack of innovation but the lack of improvements / polish.
Matt Welch's Avatar - Comment posted on 11/29/2011 02:55
Matt Welch
Jim Trolling, 'nuff said.
Spite's Avatar - Comment posted on 11/29/2011 02:55
Spite
I feel a new Mario Kart wasn't necessary when you can still play Mario Kart DS on your 3DS.
TheCrippledNewt's Avatar - Comment posted on 11/29/2011 02:59
TheCrippledNewt
"Usually, such a simplistic return to form can be a good thing, but with Mario Kart 7, the roots have aged to the point where they may well have become rotten." I LOLed so hard. On a more serious note, I'm glad at least one reviewer (1Up did too but not to this extent) is calling MK out for a lack of innovation. You can't just release the same game with a fresh coat of paint every few years and call it "new". The person to blame here is Hideki Konno. He was in charge of Nintendogs+Cats as well and even that game had next to no innovation/new content (Not counting the cats...). Someone needs to fire him.
doomknight66's Avatar - Comment posted on 11/29/2011 03:03
doomknight66
keep on trollin trollin trollin
TheCrippledNewt's Avatar - Comment posted on 11/29/2011 03:05
TheCrippledNewt
@Jim Sterling: I do however, agree with the people who say that Call of Duty suffers from the same problem as do most sequels of major franchises with successful formulas. Why then do you not have issue with those games. I remember you giving some pretty glowing reviews to Dynasty Warriors where those games are pretty much stagnant with each release.
Kratos 7's Avatar - Comment posted on 11/29/2011 03:07
Kratos 7
Call of Duty MW3. 9.5, same old shit. This game is amazing!

Mario Kart 7. 5, same old shit. This game is average.

Activision musta' payed you good huh Jim?
LloydBraun's Avatar - Comment posted on 11/29/2011 03:08
LloydBraun
"Once again, there's nothing new here."

Actually, there is, Jim. Haven't you heard of the online community feature?
Lukas Over's Avatar - Comment posted on 11/29/2011 03:16
Lukas Over
I wanna play Dickkicker with Jim Sterling...
The Silent Protagonist's Avatar - Comment posted on 11/29/2011 03:18
The Silent Protagonist
I really should just cancel my pre-order for this.

Not so much because of the review, more to the end I just know that like every other racer I buy I'll lose interest in about three days after purchasing it.

Still have Cave Story 3D and Shinobi to deal with after Mario 3D Land anyway. Maybe I'll roll that credit to Ace Combat for 3DS or RDR GotY Edition.
GoofierBrute's Avatar - Comment posted on 11/29/2011 03:24
GoofierBrute
I'm not going to lie; I'm going to get this. I'm going to play it and I'm going to get pissed. I'm going to get frustrated because someone hit me with a blue shell. I'm going to pull my hair out when I just completed a really tough track only to find the next one to be just as difficult. And when the computer throws everything but the kitchen sink at me seconds I cross the finish line, taking me from first to last, I'm going to curse like a sailor before turning off my 3DS and play something that doesn't raise my blood pressure as.

And then a few minutes later I'm going to pop it back in and go through it all over again. Because I'm an idiot, and I'm a sucker for Mario Kart.
tekbunny's Avatar - Comment posted on 11/29/2011 03:26
tekbunny
the blue shell and big bullet bill ruined mario kart. until those powerups are taken out of the game it can never hope to have anything even resembling balance.
caramelzappa's Avatar - Comment posted on 11/29/2011 03:28
caramelzappa
Jim, you got the balls to say what other reviews don't. I respect you for that.


But I'm still going to get this. Mario Kart is a party game, it's to be played casually with friends. Now my girlfriend and I can play together even if one or both of us is on vacation. That's enough for me.
Hasney's Avatar - Comment posted on 11/29/2011 03:31
Hasney
Weird, reading the review made me want it more
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