




Rising (10+)
Notable (20+)
Popular (30+)
Promoted (Front Paged!)
People you followTaggedGeneral - Opinion/EditorialCommunity ReviewsOff-topicCommunity PodcastersBloggers Wanted ResponseLetters to Dtoids EditorsGet InvolvedGeneral BadassnessJoin a Live Stream EventListen to CommunitoidJoin a Playdate EventCompete in a Contest









Spooky out of tenDespite all of the credit it deserves, the original Luigi's Mansion was a very basic experience, which alienated gamers who were left wanting more. Nintendo fans decried everything from the simplicity, to the lack of replay value, to the lack of variety in the game's mechanics. Thankfully, Dark Moon expands upon the tried-and-true, fun formula of the original and in just about every way transcends it.
Luigi's Mansion: Dark Moon (3DS) The peaceful Evershade Valley is in turmoil after the Dark Moon, a magical artifact that keeps ghosts docile, is shattered. Whether he wants to or not, it's up to reluctant hero Luigi to suit up and help the eccentric Professor E. Gadd to set things right. This time around, there are five mansions to explore to the original's one, as you gather up pieces of the moon and bust as many ghosts as you can find. Like the first game, the general feel of Dark Moon reminds me of a lighthearted classic Resident Evil. Dark Moon tasks you with roaming around various spooky locales in a mission-based format and kind of lets you have at them, with tons of optional nooks, crannies, and items at your disposal. While it isn't exactly an open-world in any sense like the GameCube classic, the game's extremely varied mansions manage to keep things interesting and make you feel like they're bigger than they really are. Luigi will have to capture specters the old-fashioned way -- by sucking them up in his trusty Poltergust 5000 vacuum thingamajig. But this time, it's simply not enough to shine a light in a ghost's face to stun them. Ghosts have to be prepped for vacuuming with the new stroboscope -- which is basically a flashlight/strobe-light combo attachment -- before you can "wrangle" them in. If you've played the Luigi's Mansion minigame in Nintendo Land, you're familiar with the basic process minus the vacuuming. Instead of the "Game Boy Horror" assistance device from the original, Luigi sports a Nintendo DS communicator, with serves as both a walkie-talkie and a map for the bottom of your 3DS. Thankfully, Dark Moon makes great use of the 3DS' second screen and it feels like a natural fit.
Once you've finally set foot in your first mansion, things may feel a bit overly simplistic. You'll search drawers, chests, and other objects for ghosts, then bust them. But once you get the dark light (an alternate flashlight that can highlight hidden dark matter objects -- think Ocarina of Time's Lens of Truth), puzzles start to open up a bit, as you switch between interacting with objects, looking at every square inch of a room, vacuuming, lighting, and dark lighting. Later levels will have more action-oriented sequences seamlessly incorporated into the stage. The game's missions are fairly varied, in that sometimes you'll be hunting different enemy types (like spiders), solving puzzles, and fighting boss characters. There's a solid variety of ghosts to catch, all of which force you to utilize one of the many tricks you have up your sleeve. Some ghosts have protective sunglasses that have to be sucked up, some swing swords and can only be hit after they're vulnerable, and others have to be exposed by the dark light before capture. The tone of the game is mostly lighthearted and adorable. If you have any shred of humanity, you won't be able to hold in your chuckles as you play Dark Moon. Simply put, the game is charming, and showcases Luigi's likeability to an amazing degree. Next Level Games and Nintendo channel their inner slapstick as Luigi is constantly tossed and thrown around like a rag doll, but all the while, you're rooting for him. Visually, Dark Moon looks crisp and colorful on the 3DS, with the ghosts being a particular high point. The 3D is subtle and not overpowering, and augments the game quite a bit, especially when you're close to walls and can see the translucent effects. If I had one complaint, it would be that the menus feel decidedly cheap and "non-Nintendo" in presentation, which can be jarring when juxtaposed to the brilliant graphics. If you're into extras, there's an item vault, a bestiary compendium, and a heap of collectibles to find across the five mansions. Although you can complete the game in around five to ten hours, you'll spend considerably more time going for a full 100% completion rate. Of course, that might still not be enough for some people. Thankfully, there's a lot more on offer here.
Once you progress through the story a bit, you'll unlock the game's fairly robust multiplayer component, dubbed "The ScareScaper." There's options for local, download (which allows you to beam a condensed version of the game to a friend who doesn't have it), and online play. For the purposes of this review, I was able to test out both the download and online modes, and I'm happy to report that they're fully featured, and worth playing again and again. All four gametypes are pretty standard -- Hunter (catch all the ghosts), Rush (find the exit before time runs out), Polterpup (hide and seek with enemy ghost dogs), and Surprise (randomizes one gametype per floor). But despite how simple they sound on paper, they offer a ton of replay value. The really cool thing about ScareScraper is that you don't even need other players to try it -- you can go solo if you want. For every type of player from casual to hardcore, there are three difficulty levels, which range from "doable solo" to "um, you really should bring four people." What this means is Dark Moon's multiplayer is entirely tailored to your liking. Whether or not you want to do a quick Normal five-floor Hunter playthrough for a bus trip, or a buckle down for a 25-floor (or endless) Expert run with three other experienced ghost hunters is entirely up to you. The more people you bring, the more varied the level will be. Curses, randomly generated elements, and other hazards keep things interesting and fun, helping to ensure that you have a different experience every time. You can also earn cash in multiplayer to apply towards your main game, and earn competitive MVP awards for bragging rights during each round. The action is fluid, and never drops its framerate in any noticeable manner even with multiple players in the same room. One of my favorite subtle elements in multiplayer is the ability to ping anywhere on the map with a quick tap. Even with a lack of voice chat, I was able to tell my partners exactly where to go with a fast real-time finger tap while fighting off some ghosts. It takes advantage of the 3DS hardware in a great way without resorting to forced, hamfisted design.
In many ways, Dark Moon's ScareScraper is one of the best multiplayer modes I've ever played. There's so much variety to it, and the formula of combining the cooperative nature with competitive, playful elements is genius. My wife and I couldn't stop playing, and every time I had friends over who owned a 3DS, I beamed a download play version to their portables for a quick few rounds. If Dark Moon was just a single-player experience, it would have been a fleeting, yet enjoyable adventure. But with the addition of an infectious multiplayer element that can't be replicated anywhere else, it makes Luigi's Mansion Dark Moon even better than its predecessor, and one of the clear-cut best games on the 3DS. THE VERDICT - Luigi's Mansion: Dark MoonReviewed by Chris Carter 9.5 /10 Superb: A hallmark of excellence. There may be flaws, but they are negligible and won't cause massive damage to what is a supreme title. Check out more reviews or the Destructoid score guide.
Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
11:30 PM on 06.18.2013 Smash Bros. Mega Man looks amazing on the 3DSA lot of people are betting on Super Smash Bros. on the Wii U to be a big system seller. The more I see of the 3DS version of the game, the less confident I am in that. Depending on how different the two versions are, Nintend...
7:30 PM on 06.18.2013 Nintendo trying its hand at free-to-play with Steel DiverThat upcoming free-to-play Nintendo game? Let out a sigh of relief. We knew the company wouldn't tamper with Mario or Pokemon for its monetization experiment, sure, but we now know which property is going free-to-play and eve...
4:45 PM on 06.18.2013 3DS gets backup save feature, more StreetPass gamesIn addition to a feature allowing users to back up their save data for downloadable 3DS games and most Virtual Console titles, Nintendo's newest 3DS firmware update has added premium StreetPass games. Look for all four of th...
3:30 PM on 06.18.2013 Ace Attorney - Dual Destinies physical release possibleOutside of Japan, Phoenix Wright Ace Attorney - Dual Destinies will be available only as a download from the Nintendo 3DS eShop. That's the current plan, at any rate. Responding to fans, Capcom senior VP Christian Svensson ex...
2:00 PM on 06.18.2013 Smash Bros. director talks stress of character selectionSpeaking to Polygon about what it's like to choose which characters make the cut for Nintendo's popular fighting franchise, Super Smash Bros. director Masahiro Sakurai said that "The amount of stress I feel, it's almost to th...
9:00 PM on 06.17.2013 Nintendo 3DS was the best-selling console in MayThe Nintendo 3DS was the best-selling piece of gaming hardware in the United States during May, according to the NPD's monthly report. Nintendo attributes the achievement to the platform's strong software sales, which have in...
7:00 AM on 06.17.2013 Nintendo Download Europe: New Super Luigi UIt feels like we've been waiting forever, but finally, New Super Luigi U is here. This release serves as DLC to New Super Mario Bros. U, until the stand-alone disc arrives. On the Virtual Console, you're getting Mario Bros. (...
12:00 AM on 06.16.2013 Luigi the Kaiju in Mario & Luigi: Dream TeamFunny thing about the 3DS demo stations at this year's and last year's E3: they were mobile. And I don't mean they were attached to rolling podiums. Nintendo hired a bunch of girls to walk around the floor with 3DS units fast...
5:00 PM on 06.15.2013 Legend of Zelda team considering DLC for future projectsThe Legend of Zelda series producer Eiji Aonuma recognizes some of Nintendo's venerable franchises may be growing a tad stale. That's something Aonuma is looking to change in the near future, as he strives to inject new ideas...
12:00 PM on 06.15.2013 Review: Mighty Switch Force! 2I've been in love with the WayForward's eShop titles ever since Mighty Flip Champs! dropped in 2009. It was a beautiful, challenging, vibrant game that was followed up by Mighty Milky Way and Mighty Switch Force!, with the la...
| timeline following: |
| 9:00 PM on 06.17.2013 Nintendo 3DS was the best-selling console in May |

The Nintendo 3DS was the best-selling piece of gaming hardware in the United States during May, according to the NPD's monthly report. Nintendo attributes the achievement to the platform's strong software sales, which have in...more
| 9:30 AM on 06.03.2013 Next Level Games enjoys fruitful Nintendo relationship |

Next Level Games, the developer of Punch-Out!! for the Wii and Luigi's Mansion: Dark Moon, are pretty excited to work with Nintendo again. Speaking to Nintendo Life, Next Level heads Ken Yeeloy and Bryce Holliday had a lot to...more
| 10:45 AM on 04.10.2013 TIME EXTENDED: Get a free 3DS game with 3DS XL purchase |

Remember that free game deal Nintendo offered up for XL owners? Well, we figured we'd give you a refresher. Oh, and the time for the deal has been extended a bit. Nintendo wants to give you a free game with your purchase of a...more
| 7:00 PM on 04.04.2013 Miyamoto nixed all the original Luigi's Mansion 2 bosses |

Shigeru Miyamoto may not have had direct day-to-day involvement in the development of Luigi's Mansion 2, but that didn't stop him from waltzing in and acting like a total boss. During an interview with IGN, Bryce Hollid...more
| 2:30 PM on 03.30.2013 This Poltergust 5000 replica should scare off some ghosts |

Nintendo challenged the folks at iam8bit to put together a "functioning" replica of Luigi's ghost sucking Poltergust 5000 from Luigi's Mansion: Dark Moon. They did exactly that, because ghost catching is serious business. If I can get my hands on this and a working Proton pack, I'll stop having to worry about Patrick Swayze forcing me to make pottery. more
| 3:00 PM on 03.08.2013 You can screw with Toad in Luigi's Mansion: Dark Moon |

After years of waiting, Luigi fans are finally getting their long-awaited sequel to Luigi's Mansion later this month on the 3DS in the form of Luigi's Mansion: Dark Moon. To help curb the pain of the last few weeks of waitin...more
| 6:15 PM on 02.19.2013 Iwata and Miyamoto star as the Luigi brothers |

I'm ridiculously excited about Luigi's Mansion: Dark Moon, as the lanky member of the Mario Bros. duo will always have a special place in my heart, much more so than his showboating, portly brother. Miyamoto has th...more
| 11:00 AM on 01.24.2013 First look at Luigi's Mansion: Dark Moon's multiplayer |

Luigi's Mansion launched with the GameCube to little fanfare, oft forgotten by all but its most ardent fans. When news of a 3DS Luigi’s Mansion dropped out of the blue, it reinvigorated this base, but news since has be...more
| 3:00 PM on 06.15.2013 Wargaming CEO is excited for World of Tanks on Xbox 360 |
A familiar site at every E3 for the past few years has been a giant tank sitting just outside West Hall of the LA Convention Center. Wargaming has been constantly promoting its free-to-play tank shooter World of Tanks, and th...more
| 10:00 AM on 06.15.2013 A Link Between Worlds is the 2D Zelda revival we need |
Yoshi's New Island is shaping up to be a crappier-looking retread of the original Yoshi's Island, and some folks worry that The Legend of Zelda: A Link Between Worlds will likewise compare unfavorably to A Link to the Past. I...more
| 6:00 PM on 06.13.2013 Dead Rising 3 is more 'mature, sophisticated' |
As Jim reported, Dead Rising 3 is being aimed to appeal to Call of Duty fans. It showed in the hands-off demo shown here at E3. The theme of the presentation was the partnership with Microsoft in bringing Dead Rising 3 exclus...more


surf dtoid with 